|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
August 24th, 2006, 15:30 Posted By: wraggster
Combine mysterious islands, cel-shaded loveliness and stylus-operated adventuring, and what do you get - why, the DS's gorgeous looking Legend of Zelda title, Phantom Hourglass, that's what!
These four new screenshots have just ghosted in from the Leipzig Games Covention, and are a fine showcase of the game's refreshing 'cartoon' look, and top-down style. The action follows on from the events of Wind Waker, and is powered by an almost exclusive control of the stylus.
Tapping the playing area makes Link move, making sweeping motions swings his sword, and drawing a path for his boomerang makes it easier to down those tricky-to-reach targets. And it even works on the map too, enabling you to scribble down important notes and chart ship courses through that hazardous fog.
With two-player WiFi gaming added into the bargain, this cel-shaded, stylus-happy Zelda outing should prove a bit of a success on the ol' DS. But of course, that's just our hunch. You can drool over these screens before the game hits its expected release date of Q4 this year.
check them out Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 15:03 Posted By: wraggster
Nintendo of America will finally give the Polar White Nintendo DS Lite some company on shelves. This September, the company will release the second and third color system in the US: pink and black.
Pink will officially be called "Coral Pink," and Black will have the title "Onyx."
The two systems will hit shelves on September 13th for the same price as Polar White: 129.99.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 14:55 Posted By: wraggster
Looking very similiar in style to the Snes Yoshis Island the new version looks to be more of the same excellent gameplay.
Screens Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 14:03 Posted By: wraggster
New from SuccessHK

Product Features of Nintendo DS FM Radio Earphone for NDSL
Earphone for NDSL
Built-in radio receiver
Frequency range from 88MHz to 108MHz
With volume controller
Comes with neck strap
More Description of Nintendo DS FM Radio Earphone for NDSL
Combined two function of FM radio and earphone.Use earphone to listen to MP3 and PSP, you need no battery support.It can also used as FM radio, you can listen to the FM, which the range is from 88Mhz to 108Mhz .You can turn the volume to a suitable place as you like. The neck strap makes it so easy to carry around.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 13:50 Posted By: wraggster
All those going to Legland Theme Park in the UK can check out a Mario Lookalike made out of Lego, for everyone else check out the screen via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 13:47 Posted By: wraggster
Via Kotaku
Earlier this year, Nintendo unveiled a digital TV tuner for the Dual Screen with the wordy name the DS Terrestrial Digital Broadcast Receiver Card. With this add-on, folks will be able to watch digital One-Seg broadcasts, which began in Japan only on April 1, 2006. In a nutshell, it brings the HD TV viewing experience to the DS. Great for Japanese folks, but what about the rest of us? Game site DS-Vault enlightens:
The USA actually has more aggressive plans for the cessation of analog broadcasts; they're shooting for the end of analog broadcasts as early as February 2009. That does not mean, however, that the USA will be introducing One-Seg—in fact, there is no indication that digital broadcasts in America will be anything more than "digital versions" of existing analog broadcasts. Even if the USA were to introduce some sort of standard similar to One-Seg, there is an extremely slim chance that it would be compatible with the DS One-Seg Tuner.
Fingers crossed that Nintendo or some third-party maker will eventually introduce a digital tuner based on American or European standards.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 13:45 Posted By: wraggster
Two Nintendo fan sites are claiming that "inside sources" have informed them that pink and black DS Lites are coming to North America in September.
Random Nintendo claims:
A reliable, retail source close to Random Nintendo recently informed us that Nintendo is gearing up for the release of two new DS Lite colors next month. According to our source, both black and pink DS Lite colors will be brought Stateside on September 10.
4cr says something very similar:
Inside sources tells 4cr that Pink DS lites will start appearing on North American shelves in early/mid September.
If both sites turn out to be true, will you be turning in your white DS Lite for a black or pink version?
Via Joystiq
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 13:42 Posted By: wraggster
As the Leipzig Game Convention opens its doors to the public today, show-goers eager to try out Nintendo's motion-sensing wonder box for the first time will be mighty disappointed to find that it's nowhere to be found on the show floor and is only available for members of the press to play behind closed doors.
The Nintendo stand is dominated entirely by DS Lite, so with Wii nowhere to be seen we asked several third-party publishers attending the event why they weren't showing their Wii titles to the general public and were told that Nintendo had specified that it didn't want any Wii in the hands of the gaming masses.
When we enquired as to why, no one was forthcoming with a response.
Is Nintendo conscious of sharing space on the show floor with other, more graphically impressive games? Does it feel that its machine simply isn't ready to make its playable public debut just yet?
