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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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April 25th, 2007, 02:25 Posted By: wraggster
New from uwe
DSTalker is a freeware application, running on NintendoDS, designed as a speaking aid for nonspeaking people.
It is intended to introduce nonspeaking people to electronical speaking aids. I wrote this program for my son Anselm. The aim is to give him the ability to express some of his wishes more clearly, encourage him to repeat the spoken words and, through visualising the written word on the upper screen, I hope to initialize some letter recognition.
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April 25th, 2007, 02:13 Posted By: JKKDARK
via Gizmo Cafe Blog
The Nintendo Wii sure doesn’t look like a computer. The tiny console, which launched with much fanfare alongside the massive and massively unsuccessful PlayStation 3, features motion-sensitive gameplay – and little else. Despite the console’s missing media features – what do you expect for $250 – it does include a web browser, and may soon supplement the experience with a Wii Keyboard, or what we’re affectionately calling, “Wiiboard”.
Although cutting through the air with the Wiimote is met by on-screen Wii Sports tennis backhands and home run slices, the device is incapable of many other, comparably standard functions, like high resolution visuals or even DVD playback. Although these shortcomings have led some consumers to opt for Sony or Microsoft next-gen consoles, the Wii’s Opera browser has been an attractive, PC-like draw to some gamers.
Opera was recently upgraded on the Wii, boasting a more capable search engine and click-‘n-drag functions. However, complaints persist, with many owners frustrated at the controls. One key suggestion? A USB keyboard.
Word that this might just be on the way comes from Joystiq via Wii Fanboy via Game Informer (phew!). The latter’s May 2007 issue states:
“Nintendo’s development team says that it is considering adding a keyboard peripheral to the system in order to make online surfing easier.”
Most Nintendo users agree that using the Opera browser is anything but handy, and yet Nintendo appears devoted to making that experience a positive one. It’s strange sentiment from a company that appeared determined to make the Wii the anti-Xbox 360, anti-PS3, anti-PC.
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April 25th, 2007, 02:11 Posted By: JKKDARK
via Punch Jump
Koei Corp. on Tues. announced that the new portable offering Dynasty Warriors DS: Fighter's Battle will be released to Nintendo Co.'s Nintendo DS handheld in July.
Fighter's Battle is a new handheld installment in the tactical action series that will include all new characters and a new Obstacle Roulette System to perform tactics or spells using a player's Battle Deck.
In addition, the game will feature a Vs. mode for up to three players, create-a-warrior mode, and two-player co-op play.
In the game, players take the role of three new characters each with its own attribute. Players can select up to seven of the original Dynasty Warriors to serve as officers.
Dynasty Warriors DS: Fighter's Battle will be released exclusively for the Nintendo DS. It is rated E10+.
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April 25th, 2007, 02:03 Posted By: wraggster
New kernal release from the EZ Flash creators:
heres whats new:
Kernel update to V1.40
1. Modfied the saver backup method. only backup/write the saver when the rom changing.
2. Add the hotkey for manual backup saver. L+SELECT
3. Add the light adjustment hotkey. L+UP/DOWN
4. Modified the file size to MB/KB shortname.
5. EZ 3in1 card improve. support Pokemon migrate
6. Add the internal HYBRID mode in system setting.
http://www.ezflash.cn/en/default.asp
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April 25th, 2007, 02:01 Posted By: wraggster
New firmware for G6 flashcarts released:
Heres whats new:
Multiple speed improvements (booting, GUI, loading, and saving).
New fading effect added during menu transitions.
Touch screen accuracy improved.
Added the ability to disable the cheat key option.
New system file added, setting.dat.
Default skin files now built-into system files.
Soft Reset options changed. (You can now select L+R+B+A+X or L+R+B+A+Y, while before L+R+B+A or ST+SL+B+A or L+R+ST+SL.)
http://www.handheldsources.com/G6DS/Download.html
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April 25th, 2007, 01:46 Posted By: wraggster
New from hewenxie:
I post my new homebrew game "Final Fantasy Battle" here,
The battle is simple, what in this game
~ control your characters by stylus and pad to attack enemies by throwing balls.
~ also, magic can be used(but now only one magic in this version).
~ different stages and difficulties
~ have sound in this game.
~ can save and load data, DLDI supported.(game will create file FFB.sav in boot automatic)
more playing information can be found in game.
I test it on R4 and patching DLDI, working perfectly.
