Heres an Update of the GBA Emulator for the Nintendo 3DS/2DS:
A new release of mGBA, version 0.6.2, is available. This version is a bugfix release, which contains many stability and accuracy fixes. An extensive list of changes follows after the cut.
Bugfixes:
Core: Fix ROM patches not being unloaded when disabled (fixes mgba.io/i/962) 3DS: Fix opening files in directory names with trailing slashes LR35902: Fix watchpoints not reporting new value GB MBC: Fix MBC2 saves (fixes mgba.io/i/954) GB Memory: HDMAs should not start when LCD is off (fixes mgba.io/i/310) GB Memory: Fix OAM DMA blocking regions (fixes mgba.io/i/1013) GB Video: Only trigger STAT write IRQs when screen is on (fixes mgba.io/i/912) GBA: Fix some GBA ROM misdetection (fixes mgba.io/i/978) GBA: Fix SharkPort saves for EEPROM games GBA Audio: Increase PSG volume (fixes mgba.io/i/932) GBA BIOS: Fix incorrect exit condition in LZ77 GBA Cheats: Fix PARv3 slide codes (fixes mgba.io/i/919) GBA Cheats: Fix slide codes not initializing properly GBA DMA: ROM reads are forced to increment GBA Hardware: RTC accuracy improvements GBA I/O: Fix writing to DISPCNT CGB flag (fixes mgba.io/i/902) GBA Memory: Fix copy-on-write memory leak GBA Memory: Partially revert prefetch changes (fixes mgba.io/i/840) GBA Savedata: Fix crash when resizing flash GBA Video: Force align 256-color tiles GBA Video: OBJWIN can change blend params after OBJ is drawn (fixes mgba.io/i/921) PSP2: Fix issues causing poor audio Python: Fix package directory Qt: Fix locale being set to English on settings save (fixes mgba.io/i/906) Qt: Fix opening in fullscreen (fixes mgba.io/i/993) Wii: Fix screen tear when unpausing Wii: Fix various setup and teardown drawing issues (fixes mgba.io/i/988)
Misc:
3DS: Scale font based on glyph heights (fixes mgba.io/i/961) GB MBC: Remove erroneous bank 0 wrapping GBA: Improve multiboot image detection PSP2: Use system enter key by default