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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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December 30th, 2006, 13:47 Posted By: wraggster
Via Siliconera
On the back of the box Odoru Made in Wario (Wario Ware: Smooth Moves) says you can play with twelve people at the same time. It’s true you can and the video below is a demo of how it works out. First everyone makes an angel and you’re randomly chosen to do microgames until you mess up. The last person standing wins. Instead of having to deal with multiple remotes, everyone shares one and you have to quickly pass it over to the next person before it’s their turn.
There are three other ways to play Wario Ware: Smooth Moves with 2-5 people. One mode starts off with a footrace and you do mini games to run faster. At the end of the race there everyone is tied up above a pond and you take turns cutting ropes until one person falls into the water. Then there’s the a mode where you take turns pumping a balloon with the Wii remote by using as a hand pump. After you take a turn blowing up the balloon you do a microgame and the next person gets to pump the balloon. You keep taking turns until one person over inflates it and the balloon explodes. The key is to fill the balloon with tons of air in the beginning and barely pump it when its ready to explode (hinted by the flashing red screen). Lastly there is a mode like hot potato where you take turns passing the Wii remote and doing microgames until someone fails their game. The difference between this and the twelve player angel mode is you can choose the style of game they do. If you know someone has a hard time doing tengu (games where the controller is on your nose) you can pick that to throw them off.
Besides microgame battles there are three other multiplayer games to play if you have two people. You can play 301 darts where you and another player compete to see who can get their score down first. In darts a cursor appears on the dart board and you throw a dart towards the cursor like you were throwing a dart, except you don’t let the remote go. It takes time to get your aim down, but the darts game is pretty good. Then there’s a foot race game where one player holds the nunchuck and the other holds the remote. The goal of the game is to see how far you can run in sixty seconds. You don’t actually run in the footrace game, instead you time your jumps to avoid manholes, mudtraps and pick up cakes that give you the temporary power to fly. You’re supposed to jump, but you can easily cheat by lifting the remote or nunchuck up instead of jumping. Once people figure that out, it takes the fun out of the game.
Starnose is my favorite out of the three. Like the footrace game you’re tethered to the other player through the nunchuck. Each piece controls a nose shaped ship where you lift the remote or nunchuck to control your ship. Once you take flight there are icons that increase your nose size and obstacles to dodge. While you could just fly through the maze, you can be aggressive and bump the other player into walls.
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December 30th, 2006, 13:45 Posted By: wraggster
via NYT
I don’t ordinarily review games or game consoles; The Times has an excellent game reviewer in Charles Herold.
But I have to comment about the Nintendo Wii (pronounced “we”), which was here at the Pogue compound for the holidays only because Nintendo had loaned me one for a TV segment. (This $250 game console was sold out everywhere in the weeks before Christmas.)
The Wii’s controller is a white plastic handheld slab. It communicates wirelessly with a thin sensor strip that lies atop your TV set. As you swing the control through the air, your animated character on the screen flawlessly mimics your motions.
Compared with the XBox 360 and Playstation 3, the Wii’s graphics are pretty crude. At least in the included suite of games, the characters look like Weebles (or is that Wiibles?). In the baseball game, the players don’t even have arms or legs, for heaven’s sake. The bat and ball move extremely realistically, but they’re attached to you by some kind of magnetic force rather than actual limbs.
But you don’t care one iota. This game is just an unbelievable amount of fun. Over the holidays, it entertained everyone — no exaggeration — from my two-year-old to my 78-year-old father. The wireless motion-detection business, aided by the sound effects and vibrations that emerge from the controller itself, works so smoothly, so seamlessly, that you become completely immersed. Great music, an effortless interface design and a kid-friendly “design your own Wiible” mode make it all even more enjoyable.
What surprises me most, however, is how few people are commenting on the Wii’s potential for providing exercise to America’s sedentary kids.
My nine-year-old son isn’t especially inactive; he does tae kwon do and tennis. But he loves video games, too. And the Sunday he got his hands on the Wii, he spent *four hours* playing the included suite of sports games (tennis, golf, bowling, baseball, boxing).
The next day, he taught his seven-year-old sister how to play. Using a second controller, the two of them have been playing doubles tennis for about half an hour daily. The little Wiibles actually do the running for you — you’re responsible only for the racquet’s speed, timing and angle — but my kids got into this game, lunging, jumping, following through. They’re out of breath and sweating after awhile. They’re getting aerobic exercise and not even noticing.
Online, there are already gripes and legal threats regarding Wii-induced muscle aches, which is pretty much what you’d expect from nerds who haven’t moved their bodies in years and live in a litigious society. I have equally little sympathy for people who wind up with nicks and bruises because they ignore the huge, on-screen warning that, before every game, advises you to move furniture out of the way.
