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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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November 15th, 2017, 22:06 Posted By: wraggster
Virtual Boy the handheld that looks a little like todays VR headsets still gets lots of love, heres some news articles missed the last few months:
A quick history of the Virtual Boy IPD/Focus Adjustment Screen
VBDE 1.2.1 and VUEngine 5.1 released
Mansion of Insmouse: All Hallows' Eve
We have reached our first goal on Patreon
Support Team VUEngine on Patreon
Has that got your mouth watering, if it has head on over to planet VB here --> http://www.planetvb.com/modules/news/
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November 15th, 2017, 21:56 Posted By: wraggster
Im sure many of us have seen the Nintendo Classic Mini Nes and yes its quite hard to get a hold of one but maybe the japanese Nintendo Classic Mini Famicom might also be a good collector piece ?
Heres a video of it
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November 15th, 2017, 21:49 Posted By: wraggster
Hot on the heels of the Snes controller i just posted is a new 2.4g controller called the 8Bitdo SN30 2.4G Controller which also has a different colour version called the 8Bitdo SF30 2.4G Controller.
The SF30 2.4G wireless Controller for SFC classic Edition is a 2.4G wireless Controller for the SFC classic Edition and SNES classic Edition. Featuring a wireless connection and a rechargeable lithium-ion battery. USB cable included.
•Upgradeable firmware
•2.4G Wireless Technology for SNES/SFC Classic Edition
•USB connection for Windows, macOS, Raspberry Pi, Android and more!
•2.4G Receiver powers directly from the SNES/SFC Classic Edition
•Acess the SNES/SFC Classic Edition HOME menu wirelessly
Looks awesome, ill check out the reviews at some stage
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November 15th, 2017, 21:40 Posted By: wraggster
Like most people i love playing Snes games on my phone or via emulators on PC and other systems. Just checked out PlayAsia for news and they have news that a new controller is being released Soon.
8Bitdo SN30 Pro Controller Gamepad is compatible with iOS, Android, Windows & Mac OS
Examples: iPhone, iPhone5S, iTouch, iPad, Samsung Note II, Galaxy series, Android Pad
Windows XP, vista, Windows 7, Windows 8 etc
features
- Rumble vibration
- Motion controls
- Turbo function
- USB-C
Heres a looksy:
Its going to retail at $39 for those of you interested. Check it out Here, Also comes in a UK coloured version Here.
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November 15th, 2017, 21:26 Posted By: wraggster
Having recently installed Nintendont im really getting back into Gamecube games once more and any news regarding game mods is awesome to hear, heres the news of the title:
The goal of AUF R is to create an improved version of the original 2002 Gamecube game 007: Agent Under Fire, specifically in the multiplayer mode which was excellent to begin with but had a handful of glaring issues such as: Slow match setup times due to having to constantly change the bad default settings with no way to save preferences, an overabundance of OP armor jackets, horrible automatic weapon accuracy, ugly bullet tracers, slow default running speed etc. The single player mode has also been tweaked for added challenge and more enjoy-ability as well. The mod is currently in version 1.1 and will likely not see another update unless better modding tools become available. The creator of this mod hopes that this improved version of the game, which is very much a blend of Bond and Quake, will give you and your friends hours of fun together. You can enjoy AUF R on emulators or on Wii/Wii U via Nintendont.
