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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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February 15th, 2007, 18:41 Posted By: wraggster
via kotaku
Mario's getting on a bit, so when he steps out, he needs to look his best. Botox? Maybe. For a guy who's been in the public eye for decades, he still looks remarkably spritely.
In an effort to help the little guy out, Opposable Thumbs put four different versions of the original Mario to the test on their shiny big HDTV. The NES, the Virtual Console and two NES clones were hooked up to the TV through composite cables (oh, except the VC, it has the component edge). Which one has Mario looking young, fresh and revitalised?
The VC. It'd wanna be, for the price and the fact it's on components. But if you ever needed an example of the advantages/necessity of playing retro games through the VC, this is it. Oh, it's also a good example that unless you have a tiny CRT TV, the NES clones are more than a little nasty.
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February 15th, 2007, 18:35 Posted By: wraggster
via wonderland
Greg of DaddyTypes.com sent this in, and it's super cool: two types of squidgy furniture playsets .. squidgy playful furniture sets? Either way, they're fantastic:
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February 15th, 2007, 18:27 Posted By: wraggster
Capcom just released Phoenix Wright: Ace Attorney Justice for All for the DS last month, but the publisher is already holding a contest surrounding the possible localization of the next installment in the series.
Over on the official Phoenix Wright forums, an administrator has posted details about a new contest in which Capcom wants gamers to make the case for bringing a third Phoenix Wright game to American shores. To participate in the "Ace Attorney: Plead Your Case" contest, gamers need only download a template of a comic book page and empty word bubbles, then combine them in creative ways to explain why Capcom should bring the game to the US. Three winners will each receive a pair of Phoenix Wright figurines and a collectible pin.
When asked to confirm a US release for the next Phoenix Wright game, a Capcom representative said, "We have no announcements regarding future Ace Attorney games at this time."
via gamespot
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February 15th, 2007, 18:18 Posted By: wraggster
Bonkers bunnies clearly aren't done bouncing, with Ubisoft having announced that Rayman Raving Rabbids will be appearing on Xbox 360 and DS in March.
Microsoft's new version is rumoured to support Xbox Live Vision, plus it will feature exclusive mini-games and more technical punch than previous games.
There's no news on the DS version, which is confirmed for 16th March, and Ubisoft was unable to comment at the time of writing. Or in the two minutes after when I went to the loo, and when they could have called me back to say they'd changed their minds.
Rayman Raving Rabbids launched across numerous platforms late last year, most notably on Wii. It's comprised of numerous mini-games, each based around the lunatic rabbits that really provide the main attraction of the game.
We found it to be surprisingly entertaining, but it lacked any real depth
via eurogamer
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February 15th, 2007, 18:11 Posted By: wraggster
Other than the cutesy make-over, very little has been revealed regarding MySims, in development exclusively for Wii and DS, until now.
The latest issue of the Official Nintendo Magazine (UK) reveals that you start off in a small rundown town, with a rubbish house and not so many residents. You make it your mission to brighten the place up, which attracts new people to your town.
Even though the character design looks simple, the game doesn't skimp on editing features - you can tweak individual facial features, skin, clothing style and even add tattoos.
Where Sims 2 keeps you restricted to your house most of the time, MySims has you wandering around the town meeting people. "By using the relationships menu you can keep tabs on who likes you, who thinks you could do with a wash, and who wouldn't spit on you if you were on fire", ONM reveals.
More interestingly, MySims features a simple block-building mechanic which lets you "build things like chairs and tables from scratch instead of just ordering them from a catalogue." You can also modify houses in an equally flexible way.
Another new feature is one called "Essence" which lets you extract the, err... essence of objects you acquire. Then you can use this Essence to decorate your many created objects. You can also plant seeds to grow flowers, adding a Harvest Moon-style farming system into the mix.
Although past screenshots have so far only showed the town, ONM also reveals details of a Volcano area, where "miserable" characters go if they hate your town.
There will be 80 characters in the Wii version and around 30 in the DS one.
You can read the full preview in issue 14 of ONM which goes on sale tomorrow. MySims is due out in Autumn.
via cvg
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February 15th, 2007, 18:11 Posted By: wraggster
Other than the cutesy make-over, very little has been revealed regarding MySims, in development exclusively for Wii and DS, until now.
