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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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February 25th, 2014, 02:11 Posted By: wraggster
via http://www.emucr.com/
Nestopia Git (2014/02/20) is compiled. This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to enhance the original, and ensure it continues to work on modern operating systems.
Nestopia Supported Platforms:
* Windows
* Linux
* FreeBSD
* OpenBSD
* NetBSD
* libretro
Nestopia Git changelog:
* Experimental fix for Hard Drivin (dragon2snow)
http://www.sendspace.com/file/lxyuw3
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February 25th, 2014, 02:10 Posted By: wraggster
via http://www.emucr.com/
WinDS PRO 2014.9 is released. WinDS PRO is a Nintendo DS & GameBoy Advance emulator package. This have NO$Zoomer, NO$GBA, NO$MOOZ, NOZ, myZOOM, NGZoom, NO$GBA 2X, iDeaS, DeSmuME, VBA Link & VBA-M.
WinDS PRO 2014.9 Changelog:
- Apps: PPSSPP (psp) v0.9.7.2 x86 & x64
- DeSmuME JIT 0.9.11 r4993 x86 & x64
http://www.sendspace.com/file/6ny1xe
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February 25th, 2014, 02:08 Posted By: wraggster
via http://www.emucr.com/
DeSmuME SVN r4996 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r4996
fix bug that made 5x filters crash in windows
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http://www.sendspace.com/file/4jlurx
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February 25th, 2014, 02:02 Posted By: wraggster
via http://www.emucr.com/
Fceux SVN r3055 is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux SVN changelog:
r3053
win/input cleanup, refactoring
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r3054
vc10 project release config fix
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r3055
issue #638 fixed
http://www.sendspace.com/file/pbzqh7
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February 25th, 2014, 01:51 Posted By: wraggster
via http://www.emucr.com/
Dolphin Git 4.0-994 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
- Merge pull request #105 from degasus/vsyncFix
http://www.sendspace.com/file/0wfqxi
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February 25th, 2014, 01:05 Posted By: wraggster
Despite its eye-catching focus on procreation, the upcoming Conception 2: Children of the Seven Stars is a relatively straightforward roleplaying game. For proof, you need look no further than this latest batch of screenshots issued by publisher Atlus.
The gallery below contains eight images, each depicting one of the game's 30 character classes. The Archer is typical roleplaying game fare, but Conception 2also introduces more unique classes. The Diva uses music to aid friends and debuff enemies while also reviving the dead, while the Gun Saint is essentially a high-fantasy paladin, only with a big gun in lieu of a sword.
Conception 2 is slated to debut on the Vita and 3DS handhelds on April 15. More details on the game and its characters can be found at the Conception 2website.
http://www.joystiq.com/2014/02/24/co...t-new-classes/
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February 24th, 2014, 19:28 Posted By: wraggster
Nintendo has detailed this week's European Nintendo eShop update.
New releases include Super Mario Bros. Deluxe, AeternoBlade and Senran Kagura Burst, while there are special offers on games including Castlevania: Lords of Shadow - Mirror of Fate and permanent price drops on titles such as Splinter Cell Blacklist.
[h=3]New releases[/h] - AeternoBlade (Corecell) 3DS (Download) Nintendo eShop from 27/02/14 €14.99 (£13.50)
Game Description : In the region of Awelsia, vengeful Freya travels with an unknown weapon called "AeternoBlade" to take revenge from Beladim, the Lord of the Mist who destroyed her village, Ridgerode, and killed her tribe. Her vengeance is helped by Vernia , who has as much merit as Beladim. Vernia taught Freya about the ability of AeternoBlade. Freya has to venture in many world dimensions to find how to annihilate Beladim. What is AeternoBlade? And how can Freya take revenge from Beladim? Solve tons of mysteries in her adventure!
- The Mysterious Cities of Gold: Secret Paths (Ynnis Interactive) 3DS (Download) Nintendo eShop from 27/02/14 €14.99 (£13.49)
Game Description: Play Esteban, Zia and Tao through numerous tricky levels full of puzzles, traps and infiltration phases in a wide variety of diverse gorgeous settings. Explore every nook and cranny of China, and escape Zarès' hostile men, searching for the local City of Gold.
- Senran Kagura Burst (MarvelousAQL) 3DS (Card/Download) Nintendo eShop from 27/02/14 €34.55 (£29.99)
Game Description: Enter a world filled with beautiful ninjas destined to break down the barriers between good and evil! Play two different storylines, each with its own perspective. The girls of HanzÅï believe they fight on the side of righteousness, but are their methods always right? The girls of Hebijo are mercenaries to the highest bidders, but what if their motives aren't as clear as they seem?