Nintendo itself is clearly too smart to market the Wii as a fitness device. You won’t see a word about it in the ads. The closest a spokeswoman would come to addressing the fitness topic is, “Enjoying the Wii in both a physical and emotional way is one of Nintendo’s new forms of gaming. It’s a great mind/body connection.”
Now, I already know what kind of hate mail I’m going to get. “You’re a terrible parent,” it’ll say. “Your kids should be outside getting fresh air and sunshine, playing stickball and walking a mile to school, uphill both ways!”
Yes, O.K., sure. That would be great.
That would also be 1950.
Besides, that’s the wrong comparison. I am not suggesting replacing real, outdoor, playing-with-neighborhood-kids exercise with Wii playing.
I am, however, suggesting that the Wii is infinitely better for our kids’ health than any other video or computer game — in fact, better than just about any other indoor activity.
What makes the Wii’s effect even more promising is its much greater appeal. The Wii is not for “gamers.”
Anybody — even 78-year-old lawyers who’ve never touched a video game — can immediately get into these games.
One enterprising blogger has already launched an official six-week Wii fitness experiment. He’ll track his body fat and resting heart rate as he builds daily 30-minute Wii workouts into his routine.
But I don’t need to wait for his results; I’ve already seen it in my family. When the Wii becomes readily available in stores again — analysts are hinting that that will be in March — I’ll be the 5,384,196th in line to buy one.
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December 30th, 2006, 13:42 Posted By: wraggster
via joystiq
Today's most-watched YouTube game video shows more Wiimote-as-PC-input-device goodness; the simple hack drives World of Warcraft with the Bluetooth Wiimote-and-Nunchuk combination. Yes, by visiting wiili.org, you, too can become an uber-dork. (The controller hack is rooted in geekdom, but using it for WoW pushes it far into dork territory). Or try using the Wiimote to drive R.C. cars, Roombas, or a home entertainment system if that's more your style.
Video Here -->
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December 30th, 2006, 12:45 Posted By: wraggster
News from Divineo USA
It seem that the M3 Adapter team need another week to release their M3 Simply.
So, we estimate to receive our first shipment around mid-january (or few day earlier).
- Divineo China have also said it will be 5 days before the M3 Simply arrives.
More info about the M3 Simply:
- Same size as an original DS cart
- Built-in PassMe
- Using Micro SD card (Trans Flash) as storage. Cheap & multiple use for cards
- Boot clean dump images
- Very simple to use: drag and drop files to the micro SD card
- No drivers required
- Standard FAT system support
- Supports different speed of micro SD card even the low speed SD card. Runs games without any lag or slow down
- Upgradable Firmware ( OS / Bios / Kernel )
- Touch screen control & robust skinning support
- No battery needed, back up the save file directly into the micro SD card: Never lose your saved games
- Auto detect the save type & automatically generate saver file
- Homebrew support , IO lib available on launch
- Watch movie directly, listen to MP3 & read TXT on the DS via the use of Moonshell
- Supports WiFi, DS rumble pack & DS browser .
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December 30th, 2006, 11:44 Posted By: scorpei
“I’ve released the DS plugin for wordpress (and activated it here on my own wordpress blog). I hope you all like it. A big thank you to the original Nintendo Wii plugin team who made me want to do this and provided us with great source code of their plugin! A download linky + info can be found here;”
http://wordpress.scorpei.com/
Wordpress Nintendo DS edition is a plugin + theme for Wordpress websites (based on the original Wii Wordpress plugin by the Winksite.com team) (David Harper) that shows an interface specifically designed for Opera DS. It will automatically detect if users are using a Nintendo DS to acces your Wordpress webpage and apply a proper theme to accomodate for a small screen.
To see it in action go to my blog using your DS or using Firefox using the user agent switcher. A small image for those who do not have OperaDS (and don’t want to hassle around looking it up via FireFox’s user-agent switcher);

If you install both the original Wii plugin and this DS plugin your wordpress blog will show up correctly on both the DS and the Nintendo Wii! The theme for the DS was made so it fits fully on the top screen. That way you can use the “direct input” mode (pressing R when in overview mode with the top screen zoomed) to scroll easily without having to search for your information. More information on the page above.
