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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 7th, 2010, 22:21 Posted By: wraggster
New from Mr Modchips UK
(register to see on mr modchips)
The NEW R4i card is the latest advance in flash cartridge technology for the Nintendo DSi.
The R4i Card enables your DSi to accept a micro SD memory card - which in turn means on your DS you can now watch movies, play music, browse pictures, read e-books and so much more!
It is the complete solution with no need to purchase any additional components or any messy software and truly the easiest media enhancer you could ever imagine owning for your DSi console.
Features:
Drag and drop files to the micro SDHC card and play
Supports HC (high capacity) memory cards up to 32GB
Supports Wi-Fi, DS rumble pack and DS browser
Same size as an original DS / DSi game cartridge
Supports different speeds of micro SD cards
Standard FAT system support
Homebrew support , IO lib available on launch
No battery needed, back up the save file(s) directly into the micro SDHC card directory
Upgradable Firmware (OS / Bios / Kernel)
Boot clean dump images (downloadable from internet)
Built-in PassMe (NO need for any boot cartridge / passcard etc.)
Uses micro SD/SDHC memory card (TransFlash) as storage
Touch screen control and robust skinning support
Compatible with the 1.4 firmware-13th Sept 09
Whats In The Box:
1x R4i Card (Slot-1)
1x R4i Hard Case
1x USB micro SDHC memory card reader/writer
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March 7th, 2010, 22:18 Posted By: wraggster
New from Mr Modchips UK
A replacement black case for Nintendo Wii Remote control. Brand new original.
What's In The Box:
- Black Wii Remote Control Case x 1 pc
- Black Buttons x 1 set
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March 7th, 2010, 22:06 Posted By: wraggster
New from Mr Modchips UK
Supply power to your PSP GO, PSP-3000, PSP Slim, PSP-1000, NDSi-XL, NDSi, NDSL, NDS, iPod, Nano, Shuffle, iPhone 2G/3G/3GS ,Nokia mobile phone and other AV electronic appliances in your car with this car-lighter adapter which provides power supply to the rechargeable lithium battery pack.
It comes with a red light indicator that will light up when the console/device is charging.
Specifications :
High efficient, stable and support over 12 kinds consoles
For supply 12V and charge console battery power in the car
Fully compatible with PSP GO, PSP-3000, PSP Slim, PSP-1000, NDSi-XL, NDSi, NDSL, NDS, iPod, Nano, Shuffle, iPhone 2G/3G/3GS, Nokia mobile phone and other AV electronic appliances
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March 7th, 2010, 21:20 Posted By: wraggster
News via http://emu-russia.net/en/
WIP version of Super Nintendo emulator has been updated recently. Changes:
- added mightymo's cheat code database, access via "Find Cheat Codes" button on cheat editor window;
- added an option to temporarily disable all cheat codes quickly;
- debugger now properly uses S-SMP IPLROM when needed for disassembling and tracing;
- indexed indirect read opcodes in the S-CPU were testing for IRQs one cycle too early [someone42];
- fix an off-by-one array iteration in S-PPU OAM rendering [PiCiJi];
- added some implicit linked libraries to linker flags for Fedora [belegdol];
- moved from C++98 to C++0x, resulting in substantial code cleanups and simplifications;
- C++0x: implemented foreach() concept for linear container iteration;
- C++0x: implemented concept system using SFINAE and type traits;
- C++0x: utilized auto keyword to increase source readability;
- C++0x: moved to strongly-typed enumerators;
- C++0x: rewrote va_list-based code to use type-safe variadic templates;
- C++0x: replaced noncopyable class with deleted default copy functions;
- C++0x: replaced custom static_assert template class with built-in version;
- C++0x: utilized rvalue references to implement move semantics into string, array, vector and serialization classes;
- C++0x: utilized std::initializer_list for { ... } initialization support to lstring, array and vector classes.