http://www.romhacking.net/hacks/3731/
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November 15th, 2017, 21:18 Posted By: wraggster
Some people are gods at what they do and anyone who can translate a whole video game from say japanese to english deserves massive credits, heres a catch up on everything released in the last few months:
English
Spanish
German
Spanish
Russian
Spanish
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November 15th, 2017, 21:09 Posted By: wraggster
Its nice to be back newsposting and get away from the anxieties of life and this is a little news story that i obviously have not seen before but cool anyway. Someone has modded a Gameboy and stuck a raspberry pie inside it to make a rather awesome retro gaming machine. Check out this video:
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November 15th, 2017, 21:00 Posted By: wraggster
Lets do some catching up on recent Wii Homebrew releases, i myself have now got a Nintendo Wii and also a Nintendo WiiU kitted out with Wii Homebrew, well impressed with it all, here in list form are all the releases missed from my last news posting:
Great to see the Wii Homebrew Scene Moving Along
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November 15th, 2017, 20:56 Posted By: wraggster
Im banned from watching James Bond movies the wife hates them but some clever person has made a mod of the Goldeneye game for the Nintendo 64 and released it as GoldFinger 64, heres a video:
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August 9th, 2017, 21:07 Posted By: wraggster
More Nintendo Switch Hacking News:
SciresM just reported the following on Twitter: 'Cleaned up the last pegaswitch memory corruption issues. Stress test of 10000 svc calls + full memdump + available sysarchive dump passes ' For those who don't remember what it is: 'PegaSwitch is an exploit toolkit for the Nintendo Switch. By taking over WebKit, we are able to read/write memory, call native functions, and otherwise explore the functionality of the Switch from the domain of the WebKit process. This does not currently enable homebrew software, but is built to allow other hackers to work toward that goal.
More info --> http://www.eurasia.nu/modules.php?na...ticle&sid=3612
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August 9th, 2017, 20:56 Posted By: wraggster
The Nintendo Switch hasn't been out that long and already the hackers have started on this console:
As expected after the recent Switch browser hacking mapping out sysmodules and gaining kernel access, game cartridges can now be dumped, and the scene group BigBlueBox already released a few titles. Check this forum topic for more info. Sorry for the late news post, been a bit busy lately."
More Info : http://www.eurasia.nu/modules.php?na...ticle&sid=3618
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August 9th, 2017, 20:47 Posted By: wraggster
For fans of WiiU Hacking heres some great news:
dimok has posted a brief tutorial and coded Linux tools to inject WFS blocks via USB over at gbatemp.net. This is primarily for those who updated to firmware 5.5.2 by mistake and are interested in restoring HBL or haxchi on their Wii U. I have uploaded a complete pack with a save exploit here. The procedure is pretty advanced, and the tools are compiled for a Linux (32bit) system, to use on Windows (or Mac) you need to compile/port the source code yourself. This also requires an SEEPROM dump from the target console.
More info --> http://www.eurasia.nu/modules.php?na...ticle&sid=3622
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August 9th, 2017, 20:45 Posted By: wraggster
Heres some homebrew for the GBA:
I made a way to select objects on screen like a mouse by using pixel color.
Here is a video I made to explain how it works.
A or B buttons = mouse click.
Direction buttons = move mouse.
I'm providing the C source code and my batch file.
Check out my youtube channel if you want to see more random fun stuff.
www.youtube.com/3dsage
Thank you and have fun programming on the GBA!
News cred --> http://www.gbadev.org/
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August 9th, 2017, 20:43 Posted By: wraggster
Heres the latest release of an emulator that supports lots of Nintendo and Sega Systems:
higan is a multi-system emulator that began development on 2014-10-14.
It currently supports the following systems:
• Nintendo Famicom
• Nintendo Super Famicom
• Nintendo Game Boy
• Nintendo Game Boy Color
• Nintendo Game Boy Advance
• Sega Master System
• Sega Game Gear
• Sega Mega Drive
• NEC PC Engine
• NEC SuperGrafx
• Bandai WonderSwan
• Bandai WonderSwan Color
higan also supports the following Super Famicom subsystems:
• Super Game Boy
• BS-X Satellaview
• Sufami Turbo
Minimum System Requirements:
• Intel Core-series processor
• OpenGL 3.2-capable graphics card
• Windows XP+, OS X 10.7+, Linux 3.2+ or FreeBSD 10.0+
With this release, PC Engine, Master System, Game Gear, Mega Drive and the newly added SuperGrafx support are now quite usable! They're far from the best emulators for these systems, but with many bugfixes, full sound emulation, and save state support ... many games are now fully playable with decent accuracy.
The Game Boy Advance emulation is also now substantially improved with vastly improved sound quality and a new dot-based PPU renderer. With that change, every single component in higan is now cycle-based. Regrettably, these changes do carry a ~20% performance penalty compared to GBA emulation in v102.
