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May 2nd, 2014, 00:24 Posted By: wraggster
Format: Wii U Publisher/developer: Nintendo (EAD Tokyo) Origin: Japan Release: 2013
No tea tables were upended – as a Nintendo euphemism for radical changes towards the end of a game’s development goes – during the making of Super Mario 3D World. Since 2005’s Donkey Kong Jungle Beat, Nintendo EAD Tokyo has blossomed into one of the publisher’s finest assets, and it says much for the regard with which the group is held that Shigeru Miyamoto and fellow Nintendo veteran Takashi Tezuka felt comfortable taking a back seat, their responsibilities limited to “occasional spot checks”. The two designers of the original Super Mario Bros could rest easy: their most famous creation was in safe hands.The mandate presented to Nintendo’s elite development team was clear. Its aim, according to Miyamoto, was “to make a 3D home console Super Mario game that people who like the New Super Mario games can also enjoy”. In other words, to forge a stronger link between Mario’s two-dimensional obstacle courses and his more expansive 3D adventures. And not only in design terms, you suspect, but also to bridge the sales gap between the two.Plans were set in motion after Super Mario Galaxy 2 was completed. “We decided we should make an entirely new title, rather than another in the Galaxy series,” co-director Koichi Hayashida says. “Up until that point, we had only been working on games for the home console, so you might expect that we’d go on to develop a game for Wii U. In fact, we got really interested in creating a 3D Mario game that could be played with the 3D effect of 3DS. That’s why we chose to develop for the handheld system instead. Saying that, though, at that same point we also planned on making a version for Wii U. So, in that sense, you could say the game was in development for over three years.”All of the concept artwork you see in this feature is exclusive to Edge.
Hayashida admits that Nintendo may have had to reconsider its approach had Super Mario 3D Land been a failure. But the critical and commercial success of Mario’s 3DS debut encouraged the company to stay its course. With the help of Nintendo subsidiary 1-Up Studio (formerly known as Brownie Brown, which worked on the likes of Mother 3 and Heroes Of Mana), the largest development team in EAD Tokyo’s history began work on its Wii U spiritual sequel. And with the core concept established at a very early stage, there was plenty of time for experimentation.Indeed, the finished product bears the hallmarks of an eclectic approach to game design, one actively encouraged by the policies of co-director and team leader Kenta Motokura. Over 100 staff members were asked to come up with ideas, from throwaway gimmicks to entire level concepts, which were then displayed across dozens of Post-it notes stuck to the studio’s walls. So perhaps it’s little wonder 3D World sometimes feels generous to a fault, introducing ideas before throwing them away minutes later.“We discussed and discarded a huge number of ideas during development,” Motokura says. “Sometimes you just can’t tell if an idea is good or bad by looking at it on the drawing board; when this happens, we try it out in-game. If we don’t find the idea fun, it won’t make it into the final product. There was a lot of back and forth on the course designs due to this.”
http://www.edge-online.com/features/...t-and-present/
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May 1st, 2014, 23:59 Posted By: wraggster
A Premium Wii U with two games for £200 is exactly what Nintendo should be talking about.
And that’s what is available right now from Tesco for those who use a (likely limited time) discount code.
Tesco Direct is offering the Mario Kart 8 Premium Wii U bundle for £219.99. Use of the code TDX-JGCV at checkout (as per NeoGAF) brings this down to just £200.
Remember too that as announced yesterday the game will include a code to download one of ten other Wii U titles for free, including Wind Waker HD, Pikmin 3, New Super Mario Bros and Wonderful 101.
Interested parties are best advised to act quickly – Nintendo is still charging £299.99 for its exclusive Mario Kart 8 Wii U bundle.
http://www.tesco.com/direct/mario-ka...skuId=117-7839
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May 1st, 2014, 23:43 Posted By: wraggster
The Wii U version of Watch Dogs has Ubisoft's undivided attention, now that the other versions are finished, according to Watch Dogs creative director Jonathan Morin.
Watch Dogs' release date is May 27 on PC, PS4, PS3, Xbox One, and Xbox 360. Ubisoft elected to push back the Wii U version so that it could free up more staff to finish the others on time.
