|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
February 27th, 2007, 21:57 Posted By: wraggster
News from RyanFB:
I’m aware that FluBBa and pepsiman have already written BIOS dumpers, but neither of these work well with modern carts (i.e. Slot-1 carts), and no source was available. So I whipped up my own ARM7/ARM9 BIOS dumper that should work on any cart supported by DLDI:
http://www.cryptosystem.org/projects/nds/biosdumper/
Thanks to Martin Korth for the info on GBATEK, and cearn for helping me with my assembly.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 21:14 Posted By: wraggster
New GBA Homebrew release from Carsten Paproth:
Hi, this is a simple mastermind game I made in 2003 and forgot to release...
You have six trials to crack the secret code. The code consists of four tiles with six possible colors for each of them.
Press [Left] and [Right] to choose position and [Up] and [Down] to change color of the current tile. If you choose a tile for all four positions then press [A] for comparing your code with the secret one...
The right hand side of the current row will show you then:
-a small black tile for every right colored tile on right position
-a small white tile for every right colored tile on wrong position
-no small tile if there is nothing right
Did you understand?
So four small black tiles mean your code is right, otherwise use the next row for your next try.
Have fun!
Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 21:06 Posted By: wraggster
via wiifanboy
While these aren't the best quality we've ever seen for scanned pages, it's still exciting to see the Wii getting mainstream press coverage, particularly in a nontraditional market. Magazines targeted at women and teen girls are often down on video games. Even the Wii gets this treatment, alas, in the March issue of Cosmopolitan, wherein it is referred to as an example of a poorly-chosen gift. Of course, we tend to think that anyone who can find a Wii must be a gift-giving superhero, but we are admittedly biased. No matter. We just find it refreshing that Teen Vogue is taking a pro-Wii stance and indicating that it's the bee's knees for girls.
And we definitely wanted to point out the shirt the girl on the left is wearing. It reads "Oui Wii" and we here at the 'Fanboy feel a burning need to get our hands on one of those right now. We're probably not going to read Teen Vogue to get one, though. We'll do a lot of things for Wii gear, but that's a line we're so not crossing.
Scans Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 21:05 Posted By: wraggster
Square Enix is on board the Virtua Console with its first title. No, it's not Final Fantasy. And no, it's not Rad Racer.
Instead, the company will be tapping into its Enix side for an SNES action title known as Actraiser. The Yuzo Koshiro classic will hit the Japanese VC in March.
Nintendo shared details on the rest of the service's March lineup over in Japan today. Here's how things are shaping up.
FAMICOM
Lode Runner (Hudson)
Yoshi no Tamago (aka Yoshi, Nintendo)
Valkyrie no Bouken (Bandai Namco)
Excite Bike (Nintendo)
Donkey Kong Jr. Sansuu Asobi (aka DKJ Math, Nintendo)
SUPER FAMICOM
Ganbare Goemon Yuki Hime Kyuushutsu Emaki (aka Legend of the Mystical Ninja, Konami)
Hercules no Eikou (Pione)
Actraiser (Square Enix)
MEGA DRIVE
Tant-R (Sega)
Sonic Spinball (Sega)
Dyna Brothers (Sega)
Wonder Boy V Monster World III (Sega)
Virtua Fighter 2 (Genesis Version, Sega)
Alex Kidd (Sega)
Alien Storm (Sega)
PC ENGINE
Double Dungeon (Hudson)
Fire Pro Wrestling Combination Tag (Spike)
Galaga '88 (Bandai Nmaco)
Kaizou Chounin Shubibinman (aka Shockman, Hudson)
Quite the lineup for our Wii loving friends in Japan. Let's hope the wait for some of these games to come over to our shores isn't too long.
via ign
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 21:04 Posted By: wraggster
With SSX: Blur being available at retailers today, the reviews are rolling in kind of late. As of right now, only two online outlets have reviewed the game, giving it very decent scores. Looks like many of you who were hoping for a game from a third-party with the same attention to detail that many of Nintendo's first-party titles receive may just be getting their wish. Many of the popular online outlets have yet to review the game, so keep in mind we'll be updating the post when their reviews go live.
