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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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December 15th, 2017, 23:42 Posted By: wraggster
The guys over at Romhacking have posted a load of new rom hacks, heres the listing:
Bug Fix
Complete
Improvement
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December 15th, 2017, 23:33 Posted By: wraggster
Heres some news from Nesworld concerning 3DS Demos:
Anyway 2017 is almost over, so why not end the year with a few updates and the first one is a long overdue update to the 3DS demo "NFR" section. It has now been updated with all, to mw, known demo carts available in all regions and as something new there are placeholder pictures for those that has yet to receive a proper scan.
Anyway if you're interested then why not click on the link below
http://www.nesworld.com/article.php?...a=3dsdemocarts
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December 12th, 2017, 21:23 Posted By: wraggster
Heres a new version of the PC Engine emulator for the 3DS:
bubble2k16 offers us version 1.00 of " TemperPCE ", port of TurboGrafx emulator \ PC Engine " Temper " of Exophase for nintendo 2DS / 3DS.
Well, after many weeks of testing and debugging,
v1.00 is now released:
- Fixed Castlevania Rondo of Blood's flickering sprite problem.
- Added support for the SGX games.
- Fixed critical emulation bugs with some instructions in the original (slow) and fast cores. Games like Populous, Choujikuu Yousai Macross 2036, Alshark, Strip Fighter, Monster Lair that used to encounter ARM 11 exceptions or freeze the emulator should now work.
- Default the CPU core to use the Fast core, which is more stable than before.
- Added key mappings for fast forwarding (limited to 180 fps), opening emulator menu.
- Updated button configurations to allow you to map to a single 3DS key to multiple Turbografx keys.
- Minor optimizations for ADPCM and CD sound generation.
- Added ADPCM sample interpolation.
- Added feature in the menu, and fixed some menu bugs.
- Fixed issues with games that do mid-frame pallet changes. Games like Castlevania Rondo of Blood and Strip Fighter look correct now.
- Optimized the configuration file read / write engine.
- Fixed bug to allow non-CD games to also save RAM battery.
Fixed Fixed Fixed Fixed CD CD CD CD CD CD CD CD CD CD CD CD CD CD CD Fixed Fixed Fixed Fixed Fixed Fixed
- Fixed race condition that causes the sound to stop playing when resuming a game from the pause menu.
download https://github.com/bubble2k16/temperpce_3ds
via http://www.nintendomax.com/viewtopic...d524ac93c92884
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December 12th, 2017, 21:12 Posted By: wraggster
A console that is a handheld that is a screen is to me one of the best ideas ever, heres the news from Nintendo press release:
Nintendo Switch hits 10 million sales worldwide since its launch on 3rd March 2017, with a range of award-winning games including The Legend of Zelda: Breath of the Wild and Super Mario Odyssey already available, with plenty more experiences to come in 2018.
Nintendo Switch is a home console that can be played on a TV, and also taken instantly on the go – it lets people play their favorite games anytime, anywhere and with anyone. And since every Nintendo Switch system comes bundled with two Joy-Con controllers, players can easily share the fun of compatible multiplayer games with friends and family right out of the box.
The robust and diverse library on Nintendo Switch features two of the most acclaimed video games of all time in Super Mario Odyssey and The Legend of Zelda: Breath of the Wild. At The Game Awards last week in Los Angeles, Super Mario Odyssey won the award for Best Family Game. The Legend of Zelda: Breath of the Wild was honored with the awards for Game of the Year, Best Action/Adventure Game and Best Game Direction.
Nintendo Switch is also home to fun multiplayer games like Mario Kart 8 Deluxe, Splatoon 2 and ARMS that can be played online or with friends and family in the same room, as well as an ever-growing list of great third-party games like Mario + Rabbids Kingdom Battle, FIFA 18, Rocket League, L.A. Noire, The Elder Scrolls V: Skyrim, Golf Story and Stardew Valley, Nintendo Switch is truly for any player.
“As you can see in people’s living rooms, on a plane or riding the subway, fans all over the world can enjoy playing Nintendo Switch wherever they go,” said Nintendo of America President and COO Reggie Fils-Aime. “The response from fans has been great, and we’re doing our very best to satisfy demand during the holiday shopping season.”