Morin told Red Bull Games that work is completed and the Wii U version is back up to speed.
"Right now [the Wii U version is] currently being done, but I'm not directly involved," Morin said. "We wanted to finish all the platforms that we are currently shipping. We needed those guys to get [the shipping versions] finished, and the good news now is that they're all fully focused on the Wii U version, making sure it gets the attention it deserves to make it the best version it can be."
Morin specified that Watch Dogs was delayed to improve its hacking system. Some playtesters of the then-complete version would "go really deep into the manipulation and get really creative about things", creating unforeseen situations and issues.
"We decided to step back a bit and take the time to define how we could perform very surgical and precise ways to fix the problems," Morin said. "That's why we didn't have a new date immediately after the delay."
Ubisoft revealed the Watch Dogs Season Pass on Tuesday. A representative told us the pass will not be available on Wii U, though it will have more details to announce later.
http://www.computerandvideogames.com...director-says/
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May 1st, 2014, 23:36 Posted By: wraggster
"Poor Iwata," jokes Curve Studio's Jonathan Biddle. "We think he's one of the best CEOs in the world. He needs a big hug."Fortunately, after a fairly torrid few months for Nintendo as its Wii U has been eclipsed by the newer current gen consoles, Biddle and his team's in the perfect position to give Satoru Iwata a little cheer. Curve has made the fascinating decision to make its follow-up to the well-received Stealth Bastard a Wii U exclusive.It's a curious decision, at least upon first impressions. Stealth Bastard was a hit on Steam when it released late in 2011, and it's gone on to further success on other platforms - via a name change to the more console friendly Stealth Inc., and through a handful of enhanced editions - so why limit its sequel to a console that, to put it politely, doesn't quite have the numbers behind it?Take a closer look, though, and it begins to make a little more sense. Curve, a London-based studio also known for its working helping indies such as Thomas Was Alone and Proteus onto PlayStation, previously developed Fluidity, a Wii download that came towards the end of that console's life-cycle, and that we described back in 2011 as "one of Nintendo's best ever WiiWare releases." A 3DS sequel, Fluidity: Spin Cycle, followed in 2012.
http://www.eurogamer.net/articles/20...ming-this-year
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April 30th, 2014, 23:46 Posted By: wraggster
[h=1]Nintendo is offering a free game from a selection of ten to anyone who buys and registers a copy of Mario Kart 8 Limited Edition (Update: Make that all editions of Mario Kart).
The ten available titles are:
- Nintendo Land
- New Super Mario Bros. U
- Monster Hunter 3 Ultimate (Wii U version)
- Game & Wario
- Pikmin 3
- The Wonderful 101
- The Legend of Zelda: The Wind Waker HD
- Sonic Lost World (Wii U version)
- Mario & Sonic at the Sochi 2014 Olympic Winter Games
- Wii Party U
To grab one players must register their copy of Mario Kart 8 before July 31st, after which they will be emailed a free download code.
The offer also applies to copies of the game included in the Mario Kart 8 Premium Pack – Special Edition.
(UPDATE: NIntendo has told MCV that ALL versions of the game will be entitled to a free game download)
Mario Kart 8 is released on May 30th.
Nintendo has also released two new Mario Kart 8 video – one detailing new features and the other a half hour plus Nintendo Direct.
http://www.mcvuk.com/news/read/free-...kart-8/0131780
[/h]
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April 30th, 2014, 23:15 Posted By: wraggster
Say what you will of Nintendo's Wii U, but the Virtual Console growsincreasingly intriguing with word that Capcom is working to bring its slate of GameBoy Advance games to the retro emulation service.
Recently, Capcom confirmed to IGN that both Blue and White versions of Mega Man Battle Network 3 would grace the Virtual Console, before noting that the two games are not the extent of Capcom's plans for the digital distribution service. "We are working on bringing this and other GBA titles to the North American Virtual Console," Capcom said. "We'll have more information about the lineup in the coming months. For Australia and Europe, we are still in discussions about the release of Virtual Console titles for those markets."