Changelog: (2017-06-21)
• added SuperGrafx emulation
• improved audio band-pass filtering for all emulated systems
• screen rotation is now a hotkey; automatically rotates control bindings
• screen rotation now supported on the Game Boy Advance as well (used by a small number of games)
• massive improvements to Mega Drive emulation
• massive code cleanups and rewrites to many CPU emulation cores (MOS6502, WDC65816, SPC700, etc)
• Famicom, Master System, Mega Drive: added PAL emulation support
• PC Engine, SuperGrafx, Master System, Game Gear, Mega Drive: added save state support
• PC Engine, SuperGrafx: added PSG sound emulation
• Master System, Game Gear: added PSG sound emulation
• Mega Drive: added Z80 APU emulation [with help from Cydrak]
• Mega Drive: added PSG sound emulation
• Mega Drive: added YM2612 sound emulation [Cydrak]
• Super Famicom: fixed Super Game Boy emulation
• PC Engine: added save RAM support (using per-game PCE-CD backup RAM)
• Game Boy Advance: substantial improvements to audio emulation quality
• Game Boy Advance: convert scanline-based PPU renderer to a dot-based renderer
• Game Boy Advance: properly initialize CPU state (fixes Classic NES Series games)
• Game Boy Advance: MUL timing corrected [Jonas Quinn]
• Mega Drive: emulate special mappers for Phantasy Star IV, Super Street Fighter II, etc.
• Super Famicom: use darker luma for INIDISP=0 (large improvement to Final Fantasy III opening)
• Super Famicom: fixed bugs in SMP OR1,AND1 instructions
• cheat code database regrettably removed from official releases; will be made available separately
This changelog is a summary of major changes. For a detailed list of all changes, which spans several pages, please see the higan Gitlab repository.
Link: http://byuu.org/emulation/higan/
source http://www.gbadev.org/
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August 9th, 2017, 20:40 Posted By: wraggster
Another Game Boy Advance Emulator released, heres the details:
As of September 19 2014, VGBA-Windowsis free for everyone to use and share. Have fun, folks!
The latest version, released on June 26 2017, adds DirectInput support for joysticks and gamepads, fixes changing of the audio sampling rate and special effects, adds the option to draw 65% of frames, and moves all input-related options to a separate "Input" menu. The new VGBA-Android version is also available for your phones, tablets, and TV sets.
If you like VGBA-Windows and want to support its further development, consider downloading VGBA-Android for your phone or tablet. The Android version comes with many cool extras, such as built-in Cheatopedia with codes for dozens of popular games, State Exchange for exchanging gameplay states with other users, and more. Give it a try and report any encountered problems in the discussion group.
The complete list of features and the list of new features and fixes can be found in the documentation.
What is Virtual GameBoy Advance?
Virtual GameBoy Advance (VGBA) is a program that emulates Nintendo's GameBoy Advance on your computer. It runs GameBoy Advance games on PCs, TVs, phones, tabets, or just about any other sufficiently fast gadget. It also helps debugging GameBoy Advance software without using a costly development system. I have previously written another emulator, VGB, that runs older GameBoy and GameBoy Color games. Because GameBoy Advance has completely different hardware, I had to write a new emulator for it, and VGBA runs only GameBoy Advance games. As far as I know, when I released VGBA in 2000, it was the first GameBoy Advance emulator in the world, soon to be joined by other emulators.
You can find the latest version of VGBA here: http://fms.komkon.org/VGBA/
heres more info --> http://www.gbadev.org/
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August 9th, 2017, 20:38 Posted By: wraggster
A release for developers only:
devkitARM release 47 is now available through the Automated Installer/Updater as usual. Use the exe for windows, the perl scripts for other platforms.
devkitARM release 47
• updated to gcc 7.1.0.
• updated binutils to 2.28.
• updated gdb to 8.0 with Rosalina support.
• newlib patched with __sync_synchronize stub for gp32/gba/nds.
• picasso updated to 2.6.2.
• 3dslink updated to 0.5.2
• now allows hostname for -a option.
With thanks to fincs, mtheall, TuxSH and endrift for their contributions to this release.
Link: https://devkitpro.org/
Credit --> http://www.gbadev.org/
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