Without further delay, let's check out what some of the critics had to say:
GameTrailers (84/100) finds the experience to be authentic: "It replicates the feeling of sliding down a mountain side with eerie precision and manages to make other control schemes feel dated. There's certainly plenty of opportunity for improvement with the sequel, but with a ton of content and even more fun, it's hard to go wrong with SSX Blur."
GameDaily (80/100) says that eventhough the game lacks online play, it's still quite fun: "No online play hurts, and the two-player split screen mode offers limited enjoyment, but overall, EA successfully "blurs" the line between realism and fantasy, creating a great video game for all ages."
via wiifanboy
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 21:01 Posted By: wraggster
Via BBC News
Back in 2003 Sony's Ken Kutaragi, "the father of the Play Station", made a bold prediction.
Announcing Sony's plans to enter the portable gaming market, he claimed the PlayStation Portable (PSP) would become "the Walkman for the 21st Century".
At that time conventional wisdom dictated that any attempt to break into the handheld market, dominated for so long by Nintendo, was doomed to failure.
To suggest that Sony's console would not only make an impact on the market, but also match the success of the 1980s cultural icon that was the Walkman seemed to argue a self-confidence bordering on arrogance.
After all, Sony shipped more than 50m Walkman units in the first ten years of production, reaching a total of 150m units produced by 1995.
The name Walkman has even joined that select group of brands like Hoover and Xerox whose name defines the product.
So four years down the line has the PSP lived up to "Papa" Kutaragi's prediction? Has it succeeded in breaking Nintendo's apparently unshakeable hold on the market?
Market domination
Since its release the PSP has seen steady growth with global shipments increasing from just over half a million units in 2004 to a total of 24.7m units by the end of 2006.
Impressive figures, but still not enough to reverse Nintendo's market dominance.
Nintendo has shipped more than 35m units of the DS and DS Lite consoles worldwide since launching in 2004, smashing European records for console sales on the way.
PSP AND DS SPECIFICATIONS
SONY PSP
Features: MP3 and video playback, web browser
Processor: 333MHz MIPS R4200
Memory: 32 MB
Connectivity: 100ft (30metres) local range, Wi-Fi
NINTENDO DS
Features: Touch screen, embedded chat software
Processor: One ARM9 and one ARM7
Memory: 4MB
Connectivity: 100ft (30metres) local range, Wi-Fi
So why has the mighty PSP failed to overtake its less powerful rival?
Margaret Robertson, editor of Edge gaming magazine, believes that one factor could be that the sheer power and versatility of the PSP caused more confusion than Sony expected when it first launched.
"Sony thought it was a straightforward and compelling offer of a gadget that can do music, videos, films and gaming," she says.
"But the problem with that is that consumers either fell into a category where they didn't really want all of that or they were technologically savvy enough to have commitments to other mediums, particularly memory formats."
Sony was not alone in finding the early market reluctant to embrace a new console; Nintendo also had problems when it first unveiled the DS.
"It wasn't a great-looking gadget," said Ms Robertson.
"In the West nobody was quite sure what the DS was trading on for its first year. It didn't seem to be trading on that Nintendo nostalgia feeling for the core fans."
Shock of the new
Consumers familiar with Nintendo's classic games were initially wary of the new and unknown aspects of the DS: the touch-screen game-play, the unconventional games.
But in the last two years prices have fallen and gamers have adapted to new concepts.
Games like Nintendogs have boosted sales of the DS console
DS owners in particular have embraced new genres of games that seemed unlikely to succeed when they first appeared.
The popularity of Nintendo's so-called Touch! Generations games such as Dr Kawashima's Brain Training and Nintendogs are cited by Nintendo's European Marketing Director Laurent Fischer as the major factor in driving console sales.
