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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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February 21st, 2007, 20:50 Posted By: wraggster
New from Success HK
It can improve inspiration when using this product to play tennis /golf/baseball/racing wheel, you may feel more realistic and exciting. It can enhance the joy of playing the game. To insure safety. Please match hand strap when playing games. It can be disassembled and matched optionally, using conveniently.
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February 21st, 2007, 20:40 Posted By: wraggster
New from Success HK
Wii Sports Value Kit is designed and developed according to Wii console sports game, it can strengthen the game emulation effect, you only need to fix the controller in the panel, then you can play the games. The value kit contained: golf rod, tennis racket and baseball club. Different game can use different panel, it is absolutely not influence the relevant function operating and access of other attachments of Wii controller after being fix in the panel.
Price - USD 10.06
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February 21st, 2007, 20:23 Posted By: wraggster
New from Success HK
* Play as Kim Possible, Ron Stoppable and Rufus in 3D action-adventure
* Fight with acrobatic Kung-Fu moves, ride extreme vehicles and dodge daring obstacles
* Use up to 8 gadgets and unlock new outfits to gain special abilities
* Control new vehicles and gadgets with the DS touch screen
* Travel around the world to stop the evil Gemini and his plan to brainwash the minds of the good guys
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February 21st, 2007, 19:32 Posted By: wraggster
Naruto finally hits the Nintendo Wii, this is a Japanese release but hopefully the US version wont be far behind.
Heres the box art:
Naruto Shippuuden: Gekitou Ninja Taisen EX is the sequel for Nintendo Wii to Naruto: Gekitou Ninja Taisen 4 on GameCube. The game contains the storyline of Naruto Shippuuden; the part after the time skip in the manga which will occur a month from now in the animation series.
Confirmed characters are post-timeskip Naruto, Sakura, Kakashi, Gaara, Temari, Kankurou, Rock Lee, Neji, Gai, Itachi, Kisame and Deidara.
Play Asia are selling the game for US$ 64.90 (~33.57 GBP)
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February 21st, 2007, 19:02 Posted By: wraggster
via gamesradar
Last October, during an interview with Newsweek's N'Gai Croal, Nintendo of America president Reggie Fils-Aime declared that Wii wouldn't suffer the same, infamous, new game drought that had afflicted previous Ninty consoles. His reasoning was that three giant gaming brands - Zelda, Metroid and Mario - would "continue driving momentum through 2007", and give Wii the support it needed to keep gamers interested.
Back to the present, however, and two of those vital titles are lacking concrete launch dates. Both Metroid Prime 3 and Mario Galaxy - probably the biggest and most anticipated game yet to be released on Wii - look unlikely to appear until Christmas. So with the big hitters out of the action, how exactly does the number of games currently available for Wii compare with the early-doors experience of N64 and GameCube buyers?
Fortunately, Wii is beginning to pick up now, enjoying a more fruitful third month than either previous consoles. Plus a healthy line-up of 17 titles, including SSX Blur, Mario Party 8 and Tiger Woods, is predicted to burst into the shops in March, should each game hit its release date.
But, crucially, only a handful of the games are purpose-built for Wii, employing the console's exciting features - and only a few of those are worth spuffing your cash on. Meanwhile April is looking excruciatingly lean, and there's little hope of a killer game exploding out of nowhere in the coming months.
Wii might not be suffering a severe shortage by Nintendo's previous poor standards, but without the thrills of Mario Galaxy or Metroid Prime 3 to keep that momentum going, a summer videogame drought for Wii is almost certainly on the cards.
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February 21st, 2007, 18:59 Posted By: wraggster
via gamespot
Regardless of what the name may say, there appears to be no end to the Final Fantasy franchise. The popular series continues to turn out the spin-offs with Final Fantasy Fables: Chocobo Tales for the DS. Previously released in Japan under the name Chocobo to Mahou no Ehon, Chocobo Tales will ship to US stores on April 3, Square Enix announced today.
Final Fantasy Fables: Chocobo Tales is a collection of minigames, card battles, and some role playing. These elements are bound together by a storyline that involves characters from the series rescuing friends from storybooks that mimic Aesop's Fables.