Whatever the reason, it's a shame that Wii hasn't been rolled out for all to see at Leipzig - European gamers attending would surely have been hoping that they would be able to at last try out the console first-hand and decide for themselves whether Wii really has the potential to prove its promise.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 13:19 Posted By: wraggster
With all the releases from Neoflash this weekend, you may have missed some releases that got pushed down rather quickly or infact not checked out tottally all the releases from Neoflash, Heart of The Alien by Tinnus is one such release that only DCEmu has posted about, even our friends across the PSP scene havent pinched that news 
But seriously theres a lot of great PSP and DS releases from this last week, be sure to check them all out. Remember that we post so much news and so quick that items get buried quicker than most.
All the links have been updated on the sites too.
Time for wraggy to start the news onslaught again 
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:39 Posted By: wraggster
Heres an excerpt:
Konami gave DS fans a taste of the portable counterpart today at its San Francisco GC 2006 local event. Though the game played second chair to its bigger brother, the DS version was slick, solid, and stylish, showing that the Winning Eleven series won't just be giving the Fifa franchise a run for its money on the console front, but in the portable realm as well. With a coveted score of 8.1 from Fifa 2006, and a promising first attempt from Pro Evolution Soccer 2007, we may be in store for one heck of a turf-battle this soccer season.
The Winning Eleven series is now the best-selling soccer franchise out there, and that's because of one reason; gameplay. Admittedly, neither of the two games shown at the event (360 and DS) were graphically superb. The 360 version was showing evidence of a port-job from an Xbox or PS2 version, and while there wasn't anything overly problematic about the DS version,
Full article
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:38 Posted By: wraggster
Heres an excerpt
Spryo: A New Beginning is being billed as just what its title implies. In an attempt to bring the fizzling action-platformer more recognition and respect, Sierra has enlisted some heavy-hitting celebrity aid. Hairy-footed Elijah Wood will star as the wide-eyed purple dragon Spyro. David Spade provides backup as the snarky sidekick Sparks, and Gary Oldman weighs in as Spyro's mentor, Ignitus. While voice talent alone can't reinvigorate a franchise, it can't hurt. From playing through a number of levels in the new Spyro, it's obvious there are some more interesting gameplay and action mechanics than we've seen in the past.
Spyro starts this new journey by realizing he's a special dragon. More specifically, he's told by Ignitus he's a purple one, something that only happens once every 10 generations. Apparently Spyro couldn't recognize this, since he was carted off to a different society and believed himself to be one of them. Through Ignitus' tutelage, Spyro slowly learns everything he's capable of as a dragon. This includes flying, breathing fire, melee attacks, and a number of elemental special moves. He'll need them to beat down Cynder, an ill-tempered black dragon trying, like countless other villains, to reawaken an ancient evil
Full article
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:36 Posted By: wraggster
Heres an excerpt
We've been reading it on the boards, hearing it in the chat-rooms, and sifting through it in our emails. It seems to be the question of the month for DS readers, and we felt bad for holding out for oh so long. "Dear IGN. What's the deal with Contact? I don't get what's going on! I hear it's like Earthbound. Explain or I'll hate you!" Well, after many a long night with the game and numerous emails with the developers, we've finally got an answer for you all. What is Contact? You may hate us, but it's really something you'll have to play to truly understand.
Sure it sounds like a bit of a cop-out answer, but take one look at the screens and video and you'll start to see why we've taken that stance on the game after a few hours of play. At the most purest form of the game, Contact is an action RPG that works with two different art styles to depict two separate worlds. In fact, the main character that you play is no other than… yourself. In a style all its own, Contact puts you as the player into a unique position. The bottom line is that the world needs saving, and there's an individual that's been selected for the job. You think that's you, right? Well, it isn't. Instead, you're the link between the worlds, acting as a correspondent between the top screen and bottom screen. You interact with each world, and you do so as yourself. Confused yet? Good.
Full article
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:35 Posted By: wraggster
Heres an excerpt
Remember when Crash Bandicoot wanted to be the PlayStation's mascot? Yeah, that didn't really work out… But the franchise has survived and is now getting the party game treatment on the Nintendo DS in the form of Crash Boom Bang!. We got our mitts on the title recently and are here to report on how it has shaped up.
Crash Boom Bang! plays similarly to Mario Party, in that the characters move around a game board and compete in mini-games along the way. There are 40 bite-sized games to compete in, and they all make use of the touch screen and stylus. Fans of the franchise will see their favorite characters make appearances, as well as a new villain named the Vicount. Seems this devil is looking for something called the "Super Big Power Crystal" (psst, developer Dibbs is a Japanese studio) and he's tricked Crash and friends into competing in the World Cannonball Race and finding the Crystal for him. The winner is promised $100 million.