Paul Jackson, Director General of the UK's Entertainment and Leisure Software Publishers' Association (Elspa), suggests that the wide appeal of handheld games on all platforms has broadened the gaming demographic, making handheld consoles the UK's biggest selling hardware systems of 2006.
"Many people who would perhaps not have considered gaming have got involved," says Mr Jackson.
"And many people who are passionate have been able to change the way they game within a more social context."
PSP games are also overcoming initial difficulties.
While early PSP titles may have once been viewed by some as the poor relations of successful Play Station 2 (PS2) franchises more recent releases such as GTA: Liberty City Stories have been strong enough to cross back over to PS2.
More than a game
So where next for portable devices?
Sony's vision for the PSP is based on connectivity and integration with the PlayStation 3 (PS3).
Sony Computer Entertainment Europe spokesman Jonathan Fargher says the PSP will come into its own when connected wirelessly to the PS3.
Some commentators criticised the Nintendo DS's looks
The Remote Play functionality in PSP and PS3 currently allows the PSP user to wirelessly access pictures, videos and audio content stored on the PS3 up to a range of around 25-30 metres.
But Sony has big plans for connecting its devices.
"We're hoping to incorporate that functionality in the very near future - from a local level at the moment to a global level probably within the next six months," said Mr Fargher.
The idea is to use the PSP to access the PS3 at home from anywhere in the world with a wireless hotspot.
"If I have my MP3 Walkman or my iPod, or digital camera connected to PS3 then I can access those devices too," said Mr Fargher.
With a PSP camera and GPS device in the pipeline, Ken Kutaragi must be a proud father, but has his prediction that the PSP would become the Walkman of the 21st Century come true?
Apple's Steve Jobs might have something to say about that. The iPod has shipped more than 88m units since 2002, with 21m of those manufactured in the first fiscal quarter of 2007 alone.
It looks like the PSP still has some way to go if it is to live up to Mr Kutaragi's promise.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 20:53 Posted By: wraggster
Heres the press release:
Data Design Interactive a Leading Value Price video games publisher and games developer is pleased to announce that they have secured developer status for Nintendo Wii, and are in the process of porting 6 of their leading titles for the Wii format, the first batch will include: Monster Trux Extreme: Offroad Edition, Urban Extreme, and the Myth Makers range of Super Kart GP, Billy the Wizard, Ninja Bread Man, and Elviz - Rock n Roll Adventure these are due for release in second quarter 2007, DDI will follow these 6 with another 6 later in the year.
Stewart Green MD of Data Design Interactive, said:
We have been developers for the past 24 years and we have seen many new consoles but the Nintendo Wii controller is exciting. Rather than just offering faster graphics and more memory this is the first real innovation in hardware, and because of the ease of use and dynamic control we can see both new games and new players being brought into the games market. Our Mythmakers range of titles have sold over half a million units and with their family friendly and cartoon style they are ideally suited to this Nintendo market, but we are not playing safe. Of the 12 titles we have planned for release we also have the 18 rated EARACHE EXTREME METAL RACING. A Death metal music game, which will open up the Wii to a whole new market.
Billy the Wizard
It’s no fairytale when there’s an evil force around. Use your magical spells to attack evil dragons that have taken over the skies above ‘The Wizards Castle’. Or take part in the sorcerer’s ultimate challenge as you race alongside other wizards in the enchanting Broomstick Grand Prix.
Myth Makers Super Kart GP
Fantastic friendly fun and mad cartoon racing, rolled into lots of exciting challenges against characters, with unique abilities. Challenge your friends to leagues, cups or time trails or face a solo challenge to try to defeat the evil Mumbra.
Anubis II
The evil spirit has risen again and taken physical form. A ‘Pharaohs Curse’ has been placed over the fastest, strongest and most poisonous of Egypt’s inhabitants. The Gods have called on the only warrior that could rid the sands of these evil monsters and return peace to Egypt… The mighty Anubis.
