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April 4th, 2007, 14:01 Posted By: wraggster
Codename Revolution, a site that has certainly snagged a few scoops in its time, is swearing that they've got a list of upcoming Wii releases that is ironclad. We're gonna go ahead and call this a rumor until or unless it's confirmed, but we're tentatively excited to tell you about the following:
Beautiful Katamari - November
Namco Museum Remix - October
Resident Evil 4 - May
Dragon Blade: Wrath of Fire - September
They're also reporting that we'll see both a shotgun and fishing rod attachment this month. A shotgun accessory could make us very, very happy, but we're going to need something awesome to back it up.
Of course, they don't reveal their source, but we wonder if this is only an offshot of the previous rumblings on Resident Evil 4. Let's hope there's an official announcement soon, before we chew through our fingernails in anticipation.
via wiifanboy
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April 4th, 2007, 13:36 Posted By: wraggster
New from SuccessHK
The 2007 game of EA's golfing game sim, designed with a new development philosophy for driving gameplay and feature innovation. Earn respect and climb the ranks with the Tiger Challenge as you play through 18 championship courses and compete against 35 pro and fantasy golfers. Use the cutting edge Wii controller to swing the clubs like the pros. Perfect using the Wii-mote interface for enhanced interaction with the game.
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April 4th, 2007, 13:27 Posted By: wraggster
New from Play Asia
Easy to pick-up and hard to put down! EA's Pogo™ Island embodies the spirit of casual gaming, offering an addictive Nintendo DS compilation of Pogo.com™ favorites that will entertain for hours on end.
Pogo Island pushes the phenomenon of online casual gaming to new fronts. The title marks the debut of Pogo.com, the stickiest online gaming site, on a portable console. Through the quick-play option, five of the most popular games from Pogo.com-Word Whomp™, Poppit!™, Phlinx, Tri-Peaks Solitaire and Squelchies- are made accessible to play anywhere and everywhere. Each game has been reskinned to an island theme and delivers the same engrossing and stimulating gameplay that has already captivated millions online.
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April 4th, 2007, 13:15 Posted By: wraggster
Now that NiGHTS for the Wii is officially official more details have popped up on Sega Europe's website. Those details are:
Three sets of Persona masks give the player new shape-shifting abilities and more ways to explore the world.
• Dragon mask: Transforms NiGHTS into a huge dragon and makes him resistant to wind effects.
• Dolphin mask: NiGHTS can change into a dolphin and explore under water.
• Rocket mask: NiGHTS takes the shape of a rocket and travels at supersonic speeds.
There are seven fantastical dream worlds to explore and the unique environments of Nightopia introduce an extraordinary, magical world unlike any other.
Wii connect 24: Exchange items with friends via the network and change the scenery according to real-world seasons using the Forecast Channel.
Oooooh. That Forecast Channel inclusive makes us think, hope, pray that Sega might *just* be able to pull this off.
via kotaku
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April 4th, 2007, 13:14 Posted By: wraggster
Nintendo Australia have announced today that, in keeping with the rest of the world, Australia hearts the DS. How many hearts? 500,000 units have been shifted since the little handheld that could launched in February 2005, which by any stretch of the imagination is a ridiculous number.
Surely our days as masters of this earth are numbered. It won't be long until we're outnumbered by our new dual-screen overlords, who will work us to death in giant, tap-happy salt mines. Why do they need salt? Who knows. I hear they love chips. Especially the phats.
via kotaku
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April 4th, 2007, 13:07 Posted By: wraggster
Nintendo is about to significantly ramp up the number of places DS users can go for free Wi-Fi in Australia. The local arm of the house that Mario built has just signed a deal with Australia’s largest telco--Telstra--to allow DS owners access to more than 1,000 hotspots around the nation.
Telstra’s wireless hotspots can be found in locations such as McDonald’s restaurants, Starbucks cafes, airports and hotels. Gamers can use the hotspots to access Nintendo’s Wi-Fi Connection wireless gaming service. Before the Telstra announcement, most Nintendo Wi-Fi hotspots were located at games retailers around the nation.