After a record-breaking 2017, Nintendo Switch will continue its momentum in 2018. The system will see the launch of Nintendo-published games like Kirby Star Allies, Bayonetta, Bayonetta 2 and a new game in the beloved Yoshi franchise, in addition to big third-party games like Wolfenstein II: The New Colossus from Bethesda, Mega Man 11 from Capcom, PROJECT OCTOPATH TRAVELER (working title) from Square Enix, Shovel Knight: King of Cards from Yacht Club Games and Runner 3 from Choice Provisions.
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December 10th, 2017, 22:42 Posted By: wraggster
The Nintendo Switch firmware has just been updated, this console to me is the greatest idea ever, lets hope Nintendo get the games to support the console:
The official changelog doesn’t say much except for a fix with a recent motion controls bug:
◾General system stability improvements to enhance the user’s experience, including:◾Resolved an issue that caused motion controls to respond incorrectly when playing games that use the feature
via http://wololo.net/2017/12/05/nintend...-1-0-released/
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December 10th, 2017, 22:18 Posted By: wraggster
Heres a new version of the Gameboy Emulator BGB, heres the release details:
BGB v1.5.6 is released. BGB is a gameboy emulator which runs on Windows.
Features:
emulation of the GameBoy, GameBoy Color, and Super Gameboy
accurate emulation of the hardware, based on research with lots of test roms, useful for debugging/rom development. some highlights:
clock exact timing of LCD behavior/state changes
realistic initial ram values - random but with specific bit patterns, and simulated values left by bootroms (for example "nibbler (pd)" depends on this)
accurate emulation of LCD register writes during scanline (prehistorik man, demotronic demo)
emulation of inaccessible VRAM and OAM as on real hardware
10 sprites per line limit
clock exact emulation of sprites causing mode 3 to take longer
correct memory access timing (access happening at the last/second to last clock of an opcode)
accurate emulation of the differences between DMG and GBC, including timing differences, differences in hardware behavior, initial state, etc.
can run a GBC rom as on a DMG, and a DMG rom as on a GBC
powerful debugger:
disassembler
assembler (change code and ability to save modified rom)
breakpoints
break on access
conditional breakpoints
singlestepping/tracing/animating/step out/step over
vram viewer: BG map, tiles, OAM, palette.
IO registers viewer
break on exceptions (accessing inaccessible VRAM, read unitialized RAM, echo ram access, access locked external ram, disable lcd outside vblank)
ability to modify all registers and state at any time
joypad window allows simulating button presses at any time while debugging
SGB multiplayer with up to 4 gamepads
graphics output: GDI (DIB), DirectDraw, Direct3D, OpenGL, null output
sound output: waveout, directsound and disk writer supported. support for writing the 4 channels to separate wav files
runs almost all roms perfectly, compatibility comparable with the best GB/C emulators
Accurate/high quality sound emulation, bandlimited rectangular wave synthesis for perfectly smooth sound
accurate video emulation including "high color" graphics, correct sprite/background priorities, 10 sprites/line limit, and mid-scanline register changes.
This emulator is fast.
Joystick/Gamepad support, everything mappable to every button
some user interface keys are configurable and can be mapped to joystick/gamepad buttons
MBC3 Real Time Clock emulation. RTC is saved/loaded in the .sav file, compatible with VBA
Auto delay/frameskip, emulation runs at 100% real speed and full 60 fps
GameGenie and GameShark cheat, load/save cheats (auto and manual), "cheat searcher", easy creation of new cheat codes
save/load state with quick (zsnes style) keys.
Load from ZIP and GZIP files
This program does not require DirectX or runtime libraries.
support for optional border bitmap and pseudo and real fullscreen modes.
limited TCP/IP game link support
BGB v1.5.6 Changelog:
- Fixed regression: choppy framerate and sound glitches after pause.
download - http://bgb.bircd.org/
via http://www.emucr.com/2017/12/bgb-v156.html
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December 10th, 2017, 21:50 Posted By: wraggster
Heres basically an unofficial version of the Nintendo WiiU Emulator for Windows:
Cemu Hook v0.5.5.4 is released. A nearly-complete h264 module for Cemu. An implementation similar to what an official one would be. Think of it like a pcsx2 plugin, implementing something not in the core
How to use
Extract contents of zip into Cemu folder
Cemu Hook changelog:
0.5.5.4 - Don't corrupt frames when seeking to another point in video stream
0.5.5.3 - Fix ALL (most?) OF THE H264 DECODING BUGS, add missing dbghelp exports so software relying on them doesn't break
download https://sshnuke.net/cemuhook/
via http://www.emucr.com/2017/12/cemu-hook-v0554.html
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December 10th, 2017, 21:47 Posted By: wraggster
Not long brought myself a WiiU and already hacked it for using wii, gamecube and VWii on it, heres a memory editor for Cemu the Nintendo WiiU emulator for Windows:
Cemu Memory Editor v2.0.0.8f is released. Cemu is a Nintendo Wii U emulator that runs commercial games.
