|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
April 26th, 2007, 00:02 Posted By: wraggster
New from Gedeon34:
Heres the translated info:
TiltMazeDS A small play of labyrinth which would be more interesting to play with motion but I do not have any (if somebody who have the DS Motion wants to test the play with it contacts me) but good that remains interesting with the directional cross… The play currently contains 80 levels different distributed on 4 types of play.
1st play: A red ball must arrive on the red square (the exit). The problem, it is that the directional cross is satisfied to make rock the labyrinth and the red ball precipitates in the direction chosen until meeting an obstacle (generally a wall).
2nd play: The two red balls must arrive at the same time on the 2 exits available…
3rd play: Two balls (a red, blue), the red ball must arrive on the red exit and the blue ball on the blue exit, at the same time… if not they carry on their way…
4th play: It is necessary to make leave all the blue balls by the blue exit, the problem, it is that the red balls present can very useful (often essential) to allow the exit of all the blue balls… it is thus necessary to avoid making some leave too
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 23:55 Posted By: wraggster
New game from Ghaxaq:
Just wanted to post a game I recently commenced, to practise with PALib.
The controls currently are:
A : Shoot
Direction Pad(HOLD) + B: Pass
X : Special
The game is pretty function able although I couldn't get the game to go to the main menu after the game is finished
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 23:40 Posted By: wraggster
Natrium has now revealed that RoboDS is now shipping, heres the info:
This is a pre-order for RoboDS kit for DSerial2 multiple-interface card for NDS. It is an open robot platform for NDS that can be controlled via NDS Wi-Fi connection using a web browser interface. Install your own wireless camera onto RoboDS and monitor your home remotely! Wire-up your own laser pointer for extra flair, but use it responsibly! Construction is very simple and a high quality assembly video similar to this will be posted shortly.
Full Details --> http://www.natrium42.com/shop/robods.php
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 23:29 Posted By: wraggster
New GBA Game from Dag Agren:
Here's a GBA port of Sunflat's awesome one-button game SFCave 3D:
You try to fly down a narrowing tunnel. Pressing any button makes you rise, doing nothing makes you fall. You can play the original here:
http://www.sunflat.net/en/games/sfcave3d.html
I almost finished it, but got bored before I could make a title screen or high score list. As it is, it just remembers the highest score of the current play session. I'm pretty happy with getting it to do 60 FPS full-screen texturemapped 3D, though. It's all totally faked.
My record is about 3500.
Download Here --> http://www.gbadev.org/demos.php?showinfo=1349
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 22:17 Posted By: Shrygue
via IGN
Wii owners will be getting something that Cube owners missed out on all last generation. According to reports from Japan, the upcoming issue of Famitsu will contain first details on a Wii version of Guilty Gear X2 Accent Core. The Arc System Works fighter, which is set for PS2 release in Japan shortly, will also make its way to the Wii, with a Japanese release date planned for 7/26.
We don't have any details just yet on what Wii owners can expect from the conversion. Once we have Famitsu in our hands later this week, we'll let you know if Arc System Works has somehow managed to sneak in a waggle mode.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 22:16 Posted By: Shrygue
via IGN
The Wii is the hottest console ticket in Japan right now, and where there's a hot console, there's sure to be Gundam. The latest issue of Famitsu is home to first details on the second Gundam game for the Wii (the first, SD Gundam G Breaker, was a launch title).
Bandai Namco is going the serious route with Mobile Suit Gundam MS Sensen 0079 (in English, MS Front 0079). This latest digital adaptation of the endlessly popular anime franchise is a first person shooter with realistic looking (and proportioned) Gundam units .
You make use of both the Wiimote and nuchuck controllers for combat. The Wiimote is used to directly aim at enemies before firing. You move your mech around via the nunchuck's analogue pad. The game also offers up dash and jump moves, the ability to lock yourself into direct combat with foes, and motion-based melee controls.