Chocobo Tales can be played with either standard or stylus-driven touch-screen controls and will occasionally make use of the DS's other features, like the built-in microphone.
Final Fantasy Fables: Chocobo Tales is rated E for Everyone and will retail for $29.99. For more information on the game, read GameSpot's recent preview or visit the game's official Web site.
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February 21st, 2007, 18:37 Posted By: wraggster
via eurogamer
Nintendo Japan has said that classic puzzler Panel De Pon will be heading to Japanese DS owners in April (providing they pay for it, obviously), although there's no news on an American or European release.
It has been developed by Intelligent Systems, according to Famitsu magazine, and will mould classic Tetris-like puzzling onto the handheld's stylus-based approach.
Wi-Fi support for up to four humans is in, as reportedly is the inclusion of voice chat, which would be a bit of a boon and gift-wrap you ideal opportunities to make your opponents blunder by bellowing things like "grudge-pump" or "put your laces through it".
Not played Panel De Pon? Then get yourself to the nearest airport, where you'll discover it making up part of one of those random aeroplane companies' in-flight entertainment systems can't remember which one gotta go sorry.
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February 21st, 2007, 18:35 Posted By: wraggster
via engadget
Judging by the sheer number of modifications and hacks for the NES that are out there, we'd have thought the limit to the number of things that it's possible to do with the hardware is close to being reached. Apparently not: as this latest mod by a guy called Mark Feldman proves, as long as the games stick around, people will go to extraordinary lengths to get authentic hardware to go with it. Mark's wireless NES controller mod for Wii involves opening up a SNES and NES controller, sticking a wireless transmitter, a microcontroller, and an iPod mini battery inside, and constructing a wireless receiver module with a GameCube cable on the end. Thanks to some sort of black magic -- Mark refers to it as "coding" -- when all this is put together, an off-the-shelf Wii can interpret the control input from the modded controllers, and the nostalgia-fueled gamer can play classic games on their virtual console without worrying about wires, and without a Wiimote-tethered Classic controller. Full details of how to make your NES controller wireless, and how to code the microprocessor so that it'll understand the signals, are available on Mark's site. Before attempting to execute any of the plans, we'd recommend warning friends and relatives that they may not see you for a while. Especially spouses: they tend to get worried when their SO disappears to the basement with a bundle of chips and circuitry.
More Info
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February 21st, 2007, 18:30 Posted By: wraggster
via cvg
A release list of Nintendo games to release in Japan in 2007 has been compiled by Japanese website, Dengeki Online.
However, apart from confirming Ouendan 2, the list compiled heralds few surprises for Wii owners - although of course Nintendo could well pull something out its hat to add to this year's currently short release list.
Panel De Pon DS may incite a few 'HURRAH's' from puzzle fans but other than that, everything else is as we expect.
Check out the full list below, translated by the guys at Kotaku:
Wii
Fire Emblem
Eyeshield 21: Field no Saikyou Senshi Tachi
Super Paper Mario
Wii Brain Softening Game
Wii Health Pack
Disaster (Day of Disaster)
Mario Party 8
Project H.A.M.M.E.R
Wii Music
Super Mario Galaxy
Super Smash Bros. Brawl
Totsugeki Famicom Wars (Battalion Wars 2)
Donkey Kong Taru Jet Race (Donkey Kong Bongo Blast)
Forever Blue
Mario Strikers Charged
Metroid Prime 3 Corruption
Animal Crossing
Hoshi no Kirby
DS
Yoshi's Island DS
More Eigo Zuke
Mario vs. Donkey Kong 2
Worldwide Club House Games Wi-Fi
Panel De Pon DS
Ouendan 2
ARCHAIC SEALED HEAT
DS Beautiful Characters (Letters) Training
The Legend of Zelda DS
Chibi Robo! DS
PuraPura Donkey DS
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February 21st, 2007, 18:30 Posted By: wraggster
via cvg
A release list of Nintendo games to release in Japan in 2007 has been compiled by Japanese website, Dengeki Online.
However, apart from confirming Ouendan 2, the list compiled heralds few surprises for Wii owners - although of course Nintendo could well pull something out its hat to add to this year's currently short release list.
