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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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May 2nd, 2007, 17:13 Posted By: wraggster
Via pimpware.org comes a new release of the media streaming software for PSP,PS3 and Wii:
Finally a WPA version…
Argh after senseless debugging, I discovered that I forgot to initialize the crop tables in the memodule.prx . Anyway a good debugging experience is always a lesson well learned!
To make the WPA version I took the memodule from the libmemodule implementation of PMPMOD VLC, coming from the briljant coders jockyW and jonny.. Also I had to rewrite a part of the whole app for user mode.. Anyway it works now.. PiMPStreamer WPA..
The setup wiil install both versions of the software for 1.5 and 3.X. On vista don’t select the checkbox in the installer, but install the psp software after installing.
added bonusses of the WPA version: the psp 0.90 app will quit when pressing HOME
Also if you install manually, just place the PIMPSTREAMER090 dir in /PSP/GAME (not in /PSP/GAME150 anymore. )
Download PiMPStreamerSetup-0.90.msi or PiMPStreamer-0.90.zip
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May 2nd, 2007, 16:21 Posted By: JKKDARK
via CVG
The DS remake of Final Fantasy III is about to launch across Europe this Friday, but it could have been a different story if Nintendo hadn't stepped in and persuaded Square Enix to go with the DS.
The company's original plan was to release the remake on the old, faithful PlayStation 2. But there seems to have been a bit of a last minute bidding war from Nintendo.
Producer Hiromichi Tanaka told CVG, "Originally we were planning to release the game on PlayStation 2 but Nintendo wanted us to release it on this new platform." Would you rather have it on PS2 or do you think it best suits DS? Let us know your thoughts below.
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May 2nd, 2007, 07:46 Posted By: wraggster
A DS Version of the RTS game from Beatwho:
Hey, Ive been developing on and off a warlords game for the ds.
Its totally beta, you can move and take over castles and produce units and attack (no animations). the castle stats and production queues are totally random, and the castles are still named castle_1, castle_2 etc... so theres still a bit of work to go
What I was wondering was if anybody had, or could make, some replacement graphics, since atm it its just ripped from my original pc version of the game (like 15+ years old!)
Basic Keys:
L - switch screen to use minimap
R - next unit
X - end turn
drag a unit to move it, or drag the stylus over the stack (right hand side) to split the stack
touch and drag a castle (production units appear on the left hand side) to produce the unit
Thanks.
-- beatwho
Download and Give Feedback Via Comments
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May 2nd, 2007, 04:15 Posted By: DanTheManMS
Brand new GB/GBC emulator named Lameboy released for the DS by Nutki.
From the DS-Scene forum thread:Hi all at DS Scene
About 5 years ago I have wrote partial gameboy emulator in C purely for fun, so it never gone public. To try some NDS programming I have just ported it NDS. As there is no DLDI emu realesed for NDS I decided to add support for it and release here. Rom selection menu is based on work done for StellaDS by spathi-wa from r4ds forums.
Some emulator (mis)features:
- no sound emulation
- no or incorrect serial/ir/dma/cpu emulation
- no realtime sync, game will go as fast as it can
- full speed for games that use less than about 50% of GB CPU
However some games are playable anyway.
How to use:
- copy rom files to /lameboy/ dir on your flash card
- run lameboy.nds and select rom
- in game keys:
-- L+R - back to rom select
-- Y - switch fullscreen upscaling on/off
-- X - save persistant ram to .sav file
Note that this is compatible with DLDI, and that the download below is prepatched with just the R4 DLDI file. Patch it for your specific device before loading it onto your card.
Download and give feedback via comments.
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May 2nd, 2007, 00:58 Posted By: wraggster
No word if this is a real issue or a NeoGAF freakout, but if the perfect beauty of one of your Virtual Console games is in danger, it's our solemn duty to report on it. What is known is that Nintendo has issued an updated version of StarFox 64. What isn't known is what it does.
NeoGAFfer Nuclear Muffin (judging by the name, a level-headed character) reported that after downloading the update this morning, he found the game slowing down in the same way the original Nintendo 64 version. Again, no idea if this is true, or if it's a delusion created by someone trying to find an effect of this update, but it's terrifying if true.
Normally, we're all about accurate presentation of emulated games, but we have no problem with Nintendo fixing the resolution and speed of N64 games, because they totally need it. We really hope they haven't decided to unfix it.
via wiifanboy
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May 2nd, 2007, 00:52 Posted By: wraggster
via siliconera
I’ve been trying to figure out what to write about Big Brain Academy: Wii Degree because the game flow is pretty easy to grasp. You guide a Mii through a series of rapid fire logic puzzles and general knowledge questions. Instead of writing an essay about whether this was good or bad game design here is a look at fifteen of the quick puzzles you will encounter in the game.
More via link above
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May 2nd, 2007, 00:40 Posted By: wraggster
via joystiq
The upcoming DS exclusive Dragon Quest IX: Defenders of the Sky is looking nothing short of gorgeous. Grainy videos and magazine scans don't do it justice. Looking at these along with the recently released Phantom Hourglass shots makes us wonder if cel-shaded visuals aren't the greatest thing for the DS since the hand crank battery recharger.
