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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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April 18th, 2014, 00:30 Posted By: wraggster
Nintendo brings seminal platformer Super Mario Bros. 3 to Wii U and 3DS virtual console this week, along with a host of other classic titles headed to the US eShop.
The game costs $4.99 across both systems, however it must be purchased individually for each. Game Boy Advance RPG Golden Sun and racer F-Zero: Maximum Velocity also arrive exclusively for Wii U. Eight GBA games are planned to release on Wii U Virtual Console in April.
http://www.computerandvideogames.com...-3-golden-sun/
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April 17th, 2014, 23:55 Posted By: wraggster
Nintendo reportedly turned down a deal that would have launched Activision's highly successful toys-come-to-life series Skylanders exclusively for the Wii. A report from Polygon on the Toys for Bob franchise notes that, despite Activision's confidence in the product, it was looking for a partner to spread the risks of the venture.
"[Nintendo] spent a long time looking and looking," Toys for Bob co-founder Paul Reiche said. "They were just like 'we have never seen anything like this before.' I've always wondered about the full meaning of that comment [laughs]." Nintendo opted out of making a full commitment to the project, though the two companies did enter a co-marketing agreement for the series. "Clearly, they have got properties well suited to this world," Reiche added. "Why it is that they didn't rush in here will probably haunt them for the rest of their days."
Activision's Skylander series has since surpassed $2 billion in sales worldwide. The franchise has found its way to ten different platforms, including the recently launched Xbox One and PlayStation 4.
Though Nintendo would later experiment with a similar game in the disappointing Pokemon Rumble, it would be Disney that would eventually invest in the genre with its Disney Infinity series, leveraging the company's multitude of popular characters.
"Nintendo could have kicked Disney's ass," Reiche said. "If I was running Nintendo I would have jumped on this."
http://www.joystiq.com/2014/04/17/ni...lusivity-deal/
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April 15th, 2014, 23:54 Posted By: wraggster
It's not just the handhelds that are going peach and pink: A new Princess Peach Wii Remote Plus is floating onto retail shelves in North America next week. You can acquire the peachy Motion Plus controller starting April 24, at the suggested retail price of $40. To bask in its full regal splendor, take a peek below the break.
It's a shame the Peach controller didn't make it out in time for Super Mario 3D World, or with a Toad one that Nintendo's not yet dreamed up. Playing that game with Mario, Luigi, Peach, and Toad controllers is bordering on the problematically geeky, but we'd so do it.
http://www.joystiq.com/2014/04/15/re...lus-next-week/
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April 15th, 2014, 00:46 Posted By: wraggster
Target is offering a Nintendo 2DS and Pokemon X hardware bundle at a steep discount this week, pricing the set at just $99.99 while supplies last.
The package includes a black-and-red Nintendo 2DS and a digital copy of 2013's Pokemon X. The bundle is regularly priced at $149.99, and the 2DS hardware itself normally retails for $129.99.
If you'd prefer to manage your Pokemon collection on a larger pair of screens, Target is also offering a $40 gift card with Nintendo 3DS XL purchases through April 19.
http://www.target.com/p/nintendo-2ds...s/-/A-14951521
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April 14th, 2014, 21:02 Posted By: wraggster
Nintendo has detailed this week's European eShop update.
The main release is Nintendo Pocket Football Club, a first-party football management sim for 3DS.
Also available this week is a free Mario Golf World Tour demo. The full game is planned for release on May 2.