- Jewel Quest Mysteries 3 - The Seventh Gate (MSL) Nintendo 3DS (Card/Download) Nintendo eShop from 27/02/14 €11.99 (£10.79)
Game Description: Join Rupert and Emma in Jewel Quest Mysteries as they traverse the ruins of ancient Egypt! Mystery reigns and only a keen eye can help you.
- Bibi & Tina - Das Spiel zum Kinofilm (Kiddinx) Nintendo 3DS (Card/Download) Nintendo eShop from 27/02/14 €39.99
- Super Mario Bros. Deluxe (Nintendo) 3DS (Virtual Console) Nintendo eShop from 27/02/14 €4.99 (£4.49)
Game Description: This souped-up version of the all-time classic was a big hit on Game Boy Color. Super Mario Bros. Deluxe features all 32 original levels from the 1985 classic, plus a whole lot more! In Challenge mode, revisit classic levels and collect special red coins and Yoshi eggs to beat the high score. Or race against a familiar foe through eight special courses in You Vs Boo mode! There are even challenging secret levels to be discovered, for a true test of your Super Mario Bros. skills!
- Evofish (Moving Player) Wii U (Download) Nintendo eShop from 27/02/14 €3.99 (£3.59)
Game Description : Set off to conquer the vast ocean with Evofish! Evolve from prey to predator in the immensity of the seas, and progress to the top of the food chain! Survive against an increasingly dangerous host of enemies and evolve one of the 4 heroes by eating the weaker fish. Become the most fearsome predator in this hostile environment - enjoy hours of gameplay fun as you work your way up to be the master of the ocean. In Party mode, compete against or collaborate with 2 - 5 players in one of the 3 multiplayer modes in long and thrilling gaming sessions with friends!
- Wario's Woods (Nintendo) Wii U (Virtual Console) Nintendo eShop from 27/02/14 €4.99 (£3.49)
Game Description: The Peaceful Woods were once a safe haven for all gentle creatures...until Wario turned up. Now the place is swarming with monsters, and only Toad can clear up the mess! Wario's Woods is a fast-paced puzzle game in which Toad must line up bombs and enemies into rows of matching colours. Clear enough sections of the forest to go up against the mighty Wario himself!
[h=3]Special Offers[/h] - Darksiders II (Nordic Games) Wii U (Disc/Download) €39.99 (£31.99) until 13/03/14 23:59 UTC. Regular price is €49.99 (£39.99) Nintendo eShop from 27/02/14
- Knytt Underground (Ripstone Publishing) Wii U (Download) €4.49 (£3.99) until 06/03/14 23:59 UTC. Regular price is €8.99 (£7.99)
- Castlevania: Lords of Shadow- Mirror of Fate (Konami) 3DS (Card/Download) €22.49 (£19.99) until 06/03/14 23:59 local time. Regular price is €44.99 (£39.99) Nintendo eShop from 27/02/14
[h=3]Permanent Price Drop[/h] - Tom Clancy's Splinter Cell Blacklist (Ubisoft) Wii U (Disc/Download) €29.99 (£19.99) was €44.99 (£36.99) Nintendo eShop from 27/02/14
- Just Dance 4 (Ubisoft) Wii U (Disc/Download) €19.99 (£14.99) was €39.99 (£29.99) Nintendo eShop from 27/02/14
http://www.computerandvideogames.com...-eshop-update/
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February 24th, 2014, 01:52 Posted By: wraggster
JoostinOnline and stfour offer the 2.0 version of " Settings Editor GUI ", nintendo wii application that allows you to edit your Wii / vWii / system settings Wii U.
Quote:v2.0 You can now define settings in pLoader / present.cfg and quick-load 'em. This is paticularly Useful on the Wii U, Because it resets Reviews some of your settings on boot. You can set what aussi channel to exit to. Updated postLoader Reviews some of the code. Changed license to GPL v3.0. Greatly Improved the speed of debug logging. Fixed the bug Where the wrong resolution WAS displayed on the Wii U. Improved method for Detecting the Wii U (thanks crediar). Updated libruntimeiospatch. Video mode is no longer hidden on the vWii, as it can be used to enable Progressive Scan on Devolution. v1.9 Now works with vWii without a cIOS using runtimeiospatch (thanks Damysteryman / Exelciior) Video mode and "Exit to Internet Settings" options are hidden in fashion since vWii They do not work. driverdis Special thanks to all for His testing on this release. I Could not have done it without him. v1.8 Added more USB Gecko code output and fixed output grlib Being not shown. A Fair Amount of code cleanup (it's still messy though, lol) and a pair of safety checks (thanks megazig ). Decreased size by about 19%. Missing options are no hidden along. Instead, clicking close on em Gives the option to load the Wii Settings to set 'em for the first time. Menus are now fixed width so changing a setting Will not resize it. "Loading Wii Settings" and "Returning to System Menu" won ' Both t be displayed if Priiloader is set to autoboot / return to something beside the System Menu. "Loading Wii Settings" Effective comes the save prompt. Improved exit process. Improved detection neek so Will it still be detected if the exchange crediar Sneek directory ( thanks tueidj). Changed the color selection (themeless) from gray to red. When loading the Wii Settings, You Will be only to prompted to save if you-have made a change to your settings. Compatible with Dolphin-ish (requires recompile with "# define DOLPHIN "uncommented). You still can not load Wii Settings, there is nothing goal I can do about that. Now the theme is loaded before the background fades in, so it Will fade in Any custom background your theme uses.