Though Capcom's impromptu reveal makes no mention of which GameBoy Advance games might land on the Virtual Console, the company has a respectable complement to choose from. Street Fighter Alpha 3 and Phoenix Wright: Ace Attorney are just two of the games Capcom released for the handheld during its lifespan, and fans would be happy to see either appear on the Wii U's eShop. Capcom also developed the excellent (if largely overlooked)The Legend of Zelda: The Minish Cap, which would be perfectly suited for re-release given that Nintendo served as the game's original publisher.
When contacted, Capcom offered us no comment on potential Virtual Console releases, but did state that more information would be coming soon.
http://www.joystiq.com/2014/04/28/ca...ming-to-wii-u/
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April 30th, 2014, 23:13 Posted By: wraggster
Nintendo will host a Super Smash Bros. Invitational tournament at the Nokia Theater at E3 this June in Los Angeles, the company announced via Twitter and an entertaining video featuring the comedic Mega 64 crew and Nintendo of America President Reggie Fils-Aime. Additionally, players across the country will be able to play the next Smash Bros. game at Best Buy locations across the U.S. during E3, which is being held June 10 through June 12.
Nintendo announced earlier this month that Super Smash Bros. will launch this summer on 3DS and will arrive on Wii U in the winter. The game's online modes will be split between "for fun" and "for glory" options and will include a "Smash Run" mode in lieu of the series' classic adventure mode.
http://www.joystiq.com/2014/04/29/ni...rnament-at-e3/
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April 30th, 2014, 23:12 Posted By: wraggster
Nintendo announced that its plans for E3 this year in June won't include a traditional in-person press conference, as it will opt for a Nintendo Direct video stream as well as a series of livestreamed demos. This is the publisher'ssecond year of handling E3 in this manner; Nintendo established its new, apparently preferred format for presenting its biggest news of the year justone year ago.
The Nintendo Digital Event, dubbed a "new kind of video program that will reveal and provide further detail about the gaming experiences on the way for Nintendo platforms in 2014 and beyond," will air at 9:00 a.m. PT / 12:00 p.m. ET on Tuesday, June 10. Nintendo Treehouse, the publisher's product development department, will also livestream unscripted game demos from its booth at E3 during all hours of the show.
The Nintendo game that's slated to get extra attention this year is Super Smash Bros. for 3DS and Wii U, which will get its own invitational tournament at E3and be playable at Best Buy stores across the country for the week.
http://www.joystiq.com/2014/04/29/ni...e-demos-at-e3/
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April 30th, 2014, 23:01 Posted By: wraggster
Nintendo decided to blue shell your morning plans by publishing a new 36-minute video on Mario Kart 8, which is coming to the Wii U on May 30. Among the headline news is a Mario Kart 8 Wii U bundle that's similar to the Mario & Luigi-themed ones announced for the UK. The $330 package bundles in the game with the 32GB black Wii U, along with a red Wii U wheel and a Mario Wii Remote Plus.
In addition, all copies of Mario Kart 8 come with a free download code for one of four Wii U games. If users register the game on Club Nintendo before July 31, they get a code for their choice of New Super Mario Bros. U, The Wind Waker HD, Pikmin 3, or Wii Party U. In , the choice also includes Monster Hunter 3 Ultimate, Nintendo Land, The Wonderful 101, Sonic Lost World, Mario & Sonic at the Olympic Winter Games, and Game and Wario.
The Direct also confirms some online multiplayer details. Players will be able to play in races of up to 12 drivers, use voice chat, and choose from four modes including Worldwide, Regional, Friends and Tournament matches. Tournament rules can be customized, and set for times and days of the week.
http://www.joystiq.com/2014/04/30/ma...le-free-bonus/
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April 30th, 2014, 23:00 Posted By: wraggster
Actor Bob Hoskins, who played Mario in the 1993 Super Mario Bros. movie, has passed away at age 71. The British actor's long career also crossed paths in many folks' childhoods in his role as Eddie Valiant, the down-on-his-luck detective trying to figure out Who Framed Roger Rabbit?
