Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the DCEmu Homebrew & Gaming Network.

THE LATEST NEWS BELOW

[SWITCH] pFBA v1.54

April 7th, 2018, 18:56

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[SWITCH] NeoPop SDL v0.2

April 7th, 2018, 18:54

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[SWITCH] REminiscence v1.0

April 7th, 2018, 18:52

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[SWITCH] Switch Homebrew App Store v1.0

April 7th, 2018, 18:50

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[SWITCH] ScummVM Switch v2.1.0

April 7th, 2018, 18:48

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3DS] mGBA v0.6.2

April 7th, 2018, 18:47

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[Wii] mGBA v0.6.2

April 7th, 2018, 18:46

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Mesen 0.9.5

April 7th, 2018, 18:42

New Features

* Debugger: Tons of new features, UI improvements, performance improvements and bug fixes.
* HD Packs: New features, performance improvements and bug fixes.
* FDS: Improved compatibility of the automatic disk insertion feature.
* UI: Added a few minor options (and increased the number of savestate slots to 10).

Bug Fixes

* Input: Changed input polling timing to reduce input lag by 1 frame.
* Linux: Improved SDL error handling to prevent crashes.
* Accuracy: Fixed a mirroring issue with mapper 30 games.

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GBE+ 1.2 released

April 7th, 2018, 18:41

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Cemu v1.11.6b released!

April 7th, 2018, 18:34

# New in 1.11.6b:

general: Updated MK8 EU game profile (GPU buffer cache accuracy now set to low instead of high)
general: Fixed a bug where changing the 'GPU buffer cache accuracy' UI option would have no effect while a game was running

# New in 1.11.6:

general: Added game list
general: Minor tweaks to UI
general: Updated gameprofiles
general: Added new options to gameprofiles (cpuMode, useRDTSC, loadSharedLibraries)
general: Overhauled logging

input: Input settings window is now resizeable
input: Fixed a crash that could occur in input settings
input: Added home button as an assignable button to wiimote input configuration

padscore: Improved behavior of WPAD/KPadConnectCallback

coreinit: Added API FSGetClientNum

GX2: It is now possible to toggle between conventional shaders (pre Cemu 1.8.0) and separable shaders (default since Cemu 1.8.0)
Both modes are compatibile with existing graphic packs (custom graphic pack shaders might need to be updated if they were used in combination with a geometry shader)
Each mode uses separate shader cache files (conventional shader cache has the suffix _j, e.g. 8d354cea_j.bin)
GX2: Fixed alpha channel for BC5 textures
GX2: Added API GX2GetMainCoreId
GX2: Fixed 1D shadow samplers on AMD
GX2: Adjusted the way attributes are passed from geometry to pixel shader so it works on AMD

IOSU_ACT: Retry NNID login if it fails

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mGBA v0.6.2 released!

April 7th, 2018, 18:33

Bugfixes:
- Core: Fix ROM patches not being unloaded when disabled (fixes mgba.io/i/962)
- 3DS: Fix opening files in directory names with trailing slashes
- LR35902: Fix watchpoints not reporting new value
- GB MBC: Fix MBC2 saves (fixes mgba.io/i/954)
- GB Memory: HDMAs should not start when LCD is off (fixes mgba.io/i/310)
- GB Memory: Fix OAM DMA blocking regions (fixes mgba.io/i/1013)
- GB Video: Only trigger STAT write IRQs when screen is on (fixes mgba.io/i/912)
- GBA: Fix some GBA ROM misdetection (fixes mgba.io/i/978)
- GBA: Fix SharkPort saves for EEPROM games
- GBA Audio: Increase PSG volume (fixes mgba.io/i/932)
- GBA BIOS: Fix incorrect exit condition in LZ77
- GBA Cheats: Fix PARv3 slide codes (fixes mgba.io/i/919)
- GBA Cheats: Fix slide codes not initializing properly
- GBA DMA: ROM reads are forced to increment
- GBA Hardware: RTC accuracy improvements
- GBA I/O: Fix writing to DISPCNT CGB flag (fixes mgba.io/i/902)
- GBA Memory: Fix copy-on-write memory leak
- GBA Memory: Partially revert prefetch changes (fixes mgba.io/i/840)
- GBA Savedata: Fix crash when resizing flash
- GBA Video: Force align 256-color tiles
- GBA Video: OBJWIN can change blend params after OBJ is drawn (fixes mgba.io/i/921)
- PSP2: Fix issues causing poor audio
- Python: Fix package directory
- Qt: Fix locale being set to English on settings save (fixes mgba.io/i/906)
- Qt: Fix opening in fullscreen (fixes mgba.io/i/993)
- Wii: Fix screen tear when unpausing
- Wii: Fix various setup and teardown drawing issues (fixes mgba.io/i/988)

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Debug menu discovered in Nester's Funky Bowling

March 19th, 2018, 20:47

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VisualBoyAdvance-M v2.0.2

March 19th, 2018, 20:29

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Trophy v17.03.2018 (WIP) (NES Game)

March 19th, 2018, 20:23

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Ninja & Ninja II (Kickstarter) (NES Game)

March 19th, 2018, 20:22

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[3DS] PicoDrive for 3DS v0.94b

March 19th, 2018, 20:16

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[3DS] TemperPCE for 3DS v1.02

March 19th, 2018, 20:14

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[SWITCH] Meritous Switch v1.0

March 19th, 2018, 13:16

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[SWITCH] pFBA v1.52

March 19th, 2018, 13:15

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[SWITCH] Fruit'Y v1.0 RC1

March 19th, 2018, 13:14

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