Full article
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:33 Posted By: wraggster
Heres an excerpt
In the age-old genre of role-playing games, one company has held a steady domination for over two decades. Since its humble beginnings in 1983, Square has set the standard in the world of RPG's. Though the Japanese company is most famous for the Final Fantasy series, there's no denying the worldwide appeal of yet another powerhouse franchise: Dragon Quest. Beginning with Dragon Warrior (English name) in 1986, the franchise has had over two dozen games in the last twenty years, featuring full-fledged sequels, portable ports, and spin-off games, teamed with a ton of merchandising. It's no wonder, then, that one of the most famous and constant cast members got his own game. Slime, used in nearly every Dragon Warrior and Dragon Quest game since the series debut, now has his own game to star in, as Dragon Quest Heroes: Rocket Slime readies itself for a U.S. release.
More Info
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:31 Posted By: wraggster
Heres an excerpt
Forgive me if I seem overly worried, but usually, handing off your most prized franchise to an outside developer always seems really dodgy. Especially when said franchise is Final Fantasy, a license to print money if there ever was one. Developed by Matrix Software, with the supervision of Square-Enix, the Nintendo DS version of Final Fantasy III has finally arrived. Fully remade with new graphics, audio and several gameplay changes, this is the first Final Fantasy title to appear on the DS, and it also marks the first time that this particular title has ever appeared outside of Japan.
To get things out of the way, there are actually several differences between the two versions, aside from the obvious visual and audio overhauls. First off, the NES version of the game featured four generic characters that you controlled at the beginning of the game. In the DS version, you start off with one character named Luneth, and you'll eventually pick up the rest of your party along the way. The other characters are Arc, Refia and Ingus, all of whom have significant back stories instead of being simple, generic characters found in the NES version. Since you only start with one character that means choosing jobs - which we'll explain later - also happens later on in the game. Basically, the story starts off with Luneth being approached by one of the great crystals, and tells him of the peril that's facing the world. The game's story moves fairly quickly, and within the first two hours, you're going to get way more story and cool gear than you would in the first ten hours of any other modern RPG. But that's how all of the old school RPGs are; the pacing is excellent and it rarely skips a beat.
Full Article
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:30 Posted By: wraggster
Via IGN
Today Konami revealed new gameplay details for their upcoming action role-playing game Lunar Knights. The first Nintendo DS game from Kojima Productions, Lunar Knights is an epic vampire-hunting RPG featuring a night and day mechanic that lets players hunt down the armies of the undead around the clock with two playable characters.
Lunar Knights is set in a bleak future which mixes gothic and sci-fi elements in a world overrun by bloodthirsty vampires. The two heroes -- Lucian, a warrior of the night who harnesses the power of the moon, and Aaron, a gun-toting fighter powered by the rays of the sun -- must work together using their unique abilities to eradicate the dark threat.
During the course of the game, the top screen is used for the 'paraSOL' system which cycles between night and day and generates real-time weather effects, granting additional power to each character's abilities while impacting the types of enemies they encounter. The changing conditions have a major effect on the game's action, shown on the bottom screen of the DS, with Lucian more powerful at night and Aaron growing stronger during the day.
As the pair explores the world of Lunar Knights they are accompanied by one of six Terrennials -- elemental guardians that will help them through the environment and offer assistance in battle. Summoned via the DS touch screen and microphone, players can unleash the unique power of their Terrennial in the form of Burst Attacks, wherein specific movements will create elemental attacks to devastate the armies of the undead.
More at the link above
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:16 Posted By: wraggster
The official Japanese site for the upcoming Konami title Elebits recently launched. Along with the new site, there is a brand-new trailer which is likely to get several of you (although it should be all of you) excited for the upcoming game. In the trailer, some more of the interactive environments are shown, as well as three players all going at it at once, tearing apart things in a search for those little Elebits.
The idea behind the game is really cool, but imagine if you came home and found some lunatic in your house, ripping apart your silverware drawer or pulling out your prize-winning carrots from the ground, all in some crazed search for these Elebits. Personally, we wouldn't stand for it.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:15 Posted By: wraggster
Following the recent impressive-yet-slightly-silly trailer for Red Steel, IGN has obtained a large quantity of artwork for the game. While the character models and environments have been criticized for being bland and graphically unimpressive, the art style of the game is undeniably beautiful.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
August 24th, 2006, 02:13 Posted By: wraggster
The DS Flashcart arena is a big one these days, heres the info about the DS Link flash cart coming soon - Translated info:
 
Ediy development team spent months developing, is a grand launch of a new generation of DS replication backup card -- "DSLink" She used DS users, the standard DS cassettes size, the use of TF (MicroSD) memory card unlimited expansion capacity, no capacity constraints, she no longer needs to use the battery backup archiving system but the use of DS dedicated flash filing system, the risk of loss is no archiving, and she can also direct and zip operation TF series cassettes with the GBA card game, the old users more functions. . . . . .
