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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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January 10th, 2007, 19:09 Posted By: wraggster
via gibiz
Nintendo has raised its full-year profits forecast by 20 per cent, expecting net income to climb to 120 billion yen (EUR 774.9 million) for the year ending March 31st 2007.
The company raised forecasts for the DS, expecting sales of the handheld to rise 15 per cent to 23 million units, with software growing by 22 per cent, to reach 100 million games sold.
Targets for Wii software have also been raised, with Nintendo expecting to reach 21 million games for its new home console, compared to an earlier estimate of 17 million.
Hardware forecasts for Wii consoles remain at the previous target of six million units.
Nintendo now expects 900 billion yen (EUR 5.8 billion) in sales this year, compared to a forecast of 509 billion yen (EUR 3.2 billion) in October.
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January 10th, 2007, 18:57 Posted By: wraggster
via cvg
Internet reports have picked up on an interview broadcasted on Japanese television station, TV Tokyo, in which Bill Gates cites Nintendo as the biggest competitor in the latest console war.
"The strength of Nintendo has been very impressive and surprised a lot of people. And [considering] the strength of the Wii - we see Nintendo as our toughest competition", says Gates.
Sony is widely considered Microsoft's main competitor in the console market, but it appears that Nintendo's recent run of success with both the Wii and DS has incited a turnaround in outlook for the company in the battle for supremacy.
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January 10th, 2007, 02:07 Posted By: ICE
ok so i figure there's a lot of people out there with a wii who want to try out a fps. right now you got 3 choices: Far Cry, CoD, and Red Steel. i will be reviewing the latter.
The Story
your a guy who's girlfriend gets kidnapped and guess what. you gotta save her and for some reason you gotta protect some sword along the way.. weird right??
The Graphics
graphics would be really solid last-gen but compared to current-gen id give it a passing grade of around a 7. it really inst as bad as what people keep saying unless you're a nit-picker.
7.5
The Game play
this is where it gets good. at first it will seem like simply a generic shooter with a new control scheme and it is at first. then they give you a nifty little thing called "Focus Mode". thats where the fun is for a while at least.. it lets you, momentarily, pause everything and "tag" whatever you want. then when you exit focus mode everything you tagged gets shot. you can get some easy head shots or even shoot people's guns out of their hands causing them to surrender.
7.5
The Sound
the people say the same things over and over.... gets real annoying hearing "PUNK!!!" over and over.. nothing else really stands out besides the wii-mote making noises when you reload and crap..
6
Lasting Appeal
the game itself isn't real long but it does have multi player thats pretty darn fun so you'll keep playing it for awhile.
7.5
Presentation
lastly presentation. its got a stylish look to it and uses the pointer well. you have to drag and drop stuff to go into it which is cool at first but gets old real quick.
6
ok so in conclusion id give it an overall of 7.0 right there in the C-D range.
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January 9th, 2007, 20:37 Posted By: wraggster
via ign
Korean online games super power Nexon announced today that it will be supporting the DS with one of its biggest PC titles. The company will be bringing Maple Story to the system for Korean release this September. A release in Japan, America and Europe has yet to be announced, but is being planned.
Nexon actually first announced support for the platform back at the G-Star games event in November of last year. Today's announcement marks the first specific mention of a game.
And what a big announcement it is. Since its release in May of 2003, Maple Story has spread throughout the world, building a large online community in the process. Different from many other online titles out of Korea, Maple Story is a side scrolling action game designed for casual gamers.
Details on the DS version were not revealed as part of this announcement. Nexon plans to cooperate with Nintendo Korea in working out what makes its way over.
This announcement comes a little over a week before the 1/18 Korean release of the DS Lite. With a major Korean franchise supporting it, the DS Lite could end up being just a hit in Japan's neighbor as it has been in Japan itself.
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January 9th, 2007, 20:35 Posted By: wraggster
via ign
As one of the hottest launch titles here in the states, Super Monkey Ball Banana Blitz has been one of the most intuitive and easy-to-grasp titles on the system. Aside from possibly the Wii Sports compilation, there really isn't a much simpler concept than tilting a virtual world with the Will controller, and the game's inviting control and fun-loving design made Banana Blitz a title we could recommend to everyone and anyone this holiday season. Across the pond, however, there was another title that launched with Wii that boasted some ball rolling, world tilting action.
Full article at link above
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January 9th, 2007, 20:14 Posted By: wraggster
Those that know Wraggy know that im a massive Command And Conquer fan, well heres another test release from the Command And Conquer DS Clone Project :
Hi everyone, I'm now ready for the third test! This one is bigger now I have some of the basics nailed. There are Five tests embedded in the ROM selectable from a front menu. Sorry but to launch each test you'll have to reload the ROM inbetween. Please try each one and let me know how you get on!