Cemu Memory Editor Changelog:
Changed run speed calculations (using proper big endian floats)
Added 2 timings options to lower CPU usage of the editor when many options are activated (this may be the reason some people reported stuterring or lower FPS on some cases)
Internal Loop (default 100ms) : the sleep time in ms of the main internal loop handling every queued operations
Spacing (default 0ms) : the sleep time between each cpu consuming operations
download https://www.reddit.com/r/breathofthe...memory_editor/
via http://www.emucr.com/2017/12/cemu-me...or-v2008f.html
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December 10th, 2017, 21:45 Posted By: wraggster
Heres a new version of the dolphin emulator for Windows:
Ishiiruka-Dolphin Custom Version (2017/12/10) is compiled. This Version complements Official Dolphin-Master giving support for legacy devices, and reducing cpu usage on the graphic thread. The focus is the gaming experience and speed. At the momment the focus is only in Windows DX9/DX11.
Important Features:
Async shader compilation (Avoiding shader compilation time)
Galop's DX11 Texture Encoder/Decoder (Improve Texture decoding specially EFB TO RAM)
Pre compiled Vertex loader & Optimized vertex decoding using SSSE3 and SSE4
Dolpby Pro Logic II support for xaudio and openal
Larger internal resolutions (IRx6) to allow 4k gaming
Custom Texture improvements to allow direct compressed texture loading including mipmaps
DSP - Time Streching Option (Improve sound output to avoid sound skipping on slow machines)
DX9 support for old machines
Modified Post Procesing interface to support:
-Multiple Stages allowing more complex effects.
-Depth and native gamma as inputs.
-DX11.
-Custom version of DolphinFX that work under dx11 and ogl
-SSAO and DOF.
-Texure Scaling Support
-Bump Mapping with advanced material properties (1)
-Phong Specular reflection to improve ligthing quality(1)
Other Features
Multithreaded Shader Compilation
Early depth test implementation to correct related issues and increase performance
Fast-Depth option now control the use or not of the accurate early z emulation so enabling fast depth will give a speed boos in some systems
Fast EFB Access. Implement global EFB Access Cache to reduce GPU stalls caused by CPU access to the efb (This option is Hack Tab in Gfx Options)
Shader generation Path reorganization to improve performance
Implemented 3d support for Side by side/TopBottom 3d rendering
Many DX9 old bugs fixes (ZComploc, Tev emulation, etc)
Others fixes and little improves.
download https://github.com/Tinob/Ishiiruka
via http://www.emucr.com/2017/12/ishiiru...m-version.html
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December 10th, 2017, 21:38 Posted By: wraggster
Heres a new version of the FixNes Emulator, which as it sounds is a NES Emulator for Windows:
fixNES Alpha v1.0.4 is released. This is a NES Emulator.
fixGB Alpha v1.0.4 Changelog:
-added support for mappers 32, 49, 60, 65, 73 and 156
-added soft reset keyboard command ctrl+r
Controls right now are keyboard only and do the following:
Y/Z is A
X is B
A is Start
S is select
Arrow Keys is DPad
Keys 1-9 integer-scale the window to number
P is Pause
B is Disk Switching (for FDS)
O is Enable/Disable vertical Overscan
download - https://github.com/FIX94/fixNES
via http://www.emucr.com/2017/12/fixnes-alpha-v104.html
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December 10th, 2017, 20:52 Posted By: wraggster
The recent releases of the NES MINI and the SNES MINI proove what homebrew and emulation fans always knew and that is the old classics still play great today, heres a new rom hack released of a Castlevania game, heres the info:
A new Castlevania adventure is available to play for NES!
Simon Belmont has just defeated Dracula, but now faces a new enemy. Choose from 5 different stages before facing an evil necromancer in the game’s final stage. Make sure to use the power of the holy relics as you complete each stage!
