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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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October 14th, 2006, 21:20 Posted By: wraggster
Great new release for Nintendo DS by GBAdree:
Hi all, this is my latest project for nintendo ds :
Sokoban is a classic puzzle game created in 1980 by Hiroyuki Imabayashi.
Rules are very simple, imagine yourself a warehouse keeper, you must push boxes in a crowded warehouse to their correct positions with a minimal number of moves. Boxes can only be pushed, never pulled. You can push only one box at a time.
This NDS port has a total of 360 levels set out in two chapters.
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October 14th, 2006, 15:03 Posted By: wraggster
Could this be another great piece of hardware for us homebrewers to get the most out of, well heres all the details about the SuperCard Lite Rumble, the Flash Cart with Rumble built in for the Nintendo DS Lite:

Product Features
Built-in RUMBLE system
Particular RUMBLE system, ALL GAME CAN BE RUMBLE
100% DS games compatibility with perfect save function.
New Power Save design, extend playing time
High speed R/W system, support high speed flash memory card, without any slow down.
More Description
The SuperCard Lite RUMBLE (microSD) is a New revolutionary flash kit that uses a standard microSD memory card for its primary memory. MicroSD memory is relatively cheap and is normally used for equipment like digital cameras, but now you can use your microSD memory card for your Nintendo DS Lite!
New to the SuperCard is the Rumble Pak, have fun playing your games while your system shakes!
The SuperCard Lite RUMBLE (microSD) allows for more than just gaming. Now you can use watch movies, play music, browse pictures, read E-Books and more!
Preorder now for USD 32.99 (around 17 pounds) from Linkers4u.com
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October 14th, 2006, 14:53 Posted By: wraggster
New from Divineo China

The Nintendo official DS Earphone and Microphone is designed for the player's comfort and enhance the hearing of the sound and voice receiving. It is also compatible with Nintendo voice games.
It is designed for use with voice-enabled games, and provides mono sound.
Specifications & extra information
- Earpiece-style headset for NDS & NDS Lite
- For use with voice-enabled games, and provides monoaural sound
- Official Nintendo Product
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October 14th, 2006, 12:35 Posted By: wraggster
Heres an excerpt:
Everyone else has played a Wii for around ten minutes in the UK, if at all. A handful of lucky journalists have got ten mins per title. Today, we can tell you what it's like after more than two hours of raw playing time, and that's what gamers everywhere need to know.
Hailed as the largest innovation in gaming history by some and as the biggest gimmick ever to strike the realm of console gaming by others, the Nintendo Wii is sure to top many gamers Christmas lists. The sexy, minimalist white box with its soft, blue glow around the disc port deserves a spot on any lounge TV unit, surely?
What we’ve been lacking up until now though has been lengthy play times on the Wii itself. Ten minutes at E3 2006 just doesn’t cut it. Will you get tired too quickly? Do you have to stand around or is it feasible to sit? Is waving the remote a fine art or is it just like waving a stick in a goldfish bowl and hoping to strike lucky? Finally Entertainmentwise's Kim Kaze is able to answer these and other pressing, REAL questions; after an extended, lengthy play test of four Wii launch titles at the UK offices of Nintendo themselves. No interruptions, no queue, no noise and advice from one of the QA Team to assist with game play questions. Also, this time there were controllers without wires of any kind. Who could ask for more?
We also got to hold a Wii unit in our hands and gain real perspective of how it’s going to feel to handle the unit itself and the literal size as it will be when we slot it into our lounge TV units at home.
First of all, it’s important to remind you that the Wii is selling on two very important and unique points:
1) It’s for everyone; the hardcore gaming nut through to grannies, girls and irregular gamers.
2) The remote which acts as the primary control device is utterly wireless and more than just a tilt sensor; every movement of the remote is detected in any fashion and relates to game play.
No other console either out now or set to launch this side of 2010 offers this. Coming close, Nintendo’s DS handheld has been used as inspiration for many of the Wii features relating to the casual gamer, but that’s where the similarities end.
Some gamers have shown concern that the activity level required to play Wii games, especially the sporty titles, may be too high. There are concerns that you have to stand for long periods of time and use body actions such as swinging your arm above your head or at the side of your body. After playing non stop for two hours, did this happen to me?
Full article
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October 14th, 2006, 02:01 Posted By: wraggster

News/release from blackos
Hi !
I've just finished a very simple application for my girlfriend. Actually she's learning to read and write music, and, as a very beginner, she was needing a little piano keyboard to check if she's singing right or wrong sound......