On the Virtual Console front, GBA titles F-Zero: Maximum Velocity and Golden Sun will be released on Wii U, while NES classic Castlevania III: Dragon's Curse will launch on 3DS.[h=3]3DS[/h] - Nintendo Pocket Football Club (Nintendo) - £10.79 / €11.99 until May 1, then £13.49 / €14.99
- Putty Squad (System 3) - £17.99 / €19.99
- Tiny Games - Knights & Dragons (Reactor) - £2.49 / €2.99
- I Am In The Movie (Circle) - £1.79 / €1.99
- Castlevania III: Dracula's Curse (NES Virtual Console) - £4.49 / €4.99
- Mario Golf: World Tour demo/b> (Nintendo) - Free
- Etrian Odyssey Untold: The Millennium Girl demo (NIS America) - Free
[h=3]Wii U[/h] - F-Zero: Maximum Velocity (GBA Virtual Console) - £6.29 / €6.99
- Golden Sun (GBA Virtual Console) - £6.29 / €6.99
My Exotic Farm (BIP Media) - £4.49 / €4.99
[h=3]Special offers[/h] - Nintendo Pocket Football Club (3DS) - £10.79 / €11.99 until May 1 (regular price £13.49 / €14.99)
- Disney Epic Mickey: Power of Illusion (3DS) - £8.99 / €9.99 until April 24 (regular price £17.99 / €19.99)
- Disney Epic Mickey 2: The Power of Two (Wii U) - £14.99 / €17.49 until May 1 (regular price £29.99 / €34.99)
http://www.computerandvideogames.com...rio-golf-demo/
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April 14th, 2014, 21:00 Posted By: wraggster
Nintendo of America will permanently cut the prices of five3DS games, the firm announced Monday.
Mario Kart 7, Super Mario 3D Land, New Super Mario Bros. 2, Animal Crossing: New Leaf, and Donkey Kong Country Returns 3D will now be available at retail and on the Nintendo eShop for $29.99 each.
The first three games are also the system's three best-selling games in the U.S.: each has sold more than 2.15 million physical and digital units combined. The standard price of a new 3DS title is $39.99 at retail and on the eShop.
Nintendo announced in January that 3DS sales had topped 11.5 million units across the U.S., including 3DS, 3DS XL, and 2DS.
More than 16 million combined packaged and digital 3DS games were sold in 2013, an increase of more than 45 per cent over 2012's total, according to Nintendo of America.
"Nintendo 3DS is a powerhouse with games and experiences that appeal to all kinds of players," said Scott Moffitt, Nintendo of America's executive vice president of sales and marketing.
"We're not slowing down in 2014. With more games featuring fan-favorite franchises on the way, the best days of Nintendo 3DS are still to come."
http://www.computerandvideogames.com...n-5-3ds-games/
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April 14th, 2014, 00:27 Posted By: wraggster
via http://www.emucr.com/
Game Boy Enhanced v1.0 is released. Game Boy Enhanced (GBE for short) aims to be a fully functional Game Boy emulator. The goal is to create a highly portable emulator using C++ and SDL, document the Game Boy's functions through clear code, and add as many enhancements (scaling filters, cheats, custom sprites) as reasonably possible.
http://www.sendspace.com/file/xwc6tg
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April 14th, 2014, 00:25 Posted By: wraggster
via http://www.emucr.com/
Yanese v0.18 is released. Yanese is a Yet Another NES Emulator.
Yanese v0.18 Changelog:
- Speeded up code. I tested the emu in a crappy single core 32 bit Atom CPU and worked fine. Anyway there could be sound glitches in your setup.
- Added Mapper #118 support. Games like "Goal 2!" now works.
- Fixed MMC3 bugs
- Fixed a lame bug returning the focus of the window after a "unsupported mapper" MessageBox appeared.
http://www.sendspace.com/file/lwfxzq
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April 14th, 2014, 00:19 Posted By: wraggster
via http://www.emucr.com/
Swiss SVN r258 is compiled. The swiss army knife of gamecube homebrew. Swiss aims to be the ultimate utility Gamecube homebrew application.