A full list of locations will be online soon at http://www.nintendowifi.com.au/global/index.jsp
via gamespot
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April 4th, 2007, 13:05 Posted By: wraggster
via gamespot
With the success of puzzle games like Sudoku and brain-teasing games such as Brain Age: Train Your Brain in Minutes a Day, publishers are looking to capitalize on gamers' new interest in their noggins. The next subject invading handhelds appears to be spelling, as Crave is getting set to test gamers' orthography.
The publisher has announced Spelling Challenges and More! for the DS and PlayStation Portable. The game is due out this summer and will retail for $19.99.
The game will feature a game show mode hosted by Mr. Niceguy, who will award prizes and cash for correct answers. Other modes include a variety of word games revolving around the 25,000 words in Spelling Challenges and More!'s memory.
It wouldn't be a proper spelling challenge without a little competition. Gamers can also try their hand at Ubisoft's Spelling Spree, due out in June on the DS and Wii.
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April 4th, 2007, 13:03 Posted By: wraggster
via eurogamer
SEGA has updated its NiGHTS: Journey of Dreams website, shedding more information on the freshly announced Wii title.
It seems our asexual hero NiGHTS will have the option of wearing persona masks to shape-shift into different forms, each granting new abilities and exploration possibilies.
The first of these is the dragon mask, capable of transforming you into a giant scaly beast immune to the powerful wind effects of the sky, followed by a dolphin mask that will let you take on the form of Flipper and venture to the depths of the ocean. Then last but not least is the rocket mask granting you supersonic speeds - a bit like Michael Jackson turning into a spaceship in Moonwalker as he attempts to rescue Annie from Joe Pesci's goons. Not that we've ever watched it.
But perhaps the most unique and exciting feature to be announced on the website is the new WiiConnect24 implementation. Familiar things like going online to exchange items with friends will be in, but the ability to change the scenery according to real-world seasons using the Forecast Channel is what's really nifty.
Unfortunately there's little more information than that, so we'll have to keep our eyes peeled. But its got us speculating. Could it be that we'd see in-game changes to reflect day-to-day forecasts? Speak your brain in our handily placed comment system below.
NiGHTS was originally created on SEGA Saturn back in 1996. It cast you in the unisex boots of a fantastical creature who undertook a fluid aerial-combat adventure in the skies of Nightopia.
SEGA Europe finally admitted a Wii version was in development yesterday, and that it will boast seven levels of mystical environments to glide through using the unique possibilities of Nintendo's console.
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April 4th, 2007, 12:55 Posted By: wraggster
The latest issue of Japan's Famitsu has uncovered Square Enix's surprising move into "pratical" DS software, including travel guides, yoga lessons and even flower blooming.
No doubt trying to tap the success of Nintendo's own non-game Dr. Kawashima's Brain Training, the firm will unleash DS Yoga Lessons You Can Start Today, Why Not Listen To Classical Music On DS? and Flower-Blooming DS Gardening Lite on the handheld market.
The company is also planning a series of DS software based on the popular Japanese travel guide World Walking, including stylus-fuelled guides for Italy, Hawaii and New York. Any chance we can get one for Sidcup, Square?
In more pleasing handheld news, Famitsu also has previews on Square Enix's proper DS games Final Fantasy Tactics A2 and Final Fantasy XII: Revenant Wings, which look to be shaping up nicely.
We haven't been able to locate any release info for the "practical" software line-up yet, but Mike is being whipped over his Learn Japanese book as we speak and we will, as you can imagine, leap on the info as soon as it surfaces.
via cvg
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April 4th, 2007, 12:54 Posted By: wraggster
Resident Evil Umbrella Chronicles will be an on-rails first-person shooter, Japanese magazine, Famitsu, has revealed.
Translations on NEOGAF reveal that the player will be restricted to a set path, seemingly like a traditional lightgun game, but will be able to use the analogue stick on the Nunchuk controller to look around as they aim and shoot with the Wii Remote.
Levels will, however, contain multiple routes and you will be able to choose which path to take at certain points.