The latest issue of the Official Nintendo Magazine (UK) reveals that you start off in a small rundown town, with a rubbish house and not so many residents. You make it your mission to brighten the place up, which attracts new people to your town.
Even though the character design looks simple, the game doesn't skimp on editing features - you can tweak individual facial features, skin, clothing style and even add tattoos.
Where Sims 2 keeps you restricted to your house most of the time, MySims has you wandering around the town meeting people. "By using the relationships menu you can keep tabs on who likes you, who thinks you could do with a wash, and who wouldn't spit on you if you were on fire", ONM reveals.
More interestingly, MySims features a simple block-building mechanic which lets you "build things like chairs and tables from scratch instead of just ordering them from a catalogue." You can also modify houses in an equally flexible way.
Another new feature is one called "Essence" which lets you extract the, err... essence of objects you acquire. Then you can use this Essence to decorate your many created objects. You can also plant seeds to grow flowers, adding a Harvest Moon-style farming system into the mix.
Although past screenshots have so far only showed the town, ONM also reveals details of a Volcano area, where "miserable" characters go if they hate your town.
There will be 80 characters in the Wii version and around 30 in the DS one.
You can read the full preview in issue 14 of ONM which goes on sale tomorrow. MySims is due out in Autumn.
via cvg
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February 15th, 2007, 18:00 Posted By: wraggster
Flipper Critters, an arcade-style pinball game for DS, will release in UK on March 15.
Along with its cutesy pinball action, Flipper Critters mixes in RPG-elements to form an adventure that takes players through fantasy locations full of sorcerers, magic and all that stuff.
Flipper Critters was actually due for release last month but was delayed. We bet you were devastated when you heard that news.
Screens Here
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February 15th, 2007, 01:30 Posted By: wraggster
Campanile has released a new version of his app for the DS:
I didn't work on it for a while, but here are the small updates.
Last updates toward v0.3:
A lot of bugs fixed (ie fishes swiming anims when hungry, sprites corruptions, zoom and rotations issues (limit the tank to 32 fishes though), and much more... Some code cleaning too, there's always stuffs to clean...
Menu System, now it can be called a game since it has a main menu. No, in game menu not here yet...
Tested Menu class flexibility, used for main menu and pause menu.
"Smooth" transitions between screens, maybe other effects to be added later...
In game upper screen interface, not that good yet.
crappy intro animation for levels.
Almost full sound and musics.
Damn, added a few bugs, dunno why...
Added bubbles object.
Food is now set at stylus position instead of top of the tank.
Forgot to mention in 0.2, lots of graphics have been improved/optimized.
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February 15th, 2007, 01:24 Posted By: wraggster
Bob Fossil has released a new version of his game:
Due to emulator bugs and switching to the latest devkit and libnds, I've built this version as a single file .nds. Maybe I'll add FAT word list support back in if there's enough demand.
What's new v0.04:
Built with latest libnds - touch screen should be better.
Single filed the code - word list is now built in. Should run from any directory on your card now.
Word generation is a lot faster.
Fix for valid words being skipped in certain circumstances during generation.
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February 15th, 2007, 01:14 Posted By: wraggster
via ign
So you've managed to rack up a ton of high scores on Electronic Arts' Pogo.com server playing all sorts of crazy little Flash-based games, huh? Care to take that experience on the road? Because five of the more popular games on Pogo.com are heading to the Nintendo DS, and everything you do in this compilation can benefit you if you've got a Pogo.com account using the Nintendo Wi-Fi Connection service. EA let us go hands-on with a near final version of Pogo Island for the handheld, and if you like casual games you'll probably find a lot to like in this collection.
Pogo Island takes five games popularized on the Pogo.com website and condenses them for play on the touchscreen, dual-screen handheld system. Poppit is a familiar puzzle game where you remove two or more balloons from a stack -- the rest of the stack shifts around when gaps are made, so it's strategic to pop balloons that will allow others to settle in for a bigger combo. Word Whomp is a "word scramble" where you try to form the set of three, four, five, and six letter words out of the six letters that are given to you. Squelchies is a cool puzzle game where you pull down colored critters from a stack on the upper screen and slide them into other columns to form bigger chains to remove them from play. Tri-Peaks Solitaire is a neat variation of the card game where you can only remove face up cards that are one value higher or lower than the face up card in the stack. And finally, Phlinx: a variation of Bust-a-Move that puts heavier emphasis on dropping stacks of colored gems instead of removing them with like-colored chains.
