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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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October 23rd, 2006, 12:23 Posted By: wraggster
New from Play Asia:

From the publisher: The students of Will O’ Wisp magical academy have a little problem: Their teacher has mysteriously disappeared. After commandeering a handful of rockets to rescue her, they’ve wound up on a strange (and sometimes scary) adventure through outer space. Now players must rescue both their classmates AND their teacher – and just maybe the whole solar system while they’re at it.
Madeleine, a respected and powerful teacher at Will O’ Wisp magical academy, tells her students that she will undertake a dangerous mission in space and trains them for combat should the need arise. After not hearing from her for some time, the kids stumble upon a hangar of rocket ships. One by one, they board individual ships and crash land on distant planets alone. Players hop from planet to planet assembling the group of classmates. Once together, they learn of an evil sorcerer – a former student of the academy who now has ambitions to destroy reality – and set out to stop him.
Another hot US Version Nintendo DS™ game is shipping today, Magical Starsign is available at US$ 39.90 only.
Game features:
Explore strange planets. Players see the sights of this strange, sci-fi fantasy setting as they uncover the secret behind their teacher’s disappearance in this epic role-playing game.
The stylus controls everything, from combat to conversations to outfitting allies. Simple controls make it easy to play but a challenge to master.
Players can link up wirelessly with five friends and explore the amigo dungeon together – they’ll find unending challenges and incredible rewards as they delve into the depths of this unique multiplayer experience.
More Info --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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October 23rd, 2006, 12:21 Posted By: wraggster
New from Play Asia:

From the publisher: You turn on your DS. What you see is a Professor in a spaceship under attack by an enemy ship. You watch as he crash-lands on a planet and abducts a young boy named Terry.
What happens next is unprecedented. The Professor turns and asks you--yes, YOU--to guide Terry in a quest to locate the lost "cells" which power his ship. It's already too late--you've been Contacted.
This journey will take you across deserts, into a military fortress, through an otaku paradise, and into a foreboding castle. You'll play old-school arcade games, collect over 100 items, and help Terry collect costumes and build stats. You'll even interact with the Professor and his space dog Mochi. But you won't be alone. Through the magic of the Nintendo WiFi Connection, you can Contact your friends. Their "Terrys" will come live in your game, on WiFisland.
It's weird, it's wacky, it's totally unconventional--and it's coming soon, only for the Nintendo DS.
Atlus' Contact for Nintendo DS™ is in stock today, shipping at US$ 39.90 only.
Game features:
Abundant gameplay activities including animal-training, item-collecting, monster-hunting, and old-school mini-games!
Dual-screen functionality with mission maps, interior/exterior viewpoints, and more!
Real-time combat with special abilities and powerful "Decal Attacks"!
Character design by Atsuko Fukushima, whose credits include the PSP hit PoPoLoCrois!
More info --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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October 23rd, 2006, 02:48 Posted By: wraggster
A new release from Lick, heres the details:
LoveLite allows you to permanently (that is: power-off-proof) adjust your Lite brightness setting. It’s a project that came out of an earlier experiment (see below). There’s also a very sensitive Power Off button so you don’t have to push the powerbutton (the real one) twice.
I never ran ALite, but I heard that ALite doesn’t permanently save the brightness. So I made LoveLite.
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October 23rd, 2006, 02:45 Posted By: wraggster
DSFTP is a full-fledged FTP server, with the additional ability to boot .nds files directly from the FTP prompt (currently only tested on SuperCard CF and DS, but should work on most).
DSFTP is a stand-alone program that you can use to run a FTP server on your DS. It is also a software component that makes it easy for you to add an FTP server to your own program with a couple lines of code. With this, you can speed up the build process radically, because you can upload the new version of your program to your own running program, and reboot it immediately. This can even be automated via the command line. No swapping of flash cards ever again! Please refer to the Development section of this document for a quick introduction.
The downloadable archive (get it here) contains the following:
The compiled .nds and .ds.gba files of the stand-alone DSFTP server
The library and headers for the DSFTP software component
Full documentation in PDF and RTF format
The full source code for the stand-alone server program, as an example for how to use the software component
Heres whats in this version:
Noteworthy changes:
o UNZP added (submitted by Bertrand Augereau)
o DS->PC file transfer speeded up a lot (patch to DSWifi submitted by masscat)
o Linked with Devkit R18 again (fixes some showstopper bugs)
o More bugfixes
On the topic of bug reports: reports via email are much preferred to reports posted in the forum, because I can track them much better that way. My email address is right there on DSFTP's GUI. Please include as much information as you can: What you see on the screen, the log output, your hardware configuration, DSFTP version used, etc.
As always, donations are welcome. :-) My Paypal address is the same as my email address.
Have fun!
Regards,
Björn
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October 23rd, 2006, 02:33 Posted By: wraggster
Enira has released a new version of his notepad clone for the DS.
Whats New
- Removed the s32 letter variable and replaced it by strlen()
- Resized drawing position (You cannot draw outside the box borders anymore.