Expected Results:
Test A : Should say 'Test A Completed Ok!'
Test B : You should see sin wave text and coloured boxes scrolling around. You can adjust rates with the debug menu 'Fun' options.
Test C : Should show a palette in a grid.
Test D : Should show a colourful pattern of tiles, Red, Green, Blue, Yellow, Cyan, Magenta, White, Dark Red, Dark Green and Dark Blue which then repeats. Some of the original menu is visible through some of the red tiles.
Test E : Should show a pattern of greenish tiles, but is likely to just freeze the DS right now. Sorry! Just wondering if it's the same for everyone.
Notes on using the debug menu:
The 'Select' button hides/shows the debug menu. 'B' goes up a menu or cancels a modification. 'A' enters a menu or begins to modify a value. When modifying the menu cursor changes to a '!'. Use up/down to change the value.
PC Executable:
I've also included the PC executable that runs with SDL. I'm sort of interested to know if this works on everyone's computers. Spacebar = SELECT, Z = B button, X = A button.
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January 9th, 2007, 20:08 Posted By: wraggster
via dsfanboy
2007 looks to be one of the most exciting years, if not the most, gaming has ever seen. And the DS is looking to be at the top of its game in the coming year. So, we'd like to know, just exactly what game are you most excited about this year? If your choice is not represented in the available answers below, then leave a comment and tell us what you desire!
What game do you want most in 2007?
Phoenix Wright: Ace Attorney Justice For All
The Legend of Zelda: Phantom Hourglass
Lunar Knights
Pokemon: Diamond/Pearl
SNK vs. Capcom: Card Fighters
Wario: Master of Disguise
Spectrobes
Custom Robo Arena
Final Fantasy Crystal Chronicles: Rings of Fate
Final Fantasy XII: Revenant Wings
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January 9th, 2007, 20:06 Posted By: wraggster
via dsfanboy
A new Japanese trailer for Professor Layton has surfaced over at GameTrailers.com, showcasing some of the stylus-driven puzzles and excellent anime-inspired FMV the final game is to hold. It increases our desire for the game ten-fold, however we wonder if we are the only ones. Are you guys as excited as we are?
The game is currently slated for a February 15th release in Japan.
Trailer Here
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January 9th, 2007, 20:03 Posted By: wraggster
via dsfanboy
You might have noticed that there was a conspicuous hole in our look at some of this year's most exciting games. Whither Diddy Kong Racing, you asked, tear-streaked faces turned up to the sky as you shook your fists in rage and dismay. Okay, maybe we're a little dramatic, but it was missing, and here's why: we wanted to take some time to get intimate with Diddy Kong without the pesky interference of so many other droolariffic games.
After Rare went to the dark side, we never thought we'd feel the shining spotlight of their love again, but it looks like they've come crawling back for a piece of the DS, and all may be forgiven. Even though Diddy Kong Racing DS is an enhanced port of the (beloved) N64 game, the mere fact that it's happening makes it a contender for this year's single most interesting game.
Of course, last week's big news of the Stamper brothers fleeing Rare might change things for the Nintendo-Microsoft-Rare relationship. Diddy Kong Racing may be the one thing we have to cling to over the next few years, or it may be the rekindling of a rich and lucrative relationship. We'll hope for the latter, of course, but the future is murky for Rare. Their last few outings haven't exactly been up to the level of promise that Microsoft obviously saw in them, since they paid a record $377 million for the company, which has since produced little in the way of commercial success. Critical success is all well and good, but it doesn't fill the pockets.
Now, with the company's future up in the air and few details about Diddy Kong Racing DS released to date, gamers are holding their collective breath and wondering just what it is that's in store for them with the handheld racer. We decided to take a little time out to recoup what we know. A short teaser video (included below) has been available for a long time, but actual facts are scattered hither and yon ... or they were.
The facts:
Diddy Kong Racing DS is an enhanced port of the N64 game. This means that gameplay will be largely similar, though the game will look (and perhaps play) even better than the lauded original. That promise alone gives Rare some pretty big shoes to fill.
All the original tracks are carried over, though they have been retextured.
The tracks may be the same, but significant changes have been made to the world itself; look for lots of little additions, like Taj the genie's upgrade to a tent in a tree-lined area.