The plot will reportedly follow the story of the Umbrella corporation and its ultimate demise, and will see appearances from Resi stars Jill, Chris, Billy, Rebecca, and the hard-as-nails Albert Wesker.
Let's just hope the game doesn't turn out to be as shonky as the Resident Evil Gun Survivor games, which shared a similar FPS format.
via cvg
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April 4th, 2007, 12:49 Posted By: wraggster
Cast your eyes over Nintendo's Q2 release list for Wii, DS and GBA which, it has to be said, has some decent games but nothing to go bananas over.
Most notable on the list is Mario Strikers Charged Football, which will be the first online Wii game in UK. We're also really looking forward to Mortal Kombat: Armageddon, with its cool-looking motion control system, the platform-tilting antics of Mercury Meltdown Revolution and the carnage of the Metal Slug Anthology.
Final Fantasy III is the highlight of the DS list, along with N64-remake Diddy Kong Racing. And if you're a Final Fantasy fan you might want to put that GBA slot to good use with Final Fantasy V and VI Advance turning up on the single-screen portable.
UK DS owners will finally be getting Metroid Prime Pinball which came out in the US in October 2005. Harvest Moon DS - another late arrival for Europe - will also land in April.
Anyway, check out the full list for yourself below...
Wii Hardware and Software - Release Date Q2 2007
Wing Island (Nintendo / Hudson) - 13th April 2007
Chicken Little: Ace in Action (Disney Interactive Studios) - 20th April 2007
Cooking Mama Wii (505 Games) - April 2007
Elevator Action (505 Games) - April 2007
Pop'n Pop (505 Games) - April 2007
Heatseeker (Codemasters) - April 2007
BIONICLE Heroes (Eidos / TT Games) - April 2007
Eledees (Konami) - April 2007
Impossible Mission (System 3) - April 2007
Mario Strikers Charged Football (Nintendo) - 25th May 2007
Brunswick Bowling Wii (505 Games) - May 2007
World Championship Poker Featuring Howard Lederer: All In Wii (505 Games) - May 2007
Spider-Man The Movie 3 (Activision) - May 2007
Pirates of the Caribbean: At World's End (Disney Interactive Studios) - May 2007
Mortal Kombat: Armageddon (Midway) - May 2007
Puzzle Balls (System 3) - May 2007
Chicken Shoot + Egg Catcher (ZOO Digital Publishing) - May 2007
Pangya! Golf with Style (Nintendo) - June 2007
Dave Mirra Racing Wii (505 Games) - June 2007
Transformers - June 2007
Mercury Meltdown Revolution (Ignition) - Q2 2007
Metal Slug Anthology (Ignition) - Q2 2007
Nintendo DS Hardware and Software - Release Date Q2 2007
Pokémon Ranger (Nintendo) - 13th April 2007
Hotel Dusk: Room 215 (Nintendo) - 13th April 2007
Harvest Moon DS (Nintendo / Rising Star Games) - 13th April 2007
The Settlers (Ubisoft) - 19th April 2007
Diddy Kong Racing DS (Nintendo) - 20th April 2007
Jin Jin (505 Games) - April 2007
Wild Wild Western (505 Games) - April 2007
Zendoku (Eidos) - April 2007
Lunar Knights (Konami) - April 2007
Lost in Blue 2 (Konami) - April 2007
Yu-Gi-Oh! World Championship 2007 (Konami) - April 2007
Impossible Mission (System 3) - April 2007
Final Fantasy III (Square Enix) - 4th May 2007
