|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
April 7th, 2010, 01:45 Posted By: wraggster
Wii7800 v0.3 released by Raz0red.
Wii7800 is a port of the ProSystem emulator developed by Greg Stanton. Additional changes developed by Ludovic Jacomme aka Zx-81 (PSP port), Leonis, and gdement.
Changelog
0.3 - March 29, 2010
GX based scaler (smoother scrolling in Plutos, Xevious, Motor Psycho)
Ability to adjust screen size to any size/dimensions via the "Screen Size" option under "Display". If this is entered after loading a cartridge, the last frame will be displayed to assist in sizing.
Fixed graphical glitches in Ballblazer
Implemented RANDOM (read) and SKCTLS (write) for Pokey sound emulation
Ballblazer now plays all sounds
Minor refactor of Pokey code
Some minor adjustments to the Light Gun related code
Updated palette (from Underball)
Updated menu code, GX rendering of dip switches and debug information
Ability to set HBLANK period, Dual-analog support in ProSystem database
http://wiibrew.org/wiki/Wii7800
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:43 Posted By: wraggster
Riivolution v1.02 released by AerialX.
Riivolution is an on-the-fly game patcher for use with retail discs. It allows users to place content on their SD or USB devices, which will be read by the game during regular play.
It can be used for custom textures, music, levels, memory patches, game translations, and more!
v1.02
March 28th, 2010
Disc file addition
More memory patch improvements
Network hostname lookups
Network stability improvements
Games will now connect to the network alongside Riivolution/RiiFS
Foreign character support in XMLs (Latin-1)
http://wiibrew.org/wiki/Riivolution
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:30 Posted By: wraggster
DarkCube v1.0 released by NoNameNo.
DarkCube is a little game that lets you move cubes, the goal is to have all cubes down. This game is only some lines of code using GRRLIB. I coded it to promote GRRLIB and to show peoples that GRRLIB is not only a nice 2D lib, but also a nice, simple and powerful 3D lib, with objects renderer, texturing, light sources... and much more, ALL DONE BY GX !!
http://wiibrew.org/wiki/DarkCube
Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:28 Posted By: wraggster
Wii Double Down v2.0 released by mdbrim.
Wii Double Down is a blackjack game / simulation for the Wii.
Latest version (2.0) is ready and can be downloaded using the link to the right.
Version 2.0 features the debut of Miis in homebrew. Now you can have your Miis appear as logos on the table or cards or even have your favorite me be your assistant!
Enjoy!
The object of blackjack is to get a higher card total than the dealer, but without going over 21.
Source code will be available soon with full comments.
http://wiibrew.org/wiki/Wii_Double_Down
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:27 Posted By: wraggster
libmii v1.0 released by mdbrim.
Libmii is a library for use with Nintendo Wii homebrew. It allows programmers to access the Mii data on the Wii and use it in homebrew applications. Libmii retrieves the raw data associated with each mii on your wii. To use this data to draw your miis, please see Libmii/Rendering Miis.
http://wiibrew.org/wiki/Libmii
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:26 Posted By: wraggster
Möle v0.1 released by andersers.
Möle is a video game in the garden protection simulator genre. A vicious arvicola amphibius is destroying your beautiful garden. You must protect your garden by smäcking down the möle with your hammer. If you smäck it down more than 93 times you win the game, yay! So yeah... the game is a clone of whack-a-mole.
http://wiibrew.org/wiki/M%C3%B6le
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:25 Posted By: wraggster
Priiloader v0.4 released by DacoTaco
Priiloader is a modded version of Preloader. Just like preloader, Priiloader places itself in boot sequence before the system menu. By this priiloader has the ability to:
Patch memory just like StartPatch or Preloader. Hacks.ini should be on the sd root(only once, they get copied to NAND) and can be found here.
Save wii from banner & other kind of bricks that aren't ios/boot2/nand corruption related
Start something else than system menu on power up (a dol file, bootmii, homebrew channel)
v0.4 : Death of the Memory Hog and revenge of the IOSith
Added support of all versions of the EU/US system menus(JP/KR are untested)
New entrypoint. this means :
Old forwarders should work again
Many other memory related restrictions should be gone.