A Japanese release is set for 7/28. Stay tuned for more details to follow.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 22:07 Posted By: Shrygue
via Nintendo DS Fanboy
The folks at GamePro have put together a pretty interesting feature listing their picks for the top 52 most important games ever. These aren't necessarily the best games, or the best-selling games, but their choices for those titles that have been the most influential on gaming as a whole. And while we're sure many of their picks will be questioned and debated to the point of exhaustion, we're really only interested in one small part of the list -- that is, the only DS title to make the cut. Nintendogs weighs in at #44. Does this mean it's the most influential of all DS games? Since it's the only one on the list, it would seem so, and while we agree that Nintendogs certainly advanced gaming, we might argue that since the franchise draws heavily on both Animal Crossing and the digital pet phenomenon, it's hard to see Nintendogs as a "focusing lens" that forever changed gaming. Does that mean Nintendogs did nothing new? Of course it did. But the idea of a needy digipet existed long before Nintendo popularized the portable pooches with their array of titles. GamePro says "first" doesn't matter -- it's being the folks that do it right that matters -- Nintendogs certainly did a lot of things right, but is it the most important game on the DS? It's an interesting question.
And we have a question of our own -- where's Brain Age? The game that started the training phenomenon is easily equally influential, or perhaps even more so. But we won't argue; rather, we admire the effort that goes into such a list, and after skimming the comments on the article, we don't envy the flood of angry e-mails that are surely flowing into the mailboxes of the writers.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 21:40 Posted By: wraggster
via slashdot
1up is reporting on the combat system for the upcoming Dragon Quest IX . Rumoured to be a departure from the classic turn-based style, the DS title is now confirmed to be much more like previous iterations of the game than initially thought. "Enemies will be visible on the field, and players will enter into battle once in contact with them. Like Dragon Quest VIII, the battle will be presented in 3D with players selecting commands for attacking enemies, casting spells and others. In the case of multiplayer, each of the players will select commands for their characters shown at the bottom part of the screen. Dragon Quest IX will also be the first time players can customize their appearance including physical features such as your height, weight, face, hair as well as your costume. It is not yet known whether the costumes will be dependent on the class you have selected."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 20:45 Posted By: Shrygue
via Nintendo DS Fanboy
It seems some people were concerned that in trying to keep Dragon Quest fresh, the upcoming iteration might be heading too far away from the basics of the franchise -- specifically, by moving away from a turn-based combat system in favor of something a little more action-oriented. But don't worry, DQ buffs; the rumors were just that, and according to the latest Shonen Jump, DQIX will in fact retain a turn-based combat system. Also, players will be able to customize the appearance of their characters, from height and weight to hair and face, and even their costumes. There's no word yet on how extensive this system may be, but even a small dose of customization can go a long way.
Next month, we hope to see more than a trickle on the upcoming DS exclusive at the Square Enix party.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 19:34 Posted By: Shrygue
via Kotaku
There's no need to wait for a cracked hinge to beat your DS to a dirty pulp. Now you can do it just because you can and it's fun. The Taiko Drum Master is coming out for the Nintendo DS this summer and will be featuring an impressive track list that includes none other than everybody's favorite theme song, the Super Mario Bros. It also features classical tunes like "Flight of the Bumblebee" (which you might be able to find on a cd compilation called "Now That's What I Call Music from 1899") and even some interesting sounding J-Pop songs like "Dance2 Featuring Soy Sauce", which is apparently from a Pocky commercial.
I don't want to work, I just want to bang on the taiko drum all day.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 19:26 Posted By: Shrygue
via Joystiq
It's been a long time coming, but the Wii's first online-enabled sports game, Mario Strikers: Charged, is getting on towards completion. French gaming mega-site JeuxFrance sat down with the developers at Next Level Games to get some details on how online gameplay will work on the Wii. Among the interesting features:- Ranked matches will pair players based on win-loss records, but those records will reset at the end of three month "seasons."
- Unranked matches will make use Mii-specific friend lists, so multiple users on one system can have different friends.
- The player that earns the most ranking points every day will have their Mii featured on the log-in screen as the "player of the day." Ranking points are earned based on wins and number of goals. Disconnects will be punished with negative ranking points.
- Online matches can have four players at most (no four-on-four networked play). Ranked matches can be one-on-one or two-on-two, with each team sharing a system. Three-on-one and two-on-one matches are available in unranked games.
The full interview also reveals many new characters and features for the sequel, including a new mega-shot that can be worth up to six points. Six points in one play? Sounds like somebody confused American football and European football again.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 19:15 Posted By: wraggster
Activision is extending its Transformers-licensed games onslaught to DS with the online-enabled Transformers: Autobots and Transformers: Decepticons.