Nicktoons Battle Volcano Island (THQ) - 4th May 2007
Chicken Shoot + Egg Catcher (ZOO Digital Publishing) - 4th May 2007
Picross DS (Nintendo) - 11th May 2007
Custom Robo Arena (Nintendo) - 25th May 2007
Fishing DS (505 Games) - May 2007
Tangram (505 Games) - May 2007
Spider-Man The Movie 3 (Activision) - May 2007
Pirates of the Caribbean: At World's End (Disney Interactive Studios) - May 2007
Pony Friends (Eidos) - May 2007
Death Jr and the Science Fair of Doom (Konami) - May 2007
Marvel Trading Card Game (Konami) - May 2007
Steel Horizon (Konami) - May 2007
Power Play Pool (System 3) - May 2007
Super Fruit Fall (System 3) - May 2007
Herbie: Fully Loaded (Disney Interactive Studios) - 1st June 2007
ANNO 1701 (Disney Interactive Studios) - 8th June 2007
8 Ball All Stars (Oxygen) - 8th June 2007
Powershot Pinball Constructor (Oxygen) - 8th June 2007
Mahjong (dtp) - 15th June 2007
Wario: Master of Disguise (Nintendo) - June 2007
Kirby Mouse Attack (Nintendo) - June 2007
Metroid Prime Pinball (Nintendo) - June 2007
Puzzle League DS (tentative title name) (Nintendo) - June 2007
Shrek The Third (Activision) - June 2007
Meteos: Disney Magic (Disney Interactive Studios) - June 2007
Best of tests DS (Neko Entertainment) - June 2007
Code Lyoco (Game Factory/K.E. Media) - Q2 2007
Pet Alien (Game Factory/K.E. Media) - Q2 2007
Panzer Tactics DS (10tacle Studios) - Q2 2007
Dino Master (Majesco) - Q2 2007
F24 Stealth Fighter (Majesco) - Q2 2007
Mech Assault Phantom War (Majesco) - Q2 2007
Nacho Libre (Majesco) - Q2 2007
Super Black Bass Fishing (Majesco) - Q2 2007
Guilty Gear Dust Strikers (Majesco / THQ) - Q2 2007
B-17 Fortress in the Sky (ZOO Digital Publishing) - Q2 2007
Frisbee Freestyle/Frisbee Golf (ZOO Digital Publishing) - Q2 2007
Game Boy Advance Hardware and Software - Release Date Q2 2007
Final Fantasy V Advance (Nintendo) - 13th April 2007
Another World (ZOO Digital Publishing) - 27th April 2007
Nicktoons Battle for Volcano Island (THQ) - 4th May 2007
Final Fantasy VI Advance (Nintendo) - June 2007
F24 Stealth Fighter (Majesco) - Q2 2007
Teen Titans (Majesco) - Q2 2007
Teen Titans 2 (Majesco) - Q2 2007
via cvg
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April 4th, 2007, 12:49 Posted By: wraggster
Cast your eyes over Nintendo's Q2 release list for Wii, DS and GBA which, it has to be said, has some decent games but nothing to go bananas over.
Most notable on the list is Mario Strikers Charged Football, which will be the first online Wii game in UK. We're also really looking forward to Mortal Kombat: Armageddon, with its cool-looking motion control system, the platform-tilting antics of Mercury Meltdown Revolution and the carnage of the Metal Slug Anthology.
Final Fantasy III is the highlight of the DS list, along with N64-remake Diddy Kong Racing. And if you're a Final Fantasy fan you might want to put that GBA slot to good use with Final Fantasy V and VI Advance turning up on the single-screen portable.
UK DS owners will finally be getting Metroid Prime Pinball which came out in the US in October 2005. Harvest Moon DS - another late arrival for Europe - will also land in April.
Anyway, check out the full list for yourself below...