Any suggestions or reporting bug can mail to hewenxie@gmail.com. or visiting http://hewenxie.blogspot.com thanks.
important: when you play on nds, please patch DLDI, or don't try to save data in game, it will make game crash,I'll fix this the next relese.
By the way I'm from China and my English is not very good T_T, so tips in game may be not very clear.
Finally, thank you for playing. Have fun.
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April 25th, 2007, 01:32 Posted By: wraggster
via dsfanboy
They may have been going nuts for the game in Japan when it released, but how is it being received in the United States? Well, the critics had some wonderful things to say about the game. We would provide our two cents, but we have yet to receive ours from Nintendo, so until then we'll just sit in our desk chair, spinning wildly and screaming obscenities until our overlords come into our cubicle and give us a shot of sleep juice.
Without further ado, let's check what the critics said:
Nintendo World Report (90/100) is of the mind that even though it resembles previous games, it's still quite good: "An extremely well conceived game. While some may complain that it is too much like past titles, it's hard not to get drawn into the charm and depth of the universe."
IGN (85/100) says the game has plenty of depth: "Tons of strategic depth and gameplay that's incredibly rewarding; it's one of those games that offers an enormous sense of accomplishment for even the littlest things performed. And the touch screen functions of the Nintendo DS help move things faster and easier with simple navigation menus."
1UP (85/100) thinks the most important thing is refinement: "The differences between Diamond and Pearl and their predecessors are small, but they add up. Refinement is paramount here -- refined balance of battle skills, refined relationships between monster types -- as is expansion."
GameDaily (80/100) finds the game's worth is in the online battling: "Although the single-player quests might invoke a sense of deja vu, Pokemon enthusiasts will love the brand new story and other small tweaks added to the game. The new online battles, however, make this a Pokemon essential for anyone's -- fanboy or not -- DS collection."
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April 24th, 2007, 23:38 Posted By: wraggster
New from Play Asia
Final Fantasy XII: Revenant Wings for Nintendo DS&trade is a sequel to the popular PlayStation2™ RPG Final Fantasy XII. One year after the events of Final Fantasy XII, Vaan is now a sky pirate with his own airship, and Penelo, Vaan's navigator and friend. Their treasure-hunting adventures take them to the Floating Continent, or Purvama, of Lemurés and the ground below, where their story begins. Other returning characters from Final Fantasy XII, such as Balthier and Fran, who played major parts in the first game, are also playable, as well as some characters that played minor roles, such as Vaan's orphan friends. There are also new faces, such as Llyud, a member of the Aegyl race, who have wings protruding from their back.
The game features a modified version of Final Fantasy XII's Active Dimension Battle system, which can be played entirely with the stylus. When seen, the battle system looks strikingly like an RTS but with more depth in terms of character attacks and functionality. Like in Final Fantasy XII, battles initiate once the party comes in contact with the enemy, and the characters will attack automatically. The player will be given the option to use the stylus to give commands to the characters by tapping on them with the stylus. It is possible to change their target, set gambits, use various abilities, and more. Area spells can be cast by drawing a rectangle around the enemy with the stylus.
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April 24th, 2007, 22:26 Posted By: Shrygue
via Nintendo Wii Fanboy
Nanostray 2 ... on Wii? Orb, Thorn and Midnight all coming this year? When they leak retail information sheets in the UK, they do it right. Wii UK got their hands on a retail list (origin and destination unknown) with few concrete dates and a lot of unexpected, and even unknown games, as well as a few old favorites we're always happy to hear about. Hit the jump for the full list, but keep in mind that these are UK titles and games ... and since there's not much source information, you might want to keep a few grains of salt handy. But it's okay to get a little excited. We won't tell anyone.- Alien Syndrome - Sega - Jun 07
- Baja Destruction - TBA - 2007
- Baja Mania - TBA - 2007
- Balls of Fury - TBA - Q4 2007
- Brunswick Bowling - TBA - Jun 2007
- Chicken Shoot + Egg Catcher - TBA - 4 May 2007
- C.I.D 925: An Ordinary Life - TBA - 19 Oct 2007
- California Games - TBA - Jun 2007
- Code Lyoko - TBA - Q4 2007