- Separated code for loading and saving file, and write headers for future FAT implementation.
- Fixed static cursor when scrolling
- Added breakpoints reworked. Updates now while scrolling. Separated code and fixed minor bugs.
- Reworked main function
- Added scrolling is now possible with R and L buttons
- Added function to hide keyboard and allow caps input
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October 23rd, 2006, 02:27 Posted By: wraggster
Go Nintendo has early scans from the upcoming Toys R Us "Big Toy Book", supposedly hitting newstands with the October 29th edition of your local newspaper of choice. The shots, from a Toys R Us employee, they say confirm that Toys R Us will allow customers to reserve the Wii on or around that date.
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October 23rd, 2006, 01:59 Posted By: JKKDARK
PS3 Claim Wrong, Nintendo Wii Online Confirmed As Free
There were many people who wound up confused after reading Sony's recent console comparison chart. After all, the chart stated that the Nintendo Wii online functionality will only be free for six months, which direclty contradicted reports from the Big N. Everybody can now breath a deep sigh of relief.
Gaming publication Total Video Games contacted a representative of Nintendo UK to clear this confounding matter up. A spokesman for the company confirmed that the Wii will indeed be free to play online, exactly like DS.
The aforementioned documentation from Sony was distributed during the recent Games Day in the States, in which Sony compared its PlayStation 3 against the other next generation consoles which will be on the market this Christmas.
The chart itself appears extremely misleading for the average consumer. Xbox 360 is described on the documentation as requiring the external HD-DVD drive for play, when in reality the device is optional.
So what was it then that caused Sony to state that the Wii’s online functionality will only be free for six months? Believe it or not, it must "mixed up" with the Opera Web Browser, which will be free for consumers for the initial six months.

Sony is pervert. They are always saying lies! 
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October 22nd, 2006, 20:05 Posted By: wraggster
Hi all, lately the DS section has expanded nicely and with the release of the Wii and the whole Nintendo forums getting busier i thought it would be a good time to have some new subforums for Nintendo DS/Wii etc
Now first up on the list is a DS Porting ideas forum which i agree with.
I also think that a subforums for each DS Flash Cart would be good ie , M3, DS Xtreme, Supercard, Neoflash and also a Friends Code forum
For Wii i say we need a friends code forum, Wii Hacking and Development and Wii Emulation and Homebrew
All will be subforums so the main index doesnt swell but there is a need to expand and to be ready for future developments.
Let me know what you think.
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October 22nd, 2006, 20:05 Posted By: wraggster
Hi all, lately the DS section has expanded nicely and with the release of the Wii and the whole Nintendo forums getting busier i thought it would be a good time to have some new subforums for Nintendo DS/Wii etc
Now first up on the list is a DS Porting ideas forum which i agree with.
I also think that a subforums for each DS Flash Cart would be good ie , M3, DS Xtreme, Supercard, Neoflash and also a Friends Code forum
For Wii i say we need a friends code forum, Wii Hacking and Development and Wii Emulation and Homebrew
All will be subforums so the main index doesnt swell but there is a need to expand and to be ready for future developments.
Let me know what you think.
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October 22nd, 2006, 17:14 Posted By: JKKDARK
Seven Nintendo Wii Virtual Console Titles Revealed
We now know seven of the titles for the Wii Virtual Console, and they’re all recognizable and beloved blasts from the past. The information comes by way of “The Office of Film and Literature Classification”, which is an Australian governmental department and not the product of the Patriot Act.
The titles from Nintendo Entertainment system are as follows: Super Mario Bros., Donkey Kong, Donkey Kong Jr., and Pinball. And from the next-gen of its time SNES system, we’ve got F-Zero, Simcity, and Super Mario World. All of the titles are rated G.
Have no fear, this list is far from complete. There are many more Virtual Console titles expected, with Nintendo having already promised at least 20 VC titles by years’ end. And after that, gamers should expect 10 a month for a long, long while. NES games are expected to run $5 a pop, SNES for $8, while N64 will cost a somewhat steep $10 each
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October 22nd, 2006, 02:21 Posted By: wraggster
CraigT posted this news:
Thanks for all the feedback on compatibility with various homebrew methods over the last few days and apologies if your choosen method isn’t working at the moment.
Since the only hardware I own is a SuperCard CF it was always going to be difficult to get all devices working straight away. With help from The Caffeen Kid, I was able to test v0.1a on a SuperCard SD before releasing it.
The main problem with other hardware is due to the FAT file system driver. I am using an unmodified version of Chism’s nds_fat_lib which has issues with some types of card, including the M3.
There is an unofficial version of the nds_fat_lib that has been modified to increase
compatibility, which has been included in the Rein project. I plan to merge this version into SpeccyDS for the next release.
Chism is also working on a new driver named fatlib which is currently in alpha stage. The driver is a huge improvement over the old nds_fat_lib but it does have a few key features missing, such as listing the files in a directory, which SpeccyDS requires.
If fatlib is released before the next version of SpeccyDS then I will start to use that instead.
