A new release of mGBA, version 0.6.2, is available. This version is a bugfix release, which contains many stability and accuracy fixes. An extensive list of changes follows after the cut.
Bugfixes:
Core: Fix ROM patches not being unloaded when disabled (fixes mgba.io/i/962)
3DS: Fix opening files in directory names with trailing slashes
LR35902: Fix watchpoints not reporting new value
GB MBC: Fix MBC2 saves (fixes mgba.io/i/954)
GB Memory: HDMAs should not start when LCD is off (fixes mgba.io/i/310)
GB Memory: Fix OAM DMA blocking regions (fixes mgba.io/i/1013)
GB Video: Only trigger STAT write IRQs when screen is on (fixes mgba.io/i/912)
GBA: Fix some GBA ROM misdetection (fixes mgba.io/i/978)
GBA: Fix SharkPort saves for EEPROM games
GBA Audio: Increase PSG volume (fixes mgba.io/i/932)
GBA BIOS: Fix incorrect exit condition in LZ77
GBA Cheats: Fix PARv3 slide codes (fixes mgba.io/i/919)
GBA Cheats: Fix slide codes not initializing properly
GBA DMA: ROM reads are forced to increment
GBA Hardware: RTC accuracy improvements
GBA I/O: Fix writing to DISPCNT CGB flag (fixes mgba.io/i/902)
GBA Memory: Fix copy-on-write memory leak
GBA Memory: Partially revert prefetch changes (fixes mgba.io/i/840)
GBA Savedata: Fix crash when resizing flash
GBA Video: Force align 256-color tiles
GBA Video: OBJWIN can change blend params after OBJ is drawn (fixes mgba.io/i/921)
PSP2: Fix issues causing poor audio
Python: Fix package directory
Qt: Fix locale being set to English on settings save (fixes mgba.io/i/906)
Qt: Fix opening in fullscreen (fixes mgba.io/i/993)
Wii: Fix screen tear when unpausing
Wii: Fix various setup and teardown drawing issues (fixes mgba.io/i/988)
Misc:
3DS: Scale font based on glyph heights (fixes mgba.io/i/961)
GB MBC: Remove erroneous bank 0 wrapping
GBA: Improve multiboot image detection
PSP2: Use system enter key by default
download
https://mgba.io/2018/04/03/mgba-0.6.2/
via
http://www.nintendomax.com/viewtopic...e3e6ea65090de4