So, I made this tiny app. to help her. Maybe this could be useful to anyone else ?... I don't know... I hope. I've never coded in C before this first try, so, please, don't expect a wonderful application.
have fun.
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October 14th, 2006, 01:54 Posted By: wraggster
Would-be crime-fighters, take pen to calendar: Justice League Heroes is officially scheduled to arrive October 17. The action RPG from Warner Bros. Interactive and developer Snowblind will arrive for PlayStation 2 and Xbox, while the Nintendo DS will get a version with a separate storyline, and Game Boy Advance players can tackle Justice League Heroes: The Flash. A PSP version of Heroes will arrive in November.
To prep players, Warner Bros. is offering a prequel story, in comic book format, via the iTunes Store.
Featuring an original story by comic book veteran Dwayne McDuffie, Justice League Heroes puts players in control of a DC Comics super-team. Superman, Batman, Green Lantern, The Flash, Wonder Woman, Martian Manhunter, and Zatanna join unlockable characters Green Arrow, Aquaman, Huntress, and Hawkgirl in a quest to fight evil -- and look good doing it.
Via IGN
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October 14th, 2006, 01:41 Posted By: wraggster
Via Joystiq
Several reader comments had good things to about Nintendo's new Touch Generations game, Clubhouse Games. The pick-up and play title includes 42 classic board, card, and party games with 35 games playable online over Wi-Fi. In addition, up to eight people can chat online, the game supports local network play using one cartridge (always a plus), and the Rumble Pak is supported cuing a player's turn to play (Wikipedia). With a current average review score of 81%, here's a roundup of reviews:
IGN 85% - "There's a little something here for everyone; for every game that you couldn't care less about, there are two or three games that'll suck your attention for days and days ... Clubhouse Games is that one true cartridge that should be in everyone's Nintendo DS collection."
WHAM! Gaming 80% - "If you are looking for a compilation of mini-games to pass the time once and awhile, Clubhouse Games will fit the bill quite nicely."
Modojo 80% - "Clubhouse Games is an example of substance over style, and I love it. While the games won't win any awards for graphic achievement or soundtrack, they're still quite fun to play."
Nintendo Power 70% - "If you plan on playing with your friends, it's indispensable; if you'll be going at it alone, there's a fair amount to do but you may lose patience with the scoring and lack of single-player variety. [Nov. 2006, p.87]"
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October 13th, 2006, 21:06 Posted By: wraggster
New Release from Birslip, heres the translated whats new:
Presentation:
Following this topic, an alarm clock, to awake you with music. And yes, contrary to that of the DS, that Ci makes it possible to read musics with the format mp3.
History:
- Version n°1.
How to play:
Good, here is a version more completed a little. And here instructions:
- Download RéveilHumain.zip.
- Put at the root of your memory board the file wake.mp3
- Launch ReveilHumain.nds, or .ds.gba or .sc.nds, that depends on the material used.
- Regulate the hour of the révei, while pressing on the small arrows.
- Once the regulated hour, support on “Alarm”, it should reduce, that wants to say that alarm is engaged.
- Close your DS. Deaden. And wanted hour, the mp3 will be played!
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October 13th, 2006, 20:47 Posted By: wraggster
Of more than 66,000 pieces of Tony Hawk's American Sk8Land fan-created artwork submitted via the Nintendo Wi-Fi Connection, Activision showed off the 50 winning pieces of art selected to appear in the upcoming Nintendo DS game Tony Hawk's Downhill Jam.
The winning logo and skateboard deck art will be included as design options in Downhill Jam along with artwork from the game's developer, Vicarious Visions.
"We're very impressed with number of entries we received and the details fans put into these designs," said David Nathanielsz, executive producer, Vicarious Visions. "In Tony Hawk's Downhill Jam we are including a vastly improved art editor and expect to see even more impressive artwork created by our amazing community, which continues to grow month after month."
Downhill Jam boasts an art editor with the ability to create art which can customize the look of the player. Gamers can take generous liberties with the design of their skater's clothing and share outfits with others via the DS' Wi-Fi connection. The game will also feature voice chat and local wireless and online multiplayer for up to four skaters.
Tony Hawk's Downhill Jam for the DS is due out on October 24. The Wii version is due out with the system's launch on November 19.
Via IGN
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October 13th, 2006, 20:45 Posted By: wraggster
Via Cubed
Earlier today an anonymous reader sent in an interesting rumour for the upcoming Metroid Prime finalé, Corruption. Apparently industry sources suggest the reason for the delay was to implement Wii Connect 24 features, refine the graphics/expert mode and possibly integrate Wi-Fi multiplayer features with the success of the DS version. Whilst there's a strong chance of some of these being false, the prospect of online battles and DS connectivity sure adds incentive to the wait.