Panel De Pon DS may incite a few 'HURRAH's' from puzzle fans but other than that, everything else is as we expect.
Check out the full list below, translated by the guys at Kotaku:
Wii
Fire Emblem
Eyeshield 21: Field no Saikyou Senshi Tachi
Super Paper Mario
Wii Brain Softening Game
Wii Health Pack
Disaster (Day of Disaster)
Mario Party 8
Project H.A.M.M.E.R
Wii Music
Super Mario Galaxy
Super Smash Bros. Brawl
Totsugeki Famicom Wars (Battalion Wars 2)
Donkey Kong Taru Jet Race (Donkey Kong Bongo Blast)
Forever Blue
Mario Strikers Charged
Metroid Prime 3 Corruption
Animal Crossing
Hoshi no Kirby
DS
Yoshi's Island DS
More Eigo Zuke
Mario vs. Donkey Kong 2
Worldwide Club House Games Wi-Fi
Panel De Pon DS
Ouendan 2
ARCHAIC SEALED HEAT
DS Beautiful Characters (Letters) Training
The Legend of Zelda DS
Chibi Robo! DS
PuraPura Donkey DS
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February 21st, 2007, 18:27 Posted By: wraggster
via cvg
We're so excited about Super Paper Mario that we can't help staring anxiously at every last screenshot released, the helpless retro whores we are.
These latest screens, uncovered by Famitsu, show one instance of how the camera-swivelling mechanic, which transforms the 2D gameplay into 3D, will work.
Mario comes to a gap far too large to jump. He's stuck. But when you swivel the camera, the new view reveals that the seemingly non-interactive background hills, which were nothing more than scenic decoration in old Mario games, actually form a path for Mario to walk along. Brilliant.
GIANT NES SPRITE Mario is also looking awesome, as is Bowser's flame breath power.
Despite being a GameCube pass-me-over, Super Paper Mario has the potential to be one of the best games on Wii this year.
The lucky Americans will be able to pick up their copies from April 9. A UK release is yet to be announced.
Screens Via Comments
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February 21st, 2007, 18:24 Posted By: wraggster
Ouendan 2, the sequel to the Japanese-only rhythm-action game that was so popular they adapted it for western audiences, is in the works according to Dengeki Online.
Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2, is the full Japanese name, which Google's translation tool hilariously interprets as 'Burn! Thermal blood rhythm soul Pushing patience! Fighting obtaining! Cheer group 2.'
Other internet translations came up with 'OtherBurn! Fervorous Spirit of Rhythm! Go! Fight! Cheer Squad 2' and various other seeming random babblings.
Whatever the title, the catchy tunes and crazy characters of the original Japanese Ouendan earned it a huge cult following in the west and is considered one of the best games on DS by those in the import scene. The game was later adapted for the US and released under the name Elite Beat Agents.
But the Japanese sequel is what everyone wants, and according to Dengeki it will include a four-player multiplayer option, too. Excite!
Ouendan 2 is down for a 2007 release in Japan. That's one for the 'Must Import' list
via cvg
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February 21st, 2007, 18:21 Posted By: wraggster
Hotel Dusk: Room 215, the innovative murder mystery game from the makers of Another Code, will hit UK shops on April 13.
The detective novel-esque quest draws players into an intriguing plot as they help ex-New York cop Kyle unravel the mysteries of a strange hotel and its residents.
Played entirely with the stylus, Hotel Dusk is packed with the innovative and clever puzzles that developer Cing has become known for since releasing Another Code
via cvg
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February 21st, 2007, 16:24 Posted By: JKKDARK
New release of the Nintendo DS emulator for PC.
Changelog:
Fixed a bug in DISPSTAT irq.
Fixed a bug in RTC functions.
Added EEPROM management.
Added Power Managment functions.