Few changes have been made to characters. Predictably, Conker and Banjo will not be making their DS debut here, but will instead be replaced by Dixie Kong and Tiny Kong. It is as yet unknown if the two unlockable characters from the N64 game will be available, but we will assume so, as there are four spots for unlockable characters. Look for the N64's T.T. and Drumstick, as well as two unknown characters (though it seems they will have previously been NPCs who are now playable).
Eight person multiplayer. Once this game is released, we're gonna guess that Mario Kart DS Game Nights may be a thing of the past.
The microphone has been confirmed for use in Diddy Kong Racing, but don't get too excited about voice chat. So far, all we know is that players must blow into the mic to boost off in hovercraft.
In that same vein, to boost off with the car and plane, the player must rub the touchscreen. Mind those sweaty fingers!
DKR 2.0 - the DS game is set to be laden with opportunities for players to create their own content. In Wish Race mode, you can create your own tracks, and you can customize many other aspects of the game, such as your vehicles.
Share your works of racing art created in Wish Race mode with others via Nintendo WiFi.
The N64's Silver Coin challenges will not be included in the DS game. Instead, take Taj's magic carpet into the air for a target-shooting minigame.
Various changes have been made to power-ups, including the removal of the speed-boosting bananas.
The game is slated for February 5 for North America, and nothing beyond "first quarter 2007" has been announced for other regions, and DKR DS was conspicuously absent from NoE's recent rundown of games to watch in 2007, which focused largely on Q1 titles.
We are waiting very, very impatiently for this game's release. Okay, maybe that's not quite a fact in sense of the other items ....
There you have it -- the details we have to chew over for the remaining month until the debut of Rare on the DS. Are you as excited as we are?
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January 9th, 2007, 20:01 Posted By: wraggster
Lotti has released a sound fixed version of his MancalaDS Game:
"some of you, probably, have noticed the sound bug that was afflicting the 2.0 version of MancalaDS.. well it was fault of the ancient makefile that i was using.. now i changed it and i recompiled all.. happy download to all!"
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January 9th, 2007, 19:45 Posted By: wraggster
The Cobra team who are famous for their GameCube Modchip posted a new bios for that modchip and posted this:
Happy new year!
Check the PDF manual for more info.
It seems the GC scene is pretty much dead, greetings to those who keep it alive.
Wii'll be back soon
I personally hope for an easier way to get homebrew on the Wii.
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January 9th, 2007, 19:42 Posted By: wraggster
News via Pink Godzilla
While considered the gaming authority in Japan, Famitsu is also renowned for its constant surveying of consumers, retailers and developers. This week, Famitsu published the results of its 2007 predictions based on the responses it received in its survey. Continue reading for the results.
The first question posed to consumers, retailers and developers was, "What piece of hardware or software do you think will be the break away hit of 2007?" The Wii was picked #1 by a wide margin, nearly quadrupling the vote total of second place Dragon Quest IX for the NDS. Here are the complete results with the total number of votes in parentheses:
1. Nintendo Wii (412)
2. Dragon Quest IX for NDS (122)
3. Nintendo DS (107)
4. Playstation 3 (56)
5. "I can't predict." (50)
Sadly, "I can't imagine" nearly doubled the vote total of the Xbox 360. So people might want to hold off before they start picking out a coffin and headstone for the PS3. After all, no console has ever won the console wars without finishing first in the Japanese market.
Of note, when Famitsu posed the same question in the beginning of 2006, the results were quite different with the Playstation 3 receiving the most votes, the NDS coming in second and the Nintendo Wii finishing in third. What a difference a year makes.
The next question was, "Which system do you think will sell the best in 2007?" Predictably, the Nintendo DS, the fastest selling game system in Japan's history, was the biggest vote-getter. Surpisingly, the Sony PSP couldn't even muster the 15 votes needed to beat out "I can't predict." Here are the complete results.
1. Nintendo DS (432)
2. Nintendo Wii (326)
3. Playstation 3 (116)
4. Xbox 360 (26)
5. "I can't predict" (15)
Question #3 asked the respondents to select the five most anticipated titles for each of the major systems in 2007. Here are the results.
