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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 25th, 2010, 18:18 Posted By: wraggster
O Games announces Marines: Modern Urban Combat the new squad based shooter, exclusively for the Wii, out June 2010.
Become a Marine in this compelling and realistic squad based military shooter, using the tactics and tools of the real US Marine Corps. Lead your squad through the deadly streets of Beirut and command them to their posts using the intuitive Wii Remote™ controls.
Play in co-operative multiplayer mode where a second player can join in as the rifleman and help player one in completing the missions.
Marines: Modern Urban Combat allows players for the first time to play as a Marine, using their real life tactics to lead a squad to win the war.
Marines: Modern Urban Combat is out for the Wii June 2010.
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March 25th, 2010, 18:17 Posted By: wraggster
It's official! AlphaBounce will soon be available on the Nintendo DSi™! The game will be released on the Nintendo DSiWare™ service on the 12th April 2010 in the U.S and the 9th April 2010 in both Europe and Australia.
In AlphaBounce, based on the web game of the same name, players take control of an inter-galactic prisoner who must explore a vast universe with millions of different levels.
AlphaBounce is a unique combination of the classical brick-breaking concept with RPG-style features!
Video and further information on: http://alphabounce.com/dsiware
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March 25th, 2010, 00:51 Posted By: wraggster
News via http://www.nintendomax.com/portal.php
blabla offers version 0.5 of its RPG with pokémon, "Pokemon Battle".
Battle is a Pokemon RPG with Pokemon.
You can fight your Pokemon with a map.
Charizard, indivisible and Jolteon are available.
INSTALLATION:
Installation has been simplified.
Simply save the file and lua myluads400.nds directly into the DS.
Launch myluads400.nds.
Voila! The game starts!
NOTE: For those who would microlua, just take the file and title.lua pokemon battle in lua / scripts and run title.lua.
VERSION 0.5:
Electrode is available.
The game is simple to install and requires more microlua.
Some bugs are resolved including the blitz.
The AI has been improved.
I am obliged not to put music WORLD MAP for reasons of RAM.
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March 25th, 2010, 00:44 Posted By: wraggster
News/release from thegouldfish
Atoms S
http://www.thegouldfish.co.uk/nds/atoms/atomsds.zip
Code and Sound FX by:
Ross "GouldFish" Gouldthorpe
Art by:
Chris Hildenbrand
Music by:
Kikaimaster
Objective:
Destroy all the other players Atoms.
How to play
Each player takes it in turn to place an atom.
This atom can either be placed on the an empty
square or on top of one of the players existing atoms.
Atoms will go critical and explode if the same number of atoms
are placed on the square as there are surrounding squares.
(e.g corners take 2, edges take 3 and centre take 4)
When an atom goes critical and explodes it will place new atoms
horizontally and vertically around the square. Any atoms already
in those squares will be increased in size and become the property
of the player that started the explosion.
Chain reactions are the key part of the game.
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March 25th, 2010, 00:42 Posted By: wraggster
Keshire has posted a new version of his game for DS:
This is based on a Star Wars project I worked on (with many others) for a good 5 years (And which I'm still a fairly active forum member).
The original project was Movie Battles 2 for Jedi Knight: Jedi Academy.
About 2 years ago I started working on this project but had to take a break for a bit because of real life, Between then and now I lost a hard drive that contained the source for that project.
Now I'm attempting to revive it and improve on it.
I'm not an experienced coder. (I specialize in 3D animation and file specification cracking. "That's weird", ya I know, right.)
Still working on collision.
While I understand the Seperated Axim Theorem, putting it into practice is turning into my personal nightmare. :/
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March 25th, 2010, 00:13 Posted By: wraggster
News via http://www.wii-addict.fr/forum/Point...02-t19239.html
Humbert Lucas updates its homebrew "No Point and click, where you must move the red square in the orange square.
The red square will follow the green square (the wiimote pointer) and should not touch the walls.
QUOTE
v0.2
- Addition of four levels
- New interface (a little more class, anyway)
- Adding music
- Adding a new object: the teleporter
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March 25th, 2010, 00:00 Posted By: wraggster
Alekmaul has released a new version of his Thomson MO5 emulator for Nintendo DS:
The MO5 has an 8-bit Motorola processor 6809E clocked at 1 MHz. His ROM is 16 KB and it has 48 KB of RAM, 32 KB free for user. Its display capabilities are 320x200 pixels in 16 colors (with proximity constraints) for the graphics mode and 40 rows by 25 columns in text mode.
Version 3.0 21/03/2010
+ Passage to last devkitARM r18 and libnds 1.4.3
+ Added menu in English
+ Added option to return to the menu of the DS (if possible, if not extinguished DS)
# Changing sound management
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March 24th, 2010, 23:54 Posted By: wraggster
News via http://www.aep-emu.de/
MacFCEU is a Mac OS X port of FCE Ultra.