- Dragon Quest Swords - TBA - 2007
- Driver Parallel Lines - Ubisoft - Jun 2007
- GI Jockey - TBA - 29 Jun 2007
- Impossible Mission - System 3 - 25 May 2007
- Legend of the Dragon - TBA - 18 May 2007
- Last Ninja - TBC - Sep 2007
- Leaderboard Golf - TBA - Jun 2007
- M & M's Break 'Em - TBA - 25 May 2007
- Midnight - Crossbeam Studios Entertainment - TBC
- Mortal Kombat: Armageddon - Midway - 8 Jun 2007
- Nintendo Wii LAN Adapter - Nintendo - 27 Apr 2007
- Nanostray 2 - Shinen - 2007
- Necro-Nesia - TBA - 2007
- Orb - Crossbeam Studios Entertainment - 2007
- PDC World Championship Darts 2008 - TBA - 24 Nov 2007
- Scarface: The World is Yours - TBA - 2007
- Sea Monsters - TBA - Q4 2007
- The King of Clubs - TBA - 2007
- The Sims: The Island - Electronic Arts - 2007
- Thorn - Crossbeam Studios Entertainment - TBD
- Toot & Puddle (Call of the North) - TBA - 2007
- World Championship Poker Featuring Howard Ledgerer - TBA - Q2 2007
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April 24th, 2007, 22:01 Posted By: Shrygue
via Nintendo DS Fanboy
This limited-edition Zelda Game Boy Advance signed by Shigeru Miyamoto is really damned cool. There's no controversy about that point. But is it $2,157.86 worth of cool? That position might be too shaky for us.
It was apparently okay with one eBay shopper, because that was the final selling price for the system. At a price like that, we bet the guy won't even play games on it. And a Game Boy Advance that doesn't play Super Dodge Ball Advance is worth far less than two thousand dollars to us.
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April 24th, 2007, 21:50 Posted By: Shrygue
via Nintendo Wii Fanboy
Apparently the purple dragon is going to be making an appearance on the Wii in Spyro: The Eternal Night. Currently slated for a release on the console this October, it was initially believed to be a port of another Spyro game, but is being confirmed as a new title by Codename Revolution. Personally, we haven't played many of the Spyro games, but even considering that, we don't want a port, even if it is of one of the franchise's best games. No, we're sick of ports, give us something fresh.
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April 24th, 2007, 21:47 Posted By: wraggster
New Commercial DS Game released and at Play Asia.
Heres the details:
features
aka. Planet Puzzle League
Six single-player modes: Puzzle, Endless, Time Attack, Garbage, Clear, and Vs. Computer.
Don’t have much time? Play three two-minute games in unique Daily mode. Track your progress over weeks and months!
Dozens of tutorials and demos teach you the ins-and-outs of this incredibly deep game!
Three difficulty levels:. Easy for beginners, normal for veterans, brutal for experts!
Two can compete head-to-head over the Nintendo WiFi Connection. With the Nintendo DS Headset accessory (sold separately) you can even chat with your friend as you polish your puzzle skills!
Up to four players can compete in three local wireless modes. You can also send a single-player demo to a friend via local wireless!
Orient the game the way you like: vertically or horizontally! You can even configure for left- or right-handed play!
description
Use the DS stylus to grab panels and slide them left and right. If you match three or more panels of the same color, they will vanish. Form chains and combos to create cascading waterfalls of panels to rack up high scores!
The basic game play is similar to the classics Tetris Attack and Pokémon Puzzle League, but the touch screen gameplay adds a new dimension of fun, giving Panel de Pon DS a bright new feel!
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April 24th, 2007, 21:35 Posted By: Shrygue
via IGN
While two versions of Puyo Puyo (aka Puyo Pop Fever, aka Dr. Robotnik's Mean Bean Machine) are either on the way or available for the Wii Virtual Console, Sega's betting there's enough interest in the classic falling blocks puzzler to warrant a full Wii release. The company announced just that in Japan today. Owners of the Japanese Wii can look forward to Puyo Puyo! on 7/26 at a price of 4,800 yen.
It may have as basic a name as you can get with a Puyo Puyo game, but there seems to be quite a bit of original content included here. Sega will introduce the new "Puyo Puyo Together" mode, where two players play on the same field, working together to guide falling pieces into place. Two pieces fall simultaneously in this mode, meaning you and your Puyo Puyo friend will have to strategize together.
The second new mode of play is called "Remote Controller Puyo Puyo." This mode is played using the motion-sensing capabilities of not one, but two Wiimotes. One controller is used for rotating the pieces while the other is used for moving them. While you can play individually, Sega seems to want multiple players to cooperate.
