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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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April 30th, 2007, 23:47 Posted By: wraggster
New version from rrcsoft of his chinese learning application for the DS:
Heres whats new:
DSZhongwen v1.0a
Patch to avoid game corruption when loading and showing certain hanzi.
New lesson type, "Hanzi Attack!!!!!". The 3752 hanzi stored inside DSZhongwen have been sorted according to their popularity (number of hits in Google), and you can learn them in "just" 251 lessons!
New option added to the dictionary: Check how to write a certain word.
"Play" option added in the listening lessons. You can continously listen to a listening lesson, even with the nds closed!
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April 30th, 2007, 23:34 Posted By: wraggster
News/release from Somemasta
This is a very beta of an app I created. It's basically a gif.
It breaks on parts, but it helps.
It helps you lucid dream by telling you words like "you're dreaming", "you're going to have a lucid dream tonight" or "do a reality check!". If successful, you may dream these words, or even your DS!
Until I learn how a gif loops...
You'll have to restart it by self.
Enjoy!
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April 30th, 2007, 23:31 Posted By: wraggster
News/release from Ghaxaq :
The aim of this game is to tap on as much falling balls as you can to make it through the high score.
Although the high score part is yet to be completed because I need help in writing to the txt file, the game is playable.
Any comments or suggestions about the game are welcome.
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April 30th, 2007, 23:28 Posted By: wraggster
News/release from Welldown:
Hi Everyone,
Finally managed to finish the game I've been working on for the past few months, called Rift.
A simple shoot em up, you have to destroy the mothership to get to the next level. Use the radar to find the mothership, and race after her, taking out as much as you can along the way.
Hope you enjoy
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April 30th, 2007, 23:25 Posted By: wraggster
Ashai Rey has updated his language learning app for the DS:
heres whats new:
v1.25
Removed the 1 second timeout when a wrong answer is given and replaced that for a 'Wait for touch screen'
Removed the 1 second timeout when you check if your drawing is oke and replaced that for a 'Wait for touch screen'
Added 'Touch to continue !' message.
Remove the bug that cause a partial screen wipe when the menu was open and you clicked besides the unfolded menu.
Startup bug removed. Apparently no menu was selected even when it was shown at startup.
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April 30th, 2007, 23:20 Posted By: wraggster
Dankredues has updated his app that lets you use your DS as a mouse on a PC:
heres whats new:
Now DS Mouse only uses the port 111.
Also there is no need for recompilation. Just type in your ip at DS Mouse startup.
For clicking use the "A" Button.
Server app in english.
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April 30th, 2007, 23:13 Posted By: wraggster
News/release from nornagon:
It's been a while, but I've been quietly hacking away at World of Sand for the past few months in my (abundant...) spare time. Anyhow, it doesn't really feel very beta any more, so 0.1 it is!
For those of you who like to download stuff and check it out before reading the changelogs (it's just like Christmas!), the download.
I didn't really keep a sane changelog, since version control only came in halfway through my hackage, so I'll try to come up with a sort of vaguely complete list off the top of my head.
Speed. Speed, speed, speed -- WoS now utilises both the arm7 and the arm9 in its schemings^Wcalculations, so the peak fps is somewhere around 21fps instead of 10.
New materials: Spout, Snow, Liquid fire, Concrete, Acid and Antimatter, plus several new reactions (those you'll have to discover for yourself )
You can now draw lines of varying thickness.
You can toggle the flows on and off.
I guess that's about all the interesting stuff. I should really get around to posting the source code somewhere. It's horribly, disgustingly ugly, but there's some sneaky stuff done with FIFO and shared iwram that could very well be useful to someone.
Enjoy!
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April 30th, 2007, 22:58 Posted By: wraggster
via gonintendo
While all we have to go on is a poorly translated press release, from what I can see this is a confirmation of Ready 2 Rumble on the Wii. This comes from 10tacle Studios official German website…
Ready 2 Rumble “for Nintendo Wii is the first product of a co-operation put on on a long-term basis
Darmstadt, 25 April 2007 - as exclusive development and marketing partners of the ASIA GAMES & MEDIA PRIVATE EQUITY FIND PSE. Ltd. became the 10TACLE of STUDIOS PSE. Ltd., which in Singapore resident subsidiary company of the 10TACLE of STUDIOS AG, which development of „ready assigns 2 Rumble “for Nintendo Wii. For the 10TACLE of STUDIOS and the fund administered in Singapore this is the first realized project in the last year admits given co-operation. The conversion of co-operation and the transfer of the successful fund model from Europe to Asia preceded thereby substantially faster than planned of both parties first. The 10TACLE of STUDIOS takes over the complete project management and the international marketing for the assigned titles and participates to large extent at later proceeds.