Download and Give Feedback Via Comments
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February 20th, 2007, 23:41 Posted By: gunntims0103
news via gamezone
Today Nintendo adds four new classic games to the popular Wii video game system's Wii Shop Channel. The games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:
Donkey Kong Country (Super NES, 1-2 players, 800 Wii Points): Donkey Kong Country is an incredible island adventure, and the first game to feature Donkey Kong's sidekick, Diddy Kong. Challenged by the crazed tribe of reptilian Kremlings, the Kongs face their cunning adversaries armed with lightning-quick moves, chest-pounding muscle and awesome aerial acrobatics. The duo also gets help from a host of friends and family, from Funky Kong, Cranky Kong and Candy Kong to Rambi the rhino, Expresso the ostrich, Enguarde the swordfish, Squawks the parrot and Winky the frog. This game has more than 30 levels, plus dozens of hidden caves and secret rooms - more than 100 areas in all. Help the Kongs recover their stolen banana hoard!
The Legend of Kage (NES, 1-2 players, 500 Wii Points): This classic ninja-action game first appeared in arcades in 1985 and became instantly popular. As the Iga ninja named "Kage," players embark on an action-packed quest as they move toward a magic castle where the Princess "Kiri" is held captive by "Yohshirou Yukikusa." To stay alive, players move vertically and horizontally through forest and castle environments and execute massive jumps, all the while using throwing-star knives and a sword to take down hordes of enemies.
New Adventure Island (TurboGrafx16, 1 player, 600 Wii Points): On peaceful Adventure Island, the islanders are celebrating the wedding of Master Higgins and Tina, the "Miss Island Queen." Suddenly, the celebration is interrupted by the appearance of Baron Bronsky and his henchmen, who kidnap Tina and the island children. Master Higgins must set out to rescue the children and his beloved Tina in this side-scrolling action game. Throw hatchets and boomerangs, hop on skateboards and guide Master Higgins safely to the goal in each area. New Adventure Island consists of seven exciting stages. Each stage is split into four areas, with a boss waiting at the end of the final area. Defeat all the bosses and release the kidnapped children. And waiting in the castle of the final stage - the wicked Baron Bronsky. Help Master Higgins defeat him and reclaim his bride.
Streets of Rage (Sega Genesis, 1-2 players, 800 Wii Points): The city was once a happy, peaceful place...until one day, a powerful secret criminal organization took over. This vicious syndicate soon had control of the government and even the police force. The city has become a center of violence and crime where no one is safe. Amid this turmoil, a group of determined young police officers has sworn to clean up the city. Among them are Adam Hunter, Axel Stone and Blaze Fielding. They've decided to put their lives on the line and take back their city through their special hand-to-hand combat abilities. They are willing to risk anything, even their lives, on the Streets of Rage.
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February 20th, 2007, 22:58 Posted By: gunntims0103
Nintendo's Profits Rise 43 Percent, Lifted by Popularity of New Wand-Wielding Wii Game Console
TOKYO Jan 25, 2007 (AP)— Booming year-end sales of the wand-wielding Wii game console sent profit at Nintendo soaring 43 percent for the nine months ended December, the Japanese manufacturer of Pokemon and Super Mario games said Thursday.
Nintendo Co., which also makes GameBoy Advance and Nintendo DS handheld machines, recorded group net profit of 131.9 billion yen ($1.1 billion) in the first nine months of the fiscal year, up dramatically from 92.2 billion yen the same period a year earlier.
The company did not break down quarterly numbers.
Sales soared 73 percent to 712.6 billion yen ($5.9 billion) during the April-December period from 412.3 billion yen the previous year, the Kyoto-based company said in a release.
Nintendo's Wii is embroiled in a head-to-head battle in next-generation home game consoles against sector leader Sony Corp.'s PlayStation 3, which has been plagued with production problems.
Wii, inspired by the English word "we," has benefited from its fun image built around the wandlike remote controller that players wave around like a tennis racket, fishing rod, drumstick or gun, depending on the game.
Nintendo said it sold 3.19 million Wii machines worldwide, 1.25 million in the Americas, and 1.14 million in Japan.
The company said it had met its target of 4 million units shipped by the end of 2006 as that number had been manufactured and were still getting distributed, according to spokesman Yasuhiro Minagawa.
He said Nintendo was well on its way to reach its target of global shipment for 6 million Wii machines by March 31, the end of the current fiscal year, and will have manufactured 7 million Wii machines in fiscal 2006.
