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August 24th, 2006, 02:31 Posted By: wraggster
Heres an excerpt
Forgive me if I seem overly worried, but usually, handing off your most prized franchise to an outside developer always seems really dodgy. Especially when said franchise is Final Fantasy, a license to print money if there ever was one. Developed by Matrix Software, with the supervision of Square-Enix, the Nintendo DS version of Final Fantasy III has finally arrived. Fully remade with new graphics, audio and several gameplay changes, this is the first Final Fantasy title to appear on the DS, and it also marks the first time that this particular title has ever appeared outside of Japan.
To get things out of the way, there are actually several differences between the two versions, aside from the obvious visual and audio overhauls. First off, the NES version of the game featured four generic characters that you controlled at the beginning of the game. In the DS version, you start off with one character named Luneth, and you'll eventually pick up the rest of your party along the way. The other characters are Arc, Refia and Ingus, all of whom have significant back stories instead of being simple, generic characters found in the NES version. Since you only start with one character that means choosing jobs - which we'll explain later - also happens later on in the game. Basically, the story starts off with Luneth being approached by one of the great crystals, and tells him of the peril that's facing the world. The game's story moves fairly quickly, and within the first two hours, you're going to get way more story and cool gear than you would in the first ten hours of any other modern RPG. But that's how all of the old school RPGs are; the pacing is excellent and it rarely skips a beat.
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