All of these games are tied together in what's called the Adventure Mode, where you wander a board game playing each of the mini-challenges. There are also smaller stand-alone games within Adventure Mode where you'll have to perform tasks like sorting nuts and bolts of like-color into the proper bin while they fall into play. All of these games use the Nintendo DS's touch screen function...even the spinner, where you find out how many spaces to move, is spun with a flick of the stylus.
The Nintendo DS version allows three different profiles to be saved to cartridge, which will come in handy because you'll probably have multiple people in your household playing to earn tokens which can then be applied to your attached Pogo.com account. By connecting your Nintendo DS to the internet via the Nintendo Wi-Fi Connection service you can transfer tokens earned in the adventure mode as well as the individual challenges. But that's as far as the online support goes -- any competitive simultaneous multiplayer is handled locally, and it's only in one game: Word Whomp. The game has an alternating multipayer in the form of Party Play, where as many as four players share the system as the game dictates which game each person plays.
Pogo Island's developed to sort of fit the Pogo.com style like a glove, so most of the games and its interface have been designed with a minimalist appearance -- don't expect the game to floor you with elaborate 3D visuals. But simple works, and works well on the Nintendo DS.
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February 15th, 2007, 01:12 Posted By: wraggster
via ign
Go into any dentist office and you can probably dig up one of those Highlights magazines that's chock full of "What's wrong with this picture" challenges. Most of them have already been defaced by the time you get your hands on the issue since your dentist is one of the more popular ones in the neighborhood, of course, but wouldn't it be great if you could get that experience on the Nintendo DS? That's apparently Namco's mindset as it's bringing a quirky, but admittedly surprisingly cool and addictive little game called QuickSpot to the system.
QuickSpot is Namco's continuation of its capitalization of Nintendo's "brain training" focus for DS products. This game pushes one type of theme: matching differences between an image on the upper screen and the same image on the lower screen. As fast as you can, spot the difference (or differences) and circle it with the stylus. Get it right and you'll move onto a different picture. After a set amount of time, you'll be graded on speed, circle accuracy, specific recognition of elements. That score will stay with you on the cartridge, and each day you can track your progress.
Namco clearly had a lot of fun coming up with images to display in the challenges. Some of them are random bits of art, some are parodies of anime and film, while others are based around Namco's enormous library of videogames, past and present. It's hard to say how many different images are in QuickSpot, but we've seen a ton. Many are reused and recycled, but even when you've seen an image, you might find at least ten different things that don't match up...so even if you know the picture, you won't know what's wrong with it.
Hey, we all laughed when Namco revealed a DS version of Point Blank, a game that's nothing but a bunch of challenges where you tap on the screen as quickly as possible. And believe it or not, that actually turned out pretty darn nice. Now here's a game where it's about looking at the upper screen and circling differences on the lower screen. And the same thing: it actually works as a full-on DS product.
It's a one-trick pony, but in our early playtime with the near-final game, Namco stretches this idea out pretty well: you've got challenges where you have to match differences that move, that are on the same image but upside down, and others where you have to scratch away a silver layer before you can see the image..
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February 15th, 2007, 00:56 Posted By: wraggster
via dsfanboy
Now, a couple of things should be noted before you head on past the post break and check the video out. For one, the individual in question does not use the original NES controller, opting out for the arcade joystick controller instead. Also, he does use a warp to zip past a few worlds. Still though, it's an impressive display of skill.
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February 15th, 2007, 00:54 Posted By: wraggster
via dsfanboy
We have no idea how we missed this, but better late than never. See, the above was loving cross-stitched by flickr user CrystalPowell and presents just what we look for here at DS Fanboy: a rabid love of Nintendo. Proudly displaying such games as Tetris, Duck Hunt, Donkey Kong, and the Mario Bros. from Super Mario Bros. 3, with the icing on the cake being a bold red Nintendo logo dead center at the top, we find ourselves wishing that we could envelope our body in warm Nintendo love every night when we go to bed.
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February 14th, 2007, 23:36 Posted By: wraggster
via siliconera
Taito’s upcoming Wii game Furu Furu Park is a mini game collection cross dating sim. In the game’s main mode you play as a junior high school student who looks up to Sonic Blastman and is learning how to impress a girl. Each time you play a mini game you earn phrases to woo one of the five girls. For the thirty plus mini games Taito is drawing on some of their classics. The box art has Bub & Bob from Bubble Bobble, Arkanoid, and Kiki Kaikai.