Added support for more usb hard drives
Added an option to ask for a password either when entering priiloader menu or doing autoboot. (NOTE : this -CAN- lock you out of your own wii. please be very careful with this)
Added a menu to list all installed Wiiware/VC titles and start one
Added a new magic word to force system menu to be started. (the word is "Pune")
Added an option to redirect Gecko output to the screen instead of to a USBGecko(NOTE: this slows down priiloader DRASTICLY)
Fixed loads of minor bugs
http://wiibrew.org/wiki/Priiloader
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:23 Posted By: wraggster
TetriCycle v0.3b released by Calvinss4.
TetriCycle is Tetris projected onto a cylindrical surface. Rotate the cylinder left/right such that the descending piece falls into place.
TetriCycle is freeware, can be distributed freely and should never be charged for.
v0.3b
3rd Release: 4/5/10
Better menus.
Ability to reverse the direction in which the Tetris cylinder rotates.
http://wiibrew.org/wiki/TetriCycle
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:21 Posted By: wraggster
Tantric has released a new version of his emulator for the Wii:
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS/PPF patch support
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Compatiblity based on VBA-M r927
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
[2.1.3 - March 30, 2010]
* Fixed ROM allocation. Should solve some unexplained crashes
* Numerous performance optimizations (thanks dancinninja!)
* DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is
highly recommended to install IOS 202 via the included installer
* Multi-language support (only French translation is fully complete)
* Thank you to everyone who submitted translations
* SMB improvements/bug fixes
* Minor video & input performance optimizations
* Disabling rumble now also disables in-game rumbling
* Fixed saving of GB screen position adjustment
http://code.google.com/p/vba-wii/downloads/list
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:16 Posted By: wraggster
Tantric has released a new version of his emulator for the Wii:
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x (http://www.snes9x.com).
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew (www.wiibrew.org).
* Based on Snes9x 1.52
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
[4.1.6 - March 30, 2010]
* New core! Updated to Snes9x 1.52. Old save states will not work!
* DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is
highly recommended to install IOS 202 via the included installer
* Multi-language support (only French translation is fully complete)
* Thank you to everyone who submitted translations
* SMB improvements/bug fixes
* Minor video & input performance optimizations
* Now uses .srm files without "Auto" appended, if found
* Added option to disable crosshair
http://code.google.com/p/snes9x-gx/downloads/list
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:13 Posted By: wraggster
News via http://hackmii.com/2010/04/hardware-...-on-the-cheap/
It’s been quiet on the Wii front lately — Nintendo has yet to release any new updates in a while. Nothing new to report on the DSi front (… yet …). However, all hardware hackers need good tools, and it’s even more fun if you can hack your tools!
There seems to be a trend in test equipment to make artificially-limited models that have fewer features, yet only differ from their more-power cousins in configuration or software. A good example that has seen some coverage already is the Rigol DS1052E scope — see the most recent EEVblog on the subject, EEVblog #70 – Turn your Rigol DS1052E Oscilloscope into a 100MHz DS1102E (Hack). You can even buy that scope at ourmy favorite online cheap Chinese crap store, DealExtreme, for about $400.
I only wish I could get as enthusiastic on video about this stuff as Dave does — but I don’t see that happening soon, so you’ll have to settle for a writeup on LostScrews about how to perform an even bigger upgrade on the ZeroPlus LAP-C16032 Logic Analyzer (about $120 on Amazon — Zeroplus LAP-C 16032 Logic Analyzer Logic Cube — EUR 120 elsewhere).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:11 Posted By: wraggster
Tantric has released a new version of his emulator for the Wii:
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* IPS/UPS/PPF automatic patching support
* NES Compatibility Based on FCEUX 2.1.2+
* Open Source!