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April 30th, 2007, 22:30 Posted By: wraggster
via joystiq
Welcome to another installment of DIY-erless, where we point you towards fun and interesting ways to potentially hurt yourself in the pursuit of making things that were once constrained by the shackles and fetters of wires, wireless. Today, we'll look at creating a wireless NES pad. Sounds pretty boring, right? That's because we didn't get to the good part yet: it's a wireless NES pad that works with your Wii and all of its Virtual Console yumyums. The same site is also hosting a wireless SNES pad guide, if that's more your thing. Toss in some wireless Genesis and TurboGrafx-16 controllers and you've got an entire wireless VC arsenal.
Be warned: the process involves all sorts of esoteric items, like microcontrollers, IC socket strips, and crystals (no, seriously) so weekend soldering fans might want to reconsider.
More Info
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April 30th, 2007, 22:26 Posted By: wraggster
via kotaku
Once again my laziness has paid off. I meant to pick up SNK VS. Capcom Card Fighters DS last week but never got around to it, and now we're hearing from players all over the country that the card contains a game-stopping glitch that keeps you from being able to collect all the cards. Looks like it isn't just Taito that needs better playtesting on their DS games.
The bug occurs on the ninth floor of the tower during the second play through. The game crashes after talking to an opponent named Jon. Fighting him is necessary to complete the game, so you're pretty much stuck at that point. That is one giant suck.
So basically the US QA team didn't even finish the game, or there was some kind of problem with manufacturing. There's a message in the SNK forums stating that we should hear something official soon, but I figured I'd save anyone else shopping for a new DS game the headache, at least until it gets taken care of.
For those who ought the game after I got all excited about it last week, terribly sorry. I'm just as disappointed as you are, only without the whole spending $30 for it thing. Go laziness!
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April 30th, 2007, 22:24 Posted By: wraggster
via kotaku
Yet another game publisher has achieved Nintendo status as European company Data Design signs up to port 12 titles onto the Wii. From their descriptions, most of the games don't sound that great (and incidentally, almost all of them have come out previous for PS2 back in the day). Titles range from Billy the Wizard to Elvis Rock N Roll Adventures so it's hard to gauge if these games could be secretly awesome once the hit the Wii, or if they will just be remakes. One description did jump out at me:
Ninjabread Man Candy Land is under attack! This once sweet and tasty land has been taken over by hordes of snapping Cup Cakes, Angry Bees and Jelly Monsters. Only one man can stop this evil army of monster cakes. He's one tough cookie; a guy that wonn't crumble under the pressure...... 'Ninjabread Man' is here!
Apparently, that one came out for the PS2 back in 2005, and features a grumpy little gingerbread man. If you could design your own gingerbread man, that would be cool, but not as cool as having a gingerbread version of your mii. Just suggestions.
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April 30th, 2007, 21:58 Posted By: wraggster
New from Divineo USA
Your custom recharging and docking station for your Wii Remotes! Includes two rechargeable battery packs customized for your Wii Remote. The recharging dock allows you to charge a battery pack in just over 1 hour! Each rechargeable battery pack provides up to 20 hours of game time and can be recharged up to 500 times! Custom slots can dock two Wii remotes. Powered via a USB connector directly from your Wii game console.
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April 30th, 2007, 20:57 Posted By: Shrygue
via Nintendo Wii Fanboy
Flight and fight fans will be getting their fix this week as the Wii will see a pair of new releases. The duo may not be what you're looking for in a new game, but at least we're getting more than we did last week. Here's what we're getting:- Heatseeker
- Legend of the Dragon
Anyone looking to nab one, or both, of these titles off the retail shelf?
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April 30th, 2007, 20:31 Posted By: Shrygue
via Kotaku
What's better than playing old school games on the Nintendo Virtual Console? Not having to play it with the wiimote which (come on, admit it) doesn't really bring back the nostalgic memories of playing Alex Kidd on a console as ugly as your parents' old rattan couch.
Enter the new hack for the Sega Genesis controller to add to your accessories for your Nintendo Wii. All you need is a some wiring know-how, a Genesis controller, and a shopping list only a geek like my dad can understand. A couple of hours and expletives later, you too could be a proud owner of a classic controller that works on a not-so classic machine.
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April 30th, 2007, 20:08 Posted By: jojotjuh
Update(2007.05.01):SuperCard DS ONE OS 2.0 Released
SuperCard DS ONE OS 2.0 Released. With the Realtime Cheating system and Realtime Game Guide system, SuperCard should be the best flash card in the world.