Escape! Submarine – In this game you shake the remote to move your sub and race against another player.
Birdman – Players hold the remote control like a bicycle or steering wheel and use tilt control to guide your human powered flying machine.
Kiki Kaikai – A revival from the Famicom/MSX game where players hold the remote control like a gamepad to play.
Super Karate – In this fighting mini game you copy remote control movements with the remote to win.
Sonic Blastman 20XX – Taito is bringing back their arcade beat ‘em up hero, Sonic Blastman for a mini game where players hold the remote in their fist and punch meteors flying towards them.
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February 14th, 2007, 23:32 Posted By: wraggster
Yet another modchip called the Awiier has been announced, same as the other modchips it does the usual features, once more info becomes available i shall post news about it.
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February 14th, 2007, 22:25 Posted By: wraggster
New DS Commercial Game released
Death Note: Kira Game is based on the Japanese (anime) series. Kira Game is a strategy game where the player takes on the role of Kira or L. These are just titles, as any character can be Kira or L. The player will attempt to deduce who their enemy is (Kira will try to uncover L's identity and vice versa).
This will play out in 3 phases: Investigation, where the player will discuss the case and clues with other characters; Voting, where each member of the investigation team casts a vote on who they suspect is L or Kira based on the player's performance in the previous phase; L/Kira, where the player can either focus their investigation on one member to see if they are Kira (L part) or force a member off of the team (Kira part).
Death Note: Kira Game for Nintendo DS™ is shipping today as US$ 48.90 only. Also make sure to check out the Death Note movie release, which contains lots of animations and effects from Konami.
Buy at Play Asia
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February 14th, 2007, 22:23 Posted By: wraggster
New DS Commercial game released:
The eagerly awaited sequel to Treasure's 2006 smash-hit fighter Bleach DS: Souten ni Kakeru Unmei, Bleach DS 2nd: Kokui Hirameku Chinkon Uta sports new characters, new and improved movelists, a revamped Wi-Fi interface for cross-continental battling, and more than double the innovative Reifu cards that made the original so tense and strategic.
Bleach DS 2nd also sees the return of all the previous game modes, in addition to the all-new "Mission Mode" that allows players to face off against Hollows for the first time.
Boasting an impressively large character roster, jaw-dropping signature moves, techniques and weapons, and impressive, easy-to-se Wi-Fi capabilities.
Today's shipment of Sega's Bleach DS 2nd: Kokui Hirameku Chinkon Uta covers around 50% of all preorders. We are expecting another shipment to come in tomorrow clearing all further outstanding preorders. However due to limited supply in the market, new orders are only likely to be filled after the Chinese New Year holidays.
Buy From Play Asia
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February 14th, 2007, 22:13 Posted By: wraggster
via gizmodo
McBride, concerned parent, overbearing mother, and all-around crazy lady, just made a commentary on NPR. McBride is apparently regretting purchasing a Wii for her kids, saying that she's not satisfied they're off the couch and actually moving about, but that they should be outside actually doing the things they simulate in the games.
It's not enough that they're actually working up a sweat playing the Wii, oh no, she wants them to work up a sweat actually playing the sport.
She then proceeds to patronize her own children's new affinity for sports via Wii Sports. She mocks their sudden interest in these virtual sports and their so-called "exercise," despite the obvious physical benefits. She belittles their understanding of the real sports, only to widen her target to attack all the over-weight children of America and their newfound self-esteem before finally questioning whether or not these children will ever know the true sense of accomplishment that only reality can provide.
You go girl. Show those children who's boss.
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February 14th, 2007, 22:12 Posted By: wraggster
EA's upcoming Godfather: Blackhand Edition for Wii will incorporate motion-sensing controls to let you hammer the faces of your enemies - or any random granny, if you're that way inclined - by swinging your fists with the Wii Remote in hand.
As you can see, graphically it look pretty much the same as the Xbox game, but we'll wait to see it running before we make any final judgements.
Nobody will be able to call the Wii a console for kids by the end of the year, with Godfather, Driver, Scarface AND Manhunt 2 all on the way.
Screens Here
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