3.1.4 - March 30, 2010]
* DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is
highly recommended to install IOS 202 via the included installer
* Multi-language support (only French translation is fully complete)
* Thank you to everyone who submitted translations
* SMB improvements/bug fixes
* Minor video & input performance optimizations
* Synced with official FCEUX (various game fixes)
* ROMs larger than 3 MB now load
* Now also searches in application path for gg.rom and disksys.rom
http://code.google.com/p/fceugc/downloads/list
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 7th, 2010, 01:09 Posted By: wraggster
News via http://www.planetvb.com/modules/news...hp?storyid=297
A new version of the gccVB compiler has been created by dasi. This is still version 2.95 like the last release from 2007, but has added bitstring and NVC instructions. It also comes precompiled, so all you have to do to is install Cygwin and drop the unzipped archive in your "/c/cygwin/usr/" folder.
Another release comes from RunnerPack. His VB ROM-image Shrinker utility is something like an "inverse padder" and allows you to shrink Virtual Boy ROMs to their smallest possible size (which still has to be a power of 2 of course).
Furthermore, you can find a TTF format font, modeled after the Virtual Boy one, made by RunnerPack here.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2010, 22:56 Posted By: wraggster
Tactics Ogre doesn’t really need much introduction. It’s basically the model for Final Fantasy Tactics, and is quite the impressive feat for the SNES. The plot is full of intrigue and branching paths, the gameplay is complicated and allows for lots of customization, the music is standard (amazing) Sakimoto material.
Every little task in this game was like pulling teeth. The simplest thing took hours, crashes kept popping up where there weren’t any before. It’s still not perfect, but it’s pretty damn good for what it is.
http://www.romhacking.net/forum/inde...pic,10581.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2010, 22:48 Posted By: wraggster
News via http://www.aep-emu.de/
A new version of sixtyforce, a N64 emulator for Mac OS X has been released.
Quote:
It´s Gerrit´s birthday...
To celebrate sixtyforce 0.9.5 beta 1 has been released!
This verison has major improvements to nearly everything. An improved Cocoa interface, better graphic compatibility, better emulation compatibility and improved sound. Plus a new sound plugin is included for Intel Macs: Azimer Audio 0.55.1.
This version has been tested quite a bit, but if you find any bugs make sure to send them in.
http://www.sixtyforce.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2010, 21:46 Posted By: wraggster
News via http://emu-russia.net/en/
Unofficial version of one of the best NES/Dendy emulator has been released. Changes:
1. Removed manual option to set priority of Nestopia's main emulation loop thread. Instead, Nestopia now boosts its own process base priority AND its own main emulation thread priority whenever it is the active foreground window (and/or running in full-screen mode). This brings Nestopia much closer to real-time performance and responsiveness.
2. Removed some screwy input polling logic, and added some calls to input.Poll(), to ensure that the input devices are always polled immediately before the input state is utilized. This was the key change that got rid of most of the lag.
3. Removed some screwy input timing logic that was causing input polling to work only on certain clock intervals, rather than allowing it to work every time it was called.
(As far as I can tell on my own hardware configuration, these three changes taken together have completely eliminated the lag problems that have been present in Nestopia for several releases. Your mileage may vary.)
4. Updated the Visual Studio solution/project to build successfully under Visual C++ 2008 Express Edition.
5. Added this releasenotes.txt file and bumped the version number to 1.41.
http://forum.emu-russia.net/viewtopic.php?f=12&t=2142
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2010, 21:45 Posted By: wraggster
News via http://emu-russia.net/en/
CaH4e3 released a new version of his FCEU MM (NES emulator with improved mappers support based on FCE Utlra). Changes:
- UNIF BMC-810544-C-A1 - new "200-in-1 - Elfland (Unl)[!]" dump;
- mapper 0 - F-BASIC v3.0 internal SRAM increased to 8K;
- mapper 245 - disable bankswitching for VRAM carts added, "Yong Zhe Dou E Long - Dragon Quest VI" redefined to 245 with CRC check.
http://cah4e3.shedevr.org.ru/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
next » |
|
|