SuperCard DS ONE Operation System: SuperCard DS ONE OS 2.0(Download from here)
SuperCard DS ONE 2.0 Manual
# Added Realtime Cheat Code: Can be turned on/off when playing game. Switch between cheat code menu and game playing without restarting! Support Hotkey mode and Cheat Code Menu mode.
# Added Realtime Game Guide: Playing game and view Game guide at the same time. Switch between gameplay and reading a game-guide, without restarting! . Hotkey L+R+START+DOWN.
# Added Support DS Browser, need SCCF,SCSD,SCL.
# Added Support PASSME function. Can boot GBA slot. Hotkey L+B at OS menu.
# Fixed GBA union function, support GBA game union and can be saved. Enable GBA game be loaded to slot 2. need SCCF, SCDS, SCL
# Fixed NDSL screen adjust bug. Remove the alarm message when startup DS ONE menu.
# Added date and temperature display.
# Added double screen display function. provide skin, icon DIY. Hotkey L+A at OS menu.
# Added icon display function. Up-screen display game icon, down-screen can display property of the game.
now lets hope they will release an update for the older supercards soon cuz its taking long for them
source: http://eng.supercard.cn
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April 30th, 2007, 19:41 Posted By: DanTheManMS
New release from Olimar aka Loopy:
holy crap, it's a flashme update. about damn time...
Changes:
- Added audio cues to tell you when it's flashing.
- Removed MK2/3 booting code, because it was causing problems.
- Noflashme updated to fix issues with DS Lite.
- Made a "no autoboot" version that won't boot SLOT-2 unless A,B,X,Y are held.
UPDATE:
Ok, another update (v8a).
The recovery code can boot both slot1 and slot2 (it tries slot1 first, then slot2 if it can't find a card). I changed the recovery key combo to START+SELECT. If you're not sure if even the failsafe got flashed, power it up with start+select and no cards inserted. The power LED should blink if it's working.
The no-autoboot version now boots from slot-2 when SELECT is held (instead of A+B+X+Y).
Original GBAdev thread
Download and give feedback via the comments.
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April 30th, 2007, 19:31 Posted By: wraggster
Newly released at Play Asia
[IMG]htpp://image1.play-asia.com/170/3y/pa.71154.1.jpg[/IMG]
features
All-New Card fighters game for the Nintendo DS
Use strategic card arrangements to win
Over 300 different cards to use, collect and trade
Know your character and their special abilities -- combine them for added value and strength
description
SNK Vs. Capcom Card Fighters is the first new game in the series since 2000. Players build decks of characters pulled from the annals of SNK and Capcom gaming history for the ultimate strategic battle.
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April 30th, 2007, 17:26 Posted By: wraggster
A simply awesome new case with LEDS already installed has now been released for the Nintendo Wii:
Heres the release info:
DIGG THIS NEWS
Stand out from the crowd with the ultimate Wii case: the ii-case that includes LEDS shining in the dark.
The ii-case is not only a full replacement transparent Wii case, but it also includes a LED system to enlight your Wii. Very complete, it includes Air Flow cover and DVD Rom cover (in metal).
Specs
Includes matching color stand and special Tri-wing screwdriver for installation
Buy from Divineo China for $59.99
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April 30th, 2007, 17:18 Posted By: wraggster
Awesome new adapter from XCM for those who want to connect their Wii Consoles to the PC, heres the info needed:
The V-Box for Wii by XCM is more than just a VGA Box to connect your Wii console to any PC screens. It is USB based, you connect to any PC via USB 2.0 port and let you record or capture all that your Wii display on the screens.
An add-on recorder also can allow you to record DVD/VCD/CD via the V-Box from the disk player to your PC hard drive.
DIGG THIS NEWS
More Specs:
- Crystal Clear Picture Screen.
- Supports USB 2.0, plug and play, does not require changing configuration
- Supports Streaming Video, which can be stored in multiple formats including MPEG-1/MPEG-2/MPEG-4/AVI/VCD/DVD/SVCD
- Supports multiple picture file formats such as: JPEG, GIF etc.
- Supports multiple input formats standards: NTSC/PAL/SECAM
- Auto playback, allows you to store in game action to your PC/laptop
- Additional optional addon recorder.
- Image can be configured: Brightness/contrast/Image sharpness/fullness/color)
- Supports Windows 2000/XP operating systems
Heres Some Screens:
Buy from Divineo China for $ 59.95
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