Wii Hardware and Software - Release Date Q2 2007
Wing Island (Nintendo / Hudson) - 13th April 2007
Chicken Little: Ace in Action (Disney Interactive Studios) - 20th April 2007
Cooking Mama Wii (505 Games) - April 2007
Elevator Action (505 Games) - April 2007
Pop'n Pop (505 Games) - April 2007
Heatseeker (Codemasters) - April 2007
BIONICLE Heroes (Eidos / TT Games) - April 2007
Eledees (Konami) - April 2007
Impossible Mission (System 3) - April 2007
Mario Strikers Charged Football (Nintendo) - 25th May 2007
Brunswick Bowling Wii (505 Games) - May 2007
World Championship Poker Featuring Howard Lederer: All In Wii (505 Games) - May 2007
Spider-Man The Movie 3 (Activision) - May 2007
Pirates of the Caribbean: At World's End (Disney Interactive Studios) - May 2007
Mortal Kombat: Armageddon (Midway) - May 2007
Puzzle Balls (System 3) - May 2007
Chicken Shoot + Egg Catcher (ZOO Digital Publishing) - May 2007
Pangya! Golf with Style (Nintendo) - June 2007
Dave Mirra Racing Wii (505 Games) - June 2007
Transformers - June 2007
Mercury Meltdown Revolution (Ignition) - Q2 2007
Metal Slug Anthology (Ignition) - Q2 2007
Nintendo DS Hardware and Software - Release Date Q2 2007
Pokémon Ranger (Nintendo) - 13th April 2007
Hotel Dusk: Room 215 (Nintendo) - 13th April 2007
Harvest Moon DS (Nintendo / Rising Star Games) - 13th April 2007
The Settlers (Ubisoft) - 19th April 2007
Diddy Kong Racing DS (Nintendo) - 20th April 2007
Jin Jin (505 Games) - April 2007
Wild Wild Western (505 Games) - April 2007
Zendoku (Eidos) - April 2007
Lunar Knights (Konami) - April 2007
Lost in Blue 2 (Konami) - April 2007
Yu-Gi-Oh! World Championship 2007 (Konami) - April 2007
Impossible Mission (System 3) - April 2007
Final Fantasy III (Square Enix) - 4th May 2007
Nicktoons Battle Volcano Island (THQ) - 4th May 2007
Chicken Shoot + Egg Catcher (ZOO Digital Publishing) - 4th May 2007
Picross DS (Nintendo) - 11th May 2007
Custom Robo Arena (Nintendo) - 25th May 2007
Fishing DS (505 Games) - May 2007
Tangram (505 Games) - May 2007
Spider-Man The Movie 3 (Activision) - May 2007
Pirates of the Caribbean: At World's End (Disney Interactive Studios) - May 2007
Pony Friends (Eidos) - May 2007
Death Jr and the Science Fair of Doom (Konami) - May 2007
Marvel Trading Card Game (Konami) - May 2007
Steel Horizon (Konami) - May 2007
Power Play Pool (System 3) - May 2007
Super Fruit Fall (System 3) - May 2007
Herbie: Fully Loaded (Disney Interactive Studios) - 1st June 2007
ANNO 1701 (Disney Interactive Studios) - 8th June 2007
8 Ball All Stars (Oxygen) - 8th June 2007
Powershot Pinball Constructor (Oxygen) - 8th June 2007
Mahjong (dtp) - 15th June 2007
Wario: Master of Disguise (Nintendo) - June 2007
Kirby Mouse Attack (Nintendo) - June 2007
Metroid Prime Pinball (Nintendo) - June 2007
Puzzle League DS (tentative title name) (Nintendo) - June 2007
Shrek The Third (Activision) - June 2007
Meteos: Disney Magic (Disney Interactive Studios) - June 2007
Best of tests DS (Neko Entertainment) - June 2007
Code Lyoco (Game Factory/K.E. Media) - Q2 2007
Pet Alien (Game Factory/K.E. Media) - Q2 2007
Panzer Tactics DS (10tacle Studios) - Q2 2007
Dino Master (Majesco) - Q2 2007
F24 Stealth Fighter (Majesco) - Q2 2007
Mech Assault Phantom War (Majesco) - Q2 2007
Nacho Libre (Majesco) - Q2 2007
Super Black Bass Fishing (Majesco) - Q2 2007
Guilty Gear Dust Strikers (Majesco / THQ) - Q2 2007
B-17 Fortress in the Sky (ZOO Digital Publishing) - Q2 2007
Frisbee Freestyle/Frisbee Golf (ZOO Digital Publishing) - Q2 2007
Game Boy Advance Hardware and Software - Release Date Q2 2007
Final Fantasy V Advance (Nintendo) - 13th April 2007
Another World (ZOO Digital Publishing) - 27th April 2007
Nicktoons Battle for Volcano Island (THQ) - 4th May 2007
Final Fantasy VI Advance (Nintendo) - June 2007
F24 Stealth Fighter (Majesco) - Q2 2007
Teen Titans (Majesco) - Q2 2007
Teen Titans 2 (Majesco) - Q2 2007
via cvg
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April 4th, 2007, 12:45 Posted By: wraggster
We reported yesterday on the first half the interview where the US Nintendo president said he wanted more support from Take Two. The second half of Newsweek's interview has now gone live, where Reggie talks about Metroid among other things.