Other than that, thanks for all the kind words!
More info --> http://speccyds.wordpress.com/
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October 22nd, 2006, 02:05 Posted By: wraggster
AgentQ has posted a new beta of his port of ScummVM for the Nintendo DS:
Heres whats new:
Beta 6:
Fixed held keys not being detected on startup
Fixed SCSD driver
Fixed broken icon
ScummVM is an interpreter that allows you to play Lucasarts' back catalog of point and click adventure games on modern computers. I didn't write ScummVM, that honour goes to the ScummVM team. ScummVM is written in portable C++ and has been ported to many differnet platforms, and I have made a port of it to the DS. This means that you can play all these classic games on the DS with full sound.
ScummVM DS is under constant development, so don't be surprised if you find bugs or games that don't work.
Features
Runs nearly all of Lucasarts' SCUMM games up to and including Sam & Max Hit the Road
Runs many non-Lucasrts point-and-click adventures too
Supports sound
Supports multiple games without reflashing
Supports using the DS touch screen for controls
Suports saving games to compatible flash cards
All games run at pretty much full speed
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October 22nd, 2006, 01:37 Posted By: wraggster
Divineo China posted this news concerning the newly released DS Flash Cart:
The first batch of the DS-Xtreme will be available around 24th or 25th , all the back orders will be shipped at once when we receive the shipment. New orders are welcome.
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October 21st, 2006, 19:32 Posted By: wraggster
Infantile Paralysiser have released an updated build of image viewer for the DS.
Heres whats new:
The reduction rate can be chosen from 25%/50%/100%/150%/200%.
The screen effect can be skipped by double-clicking.
The batch conversion of two or more folders can be done with img2ipk.exe.
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October 21st, 2006, 19:20 Posted By: wraggster
Egon posted a new release of his Superpang game for the Nintendo DS:
Just uploaded the new demo version 0.1b. It features:
- Revised bounce of balloons
- Tighter collisions
- All three weapons
- Mini game style with score and high-score
I’ve just scored 22.470! How much can you score?? Leave comments
As always, please leave comments, sugestions, bugs… whatever!
Controls:
- Press start to begin playing
- Press left&right to move
- Press A to shoot arrow weapon
- Press Y to shoot sticky arrow weapon
- Press X to shoot bullet weapon
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October 21st, 2006, 12:57 Posted By: wraggster
Via Joystiq:
The success of the X-Men Legends series proved that there is still a market for good hack-and-slash RPGs. But Warner Bros. Interactive wasn't about to let Activision and Marvel Comics have all the fun -- not when the WB is home to DC Comics and some of the most beloved superheroes of all time. The resulting Justice League Heroes falls a little short of its mutant counterparts, despite the efforts of Snowblind Studios (Baldur's Gate: Dark Alliance, Champions of Norrath) and Justice League Unlimited writer Dwayne McDuffie. Die-hard fans will be disappointed by the omission of some popular Leaguers, although the alternate costumes and their unique modifiers might make up for that. More unforgivable is that the members of Gotham City's impressive rogues gallery are absent from a JLH villains roster that sorely needs them. How about a Batman Legends next?
Game Informer (73/100) was generally displeased, but cited a first for The Man of Steel: "It only offers two-player offline cooperative play. Enemy types and environmental architecture are highly recycled. The plot reads like a kindergartner's first attempt at writing. On the plus side, this is the first game that successfully makes Superman a fun character to play."
1UP (65/100) wasn't content throwing down with Lex Luthor, Braniac, and Gorilla Grodd: "Maybe the drama would have been more believable if the villains weren't downright dumb. A talking gorilla, an intelligent robot, and a killer bee? That's all you got, DC? Where are all the Batman villains? The Joker, Two-Face, Catwoman -- now those are villains worth fighting. Not some dude who calls himself 'The Key'."
IGN (64/100) thinks JLH's character balance is a little off: "Surprisingly, Zatanna is the most potent character in the game. She can heal, cast an over-powered fire attack at low cost (when leveled up), and can turn 95% of all enemies into harmless rabbits. Sadly, Batman is easily the most useless and joyless character you can select. Even Aquaman is more fun to play. Batman's powers, such as calling in a fleet of bats, just don't cut it."
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October 21st, 2006, 12:35 Posted By: wraggster
New Nintendo DS release:

Justice League Heroes for the Nintendo DS, developed by Sensory Sweep Studios as a prequel to the console title, lets gamers use the stylus to control and unleash the superpowers of Batman, Superman, The Flash and Wonder Woman. Gamers use objects within the destructible environment against enemies at will and also call in devastating attacks from other DC Comics super heroes, like Aquaman and Green Arrow, to help save the world from certain destruction.
More Info /buy here --> http://www.lik-sang.com/info.php?pro...8&lsaid=219793
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October 21st, 2006, 11:49 Posted By: scorpei
Hi all,
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Just popping in to say that I've finished my review of the M3lite. Though the device has been out for a while (and there is no real change with any other M3 adapter except for size).
Link, home.
Yours,
Scor
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