http://www.nintendomax.com/viewtopic...1ade87e63d3e5a
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February 24th, 2014, 01:50 Posted By: wraggster
Chris Read proposes a new draft " GoSub DS "Nintendo DS adaptation for the game of the same name GoSub , originally appeared at the author's Atari 2600, Odyssey 2 and Virtual Boy. It now contains 23 levels in which you must cross a path without hitting the walls to retrieve the treasure chest.
Quote:
Update: This is Being Worked on again. I'm now up to 23 mazes. I'm wondering How Many Would Be mazes the perfect number to finish at. Right now I'm aiming at 100 sccm Does that goal too long or short? Give me your thoughts about that and the game in general. Link to current build is in post # 1 of this thread.
http://www.nintendomax.com/viewtopic...1ade87e63d3e5a
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February 24th, 2014, 01:49 Posted By: wraggster
Copper , very fit her last time, we proposed the 1.0 version of " DS 10 ", an adaptation of flash game of the same name for the Nintendo DS.
Quote:
It is an adaptation of the flash game of the same name written by iojoe (site of the original game: 10 .) The goal is simple: to 10 (all round) by stacking boxes of numbers. Gradually As you play, the walls are formed - so try not to be blocked. Porting the game contains 55 levels of the game versions: ----------------------------------------------- --------------------------------- V1.0: 15/02/2014 * Version 1.5.7 compiled with libnds + and R41 devkitARM * First version
http://www.nintendomax.com/viewtopic...1ade87e63d3e5a
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February 24th, 2014, 01:48 Posted By: wraggster
Copper still spoils us with this time " Entanglement DS "HTML5 game adaptation of the same name Entanglement .
Quote:
The goal is simple: to create the longest path possible using hexagonal tiles available ... Version History: ------------------------- -------------------------------------------------- ----- V1.0: 02/17/2014 * compiled with libnds 1.5.7 + and devkitARM R41 Version * First version
http://www.nintendomax.com/viewtopic...1ade87e63d3e5a
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February 24th, 2014, 01:47 Posted By: wraggster
Copper offers version 1.5 emulator " DS Invaders "arcade version of the emulator (MAME) of the famous Space Invaders .
Quote:
Emulator Space Invaders. It is a version that supports MAME rom zip format directly ... pan & scan version that adds scrolling to have the original graphics at the playfield This version also adds the game pen and a zoom of the play area on the top screen. V1.5: 31/01/2014 * compiled with libnds 1.5.7 + and devkitARM R41 Version * Replacement of a 8080 Intel Z80
http://www.nintendomax.com/viewtopic...1ade87e63d3e5a
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February 24th, 2014, 01:46 Posted By: wraggster
Copper offers version 2.2 " DS 1943 "emulator arcade" 1943 ".
Quote:
Emulator of the 1943 arcade emulator MAME 6 romsets for capcom game. A big thank you to Kukulcan for the menu and the presentation screen ... V2.2: 01/18/2014 * Version 1.5.7 compiled with libnds and devkitARM + R41 * Added 1943ja versions and 1943b
http://www.nintendomax.com/viewtopic...1ade87e63d3e5a
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February 24th, 2014, 01:36 Posted By: wraggster
The hack of the WiiU, more or less stalled because of the total lack of interest in fail0verflow team now knows a little jolt that could restart the machine through other hackers. Indeed, it seems that the bootrom.bin file, the hash was publicly revealed by Marcan few weeks after the release of the console has been dumped. This advanced, if it is correct, would represent the first stone for a possible hack of the WiiU, for our greatest pleasure. For now, he will be satisfied with this statement, and a screenshot showing the file in question opened in a hex editor ... The next few weeks are likely to be rich in information and revelations, we will follow it with great interest.It's one small step for man, one giant leap for the wii-u stage. I Can Exclusively Reveal That The first step to a wii-u hack has-been completed & tested & working I have Personally tested the exploit and it is 100% REAL . Here Are The Hashes of My Bootrom.bin sha-256 (B3DEDC6CA2C411F54F1BFEAC07D6F57DBB06D3CB7AB9A331C F5A7CBF2A50AF69) sha1 (3D331B3165F9638C6CD6221702B2F736F7FCF931) MD5 (388726887621220A888E9F22E6DB1788) They match Failoverflows Many People Have Worked on Bringing this to you, so please give all credit to Bubba, MarioNum1, Hatax2, Odcd007 , Joostinonline, Maxternal, Crower & Marcan
Finally, let us remember that it is on the same site as vaporware was published (Four horsemen), why this information is stamped "RUMOR" for now, hoping to be confirmed and validated shortly.
http://wii.gx-mod.com/modules/news/a...p?storyid=3195
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February 24th, 2014, 00:19 Posted By: wraggster
GCN MemCard Recover is a utility that can recover files from corrupted or reformatted GameCube memory cards.