Hoskins also had plenty of roles for adult audiences, including The Long Good Friday, Brazil, Mona Lisa and Mermaids. The actor announced in 2012 he had been diagnosed with Parkinson's disease and was retiring from acting; he passed away following a bout of pneumonia.
http://www.joystiq.com/2014/04/30/su...ns-dead-at-71/
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April 30th, 2014, 22:54 Posted By: wraggster
At an event revealing Disney Infinity 2.0: Marvel Super Heroes, Disney announced it has sold more than 3 million units of the original Disney Infinity.
Disney Interactive President Jimmy Pitaro noted that the Disney Infinityfranchise has now netted "an estimated $500 million in global retail sales to date." Citing NPD data, Pitaro says that Disney Infinity has "outperformed" its competition "in terms of total sales revenue."
Disney Infinity first launched in August 2013 and is currently available on Xbox 360, PS3, Wii, Wii U, 3DS and iOS. Pitaro also revealed that more than ten million Toy Boxes, Disney Infinity's player-created environments, have been downloaded.
Disney Infinity 2.0: Marvel Super Heroes will arrive this fall for previous generation platforms, as well as Xbox One and PS4.
http://www.joystiq.com/2014/04/30/di...starter-packs/
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April 29th, 2014, 00:13 Posted By: wraggster
Earthbound might have just missed a critical reception during its North American debut in 1995, but the quirky RPG has accumulated a smaaashing fanbase since then. Between a fan-translated adaptation of Mother 3, the series' most recent game that never made it to the States, and Nintendo'shalting of previous attempts to detail Earthbound's development, there are plenty of questions left to answer about the SNES' cult classic. We imagine some of those will be answered in Earthbound, USA, an upcoming documentary about the Earthbound fanbase's push to find recognition for their beloved tale of children saving the world.
Jeff Benson, director of the gaming merchandise site Fangamer, is leading the production, which explores the origins of his initial Internet stomping ground,Earthbound fan site Starmen.net. The documentary crew also recently traveled overseas to meet withseries designer Shigesato Itoi. The Benson Bros plans to launch a Kickstarter for Earthbound USA later this year, with a general release aiming for 2015.
http://www.joystiq.com/2014/04/27/ea...-origin-story/
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April 28th, 2014, 20:24 Posted By: wraggster
Nintendo has detailed this week's European eShop update.
Mario Golf: World Tour is this week's big release, along with its first DLC pack and 'season pass'.
Players who purchase the digital version of the game before May 29 will also get a free 3DS Virtual Console download code for the Game Boy Color version of Mario Golf.
Released on Wii U this week are Child Of Light and Stick It To The Man, as well as NES title Castlevania II: Simon's Quest.
Elsewhere on 3DS, Etrian Odyssey Untold: The Millennium Girl is available for download, as is Cave Story 3D, which is re-released at a budget price of £6 / €7.25.[h=3]3DS[/h] - Mario Golf: World Tour (Nintendo) - £34.99 / €39.99
- Etrian Odyssey Untold: The Millennium Girl (NIS America) - £34.99 / €39.99
- Hometown Story (Rising Star Games) - £29.99 / €29.99
- Mystery Case Files Ravenhearst (MSL) - £10.79 / €11.99
- Azada (MSL) - £10.79 / €11.99
- Cave Story (Nicalis) - £6.00 / €7.25
- Galaga (NES Virtual Console) - £4.49 / €4.99
- The Denpa Men 3: The Rise Of Digitoll Demo (Genius Sonority) - Free
- Conception II: Children of the Seven Stars Demo (Atlus) - Free
[h=3]3DS add-on content[/h] - Mario Golf World Tour: Free-Trial Course Pack Free
- Mario Golf World Tour: Mushroom Pack £5.39 / €5.99
Mario Golf World Tour: Three-Pack Set £10.79 / €11.99 until May 31, then £13.49 / €14.99
[h=3]Wii U[/h] - Child Of Light (Ubisoft) - £11.99 / €14.99
- Stick It To The Man (Ripstone Publishing) - £6.99 / €7.99
Castlevania II: Simon's Quest (NES Virtual Console) - £3.49 / €4.99
http://www.computerandvideogames.com...it-to-the-man/
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April 28th, 2014, 20:24 Posted By: wraggster
Nintendo has detailed this week's European eShop update.
