Tactics Ogre doesn’t really need much introduction. It’s basically the model for Final Fantasy Tactics, and is quite the impressive feat for the SNES. The plot is full of intrigue and branching paths, the gameplay is complicated and allows for lots of customization, the music is standard (amazing) Sakimoto material.
Every little task in this game was like pulling teeth. The simplest thing took hours, crashes kept popping up where there weren’t any before. It’s still not perfect, but it’s pretty damn good for what it is.