Quote:
MacFCEU 0.6
Major parameter bug fix for new implementations that use SetxxxHandlerI.
Put the unused frame-skipping code back in ppu.c, commented out.
Sound: added FCEUISetRectFilterAmplitude. (Fun fact: it can be negative.)
Mac OS: diamond mark char used for partial mark check; PAL can´t be changed when
the video setting is fixed.
http://macfceu.sourceforge.net/
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March 24th, 2010, 21:19 Posted By: wraggster
New released:
features
Official New Super Mario Bros Puzzle
Contains 108 puzzle pieces
Size: approx. 26cm X 38cm
Limited availability
description
Glossy and cheerful graphics are wonderful on screen and even more fun on jigsaw puzzles. The set features a normal day in the Super Mario world. The pipe cleaner brothers are bouncing around on Yoshi, coins are floating in the sky and the Kooper troupes are spraying fire and wreaking havoc.
Buy a box and play with your younger siblings or children, with 108 pieces only this is a good place to start a jigsaw addiction. You can take it apart after it's finished and play again, or you can put it in a frame and hang it up as a poster.
http://www.play-asia.com/SOap-23-83-...j-70-3pm8.html
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March 24th, 2010, 21:04 Posted By: wraggster
Nintendo has sold over 30 million DS units in Japan, since the hardware first launched over five years ago.
According to a report by Famitsu, the best-selling game for the system so far has been New Super Mario Bros, clocking up 5,767,262 units since release.
Over the years, Nintendo has tweaked the hardware with the DS Lite, DSi and the larger screened DSiLL, and yesterday it announced a true successor to the system, the 3DS, which will introduce 3D screen technology.
The DS family has so far sold over 125 million units worldwide.
http://www.gamesindustry.biz/article...-sold-in-japan
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March 24th, 2010, 20:54 Posted By: wraggster
The kitchen tends to be a social hub of the household. It's a favorite place to gather, relax, laugh and socialize, whether you're cooking or eating. Starting March 28, a new software release from Nintendo will make it simple for families and friends to create a fun, festive vibe in their kitchens any time they want. America's Test Kitchen: Let's Get Cooking for the Nintendo DS™ family of portable game systems not only offers a wealth of delicious, easy-to-follow recipes but also encourages cooks of any age or experience level to share in the social fun of preparing a meal together.
America's Test Kitchen is widely recognized as a trusted brand for recipes that everyday cooks can easily master and enjoy. Cooking experts take care of the trial-and-error of cooking for you. With America's Test Kitchen: Let's Get Cooking, expert and novice chefs alike can select from 300 rigorously tested recipes – covering appetizers, desserts and everything in-between – and prepare them using interactive step-by-step instructions. Users can browse the recipes in several ways, including by ingredients, difficulty or cooking time. A wide range of age-appropriate kitchen tasks means everyone in the household can get in on the action.
"America's Test Kitchen: Let's Get Cooking proves that you can never have too many cooks in the kitchen," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "The experts at America's Test Kitchen have taken the guesswork out of cooking, allowing you and your fellow cooks to relax and enjoy the moment. The results are as fun as they are delicious."
America's Test Kitchen: Let's Get Cooking offers practical information and advice throughout the cooking process. Prompts appear within each recipe to clarify terms that might be unfamiliar to some users, while audible instructions and how-to videos provide valuable guidance along the way. The handwriting-recognition feature in the America's Test Kitchen: Let's Get Cooking software allows users to record their personal notes on recipes.
Because chefs often have their hands full, America's Test Kitchen: Let's Get Cooking makes great use of the hardware features of the Nintendo DS family of portable systems. Thanks to each system's built-in microphone, every person in the kitchen can use voice commands to navigate the software while they cook. And when multiple Nintendo DS users are preparing a meal together, they can wirelessly transmit select recipes between systems, even if only one user has a copy of the game card.
The new Nintendo DSi XL™ system also adds to the social experience of cooking and makes the America's Test Kitchen: Let's Get Cooking software really come to life. Nintendo DSi XL has screens that are 93 percent bigger than those on the Nintendo DS Lite system, and include the ability to be viewed from a side angle. That means everyone in the kitchen can get a good look at the recipe as they perform their various cooking tasks.
Both America's Test Kitchen: Let's Get Cooking and Nintendo DSi XL go on sale on March 28. The software is available at a suggested retail price of just $19.99.
For more information about America's Test Kitchen: Let's Get Cooking, visit www.atkgame.com.
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March 24th, 2010, 01:29 Posted By: wraggster
News/release from AngelWire
Grab as many diamonds as you can while dodging the bomb
Use UP/X to go forward.
Use LEFT/Y and RIGHT/A to make the player turn.
Make the mine jump to a random position by touching it with the stylus.
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