Mario Golf: World Tour is this week's big release, along with its first DLC pack and 'season pass'.
Players who purchase the digital version of the game before May 29 will also get a free 3DS Virtual Console download code for the Game Boy Color version of Mario Golf.
Released on Wii U this week are Child Of Light and Stick It To The Man, as well as NES title Castlevania II: Simon's Quest.
Elsewhere on 3DS, Etrian Odyssey Untold: The Millennium Girl is available for download, as is Cave Story 3D, which is re-released at a budget price of £6 / €7.25.[h=3]3DS[/h] - Mario Golf: World Tour (Nintendo) - £34.99 / €39.99
- Etrian Odyssey Untold: The Millennium Girl (NIS America) - £34.99 / €39.99
- Hometown Story (Rising Star Games) - £29.99 / €29.99
- Mystery Case Files Ravenhearst (MSL) - £10.79 / €11.99
- Azada (MSL) - £10.79 / €11.99
- Cave Story (Nicalis) - £6.00 / €7.25
- Galaga (NES Virtual Console) - £4.49 / €4.99
- The Denpa Men 3: The Rise Of Digitoll Demo (Genius Sonority) - Free
- Conception II: Children of the Seven Stars Demo (Atlus) - Free
[h=3]3DS add-on content[/h] - Mario Golf World Tour: Free-Trial Course Pack Free
- Mario Golf World Tour: Mushroom Pack £5.39 / €5.99
Mario Golf World Tour: Three-Pack Set £10.79 / €11.99 until May 31, then £13.49 / €14.99
[h=3]Wii U[/h] - Child Of Light (Ubisoft) - £11.99 / €14.99
- Stick It To The Man (Ripstone Publishing) - £6.99 / €7.99
Castlevania II: Simon's Quest (NES Virtual Console) - £3.49 / €4.99
http://www.computerandvideogames.com...it-to-the-man/
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April 28th, 2014, 20:21 Posted By: wraggster
Recently a number of Nintendo-loving European gamers noticed their belts weren't quite reaching their usual notch.
The reason was the introduction of Super Mario toys in Happy Meals, causing many Mario-loving types to snarf their way through numerous burgers to collect them all.
Now it would appear belt manufacturers in the US are about to get a windfall of their own, as McDonalds has revealed the next line of Happy Meal toys in America will be based on Pokemon.
Currently the Happy Meal toy in the States is Spider-Man, but once that ends it'll be replaced with twelve Pokemon toys, which... um, well, to be honest we don't really know what they are.
They actually don't really look like much more than Pokeballs with little flat plastic Pokemon that presumably go inside them. But judging by Nintendo's promotional picture, it also seems each Pokemon will come with a matching card for use in the Pokemon Trading Card Game.
They also have McPlay Power, meaning they can be used with the recently released McPlay app - each Happy Meal cup will have a barcode on it which can be scanned to unlock a basic mini-game. Cue the "NINTENDO MAKES iOS GAMES" hysteria.
There's no word yet on whether these will eventually make it to other territories, but given Nintendo and McDonalds are seemingly best of chums at the moment we can only hope.
http://www.computerandvideogames.com...oy-is-pokemon/
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April 28th, 2014, 20:19 Posted By: wraggster
Nintendo president Satoru Iwata has pledged to expand the corporation's remit beyond video games.
In an interview with Diamond.jp, Iwata was asked to comment further on his statements in January that Nintendo would "expand into a new business area" and "extend the definition of entertainment" with its 10-year 'Quality of Life' platform.
Iwata replied that the public perception of Nintendo as merely a video game company is one he aims to change, as was the aim of his late predecessor Hiroshi Yamauchi.
"A lot of people around the world think Nintendo is solely a company that makes video games, and I believe more and more of our own employees have started thinking in this way," Iwata explained.
"Some employees in charge of development find themselves in positions where all they are thinking about is how they can make the game in front of them more fun, so I don't think it can be helped if others outside of our company see us the same way.
"So even though we won't chance the fact that our focus is on video games, I felt the need to take that occasion to state that Nintendo is a company that can do whatever it wants."
Iwata also stated that it was one of Yamauchi's mantras that led to his announcement regarding the Quality of Life platform in January.