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October 13th, 2006, 20:44 Posted By: wraggster
Via Adventure gamers
The smallest adventure platform is starting to get crowded from all the developers climbing aboard. The Nintendo DS, already with three current adventures in production and another new game recently announced, will soon be home to an adaptation of Sinking Island, the upcoming mystery by White Birds.
Written by Benoît Sokal, Sinking Island is the first game in a planned series of adventures starring middle-aged private investigator Jack Norm. The third-person game takes place on a private tropical island that is literally sinking under the weight of the colossal art deco-styled hotel built upon it. In a classic whodunit with a twist, the hotel's billionaire owner is murdered, and there are ten suspects on the island, each with a strong motive for having done the deed. It's up to Norm to determine the true culprit. The catch? With the island sinking and the game occurring over a simulated three day period, lower level environments (and the evidence they contain) are only available until they're lost forever to the sea, so players will need to make best use of locations and time in order to succeed.
According to White Birds co-founder Michel Bams, development on the point-and-click PC version of Sinking Island is progressing well and still on target for its projected completion next February. The French developer kindly provided some exclusive screenshots (still works in progress, as post-production has yet to be done) to show off the game's environments, which can be found in our Sinking Island image gallery.
The surprising news, however, is that White Birds has also begun pre-production on a DS version of the game. Believing there to be a strong market for more mature games on the popular handheld (an opinion we certainly share), White Birds will retain the same storyline, characters, and gameplay of the PC version, and adapt the controls and presentation to the unique features of the DS. The main screen will be the lower one, while various secondary interface features such as the inventory, map, and notes will be shown on the top screen. The following is a mock-up of the game provided by the developer:
Mock-up of Sinking Island DS
Looking even further ahead, the story for Jack Norm's second adventure has already been written, though so far White Birds has only revealed that the case will take place in New York.
Screen Via Comments
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October 13th, 2006, 20:31 Posted By: wraggster
Via Spong
Xbox and women don’t mix too well. Despite Microsoft’s PR hyperbole about wanting to reach new markets (read ‘the ladies’) we all know that the company’s Corporate VP ‘of games’, Peter Moore’s ideal consumer is a young, male college graduate, who's also a sports fan and who enjoys playing Madden online with his buddies.
In other words, a jock. Moore admitted as much himself in an interview earlier this year.
Despite making noises about broadening the appeal of Xbox to the fairer sex, Moore is also reported in today’s Washington Post, “the coming lineup of games for the [360] system features mostly the same old violent, guy-oriented titles that have long given the industry a bad rep.”
Gears of War, which SPOnG has played and can confirm is truly going to be up there as one of our games of the year, is hardly being marketed to female gamers. This is not a sexist attitude on behalf of Microsoft, merely a calculated commercial strategy. And if there are ladies out there who have a deep love for visceral, violent action games, then please tell us more in the forums.
To be fair, Microsoft’s superb Pokémon-a-like Viva Pinata, is going to broaden the 360’s appeal amongst younger gamers – but will they be able to market this and other similar titles well enough to encourage the mums to get involved in playing the game with their children?
The Post news goes on to heap praise on Nintendo for managing to convert a writer/photographer called Tracey Clark, a mother of two girls, ages 8 and 3 and writer of a well-known blog about motherhood-related issues. The Clark family doesn’t own any game consoles.
Nintendo rocked-up to Clark’s drive last month in a truck containing four large-screen televisions and four Wii consoles, to let the Clark family and friends spend the day playing Wii.
Previously unsold on videogaming, Clark told the Post this week, “I think it’s fantastic marketing…moms are who spend the money; moms are the ones who go shopping for their kids.”
SPOnG just spoke with Nikki Sharpe, a friend and mother of four boys, from the ages of eight up to sixteen, who expressed a similar opinion when quizzed about the Xbox 360 and the Wii, telling us, “I don’t really know anything about the Xbox 360. My eldest has a PS2 and wants a PS3 whenever that comes out.”
She continued, “I’m actually looking forward to playing Wii with all the boys when it comes out, which is a first. I’ve never personally had any interest in computer games whatever, but this one looks a bit different, a lot easier and like it might be more of a laugh for us all to play together.”
SPOnG just spoke with Rob Saunders, Nintendo's UK PR manager, who told us that the company will be announcing their trade marketing plans with details of how they intend to appeal to the mothers of the UK later next week.