Ninjabread Man
Candy Land is under attack! This once sweet and tasty land has been taken over by hordes of snapping Cup Cakes, Angry Bees and Jelly Monsters. Only one man can stop this evil army of monster cakes. He’s one tough cookie; a guy that won’t crumble under the pressure...... ’Ninjabread Man’ is here!
Monster Trux Extreme
This is the super-charged turbo-driven world of Monster Trux Extreme - you and your friends will be racing huge V8 powered Monster Trucks around rugged terrain, including islands and volcanoes. Race well and earn prize money, which you can use to unlock extra Trucks, levels and bonus features.
Elviz: Rock N Roll Adventures
Bash and Trash crazed instruments with Elviz's legendary guitar, or strum those strings for a bolt of Sonic Power to blast away Deadly Drums, Run, Push, Swipe and Jump your way through the massive levels with moving objects, intelligent enemies and hidden rooms! Its time to ROCK N ROLL!
Monster Trux Offroad
http://www.m3deurope.com/index.php?item=20
Hamster Heroes
http://www.m3deurope.com/index.php?item=1
Ninjabread Man
http://www.m3deurope.com/index.php?item=21
Trixie In Toyland
http://www.m3deurope.com/index.php?item=24
AnubisII
http://www.m3deurope.com/index.php?item=4
Action Girlz Racing
http://www.m3deurope.com/index.php?item=3
Mini Desktop Racing
http://www.m3deurope.com/index.php?item=19
Myth Makers - Orbs Of Doom
http://www.m3deurope.com/index.php?item=51
Myth Makers - SuperKart GP
http://www.m3deurope.com/index.php?item=49
London Taxi Rushour
http://www.m3deurope.com/index.php?item=18
Billy Wizard
http://www.m3deurope.com/index.php?item=44
Earache Extreme Metal Racing
http://www.m3deurope.com/index.php?item=78
Rock N Roll Adventures
http://www.m3deurope.com/index.php?item=57
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 20:46 Posted By: wraggster
New for Nintendo DS:

Banpresto bring the popular Super Robot Taisen (Super Robot Wars) series to the Nintendo DS™. Titled Super Robot Taisen W, the "W" is associated with the double screen capability of the NDS™ handheld.
This strategy game contains chracters from assorted Japanese anime series, including Gundam W, Gundam Seed, Gaogaigar, Nadesico, Mazinkaiser, Getter Robo G and plenty others. New to the series is the addition of the popular anime "Goraion" (aka. Voltron), alongside with the ability to play all of the game using only the stylus.
A first shipment of Super Robot Taisen W for Nintendo DS™ has arrived today, shipping at US$ 58.90. We are expecting lots of more supply tomorrow covering all further pending as well as new orders alike.
Buy at Play Asia
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 20:39 Posted By: wraggster
via kotaku

Just look at that craftsmanship. An ingenious guitar loving individual hand made this Famicon electric six-string from Japanese timber. The measurements of the modeled Nintendo Family Computer even match up with the retro console. Everything, including the controller, the d-pad and the buttons were made from wood. The name of this creation? The Family Comguitar.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 20:38 Posted By: wraggster
via kotaku
Nintendo's got your Sensor Bar covered. The company's Japanese online store has begun selling the bar for ¥1,785 (US $15). Thanks for the first party support, but is this even necessary now? I mean, are people actually replacing their sensor bars? Precaution, sure, but still.
More Info
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 20:36 Posted By: wraggster
via kotaku
A tipster sends word that The Porn Talk, a site backed by a secretive faith-based ministry in California, is prepping to attack Nintendo's Wii and other gaming devices, calling them "portals to porno" in a press release.
In the press release, leaked to Kotaku today, The Porn Talk founder Mike Foster does his best to stoke up some fear about the Wii saying that even though the device has parental controls, "parents don't see a need for them because they are unaware of the porn capabilities."