"Yamauchi always said 'Nintendo is an entertainment company and should never be anything else', but he didn't necessarily think 'entertainment equals video games'," he explained.
"I was wondering how to express Yamauchi's feelings, and I thought about it non-stop, even during the New Year's holiday break.
"Recently the words 'quality of life' have been coming up regularly. Entertainment is there to improve people's quality of life. After your basic needs, there's entertainment. However, when it came to improving people's quality of life, I didn't know the difference between us and household appliance makers.
"At the start of this year, I finally figured that the concept of 'improving people's quality of life with fun,' with emphasis on the 'fun', would be perfect for Nintendo. And that's why I decided to focus on this during the financial results meeting in January."
http://www.computerandvideogames.com...-beyond-games/
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April 27th, 2014, 21:52 Posted By: wraggster
Most all of us recall the Blinking Screen of Death on original NES systems. This was caused by a bad connection between the cartridge and the NES cartridge connector. For whatever reason, it became a very popular idea to give a quick blow down the cartridge, even though this didn’t really help. [Dale] decided to play on this annoying problem by making the NES Blow Cart!
Inspired by a previous cartridge hack, [Dale] mounted a custom made circuit sporting the ever popular ATtiny85 in a Super Mario / Duck Hunt cartridge. A small microphone sits where the original cartridge connector was, along with the on/off switch and program header. A quick blow triggers the ATtiny85 to play a song.
The most difficult part for [Dale] was to figure out how to get the ATtiny to play “music”. This was solved with the discovery of a library called Rtttl. This allowed him to take old Nokia Super Mario and Zelda ringtones and get them on the Attiny85. All files, including the rtttl library are available on his github. Be sure to stick around after the break for a video of the project in action.
http://hackaday.com/2014/04/25/nes-c...-novelty-gift/
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April 26th, 2014, 02:10 Posted By: wraggster
Nintendo’s marketing campaign for Mario Kart 8 will run until the end of the year, the firm says.
It is already underway with a social media programme designed to get gamers nostalgic about classic Mario Kart moments.
This will lead into a launch campaign, which includes online and TV activity and will run from May 30th (the game’s launch) right up until the end of the year.
“To herald the launch of the most hotly anticipated Wii U title to date we will have marketing activity pre-launch as well as post-launch moving through the summer and into peak season,” said Nintendo UK’s Mario brand manager Roger Langford.
“For the first time in HD, Mario Kart 8 introduces original course designs that highlight the game’s new anti-gravity feature, which allows players to race upside down or up vertical surfaces. This adds a whole new dimension to the racing.”
http://www.mcvuk.com/news/read/ninte...mpaign/0131618
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April 25th, 2014, 00:20 Posted By: wraggster
Following the royal unveiling of Princess Peach's Wiimote Plus, Nintendo of Europe is making sure all four Mario Kart 8 multi-players can have a mascot-themed controller to hand. When the racer launches on May 30, Europeans can get both the Peach controller and a new Yoshi one, and join them up with the Mario and Luigi Wiimotes already out.
Stateside, Nintendo of America released the Peach Wii Remote Plus earlier this week, but this is the first we've seen of the Yoshi controller. As things stand, Americans will be forced to limit Mario Kart 8 to three-way couch multiplayer with Luigi, Mario and Peach remotes, and that's not on. Surely Nintendo doesn't expect the fourth player to have a regular Wii Remote Plus, or - gasp - one of the controllers another player has? That's just obscene.
http://www.joystiq.com/2014/04/24/yo...-mario-kart-8/
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April 25th, 2014, 00:10 Posted By: wraggster
3DS title Mario Gold: World Tour will be the first Nintendo game to offer a season pass.
Three individual DLC packs will be released at £5.39 a piece, but gamers will also be given the chance to pay £10.79 for a season pass including all three packs, as well as some extra goodies such as a playable Gold Mario character.
In total, the DLC adds 108 additional holes, nearly doubling the number included in the vanilla £34.99 game.
Mario Gold: World Tour will be released on May 2nd
http://www.mcvuk.com/news/read/ninte...n-pass/0131542
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