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October 13th, 2006, 20:20 Posted By: wraggster
1up has a hilarious article up looking at the state of Wii Preorders across the U.S.. Despite the fact that preorders began (and likely ended) this morning at EBs and Gamestops across the country, the employees of the megalithic game store were less than fully prepared. From the article:
"WEST VIRGINIA: GameStop #1330: 'We don't know. I mean, we're gonna be doing reserves. We're just waiting for them to tell us we can.' WISCONSIN: EB Games #4626: 'It looks more like we'll just sell that one. Because there will be 2 to 4 million units available on launch day, and EB/GameStop will be getting 70% of them that first come first serve would be doable. Even a smaller store like ours could be getting upwards of 50 units day one.' WYOMING: EB Games #4294: 'Any day now, man. Any day now.'"
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October 13th, 2006, 20:09 Posted By: wraggster
Preview at CVG, heres an excerpt:
We grab a Wii Remote and take on the crazy Rabbids in this insane mini-game-themed adventure
Titles made up of mini-games are all the rage at the moment. Wario Ware: Smooth Moves and its three-second brain busters looks set to be one of the best multiplayer games on Wii, and Sega is going all-out with an astonishing 50 mini-games in Super Monkey Ball: Banana Blitz.
Now Rayman is joining the trend, with a mix of long and short mini-games all tied together with a totally bonkers plot.
Rayman's world has been invaded by those crazed rabbits who, although appear to be tough a sinister, are actually just a bunch of imbecilic buffoons. They have taken Rayman prisoner and locked up the Globox people. Now, purely for their entertainment, they set Rayman daily challenges which he must complete. And so you have your mini-games.
When you start the game you're locked in a prison cell. It's dark, damp and you have nothing in the way of luxury. After a short poke around the cell, a big, mean-looking rabbit stomps in, grabs Rayman by the neck and carries him to a coliseum where you see doors around the outer walls.
Full Article
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October 13th, 2006, 17:43 Posted By: wraggster
Bubble2K has released a new version of his Snes emulator for the DS, heres whats new:
the nosound version to enable buttons.
reverts to original the SNES cycle timings used by v0.27 wip.
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October 13th, 2006, 17:39 Posted By: wraggster
The latest batch of rumours from US publication EGM have now been revealed from the November 2006 edition's dedicated column.
They are as follows:
Despite earlier rumours of a Virtua Cop game on Wii, an FPS spin-off will likely come to the PlayStation 3.
Road Rash and Desert Strike are heading to the next generation of consoles in the near future;
Microsoft is trying to coax Blizzard into making World of Warcraft an XBOX 360-exclusive for the console scene, by creating a keyboard peripheral for the system;
Electronic Arts is working on a Wii-specific version of The Sims;
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October 13th, 2006, 17:26 Posted By: wraggster
Nintendo Taiwan plans to import a larger number of Nintendo DS Lite game console in October but observed that some distributors are hoarding inventory on hand in order to earn a better profit during Christmas time, according to Hakuyu, the official DS Lite distributor in Taiwan.
The distributor said it plans to import 10,000 DS Lites for the Taiwan market on October 30, following a consignment of 6,000 units in September. Hakuyu said supply from Nintendo is still unstable as distributors from other regions are all demanding more game consoles amid increasing sales.
Supply is further aggravate as some distributors are holding on to their inventory of DS Lites in order to earn a better profit during Christmas. Hakuyu said it would evenly distribute the upcoming batch of DS Lites to all sales outlets.
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October 13th, 2006, 17:21 Posted By: wraggster
New from SuccessHK

Little Einsteins, Playhouse Disney TV series, now comes to your GBA! Take kids on wild adventures with characters from the show. Multiple challenges await -- from steering Rocket to avoid obstacles in the air, matching pieces of music, dancing over flower buds and making art come to life. A different piece of art opens each mission. Fly over mountains and through canyons, as well as gather instruments to play music.
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October 13th, 2006, 17:06 Posted By: wraggster
The a rumor circulating that first-party Wii games will be priced higher than previously announced is still a lingering question of debate. EB Games and Gamestop websites started everyone talking yesterday after listing Super Smash Bros. Brawl and Super Mario Galaxy at $59.99.
This could very well be another instance of retail websites getting their pricing wrong and releasing it to the public. However, if true, Nintendo will have gone against statements made at last months New York Wii press conference where they clearly said first-party titles will retail for $49.99. We contacted Nintendo early yesterday morning and they are aware that this information is out there, but have yet to make a statement.
We receive numerous tips every day from readers scouring the EB Games and Gamestop websites looking for any little detail of information. It would be really nice if the company would realize that consumers are taking their website pricing as gospel and running with it. This is either a case of another EB Games and Gamestop website screw-up or Nintendo broke its word. Both sides of this coin ain't pretty.
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