http://byuu.org/
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March 7th, 2010, 21:04 Posted By: wraggster
As evidenced by the image above, the latest issue of Nintendo Power reveals a sequel to 5th Cell's Scribblenauts for the Nintendo DS. According to a report from GoNintendo, the magazine feature additionally details the game's release window ("fall"), that it will receive "10,000 more words" and "120 new and improved levels," and will have a focus on the use of adjectives. Thankfully, the report also notes intentions to improve the game's controls -- a major setback of the first outing. We've shot an email to the developers and will hopefully have more information on the game sometime soon.
http://www.joystiq.com/2010/03/06/ni...ing-this-fall/
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March 7th, 2010, 00:35 Posted By: wraggster
News via http://www.wii-addict.fr/forum/WiiXp...36-t18949.html
Update of R136 File Explorer on the Wii made by dimok and r-win.
Forwarder v3 always available
You can delete, rename, copy / paste / cut and see the properties of files on your SD or SDHC card.
CHANGELOG R136
==============
-Replaced the ugly star with a nice home icon (thx to dj_skual)
-Fixed a bug in the GuiKeyboard
-Fixed some bugs in the PopupMenu
-Added settings for the translation-and language settings caption
-Added translation for the channels. Note: The channel names are displayed in
Console your default language. If that language does not exist it tries to
display them in English. If that does not exist either the ASCII name is
displayed. For example JODI for the Homebrew Channel [/ quote]
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March 7th, 2010, 00:31 Posted By: wraggster
News via http://www.wii-addict.fr/forum/sysCheck-161-t18947.html
syscheck is a homebrew develops by erikspyderThat as signcheck, to test your IOS and cIOS to search:
- IOS Stub;
- Fake signature (aka Trucha Bug);
- ES_DiVerify (aka ES_Identify);
- Flash Access;
- NAND Access;
- Boot2 Access;
- USB 2.0.
a file with the result will be created on the SD card.
QUOTE
CHANGELOG v1.6.1
=================
Fix-BootMii as IOS outcome. This is an attempt, since I do not have as BootMii IOS ...
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March 7th, 2010, 00:23 Posted By: wraggster
Yabause Wii is the Wii version of Yabause, a Sega Saturn emulator, and is the first for Wii to emulate the complex processes of the Sega Saturn. The Wii port is not released officially. Some unofficial versions have been released. Note that the Wii port is in testable status, and won't be officially supported until a later date.
Unofficial r2411 beta4 - Mar. 6, 2010
add bios setting submenues (default is "without bios")
fix variable type of the localX, localY taken from rr branch
some minor fixes and changes
http://www.wiibrew.org/wiki/Homebrew_apps/Yabause_Wii
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March 6th, 2010, 02:28 Posted By: wraggster
The benefits of the Wii and exergaming to patients in hospitals and elder-care facilities has been discussed nearly since the console's release. Researchers in San Diego now say that Wii games can combat the onset of depression in elderly persons.
A pilot study involving 19 subjects with subsyndromal depression - not full blown depression, but much more common, and more associated with functional disability and long-term hospitaliztion - found that participating in Wii games assisted with their symptoms. This is important because, while longer-term studies have shown that physical activity can abate one's depression, fewer than five percent of older adults are actually capable of such activity.
But playing the Wii, more than a third of the participants had a reduction of depressive symptoms greater than 50 percent. And many saw a significant improvement in their mental health-related quality of life and increased cognitive stimulation.
Speaking as someone with a grandparent in an intensive assisted-living home, I can speak firsthand of the daily concern and empathy one feels for an elderly person who needs meaningful occupation or stimulation throughout the day, just as much as any adult 50 years their junior. When someone - especially someone with a lifelong love of learning - is cognizant but has difficulty seeing; and still curious but hard of hearing, giving them books or DVDs or CDs about even their favorite subjects isn't as useful as much as it is a reminder of what they can't do, and may not ever recover.