Swiss SVN Changelog:
r258
- Metadata WIP - Fix multi-game disc support for Xeno GC v2 drives - Improve various device size calculations (DVD disc etc) - Automatically try the other slot if trying to browse SD Gecko/IDE-EXI - New WKF/Wasp icon
---------------------
r256
- Make speed determination more reliable
http://www.sendspace.com/file/0d6fnc
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April 14th, 2014, 00:04 Posted By: wraggster
via http://www.emucr.com/
GiiBiiAdvance v0.2.0 is released. GiiBiiAdvance is a GameBoy emulator: It emulates GB, GBC, SGB and GBA roms. To load them, just drag them to the program icon or clic in File/Load (or press CTRL + L).
After a few years, at last I continue with this emulator. :P I’ve been coding for a few weeks and at last I have a release.
The main change is that it now uses SDL2 for the GUI, not WinAPI. It can compile under Windows or Linux with the included Code::Blocks project file (I want to add a Makefile later). You can check the source code here:
http://hugefiles.net/n5n0xhof4w7d
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April 13th, 2014, 23:59 Posted By: wraggster
via http://www.emucr.com/
WinDS PRO 2014.12 is released. WinDS PRO is a Nintendo DS & GameBoy Advance emulator package. This have NO$Zoomer, NO$GBA, NO$MOOZ, NOZ, myZOOM, NGZoom, NO$GBA 2X, iDeaS, DeSmuME, VBA Link & VBA-M.
WinDS PRO 2014.12 Changelog:
- New DeSmuME r5033 (32 and 64 bits)
- WinDS PRO Apps Pack 2.8: PPSSPP 0.98
http://filemarkets.com/fs/bCrfim9so0nR1ai0n777/
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April 13th, 2014, 23:57 Posted By: wraggster
via http://www.emucr.com/
Fceux SVN r3072 is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux SVN changelog:
r3072
* Hex Editor: don't forget to load the symbols, when hex editor is first launched before debugger.
http://www.sendspace.com/file/51qx7s
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April 13th, 2014, 23:55 Posted By: wraggster
via http://www.emucr.com/
Dolphin Git 4.0-1388 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
- OpenGL backend: remove useless header Globals.h. (PR #268 from magumagu)
- VideoSoftware: Remove const memory usage of DebugUtil (PR #135 from degasus)
http://www.sendspace.com/file/qe0cp4
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April 13th, 2014, 23:53 Posted By: wraggster
via http://www.emucr.com/
DeSmuME SVN r5034 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r5034
Cocoa Port:
- Fix bug where video filters weren't preferring to use the GPU by default.
- Display threads now each pull a copy of the video frame from the emulation thread, rather than the emulation thread pushing copies of the video frame to each display thread. (Slight performance improvement when many display threads are used.)
http://www.sendspace.com/file/rjlz11
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April 13th, 2014, 23:03 Posted By: wraggster
One year after its previous release, the final version of Final Fantasy Zz Hard Type (Version 1.51) is now available for download. For those unfamiliar with this, FFZz is a considerably more difficult version of Final Fantasy for the NES. FFZz offers new weapons, buffed enemies, new magic spells, revised text dialogues, new enemy formations, and redesigned dungeons. Even though almost every team is required to be at Level 50 in order to beat this hack, it never feels like grinding.
Final Fantasy Zz also offers numerous enhancements and bugfixes. The critical hit bug, Black Belt armor bug, door bug, invisible character bug, enemy magic bug, double-level up bug, broken spell bugs (SABR, HEL2, XFER, LOCK, etc.) and all other known bugs have been fixed. There are also some enhancements, including being able to dash by holding the B-button, being able to buy 9 potions at a time, being able to see the contents of a treasure chest even if your inventory is full, moving Heal Potions to the top of your inventory to make them easier to use, not rearranging poisoned characters after a battle, and increased spell capacity for anyone who can use magic. Other enhancements and bug fixes are listed in the hack’s readme.