We GBA replication card era, the use of software to enable the whole range of zip cassettes support DS games to GBA, resulting in DS also displayed a more brilliant light, especially ZIPII512M cassettes, not only with perfect GBA game functions, a more complete DS game functions, which greatly extend the product life cycle. Zip series tape with the introduction of Norflash structure, the fastest speed of data retrieval, fully guaranteed and DS games cassettes consistent results. But first-generation DS replication cards Norflash structure, it also brings cassettes capacity. Therefore, the introduction of a new generation of copying cards in the pipeline, but this time we have a new design ideas, cutting edge products produced This performance, and more new generation of design. But this has also brought more difficult and more protracted development cycle, the only product in advance, to ensure that users can more investment, which also demonstrated we are responsible for the attitude of the users.
We will rely on years of experience, in a spirit of responsibility, the user, the software and hardware products to tap the potential to enhance the function of getting the majority of returns have been to support our users.
DSLink is DS mainframe support equipment. TF cards can use the equipment and the operation of the DS game ROM, a variety of demo, various third-party software, books, comic books, films, photos, music, etc., to meet recreation, learning and development purposes.
1.DS original card size, perfect for
DSLink identical size and DS original card, inserted after DS mainframe not conspicuous, and DS could mainframe perfect match is one of the real original DS card size, capacity expansion can be unlimited replication backup card products.
2. Support TF (MicroSD) cards unlimited expansion capacity
DSLink is used to store various TF card game data, such as the capacity to support 128M,256M,512M,1G,2G TF cards. TF through replacement cards, users can increase their storage capacity DSLink achieve unlimited capacity expansion.
3. DS mainframe support, with the use (Note)
DSLink Slot1 Chacao is the use of the DS cassettes, so perfect mainframe support DS package NDS,NDSL,IDS,
IDSL. And perfect the equipment that can be achieved by using very convenient.
4. Support the use of GBA and GBA games between Chacao expansion cards
As DSLink use DS Slot1 Chacao products, which could support and inserted in the GBA game between GBA Chacao, and also support the need to use DS Slot2 Chacao (GBA Chacao) expansion cards, such as shock packages, cruise expansion cards, gyroscopes sensors, and so on.
5. 4M flash using original filing system, without batteries, archiving never lost
DSLink the filing system using the same cassettes and original DS flash and EEPROM archiving, and archival capacity expansion to more 4M can now keep all the perfect games archived data, but also to support potential future large capacity data archiving. And the filing system is not required to maintain data without cell loss, completely eliminate the Need for charging various battery failures caused archiving lost.
6. Embedded in the operating system could be upgraded storage space and built-in high-speed data buffer, the operating games without delay
DSLink embedded operating system with the storage space, and support future software upgrades can be continuously enhanced functions, and have failed to prevent the escalation functions, even failure can escalate once again resumed. DSLink more built-in high-speed data buffer function to ensure that the operation of some of the game nor frequent data retrieval delay.
7. Zip support GBALink series cassettes between direct operation of the TF Card function GBA games
As is the use of the DS Slot1 Chacao cassettes to directly support the operation of GBA games. But DSLink can and GBALink zip match series cassettes directly onto the memory card operation TF GBA games, but included decompress faster pace than that GBA games will be automatically added to the filing TF cards. This corresponds to a significant increase in the figures for zip card capacity.
8. Support DS games, film, books, comic books, photo viewing, music broadcast, and other functions
DSLink operational support DS game ROM can also support multimedia functions (support MoonShell), the film can achieve broadcast, read comics pictures to see books, MP3 music broadcasting, and other functions.
9. DIY operation interface, support free replacement interface style, sound effects
Telecommunication operators interface background, and the presentation of results window into all support free replacement style, users can designate TF card catalogue into interface voice WAV and BMP documents to replace paper acquiescence style, free DIY operation interface.
With packages directly and we provide a series of background colour style map for users to choose.
10. Escalating software will be more new functions, unlimited potential
Note :
1.NDS mainframe brush machine for the equipment that could be used after FLASHMEV7 without FLASHMEV7 cards can be used to guide the use.
2. According to the test, TF (MicroSD) recommended the use of KingMAX card brands, even faster.
DSLink recommended retail price is 296 Million, and to celebrate the launch of new products, the current high-speed USB2.0 its card readers as a gift.

More news as we get it and hopefully in English next time 
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
next » |
|
|