Outside of these original multiplayer modes, Sega is bringing back the classic battle modes, with support for up to four simultaneous players. Sega's also adding a few original gameplay systems for multiplayer battles. In one mode, the field of play rotates 180 degrees periodically. In another, giant Puyo Puyos drop in periodically.
As this is a full Wii release, Puyo Puyo! has modern visuals, well beyond what you can now see in the Dr. Robotnik's Mean Bean Machine on the Virtual Console. Add in all the new modes of play, and there could be reason to consider paying the price for a full retail version.
As of this writing, only a Japanese version of Puyo Puyo! has been announced, but we'll let you know if Sega's international offices issue any statements.
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April 24th, 2007, 21:24 Posted By: wraggster
via gizmodo
Most of you won't be familiar with this Famicom-styled voice recorder since the US got a differently styled NES controller, but for people who grew up in Asia in the '80s this will feel right at home. The voice recorder features a volume slider, a place to shove two AAA batteries, and a couple of buttons that aren't labeled well.
If you're into getting all retro when you conduct your interview with the Prime Minister of Japan, this is the way to go.
Buy at Play Asia
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April 24th, 2007, 21:24 Posted By: wraggster
via gizmodo
Most of you won't be familiar with this Famicom-styled voice recorder since the US got a differently styled NES controller, but for people who grew up in Asia in the '80s this will feel right at home. The voice recorder features a volume slider, a place to shove two AAA batteries, and a couple of buttons that aren't labeled well.
If you're into getting all retro when you conduct your interview with the Prime Minister of Japan, this is the way to go.
Buy at Play Asia
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April 24th, 2007, 20:43 Posted By: wraggster
via joystiq
Look out Microsoft, your text input device isn't the only console keyboard peripheral in the planning stages. Our friends at Wii Fanboy got a pic from page 18 of Game Informer's May 2007 issue (that's the one with the GTA IV exclusive) that mentions, "Nintendo's development team says that it is considering adding a keyboard peripheral to the system in order to make online surfing easier." We agree, browsing the web on the Wii can be a chore, but we're not really looking forward to a clumsy keyboard hanging around our svelte Wii. All right, all right, they haven't "officially announced anything at this time," so we'll wait to see what the boys in Kyoto cook up. How about some DS touchscreen keyboard action?
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April 24th, 2007, 19:35 Posted By: wraggster
via cvg
The rapid progression in the dark world of Wii modding has prompted Nintendo to post a rather unorthodox warning on its official UK site.
"Modification microchips (mod chips) circumvent the security embedded into Nintendo's products. To install a mod chip into a Nintendo hardware system, it is necessary to dismantle the product and, in some instances, remove components," the warning reads.
"The use of mod chips voids the manufacturer's warranty. In addition, the installation of a mod chip can damage the functionality of a Nintendo console, sometimes rendering it incapable of repair."
"Mod chips have been adjudicated to be illegal in various countries around the world, including the Unites States, the United Kingdom and Hong Kong. Most European countries have also already adopted laws prohibiting the circumvention of technological measures for copyright protection. People caught installing or selling mod chips may be subject to criminal charges."
We at DCEmu have always frowned at Piracy and are only interested in Homebrew and for that Modchips at the moment are most peoples best chance at future homebrew support on the Wii.
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April 24th, 2007, 19:22 Posted By: wraggster
We've got a shed-load of new screens from EA's DS outing in its classic sim series Sim City.
It may be miniaturised, but Sim City DS retains the depth of 'bigger' versions, giving you the power to build an entire city - with the stylus of course - and maintain it as the population grows and it gets pummelled by natural disasters.
You can get a sneaky peak at how the touch-screen city editor will make building your city a cinch on DS, and the sort of disasters you will face.
Sim City DS is set for a June 22 release here in UK.
Screens Here
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April 24th, 2007, 19:19 Posted By: wraggster
If you've never wished you could web-sling through city streets like Spider-Man, there's something wrong with you.
That's why the Wii version of Spider-Man 3 hopes to be special because it uses the Wii Remote and Nunchuk controllers to simulate letting you web-sling like Spider-Man, firing the sticky string with each hand as you swing through NYC.
The trailer's a bit on the cheesy side, but at least you'll get to see how it works, as well as some of Spidey's fighting skills in action on Wii, and the dark suit transformation.
If you're looking forward to the game, you've not long to wait - it's due out on all formats in May.
Trailer Here
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