"Where is Metroid? Metroid is not going to ship by June. We've announced all of our games through the end of June. And the fact with Metroid is we want to make sure that that game is perfect. Unfortunately, Metroid Prime 2 didn't live up to our expectations, it didn't live up to Retro's expectations," he said, adding, that was from a "a sales standpoint".
"I think we were all happy with the product itself. Certainly it won quite a bit of critical acclaim, but the sell-through wasn't what we wanted it to be. We want the sell-through as well as the critical acclaim for Metroid Prime 3: Corruption to be the best in the series, and that's a lofty bar. To do that is taking a little bit more time than we had anticipated. But it's coming. And it will be great."
via cvg
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April 4th, 2007, 07:34 Posted By: wraggster
ZXDS is an upcoming emulator of Sinclair ZX Spectrum for Nintendo DS, written by Patrik Rak. It is still in a very early stage of development, but it already has some noteworthy features, like emulation of Spectrum 128k or TAP/TZX support.
Heres whats new:
+ Basic TAP support (no fastloading yet, though).
+ Basic TZX support (no fastloading, missing support for flow control blocks).
+ Primitive border support.
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April 4th, 2007, 07:31 Posted By: wraggster
Shash has posted more WIP news of his work on the DS Emulator for Windows called DeSmuMe:
I've been asked by a few that I should restart posting here, so here we go. I've been mainly working on the official desmume code: my 3D code and the rotation/scaling got committed there. You can get unofficial WIP builds if you want to get a glimpse of what's coming in the next version.
The main reason I didn't care to post, is that I didn't thought thatI did any important breakthrougs, as the main 3D core has only seen minor updates in the past few months. The rotation/scaling was rather important, imho, but I was very busy with real life to commit the code AND post some information here. Even if that, I did two threads on the official desmume forums about some tidbits of what I'm working on. They can be read here and here.
And which breakthrough/s could be that important that I wanted to make a comeback to these blog? Well, just check the screenshots, on the left the current WIP, on the right what you can expect in the near future. I think that the images will explain better than I can do (care to catch the non-obvious stuff):
More Info
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April 4th, 2007, 03:22 Posted By: TeenDev
Here's my new app for the Nintendo DS (yes, just mine). It's very boring recovering from surgery, so I decided to make some use of my time and make this. It's a DS diagnostics tool. It will test to see if FAT and SRAM are working. As well as making sure the backlights work. It will also retreieve your DS's IP at the touch of a button but this is currently incorrect. It is very simple an doesn't have a ton of features but I will be adding more including a nice GUI, as time permits.
Remember to patch it with DLDI!
Controls:
X:Turns the top screen's backlight on.
Y: Turns the top screen's backlight off.
L: Turns the bottom screen's backlight on.
R: Turns the bottom screen's backlight off.
START: Gets your DS's IP (Currently broken and displays what appears to be random numbers).
Enjoy!
PS: If your card can't pass this, you should buy a new card.
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April 3rd, 2007, 23:00 Posted By: wraggster
via bloomberg
Nintendo Co., the world's third- biggest maker of video game players, has sold more than twice as many Wii game consoles in Japan as rival Sony Corp. has sold of its PlayStation 3, a research report said.
Kyoto-based Nintendo has sold 1.95 million units of its newest game machine as of March 25 since it debuted on Dec. 2 last year, Tokyo-based research firm Enterbrain Inc. said in a faxed statement. Sony has sold 812,000 of its latest console since November 11, the report said.