Usually, when a GCN memory card is corrupted, only the file system or header is unusable. Similarly, when a memory card is formatted, only the file system blocks are erased. The data area is left intact. By searching for specific patterns within the data area, files can usually be recovered.
v0.2
[released 2014/02/08]
Database statistics in this release:
- USA: 83 files
- PAL: 59 files
- JPN: 4 files
- KOR: 0 files
- Unlicensed: 1 file
- Homebrew: 1 file
Changes:
- Stability has been improved. In particular, the custom model for the QTreeView now handles all required signals correctly.
- Some parts of the program now utilize C++ 2011 functionality. A compatibility header has been included for older compilers.
- The toolbar that was formerly located in the "Memory Card" view is now a window toolbar, and contains additional items, such as the "Preferred Region" selection.
- Added preliminary support for displaying scanning progress in the taskbar. Currently, only the D-Bus DockManager protocol is supported. Support for Ubuntu's Unity and Windows 7 will be added later.
- GcImage and Checksum functions have been split out into their own library, libgctools. This library depends on libpng but does not depend on Qt.
- Added support for the Qt translation system. Currently, translations for en_US, en_GB, es_CL, and "1337" are included.
- Fixed some corner cases with full memory card images and certain save files.
- Support for Japanese save files is improved.
- Added preliminary support for compiling with Microsoft Visual C++. The primary distributions will still be compiled with gcc/MinGW.
- Banners and icons can now be exported as image files. Banners and non-animated icons are always exported as PNG. Icons can be exported as APNG, PNG (file per frame), PNG (vertical strip), and PNG (horizontal strip).
- Added "Preferred Region" support. Some games don't have any way to determine the region by simply looking at the description, and in some cases, might be identical in every way other than the region code in the game ID. "Preferred Region" allows you to specify which region you want to prefer in the case that multiple save files in different regions are detected.
- Added support for multiple database files. The included databases are now split by region, e.g. USA, JPN, etc. Homebrew and Unlicensed titles are also contained in their own databases.
- Added a new utility "gcbanner". This utility can extract banner images and icons from GameCube BNR1 and BNR2 opening.bnr files as well as Wii save files (both raw banner.bin and encrypted save files). Animated icons can be extracted to the same formats supported by GCN MemCard Recover's icon extraction function. Banners and static icons are always extracted in PNG format.
- The current directory and block tables can now be switched on the fly. This may allow for easier recovery of files that were deleted in the GameCube file manager, as long as no other files have been saved or updated in the meantime.
- Added a "top-secret" easter egg.
http://wiibrew.org/wiki/GCN_MemCard_Recover
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February 23rd, 2014, 23:40 Posted By: wraggster
Just recently we released the translation for Wizardry Gaiden 1 - Suffering of the Queen. Now we present to you a patch for the sequel, Wizardry 2 Gaiden - Curse of the Ancient Emperor!! Now you can enjoy the 2nd chapter in the Gaiden series in full English as you explore the tombs to lift the curse from the kingdom of Almarl!!
There is also some good news to add to this. A translation of Wizardry Gaiden 3 is also currently in the works so hopefully we can release the 3rd chapter of the series to you real soon!
http://www.romhacking.net/translations/2150/
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February 23rd, 2014, 23:33 Posted By: wraggster
After a lot of laborious work, the first Game Boy Color release of Detective Conan is available in English! This is my first full hack after a few aborted attempts at other games. The game itself is all about text rather than skill, so it took a long time - the hardest part was the translating, as my Japanese isn’t all that great and it takes me a while to get the translation right.
The GBC is an ideal system to do, because while it’s still relatively primitive, it also has huge carts, way bigger than strictly necessary. So nothing in this game was compressed, making my job a whole lot easier.
It’s not the most challenging game out there, but the story is entertaining, especially if you’re familiar with Detective Conan. The quality of dialogue will make or break this translation, so efforts were made to get it sounding as natural and interesting as possible.
Enjoy! And hopefully the second game will come eventually, too!
Psyklax
http://s346165667.websitehome.co.uk/psyktrans/
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