Earlier this month, Sony said it shipped 2 million PlayStation 3 machines worldwide by mid-January, falling about two weeks behind its initial plan in shipments in Japan. The machine's launch in Europe has been delayed until later this year. Sony is also targeting shipping 6 million PS3 machines by March 31.
Selling machines in high volumes is crucial in the gaming business because hot-selling formats attract software companies to make more games, which in turn boost console sales and often bring in hefty profits for the hardware companies that also make software.
The Wii faced some minor problems early on with its wand, which flew out of the hands of some enthusiastic players, snapping the wrist strap and sometimes crashing into TVs.
But that hasn't dented the company's profits or stopped the Wii from selling well.
A voluntary exchange for a thicker strap for the controller announced in December will cost slightly more than 1 billion yen ($8 million; euro6 million), including costs extending beyond the period covered in Thursday's report, Minagawa said.
Nintendo said it was also marking robust sales with its Nintendo DS portable, totaling 18.88 million units sold worldwide in the first three quarters the fastest rising game platform ever in the Japan market. The machine is also selling briskly overseas, it said.
In-house game software sales, which are crucial for boosting profitability for game companies, also did well for Nintendo, it said, such as "New Super Mario Bros.," "Brain Age" and "Nintendogs" for DS, and "The Legend Zelda: Twilight Princess," for Wii.
Etsuko Tamura, analyst for Mizuho Investors Securities in Tokyo, said Nintendo was likely to do well through next fiscal year because of a planned strong lineup of game software, such as "Dragon Quest" for DS.
"There's no bad news for Nintendo," she said, shrugging off some doubts that consumers may already be starting to tire of the Wii, partly because of its simplicity. "Nintendo will come up with new kinds of games for Wii."
Easy-to-play games to attract the elderly and other newcomers are likely in the works, including dieting games, said Tamura.
Nintendo also got a boost from the weaker yen, which inflates overseas earnings when repatriated. During the nine months, Nintendo racked up a 26 billion yen ($216 million) foreign exchange gain.
The company kept its full-year forecast unchanged at 120 billion yen ($996 million) profit, despite heftier profits for the nine-month period partly because of the uncertainty of currency fluctuations, on 900 billion yen ($7.5 billion) sales.
Nintendo shares, which have more than doubled over the last year, closed up 1.5 percent in Tokyo at 33,500 yen ($278) shortly before earnings were announced.
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February 20th, 2007, 22:39 Posted By: wraggster
via dsfanboy
We thought we didn't like DS Lite stands that much. We were so, so wrong. It turns out we were just waiting for this one to come along and make our DS look more like an IKEA lamp. Where those other stands use ridiculous hinges and rectangular bases to sit on your table*, or magnets to stick to surfaces, the Game Stand Lite uses two real, proven scientific principles which naturally increase awesomeness:
a big bendy arm, and
a suction cup
We don't think it comes with that transparent base, which is too bad. We like transparent things almost as much as we like bendy things. We do hope that suction cup is strong enough to stand up to the force of a few songs' worth of rhythm-action.
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February 20th, 2007, 22:37 Posted By: wraggster
via dsfanboy
Ema Skye, the science-obsessed, Luminol-toting teen sidekick from Case 5 of Phoenix Wright: Ace Attorney (Gyakuten Saiban: Yomigaeru Gyakuten) is making a return appearance in the new DS sequel, pink goggles and all. Her new character art portrays her as a little more grown-up, so maybe she'll be less annoying. Even if not, we really started to feel sympathetic to Phoenix's junior-detective friend in that case (Don't know what we're talking about? PLAY THE GAME!).
Screens at link above
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February 20th, 2007, 22:29 Posted By: wraggster
Shizzy has posted some news about his Gamecube emulator for windows:
But here's a little progress shot to let you know that Gekko is not at all dead, and in fact the team is more allive right now than it has ever been.
Shot taken with Gekko's own Video Plugin that I have been working on over the past few months, in the Legend of Zelda: the Wind Waker. That is, we no longer use Dolphin Video.
I won't say much, but I will say we have some big surprises in store that aren't quite evident from just a screenshot :-)
More at the official site
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