As the PlayStation 3 loses market share in Japan, it becomes more difficult for Sony to recoup investment in the machine. Sony and rivals Nintendo and Microsoft Corp., which makes the Xbox 360, sell players at or near a loss on expectations of making money on game software.
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April 3rd, 2007, 22:57 Posted By: wraggster
via usatoday
One year after their gaming debut, the Corleones invade Nintendo territory in The Godfather Blackhand Edition, a mafia tale energized by the Wii's unique controls.
Blackhand follows the same plot as previous Godfather iterations, which all stay true to the film. Driven by the violent death of your parents, you take the role of an up-and-comer in the Corleone crime family.
Presentation is solid, on par with the PlayStation 2 or classic Xbox. City details are sharp, and overall sound — from weapon effects to The Godfather's signature soundtrack — add to the Francis Ford Coppola feel.
Since Blackhand is a Wii title, the series' biggest change is in the controls, which offer a refreshing spin on the action. Hand-to-hand combat is more engaging. Similar to boxing in Wii Sports, you quickly move the nunchuk and remote forward to jab or across your body for hooks. Holding down the directional pad before a punch adds power.
Players can also make a series of grab moves to dole out further punishment. Using the controllers' trigger buttons, you can pick up foes and toss them against a wall or table — or over a ledge for you Sonny types. Arguably the coolest move is the strangle. After grabbing an opponent, make quick flicks away then forward to wrap your hands around an opponent's neck. Shaking the controllers forward and back simulates strangling an enemy to death.
Most of the moves in Blackhand are easy to execute, although there were moments where the Wii controls seemed finicky to me, especially when reloading weapons. I sometimes needed to flick the nunchuk a couple times before it would reload. Timing punches is also tricky at first, but highly entertaining once you delve into the game's many opportunities to bring the pain.
Gunplay has been tweaked slightly but is mostly unimpressive. The nunchuk trigger locks in your target while you fire with the remote trigger. As with the first Godfather game, the lock doesn't automatically flip to the next live target, forcing you to release and then grab the trigger again to establish a new target. Just like the original, that's highly annoying. Cycling between weapons is also awkward.
New to the action are hit squads — the ability to call in the cavalry if you're stuck in a tough fight. For a price, you can call four Corleone cohorts to assist you in tougher battles. Occassionally they come in handy, but your computer opponents are very forgiving and present little challenge.
This Godfather still has open-ended action. Roam the city freely to embark on your main objectives or make side missions to increase your rank within the family. Shaking down businesses is particularly entertaining with Blackhand's control scheme.
For fans familiar with The Godfather franchise, Blackhand Edition is a worthy rental. But for those interested in the world of organized crime, the Wii may be their best introduction to the family.
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April 3rd, 2007, 22:53 Posted By: wraggster
via gamasutra
On a different note, I recently visited my local game shop and noticed that the price for Nintendo's Wii consoles have gone up over the past months, with imported hardware units appearing unofficially in Shanghai after the console's launch in November 2006.
While prices for Wii started at 3000 Yuan ($388) for these imports when the console was launched, prices soon decreased to around 2100 Yuan ($271) for the Japanese version of the console. However, in the last month, prices for Wii consoles skyrocketed, back up to almost 3000 Yuan again.
According to the local shop, the new consoles are equipped with mod chips that can play both US and Japanese back up copies of the games. With pirated Wii games selling for only 10 Yuan ($1.30) per game, demand for Wii consoles rose sharply, warranting the price hike. (The price of the mod chip is also likely factored in to some of the increase, of course.)
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April 3rd, 2007, 22:41 Posted By: wraggster
via joystiq
Like spoilers? Have we got a treat for you! Advanced Media Network has posted a video showing the first 30 minutes of gameplay in Super Paper Mario. Spoil the opening sequence, spoil the plot, and spoil about ten minutes of actual gameplay. While you're at it, leave the milk out of the fridge and let it spoil too!
The game looks great, however, and the scriptwriting is as punchy as previous Paper Mario games. It's also a comfort to hear familiar series sound effects make a return. Go ahead, jump the gun and check out the video. When the game is released in a few days, you'll get to sit through it all over again!
Video Here
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