Even though Version 1.0 was a lot of fun to play, there was a bit of wasted potential, particularly regarding the Temple of Fiends Revisited. Some of the monsters also could have benefited from further tweaked stats. This resulted in the release of Version 1.1 in April 2013. That version was superior to 1.0, but it introduced some unanticipated bugs regarding the wrong enemies appearing in the northwestern corner of the northwestern continent and around Matoya’s Cave. The fights against the later fiends were also still unacceptably underwhelming. The TOFR still was not quite right and needed to have a way of accessing Chaos without having to spend an hour just fighting your way to him. However, the shortcut introduced in 1.1 overcorrected by making accessing Chaos a bit too easy.
The final result of these changes is Version 1.51. This version includes some new treasure chests, better treasure chests at the end of the game, even more difficult enemies, an improved Red Mage, improved magic spells (particularly LOCK and MEGA, but a few others too), and more difficult fights against the later fiends. Please consult the readme for other changes with 1.51. Note that the readme now also includes information on every enemy formation in FFZz as well as information on which enemy formations cannot be run from.
After extensive playtesting and debugging, Version 1.51 of this hack is as good as a hard-type Final Fantasy hack is going to get. The original Final Fantasy pales in comparison to this. Final Fantasy Zz has been downloaded over 500 times as of this writing, and there are at least three different sets of videos on YouTube of people playing the game. It’s gotten great reviews. One person has even called it the Final Fantasy equivalent of Legend of Zelda Outlands in terms of quality.
You can download Final Fantasy Zz 1.51 here: http://www.romhacking.net/hacks/1278/
If you know Final Fantasy inside and out and are looking for a challenge, Final Fantasy Zz has more than enough challenge and suspense to keep you on the edge of your seat. There’s nothing cheap here, but carelessness will almost always result in trouble! Good luck, have fun, and get those Heal Potions ready! Are you up to the challenge?
Thanks for giving Final Fantasy Zz a try!
http://www.romhacking.net/forum/inde...pic,17985.html
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April 13th, 2014, 23:01 Posted By: wraggster
After about a year of hard work, Silva Saga II has finally been fully translated in Romanian! This means that you can now either grab the patch here at RHDN or at Dynamic-Designs, your choice. The game has been completely translated and should work well on most SNES emulators. But if you’re using Zsnes, make sure it’s the latest version (1.51) to avoid some minor graphical glitches that seem to randomly occur with the older versions. Dynamic-Designs will continue to bring you high quality translations in both English and other languages as well, so stay tuned!
http://www.romhacking.net/forum/inde...pic,17986.html
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April 13th, 2014, 21:50 Posted By: wraggster
Wii U owners will eventually join the crowd of hack-savvy players roaming the streets of Watch Dogs, but they won't be there when the game launches on May 27 for other platforms. A Uplay store listing suggests that Wii U owners will have to wait until fall of this year to start handling personal data from the world's citizens, which is plenty of time for future targets to change their passwords from "password" to "password123."
Ubisoft CEO Yves Guillemot explained in February that the Wii U version's delay is meant to "focus the team's resources where they could have the broadest possible benefit for both our customers and Ubisoft."
http://www.joystiq.com/2014/04/12/up...for-this-fall/
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April 12th, 2014, 01:56 Posted By: wraggster
Copper , to whom we owe many arcade emulators for Nintendo DS offers 1.0 and 1.3 " DS 2048 ". You guessed it, it is indeed adaptation for Nintendo DS Game Free mental math " 2048 "by Gabriele Cirulli which is a box on the web since early March.
Quote:
-------------------------------------------------- ------------------------------
Version History:
---------------- -------------------------------------------------- --------------
V1.3: 31/03/2014
* Fixed minor glitches V1.2: 28/03/2014 * Continuation of the game after 2048 V1.1: 27 / 03/2014 * Added game stylus * Fixed minor glitches V1.0: 25/03/2014 * compiled with libnds Version 1.5.7 + and R41 devkitARM * First version
http://www.nintendomax.com/viewtopic...217e7acb6c3ae6
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