The victories provided by video game alternatives may not be meaningful in a developmental or intellectual sense, but they can be something different, and something to look forward to. My grandfather politely declined to play the Wii at his retirement community, and now, haggling with him to try it might be a bridge too far. I do wish he'd tried it though. Knowing what I do of his physical and occupational therapy, it's just as goal-oriented, physical in nature, and capable of reward.
http://kotaku.com/5486198/study-wii-...depression-too
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March 5th, 2010, 19:06 Posted By: Shrygue
via Computer and Video Games
Wii is most unlikely to see another price cut this year, and you have the millions of punters currently emptying shop shelves to thank for that.
Nintendo US executive vice president of sales and marketing, Cammie Dunaway, has told GamesBeat that the relentless high demand for the firm's console means a price cut simply isn't necessary.
"Right now, we continue to see demand at very strong levels. It's tough to find a Wii now. If we hit 100 stores in the area, we would find Wiis in only 20 percent of them today," she said.
"That tremendous strength we had in December really wiped the pipeline clean. Our pipeline, the retailer pipeline. And so with that kind of demand, it doesn't suggest the need for any pricing actions."
Is there anyone out there that doesn't own (or previously owned) a Wii by now?
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March 5th, 2010, 17:17 Posted By: wraggster
News via http://www.retroactionmagazine.com/
Another week, another quality release at Out-of-Print Archive. This time, OoPA have released a re-worked edition of Nintendo Magazine System issue 3 from December 1992, courtesy of Mort - who kindly donated the scans - and triverse - who edited them. To accompany the release, OoPA have provided online material from the magazine, including reviews of Kirby's Dream Land, Star Wars and GB Kid for the Game Boy and Rod Land for the NES. All the articles and full download can be found at the NMS3 page over at OoPA.
http://www.outofprintarchive.com/cat...stem/NMS3.html
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March 5th, 2010, 17:12 Posted By: wraggster
News via http://emu-russia.net/en/
Nintendo DS and Gameboy Advance emulator has been updated recently. Changes:
- Fixed bug in Main Memory Management.
- Fixed bug in DMA channels with Card Memory.
- Fixed bug in AUXSPICNT register.
- Fixed bug in Gamecard bus 8-byte Command Out register.
- Fixed bug in ALU opcodes for both CPUs.
- Added some speed at the emulation.
http://ideasemu.biz/
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March 5th, 2010, 17:12 Posted By: wraggster
News via http://emu-russia.net/en/
Nintendo DS and Gameboy Advance emulator has been updated recently. Changes:
- Fixed bug in Main Memory Management.
- Fixed bug in DMA channels with Card Memory.
- Fixed bug in AUXSPICNT register.
- Fixed bug in Gamecard bus 8-byte Command Out register.
- Fixed bug in ALU opcodes for both CPUs.
- Added some speed at the emulation.
http://ideasemu.biz/
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March 4th, 2010, 21:06 Posted By: wraggster
Neoflash have finally released their Snes Flash Cart called the SNES/SFC Myth cart, heres a looksy at it:
The NEO SNES/SFC Myth cart SPEC v1:
more info: http://www.neoflash.com/forum/index....ic,6053.0.html
* Support ALL SNES/SFC console,all in one solution
* Support the SNES/SFC rom size up to 64M
* Support all save type
* Support 99.5% SNES/SFC games , and sure, some special game need DXP cart support
* Download games from PC to NEO2 cart directly via USB port
* Upload/restore game save to PC via USB directly
* Multi-CIC support, can use any SNES/SFC cart to boot Neo Myth on you SNES/SFC console
* Support Multi games, can download many games at the same time and swap the game via menu on your TV
* Upgradeable! Support upgrade the SNES/SFC Myth cart CPLD logic core through the NDP upgrade kit
On sale now at IC2005.com
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March 4th, 2010, 20:49 Posted By: wraggster
Neoflash have updated their software for the recently released N64, Snes and Megadrive/32X Flash Carts, heres whats new:
The MD/N64/SNES Myth flash cart PC programmer V3.02 [March.5th 2010]
* Fix ong bug for 256M/512M flash cart formating.
* Update the MD menu and plugin, thanks the great job from ChillyWilly and Conle !
download: http://www.neoflash.com/forum/index....ic,6058.0.html
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