“ If you don’t have a Nintendo DS you can still check out if the plugin was installed correctly. Firstly download Firefox. Then install the user agent switcher. Restart Firefox after installing the addon then go to “extra-user agent switcher-options-option”. Then to user agents in the left menu and press the add button. Now add a user agent (name/description doesn’t matter, I choose OperaDS) and fill in the “user agent” line with this; Mozilla/4.0 (compatible; MSIE 6.0; Nitro) Opera 8.50 [en]. Finish adding it and then select it in the “extra-user agent switcher-…” menu. Then go to your (or mine to test if the settings are correct) blog and see the magic .“
Digg this
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December 30th, 2006, 11:33 Posted By: wraggster
News from Divineo USA

You can find the new Talismoon Wii Component Cable on divineo.com at the low of 19.99$.
480 line of resolution with progressive scan will allow your Wii to output a better image quality. Any EDTV or HDTV can support this resolution.
We should receive theses cable around mid january.
Reserve your now!
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December 30th, 2006, 11:18 Posted By: wraggster
News from Divineo USA
We were able to ship all back order. We should have another batch in approx one week.
Heres more info for those who dont know what a DS Xtreme is:

The DS-X (DS-Xtreme) is a revolutionary storage, homebrew and media player flash cart compatible with all DS Lite and original DS consoles.
Offering a SINGLE unified solution which allows you to do the unthinkable and push the limits of Nintendo’s ™ top selling handheld console. The DS-X does NOT require the use of a passme, external memory or any unsightly GBA cart, just one intelligently designed piece of kit, the same size as an ordinary DS cart, giving an unrivalled experience to any DS enthusiast.
Its plug and play in its finest hour, an in-built USB port on the DS-X paves the way for you to communicate easily between the DS-X OS and your computer. Drag ‘n drop all your favourite media and homebrew as you please directly onto the included 4GBit (512-Mbyte) memory with minimal effort as the DS-X will be instantly recognized by your machine.
Specifications & extra information
Xtreme Functionality – One device, Limitless Opportunity:
- One single unified device, no need for GBA Cart, external memory or passme/flashme
- Functions as a flash cart, compatible with homebrew, media and other image files
- Plug ‘n Play, no PC software required allowing for some seriously sweet Drag ‘n Drop file transfer
- Intuitively designed custom operating system which is fully upgradeable
- Included 4GBit (512Mbyte) onboard flash memory
- Bespoke hardware design compatible with all current and future DS consoles, same size as original DS cartridge – does NOT stick out!
- Custom engineered components such as a High-Speed USB 2.0 mini-B connector and full sized EEPROM.
Buy at Divineo USA
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December 29th, 2006, 20:21 Posted By: wraggster
New from SuccessHK

Perfect appearance, ingenious structure
Can be folded, adjust by five sect angles
Play by both left and right stero speakers
suplement microphone input
Power source volume control extend switch
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December 29th, 2006, 18:59 Posted By: wraggster
The Japanese Virtual Console lineup has the American and European ones squarely beaten, and it keeps on getting better! Today, Nintendo Japan announced part of its January lineup for the system. Two words: Mario Kart. Or, if you like, four words: Mario Kart and Fire Emblem. Actually, six words: Mario Kart, Fire Emblem and Kid Icarus.
Here's a look at what's new for January over in Japan:
FAMICOM TITLES
Ikki (500 points)
Ice Climber (500 points)
Zelda II: Adventures of Link (500 points)
Kid Icarus (500 points)
SUPER FAMICOM TITLES
Fire Emblem Seisen no Keifu (900 points)
NINTENDO 64
Mario Kart 64 (1000 points)
MEGA DRIVE
Bonanza Bros. (500 points)
Gain Ground (500 points)
PC ENGINE
Alien Crush (500 points)
R-Type II (500 points)
Soldier Blade (500 points)
Moto Roader (500 points)
Quite the list, and there could be more in store for January alone. Let's hope Nintendo, Sega and Hudson are good enough to bring a few of these our way.
via ign
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December 29th, 2006, 18:38 Posted By: wraggster
The DS has lots of hit titles over in Japan, but none as big as Pokemon Diamond & Pearl. Nintendo announced today that the latest portable RPG entry in the series has sold a total of 5,000,000 units across its separate Diamond and Pearl versions. This feat comes less than three months following the 9/28 release.
As part of today's announcement, Nintendo stated that Diamond & Pearl are the best selling titles the Pokemon series as a whole has seen in Japan. We'll have to wait until some time next year to see if the success can be replicated internationally.
via ign
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December 29th, 2006, 17:23 Posted By: wraggster
via dsfanboy
It's been a great week for videos -- and now we get a peek at one of our most hotly anticipated titles, Hotel Dusk: Room 215. Unfortunately, it's not embedded here, so you'll have to go see it, but it's definitely worth a watch. Possibly even multiple watches.