With a headline that reads "The Wii's Dirty Little Secret," the story's caustic tone is more off-putting than what little facts are presented. The full press release is on the jump.
I find it funny that a site that seems to go to so much effort to hide its ties to religion and ministry work is using the phrase dirty little secret.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 20:15 Posted By: wraggster
MySims, a cutesy spin-off of the Sims franchise in development, is on the way exclusively for Wii and DS. Here's the latest...
Apart from the makeover, MySims' most exciting new features include the ability not only to make your own Sim but also to build objects, gadgets and even houses.
It also has you living in a town with a small community rather than centring around the running of a single family household.
MySims may look basic but its blend of Animal Crossing and Harvest Moon features could make it the most customisable, adaptable and in-depth Sims game ever.
Screens and Trailer Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 20:11 Posted By: wraggster
An analysis report on the current console war leading up to 2010 cites PS3 and Xbox 360 will dominate over Wii in all major territories.
The report by Screen Digest's Ed Barton, forecasts that the leading console will differ for each territory, predicting the PS3 to overtake Xbox 360 in Japan and Europe, but come in a close second to Microsoft's offering in America.
The analysis puts Wii in a significantly distant third in all three territories.
In an interview with Gamasutra, Ed Barton explained: "The one thing I would admit is that Nintendo's strategy with the Wii is, at the moment, the great unknown," later saying: "The numbers that we're seeing now for the Nintendo Wii, they've come out of the blocks fantastically strongly - no one would deny that.
"However it's incredibly early in the hardware cycle. There's still another five or six years to play out on this one, and the first big battleground will be Christmas of 2007."
Barton cites exclusive third-party support as a crucial issue for Wii in the next gen war: "We've already seen things like Dragon Quest going exclusive on the DS, but if we see those kind of tipping points on the Wii, we'll have to amend our view, clearly. But at the moment, this is the view we're taking."
Barton points out Wii's cheaper development costs to be a huge advantage but, considering the console's limited technical ability, Barton speculates, "As to whether more cheaply developed games can continue to drive Wii sales momentum, when you put it against the kind of game pipelines we're seeing for the Xbox 360 and PS3, I would argue that the jury's still out."
via cvg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 07:37 Posted By: wraggster
Newly released at Divineo USA

Action Replay is the only cheat system designed specifically for GameCube. Using Datel’s advanced proprietary technology, the Action Replay cheat system can unlock even the very toughest games at the press of a button.
Additionally, the Freeloader version is INCLUDED, and you can play Gamecube games from all regions on your GC or Wii without modifying your console.
- Preloaded with loads of exclusive cheats for the latest and greatest GameCube games
- Totally unauthorised cheats and enhancements that you won’t find anywhere else
- Easy to update with new cheats for new games
- Plug and play card – no memory card required for storing new cheats
- Unrivalled customer support means new cheats are usually available from day one
of a game’s release
- Plays import games from any region without modifying your console using Datel’s
revolutionary “FreeLoader” technology
- Intuitive menu system
- Stylish, hi-resolution graphics
- Easy to use – no technical or programming knowledge required
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 01:20 Posted By: wraggster
Robert Durbin has updated Press Your Luck with a new release, heres whats new:
Had to make a small bugfix that caused people playing a multiplayer game to post high scores. which makes it unfair cause people will have more spins to get a higher score if they pass to themself.
Changelog v.1.11 (02-25-2007):
fixed a prob that would allow people to post scores on 2 or 3 player games.
1.10 is now blocked from posting score, please download 1.11 to post.
Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 01:16 Posted By: wraggster
Tails an experianced Homebrew Coder for the Nintendo DS has updated his application called Dj Portable DS, which as you can guess is DJ Software for the Nintendo DS.