PLAYSTATION 2
1. "Nothing in particular." (280)
2. Grand Theft Auto San Andreas (97)
3. Kingdom Hearts II Final Remix + (67)
4. Super Robot Taisen OG (64)
5. .hack//G.U. Vol. 3 (28)
PLAYSTATION 3
1. Metal Gear Solid 4 (269)
2. Final Fantasy XIII (262)
3. "Nothing in particular." (115)
4. Biohazard 5 (45)
5. Gran Turismo 5 (41)
NINTENDO Wii
1. Smash Bros. X (370)
2. "Nothing in particular." (127)
3. Dragon Quest Swords (122)
4. Super Mario Galaxy (94)
5. Fire Emblem (56)
XBOX 360
1. Lost Odyssey (199)
2. "Nothing in particular." (166)
3. Halo 3 (95)
4. Blue Dragon (91)
5. Lost Planet (67)
SONY PSP
1. "Nothing in particular." (243)
2. Monster Hunter Portable 2nd (219)
3. Final Fantasy VII: Crisis Core (109)
4. Final Fantasy Tactics (71)
5. Metal Gear Solid Portable Ops (58)
Nintendo DS
1. Dragon Quest IX (608)
2. Phoenix Wright 4 (52)
3. "Nothing in particular." (51)
4. Final Fantasy XII (23)
5. Legend of Zelda DS (21)
Questions #4 and #5 asked the respondents to pick their most anticipated Publishers and Developers of 2007. While it is hardly a surprise that Kojima (of Metal Gear fame) and Miyamoto (of Mario and Zelda fame) were picked #1 and #2 for the developer category, the most anticipated publishers list might surprise you.
1. Nintendo (266)
2. SquareEnix (181)
3. Capcom (118)
4. Sony Computer Entertainment (60)
5. Sega (45)
6. Konami
7. Microsoft
8. Level Five
9. Bandai Namco Games
10. Mist Walker
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January 9th, 2007, 19:39 Posted By: wraggster
via wired
A big part of Opera's CES lineup is their Web browser for Wii. Since the device is in public beta right now, I decided to ask what we might see in the final version that Nintendo will offer this spring. The thing is, Opera reps don't know -- in fact, they say, it's Nintendo who's calling the shots. They'd like to add support for widgets, maybe some tabbed browsing, all that good stuff. But if Nintendo doesn't tell them to put it in, it doesn't go in.
Opera also brought their Nintendo DS browser software -- currently only available in Europe and Japan. Why isn't this out in the US? Opera says they'd like to, but again, it's Nintendo's call. They speculated it might be because Nintendo wanted to have internet hot-spot partners up and running first. I guess that whole thing with McDonald's wasn't the success they'd hoped it would be.
Opera was also passing out wrist straps that read Opera Powered, right by the Wii demo area. "You're not allowed to use those with your Wii remote," said the guy as I took one. I think that was their intention at first, but the flimsy line looked like a recipe for disaster
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January 9th, 2007, 19:37 Posted By: wraggster
A new release of WiiCR has happenned today, heres the info and whats new:
WiiCR is a media player solution for the Nintendo Wii. It acts as a streaming media server and is capable of transcoding nearly any video file to a suitable flv for an embedded flash player. It allows browsing of the remote filesystem to view: videos (avi/xvid/divx/mpeg/wmv/etc), text files, jpg's and play mp3s.
Version 0.3.1
You can now browse the shoutcast directory and select your stream in icons1. This is new code but tested last night and works for 2/3 stations
We have made some progress with playing longer segments but havent included changes just yet (still sorting out borders etc).
fixed link in icons1 that was pointing to old vidplay.html
mp3 playlists are now built from .tpl's
Download Here --> http://downloads.sourceforge.net/wmc/
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January 9th, 2007, 19:35 Posted By: wraggster
via wiifanboy
The VC has been kicking out some great games on a fairly consistent basis, but we know not all of you are pleased. many argue that there aren't enough N64 games for grabs and some want a little more SNES action.
What console do you want to see more games from on the VC?
NES: I can never get enough of those old-school classics
SNES: that's more my cup of tea
TG-16: I missed out on the console before, show me what was so great about it
Genesis: Sega rocked the 16 bit age
N64: I need more evolved gameplay and graphics on my VC
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January 9th, 2007, 19:32 Posted By: wraggster
via wiifanboy
Quite possibly some of the most evil laughter that has been emitted from the Wii Fanboy staff in a long time, the embedded video that shows the fast-footed postman receiving his due has won many over at digg, eventually gaining our attention. We felt that it was our duty to show this to all who have not been able to. So, be merry, be evil and watch the video! Be warned though, that if you do this in your game the framerate will drop to less than one-per-second.
video here -->
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January 9th, 2007, 19:25 Posted By: wraggster
via liquidice
Another possible way to access the Wii as emerged.
IDefense is reporting a new Opera JPEG exploit.
There is a lot of info on how this all works along with sample code here.
This is way beyond what I will pretend to understand about programming, so i'm just posting it here in case someone else might find it interesting.
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