On the last Friday of the year, at Hotel Dusk, anything could happen ... but on this, the last Thursday of this year, we bring you the gift of video.
Video Here --> http://www.nintendo.co.jp/ds/awij/pl...626&height=430
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December 29th, 2006, 11:34 Posted By: wraggster
A new release of WiiCR has happenned today, heres the info and whats new:
WiiCR is a media player solution for the Nintendo Wii. It acts as a streaming media server and is capable of transcoding nearly any video file to a suitable flv for an embedded flash player. It allows browsing of the remote filesystem to view: videos (avi/xvid/divx/mpeg/wmv/etc), text files, jpg's and play mp3s.
29/12/2006 - 2.5b
added favourites support, edit wmc/favs.txt
prolly added other stuff but I cant remember.
Download Here --> http://rapidshare.com/files/9373681/....2.5b.rar.html
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December 29th, 2006, 11:21 Posted By: wraggster
VGCharts, the "premier source for videogame sales charts on the internet", has totaled worldwide Wii sales now in excess of three million units. The same list has Xbox 360 at 7.74 million, and the PS3 at a rather stunted 1.18 million. By comparison, other-unofficial-internet-tallying site NexGenWars has the three consoles at 9.18 million for the 360, only 2 million for the Wii, and 800,000 for the PS3.
Which should you believe? We're inclined to roll with VGCharts, which seems to have a very meticulous method of gathering numerical data. The competition uses an arbitrary "unit sold every x seconds" formula until the site owner can alter the data manually after press releases and official data; in the first week of sales, the Wii inexplicably went from 700,000 to 400,000 in the blink of an eye.
We all know that Nintendo promised four million worldwide by year's end, but over 75% delivered isn't such a terrible let-down. And hey! There are still five days left! C'mon, Nintendo, you can do it!
via wiifanboy
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December 29th, 2006, 11:18 Posted By: wraggster
via wiifanboy
None other than Keiji Inafune, well-known in the gaming world for his excellent contributions whilst at Capcom, has confirmed to Japanese magazine Dorimaga that he has started work on a title for the Wii.
He did not provide any other details regarding the exact nature of the title and how it is to utilize the Wii's control scheme, but word that the man who's past titles have been just so excellent is working on one for the Wii is enough for this blogger. Color us jazzed!
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December 29th, 2006, 11:15 Posted By: wraggster
via wiifanboy
Jeux France has a beautiful image of a Japanese Cooking Mama: Cook Off ad that has our tummies rumbling. It also offers a peek at the game, via teeny-tiny screenshots tucked in at the bottom. It got us thinking -- is this a port/sequel that gets you excited? Certainly the gameplay seems well-suited to the Wiimote, but Cooking Mama DS was an easy choice due to price. It's doubtful we'll see as much of a price break for the Wii version ... so is it tasty enough for you to pick up a copy? There is, after all, additional content for the Wii in the way of the parade of international "mamas." Is it enough?
We want to hear what you think about this game and its place in the burgeoning Wii pantheon of games. Will it catch on in the way that the DS title didn't quite manage? Will it offer that universal playability (it's for everyone!) that has been the Wii's best selling point so far? The Wii version does, after all, offer multiplayer functionality, and living room "cook offs" have a lot of fun potential.
Screens at link above
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December 29th, 2006, 11:11 Posted By: wraggster
MoonShell is a multimedia player for Nintendo DS (Lite) consoles. It has support for DPG video files, MP3/NSF audio files and viewing JPG/Jpeg/BMP/PNG (non progressive) files, it also has support for TXT textfiles. MoonShell supports dualscreens and it has full support for the touch screen. MoonShell has plug-in system that allows to add any compatible plug-in just by copying the plug-in files to the appropriate folder. MoonShell also comes with several kind of useful plug-ins.
Heres whats new:
Version 1.6beta4 2006/12/29
The driver of M3Simply/R4 and EZ5 was built in.
Perhaps, it doesn't operate..
Download Here --> http://mdxonline.dyndns.org/archives...r16beta4.shtml
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December 29th, 2006, 10:50 Posted By: wraggster
New from SuccessHK

Product Features of Nintendo Wii Wii Memory Card 64M
Can independent save different game's progresses.
Easy to use
Quality assures
What's inside the box of Nintendo Wii Wii Memory Card 64M
Wii Memory Card 64M (x1)
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December 29th, 2006, 10:49 Posted By: wraggster
New from SuccessHK

Product Features of Nintendo Wii Wii Memory Card 32M
Can independent save different game's progresses.
Easy to use
Quality assures
What's inside the box of Nintendo Wii Wii Memory Card 32M
Wii Memory Card 32M (x1)
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