Heres a few screens:
 
Heres the translation from French to English of the info:
Version Beta 1.1: 26/02/07 [+] Suppression of the limitation of the instruments. One can now place any instrument on any track with any height of note. [+] Change in the instruments: 8 heights of note per instrument, except the battery (4 for the moment). Y or L+Y to change the height of a note. [+] Choice of language (EN/FR)
Download and Give Feedback Via Comments
via tails
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 00:55 Posted By: wraggster
via dsfanboy
Some new screenshots of Square Enix's bizarre action-RPG It's a Wonderful World (Subarashiki Kono Sekai) have surfaced, and they are ... interesting! We think that this game is the best use of Tetsuya Nomura's distinctive style yet. We're actually getting something of a Jet Set Radio vibe from the near-future Tokyo/kids in baggy clothes theme, and we love getting Jet Set Radio vibes.
The control scheme is pretty clearly on display here, we think-- the arrows represent commands given to the character on the top screen, while the bottom screen is stylus-driven.
Screens Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 27th, 2007, 00:51 Posted By: wraggster
via dsfanboy
Jeux-France got ahold of the latest issue of Nintendo Power, which confirms that Brothers in Arms is headed to the DS. We couldn't be happier, as the Brothers in Arms franchise is one of the very few WWII-based series of games left that are worth playing. The images of the game (which have been embedded past the post break) are of very low quality, so we cannot discern whether the graphics are something to be excited about or not.
We can confirm, however, that the game is to feature 3 different campaigns, spanning 16 missions and several of the countries involved in the war. The touch-screen will be used for switching weapons, tossing grenades (player must draw a line for trajectory) and aiming at enemies. The top screen is obviously going to be used to present the action.
No word on whether this title is to be Wi-Fi Connect compatible or not.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 26th, 2007, 22:52 Posted By: souLLy
Lots of people have been confused about DLDI patching with homebrew DS software, hopefully this should clarify things a bit.
The DLDI (Dynamically Linked Device Interface) was devised because there are so many different cards you can use to run homebrew software on and they all handle the way the software can access the files on the card differently. For a while developers were getting bogged down trying to get their code running on all of them properly, but with DLDI it keeps all this file accessing code seperate, so coders can concentrate on other features of the software. It also means more homebrew in the future is likely to run on your card of choice with few problems. Sounds like good news all round right?
So how do you DLDI patch compatible software?
Go to http://chishm.drunkencoders.com/DLDI/ and you'll see there are different methods for patching your nds files, for Windows users I strongly recommend DLDIRC (Win32 Right Click). If you are using a Mac/Linux you'll need to follow the instructions for them on the site.
Using DLDIRC
Install DLDIRC from the site and when it asks you which card you would like to use, select your card from the list.
Now when you right-click an *.nds file it will offer you the option to DLDI patch it, do so then press a keyboard key when asked and it will patch the homebrew for your card.
It's just the .nds file you need to patch, you don't need to patch individual ROMs if it's an emulator for example. Just copy the patched .nds and any other files it requires to run in the usual way.
Remember: Not all homebrew software needs to be patched and not all homebrew is compatible with the DLDI, read the notes that accompany the software and it should give you a good idea of if you need to patch or not.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
February 26th, 2007, 22:46 Posted By: wraggster
via random nintendo
Random Nintendo has learned that Electronic Arts is developing an exclusive rhythm game for the Wii. While information is still scare, we do know that the game will be an entirely new property.
The currently untitled Wii project is under development at EA's Montreal studio. The game, which reportedly has a 1970s vibe, will have players control dancers by moving both the Wii Remote and Nunchuk. While it may sound similar to Konami's Dance Dance Revolution: Hottest Mix, one of the main differences appears to be the lack of a dance pad for EA's game.
This project is the latest in a growing number of Wii titles from EA. Later this week, the company will be releasing SSX Blur, with entries in the Tiger Woods, Medal of Honor, and The Godfather franchises slated to hit the Wii in March. RN will bring you more on EA's new rhythm game when it's officially announced.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
next » |
|
|