We kid, we kid. But it does back up Vicarious Visions' point: the DS isn't a weak system, per se, it just isn't being squeezed for all it's worth.
Screens Via Comments
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May 2nd, 2007, 00:37 Posted By: wraggster
via joystiq
Just when we were ready to forget this whole Sadness debacle, Nibris drops a few more pieces of artwork and information to keep our attention, some of which we were already aware of. At least they didn't contradict themselves and start a brand new round of "NIBRIS IS TEH FAEK!!!!111!".
We knew Sadness would feature two main characters: a woman (Maria) and her son Alexander. Now we know that Maria is around 30 years old and of Polish-Hungarian descent. Not exactly earth-shattering information, but what the heck, it's interesting. The game's length has been upped from 15 to 20 hours, and Nibris will use voice acting extensively. Fog will also be a major part of the game, allowing the in-game visuals to match the quality of the concept art released over the last year.
A few other interesting factoids:
There are nearly 50 people involved with the making of Sadness.
There are 18 species of monsters throughout the game, and different ones will appear depending on how you play.
Some of the monsters will be "friendly", but don't expect flowers and a shoulder massage.
The music will be performed by "one of the best" orchestras.
Release date on the official site is still 2007.
So there you have it, more tidbits for the game we're still afraid to yearn for.
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May 2nd, 2007, 00:05 Posted By: wraggster
via kotaku
Super Timsy over at Gay Gamer posted this awesome illustration yesterday of a very stout-looking, ("sexy") Italian Mario with little background to be found, so I went trolling around looking for answers and trouble. What I found was a photobucket account with two more Nintendo artwork gems. The Petey Piranha is hilarious, and I fully approve of the squishy-take on Mario.
All that digging, and no additional details have come out about the artist(s) details or whereabouts, but whoever they are, they're tops!
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May 1st, 2007, 23:44 Posted By: wraggster
via gamespot
Earlier this month, gaming blogs like Joystiq and SPOnG lit up with word that Nintendo's Zapper peripheral for the Wii was set to go on sale shortly, as evidenced by an at-the-time detail-barren GameStop product listing. The peripheral was previously seen only in prototype form at last year's Electronic Entertainment Expo.
The GameStop page being referenced listed a release date, name, and price for the product. It was to be called the "Wii Blaster," was tagged with a May 1 release, and set to cost under $20. However, the product page did not list a manufacturer for the accessory. Nintendo representatives told SPOnG the news was "pure rumor and speculation," and GameSpot's attempts to ferret out the manufacturer drew denials and silence from third-party peripheral manufactures Pelican and Mad Catz, respectively.
GameStop has since updated its page for the Wii Blaster, providing a picture of the product and verifying that it isn't a Nintendo offering at all. Instead, the white-and-orange shell into which a Wii Remote can be snapped will be made by third-party peripheral manufacturer Core Gamer. The company's previous products include plastic casings for Wii Remotes shaped like steering wheels and sporting equipment.
The release date of the Wii Blaster has also been updated. It is currently expected to ship June 26. As for the Wii Zapper, a Nintendo representative had not returned GameSpot's request for comment on the peripheral's status by press time
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May 1st, 2007, 21:42 Posted By: JKKDARK
via Manchester Evening News
SHE is 89, he is 73 - ages when a gentle game of bingo might seem appropriate.
But Evelyn Robinsonand Harry Callaghan and their pensioner pals are keeping young in heart and mind - competing against each other on Nintendo DS Lite consoles.
Their residential home has just taken delivery of two hand-held consoles. They are now eager fans of games such as Pac-man.
Each of the two consoles - worth about £100 - has been loaded up with the iconic computer game as well as Dr Kawashima's Brain Training game. And all the residents at Sherwood House in Wigan are now taking turns to register top scores on the popular 1980s game as well as boosting their memory and brain power by playing Dr Kawashima's game.
Sherwood House manager Gill Menguy said: "It has gone down really well with residents.
"They really enjoy playing on the Pac-man game and the brain training game is keeping their mind active with questions on maths and other subjects.
Initiative
"We are hoping to get some more games such as murder mysteries, fighting games and football games so there is something for everyone."
The initiative has been introduced by CLS Care Services who run the home.
Harry, who has lived at the home for three years said: "It's brilliant. I could sit here all day and play it. It's quite addictive.
"With Dr Kawashima you are asked all sorts of questions and it helps to keep your brain sharp. The less you use your brain the more it goes." Harry is already is a big fan of PC computer games as he has limited mobility and is particularly keen on interactive detective, adventure and war games.
But after spending a few hours on one of the new Nintendos he is completely converted to the hand held consoles.
Harry, a grandfather-of-six and great grandfather-of-three, who used to live in Kitt Green, Wigan, said: "I wish I had one to myself!"
Mrs Menguy said: "It's something a bit different and makes a change from bingo."
David Yarnton, of Nintendo, said: "No matter what age you are, the simple daily exercises on this console can help to stimulate and reinvigorate your brain."