Featuring all new weapons, bosses, enemies, and gampeplay, Castlevania: The Holy Relics is a rom hack done by Optomon throughout the course of 2017, with graphical contributions by Setz, Bit-Blade, Dr. Mario and Boneless Ivar. Version 1.0 will be up shortly!
via http://www.romhacking.net/forum/index.php?topic=25384
download - http://optovania.com/dsk/mod_the_holy_relics.html
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December 7th, 2017, 21:45 Posted By: wraggster
Its time for Nintendo DS to get a new emulator version release, heres whats new in the latest release of Melon DS:
melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators.
melonDS v0.6 Changelog:
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So what's new in melonDS 0.6? Little emulation wise, a bit more UI wise.
First of all, I want to thank the artists who have been (and are still) drawing all sorts of rad icons for melonDS. For 0.7, I will pick the one I like the best (and it won't be easy, heh). Thing is, I want to put the icon in the melonDS windows, and I will need to add support to libui. Which also means embedding the icons in some portable format, because each OS does its own thing when it comes to window icons.
Emulation wise, the big thing is the sound fix I talked about in a previous blog post. I already went in detail over this, but, long story short, surround works now. And sound emulation is more accurate, that can only be good.
There. The rest is meaningless shenanigans.
UI wise, you get fancy display modes now. Those were also discussed in a previous blog post, so no big surprise there.
The only thing that was added is a toggle for linear filtering, for those who like pixels.
The rest is, well, little bug fixes. Under Windows, you can now load ROMs with non-ASCII characters in their paths. As a side note, under Linux and OSX, fopen() can take UTF8 paths, but Windows requires a separate codepath because herpderp. fopen() can only take ASCII, for anything outside of that you need to use the Windows-only _wfopen() which takes wide-char strings. In the end, the code is a bit ugly, but it works.
That's about it for this release. But stay tuned, 0.7 should bring in some Christmas fun. |
Windows, and Linux
http://melonds.kuribo64.net
via http://www.emulation64.com/view/2804...-v06-released/
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December 7th, 2017, 21:44 Posted By: wraggster
Just seen this post and im well impressed, heres the first part and a video:
For a while now it's been possible to play Gamecube games directly with the Wii U gamepad as a controller. Not only this, you can also play PS1 and N64 games from the gamepad as well! This essentially makes it into a portable experience, well if you're close enough to the console that is. For those who love playing things off-TV, this is a really amazing feature to utilize. You could also play from a TV with the gamepad as a controller if you prefer.
It's now possible to force vWii to use Wii U CPU speeds to get a performance boost on PS1 and N64 emulators! PS1 games are now playable at fullspeed, well at least mainstream games are but not everything works.
Use Section I for Gamecube games, if that doesn't work then you'll need to use Section III instead.
This guide assumes that you have a basic understanding of Wii U hacks. Such as booting into Homebrew Launcher, running CFW, installing with Wup Installer GX2, how to use Nintendont, etc.
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December 6th, 2017, 20:17 Posted By: wraggster
A new version of the GameBoy Advance Emulator for Windows and Linux has been released:
The free VGBA 5.7 for Windows and Linux has been released last night. This release fixes rotated backgrounds in Top Gear Pocket and other racing games. It also corrects several DirectInput issues and makes directional pads work on Xbox gamepads. See below for the complete list of changes.
- Fixed rotated backgrounds bug (scenery in Top Gear Rally, etc).
- Fixed default window position to the middle of the screen in VGBA-Windows.
- Fixed DirectInput joysticks support in VGBA-Windows.
- Made directional pads work on XBox gamepads.
via https://www.aep-emu.de/PNphpBB2-file...c-t-21969.html
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December 6th, 2017, 19:58 Posted By: wraggster
Another day and a load more rom translations released, nice to see hackers releasing versions of games not originally released in many languages, heres whats new:
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
English
Portuguese
Russian
Spanish
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December 3rd, 2017, 20:58 Posted By: wraggster
Heres a load of new rom translations released in a range of languages, heres whats new:
English
Spanish
Swedish
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December 3rd, 2017, 20:56 Posted By: wraggster
Back on the newsposting after a few days off, heres some new rom hacks released, mainly for Nintendo systems, heres the release info:
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
Bug Fix
Complete
Improvement
Spoof
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