As you may have guessed, one version gives you control of the Autobots, the other the Decepticons, in a huge global online battle.
According to Activision, "Nintendo Wi-Fi Connection enables players to engage in the 'AllSpark Wars' where they must help their side win the global conflict between AUTOBOTS and DECEPTICONS via daily challenge missions and global player stats comparisons."
So it sounds like one big MMO-sort of game. Maybe.
Either way, there'll be 20 story missions in the main quest and 20 challenge missions, all of which can be played alone or in co-op with a second player.
The game, or games rather, are slated for a June release. More info soon.
via cvg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 19:11 Posted By: wraggster
Lonely fraudsters with way too much time on their hands have put together a press release and screenshots of a supposedly incoming Excite Truck 2, which Nintendo has confirmed to CVG to be fake.
Shortly after the fraudulent press release was published on an industry website, we spoke to Nintendo who made clear that the news was not genuine.
"It seems to have stemmed from an unofficial source," said Nintendo. "We have not announced any sequel in the Excite Truck series."
The game promised to boast an online racing option, as well as race courses on the moon. It's a shame - that sounds pretty cool.
The fake screens cleverly spliced together are below, if you're interested. They look cool, too.
Didn't have us fooled, though. Nope, not for one second... (cough).
Screens Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 18:57 Posted By: wraggster
Wario's unique stylus-operated treasure-stealing quest Wario: Master of Disguise will be making its way to UK on June 1, Nintendo has confirmed.
The fat, money-hungry Mario alter-ego has decided the best way to make a living is to steal treasure from TV shows.
In the game, you run Wario through a series of 2D platform stages. The unique twist here though is that you must use the stylus to draw gestures that transforms Wario's disguise, giving him new powers. You can also interaction with levels using the power of touch, to overcome some clever puzzles.
via cvg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 18:54 Posted By: wraggster
The gaming world was set abuzz when news of the overdue return of Sega's much-loved NiGHTS franchise was revealed, and here are the first screens of the new Wii game.
As you can see NiGHTS is swooping through a new 3D Nightopia, with the free-roaming flight that will be controlled with the motion-sensing powers of the Wii Remote.
Screens Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 18:53 Posted By: wraggster
Dynasty Warriors, popular in the Far East for its mass hack-'em-up action, has made the shift to DS with a new card-based strategy element and is set for a US release in July.
Dynasty Warriors DS: Warrior's Battle tells the story of a clash between rivalling kingdoms in ancient China, and you take control of three new warriors to help reunite these kingdoms and save the country.
But in a change of scene for the series, you use a Battle Deck of cards to select your seven fighters to defend their bases against rebel invasion. You will also use a new Obstacle Roulette System to pull out cards that cast spells or activate special tactics to help you overcome the opposing armies.
The game will also boast a wireless versus battle mode that allows up to three players to face off against each other.
No UK release date has been set.
Screens Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 25th, 2007, 18:48 Posted By: wraggster
IDC video game analyst, Billy Pidgeon, believes that Wii will continue strong growth even though supply issues are still very much a problem for Nintendo.
The first quarter of 2007 has got off to a flyer thanks to the Wii and DS Nintendo combo and the mighty PlayStation 2. "Q1 is looking like the beginning of an up-cycle year," said Pidgeon. "There's good software movement, but hardware is stalled a bit by short Wii supply and stagnant demand for 360 and PS3."
Figures coming from the US show that Sony sold 280,000 PS2s and 130,000 PS3s, which tells its own story. Nintendo sold 259,000 Wiis and Microsoft sold 199,000 Xbox 360s. But we all know that Nintendo could have sold a lot more units if it had any in stock.
"I believe the Wii will continue strong growth although supply continues to be a problem," Pidgeon continued. "I'd like to see Wii hardware shipping in larger quantities or mass market consumers may cool on it. Having said that, I don't believe supply will meet demand for the Wii until 2009. Xbox 360 and PS3 need system-selling games ASAP. Halo 3 will help, as will Lair and Heavenly Sword, but that leaves a hole in Q2 which will be filled by Wii, DS and PSP hardware and software. We'll also see more PC and PS2 software picking up the slack."
via cvg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
next » |
|
|