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May 1st, 2007, 21:41 Posted By: JKKDARK
via Cubed3
Mitchell Corporation (Polarium, actionloop) has two Nintendo DS games set for 2007, as well as a Wii game this year. Also, your ideas for a Pang update have not been wasted as it is likely to come to Wii in the future!
So, could we be seeing Polarium on Wii sometime soon? We certainly hope so!
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May 1st, 2007, 21:38 Posted By: JKKDARK
via Tomb Raider Chronicles
Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, is pleased to announce a brand new puzzle title for Nintendo DS, SPY-Q.
Spy-Q is a collaboration between Fighting Fantasy gamebook author Ian Livingstone and award-winning puzzle and game designer Dr. Reiner Knizia who has more than 300 board games and books to his name. Reiner is an expert in algorithmically generated puzzles and has designed some original ones for SPY-Q.
Produced by specialist DS developer Razorback Developments, SPY-Q takes the player on a series of puzzle-solving spy missions, each designed to stretch even the keenest minds to their limit.
n a race against time, players must travel to 16 international cities and solve ingenious puzzles and conundrums to find clues, uncover evidence and unlock secrets to track down the evil Dr. Know. Only when you have completed each mission are you free to jump on your plane to get to the next city to face the next fiendish challenge.
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May 1st, 2007, 21:36 Posted By: JKKDARK
via SlashGear
I’ve shown you how to make a wireless NES controller for your Wii, but if you were more of a Sega fan back in the day, I’ve got a new one for you.
The guys over at Cre.ations have converted an old Sega Genesis controller so that it will work with your Wii. This one is definitely not for the feint of heart.
In then end, you’ve got yourself a fully-functional Sega Genesis controller that Sonic would be proud of.
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May 1st, 2007, 20:21 Posted By: wraggster
via akihabaranews.com
One of the most famous/entertaining/mind blowing/easy to understand-hard to master game the face of the Earth has ever seen, I'm talking about the Rubik's Cube, is now available for the Nintendo DS.
If you're like me, and could never ever complete it and ended up throwing it away as far as possible...I would like to say, in advance, that I can not be held responsible for any damage done to your Nintendo DS and/or the windows of your neighbours.
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May 1st, 2007, 20:06 Posted By: Shrygue
via Nintendo Wii Fanboy
Here we go again, again. Wedbush Morgan analyst Michael Pachter has been running his own sophisticated computerative thinkonometrics regarding the effect of Nintendo's massive success on third parties, and he disagrees with Todd Mitchell's negative assessment.
Basically, Mitchell said that because Nintendo titles dominate Nintendo consoles, that a market with a Nintendo console in the lead would lead to smaller market percentages for third parties. Pachter called the prediction "naive," noting that part of third parties' relative failure on previous Nintendo platform was the fact that they didn't do much publishing. He cited EA and Ubisoft specifically, both of whom are showing more activity on the Wii and DS. If publishers release more games-- and non-games-- they'll sell more!
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May 1st, 2007, 14:23 Posted By: bandit
Here is an image, of another peripheral gun for the Wii called "Wii Blaster". Now, dont confuse it with the Wii Blaster from JoyTech. It seems that GameStop has a new "Wii Blaster". Scheduled for release on June 26 by a company called Core Gamer, the Blaster houses the Wiimote in a casing shaped like a shotgun.
Looking at the other products that Core Gamer makes it will just be a housing similar to that of their Sports accessory pack and controller grip.
Source: GameStop
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May 1st, 2007, 14:12 Posted By: bandit
SINGAPORE, 29 Apr 2007 (Mon) Did we hear you guys wanting to light up the Wiimote (other than the trigger button)? Ermm...I think you might as well electrify the whole wiimote into an explosion of lights with the release of the Strat Clear Wiimote Replacement Case (In-Stock)! We heard everything about modding the heck out of the wiimotes to enable it to control robots, affect CT scan devices and even the microwave oven. But let's face it, even a scientist will get bored of the whitish-ness of the stock shell. First to offer a transparent wiimote in the market, Xtreme Enterprise will be rolling out other colors in time to come. Look out gamers, cos we're just about to color your world! Go to our Wii-Shop to make your purchase now!
Source: NDS-Central
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May 1st, 2007, 07:22 Posted By: brokenseraph
"Nintendo officially states that the following games will be coming out for Wii in Japan in 2007:
Donkey Kong Taru Jet Race (DK Jet or DK Bongo Blast, US) - June 28, 2007
Wii Health Pack -- 2007
Disaster: Day of Crisis - 2007
Mario Party 8 - 2007
Project H.A.M.M.E.R. - 2007
Wii Music - 2007
Super Mario Galaxy - 2007
Super Smash Bros. Brawl - 2007
Battalion Wars II - 2007
Forever Blue - 2007
Mario Strikers Charged - 2007
Metroid Prime 3: Corruption - 2007
Mario and Sonic at the Olympics - 2007"
via IGN
Although this is only for Japan, many of these games seem like they would release in the US earlier, if not the same time as Japan.(i.e. Metroid Prime) Atleast, I'm hoping they will. Looks like there's a lot to look forward to this year.
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