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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 6th, 2007, 02:44 Posted By: wraggster
via dsfanboy
It may still be a good week plus away, but many of the magazine reviews for Phoenix Wright: Ace Attorney Justice For All are finally beginning to surface and, given our incredible love of all things involving Phoenix, we thought it appropriate to do something a bit different for a metareview on the game.
See, we're going to count up what the magazines have to say first and as the game gets closer to release and websites begin to chime in (we realize a lot have reviewed the Japanese import, but that doesn't count), we'll go ahead and do another metareview for those.
Game Informer - 80%: "What it lacks in advance graphics and interface, JFA more than makes up for in charm and intrigue." [Jan 2007, p.115]
GamePro - 80%: "Still, Justice For All demonstrates enough of the plucky spirit that made the first game so memorable." [Feb. 2007, p.82]
Nintendo Power - 90%: "The verdict is in: Phoenix Wright: Ace Attorney Justice for All is another superb graphic-text adventure from the folks at Capcom."
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January 6th, 2007, 02:33 Posted By: wraggster
Gamecube Emulator for Windows WIP News update from Shizzy
Some progress since I started the new video plugin for Gekko, about a month ago. As of right now, it's dubbed a "wireframe plugin" - however it's just as capable of rendering faces (I just choose to debug in wireframe mode). No textures are implemented yet, and I have not concentrated to much on vertex colors, although some formats are indeed implemented.
It is very functional, however something is not right causing mostly all commercial games to crash. Havn't quite figured it out yet, but I know it's because of bugs in parsing the fifo.
-ShizZy
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January 6th, 2007, 02:27 Posted By: wraggster
PotatorDS is a new Watara Supervision Emulator for the Nintendo DS:
-Added Sound
-Added Options menu
-Updated to Minimal Lib 0.C
-Added NDS Port (very slow)
NOTE: DS support is minimal at the moment and will only boot a rom named test.sv in the folder sv in the root of your cf/sd card
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January 6th, 2007, 02:07 Posted By: wraggster
Nyko Technologies®, a premier peripherals manufacturer, announced today their product lineup for the Nintendo Wii. With a host of brand-new options for battery charging, wireless gaming, and high-quality video, Nyko aims to stand at the forefront of the Wii accessory market. Nyko’s products for the Nintendo Wii will debut at this year’s Consumer Electronics Show in Las Vegas, Nevada.
Nyko’s Charge Station for Wii enables gamers to simultaneously charge two Wii remotes, maintaining a steady supply of power with two additional rechargeable NiMH batteries. The charging dock allows the user to easily keep 2 Wii-Remotes charged at all times by plugging into any wall outlet. The dock has convenient and easy to read LED indicator lights, as well as a 6 foot power cord that allows the unit to be conveniently placed in even the most crowded entertainment areas. For those active gaming sessions, the Charge Station for Wii also includes two rubberized battery covers to make sure even the most energetic gamer keeps a grip on the Wii-Remote. The Charge Station for the Nintendo Wii will has a suggested retail price of $29.99.
For the ultimate in convenience and performance, Nyko’s Wireless Sensor Bar provides a neat, obstacle-free gaming environment. With the Wireless Sensor Bar, Wii gamers can play up to 25 feet away from their television with no wires or cords. The Wireless Sensor Bar can be placed anywhere the consumer wishes, making it ideal for wall-mounted televisions and projectors. The product features up to 30 hours of battery life on four AA batteries (included), and also includes an optional built-in battery saving function which emits an audible alarm when the Wireless Sensor Bar has been left idle for a user-determined amount of time. The Wireless Sensor Bar for the Nintendo Wii will has a suggested retail price of $19.99.
To meet the needs of consumers demanding the best in visual performance from their Nintendo Wii, Nyko is proud to offer the HD-Link for Wii. The HD-Link provides a crystal clear image at a resolution of up to 480p. The cable also includes high-quality audio cables, providing realistic immersive sound. The HD-Link is 8 feet long to accommodate any entertainments setup and is shielded to provide interference-free performance. The HD-Link for the Nintendo Wii has a suggested retail price of $19.99.
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January 6th, 2007, 02:01 Posted By: wraggster
via wiitod
Wii play for the Nintendo Wii is a collection of 9 mini games that is to be released on 2/12/07. There are a few highlights to this game and I believe it will sell very well amoungst the growing popular titles. The kicker with this mini game collection is that it costs the regular $50, but it includes a $40 Wii-mote for free. You are really getting a $40 dollar wii-mote with a $10 game and with a total of 9 mini games, that makes it just over $1 per game, a screaming deal. Most Wii owners will be picking up extra Wii-motes for the future release of Mario Party 8 anyways, so this is a huge benefit.
Another great feature with this title is that Nintendo has incorporated your fashionable, customized Mii characters as players in the mini-games. I know my kids love making Mii characters and being able to play them in something other than Wii sports is going to be very cool. Also, the games in the collection will be both single player and two player games.
The mini-games to be included in the package are:
A shooting Range (from the images i have seen this game looks similar to Duck Hunt)
Table Tennis
Laser Hockey
Billiards
Fishing
Charge (this has to be the cow racing game as shown in the recent edition of Nintendo Power)
Tanks
Find Mii (I would assume that this is like Where’s Waldo, but for your Mii Character)
Pose Mii
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January 6th, 2007, 01:58 Posted By: wraggster
A new release of WiiCR has happenned today, heres the info and whats new:
WiiCR is a media player solution for the Nintendo Wii. It acts as a streaming media server and is capable of transcoding nearly any video file to a suitable flv for an embedded flash player. It allows browsing of the remote filesystem to view: videos (avi/xvid/divx/mpeg/wmv/etc), text files, jpg's and play mp3s.
0.2.9.3 Released
vob support added
prev and next buttons for image viewing
using aurions updated (yes again) flv player + his new vidplay.tpl
changing of videsegments supported.
Ocean theme 1.3 Released
Big changes to vidplay.tpl
New splash page (Will only display once per day)
Updated config.tpl
Download Here --> http://downloads.sourceforge.net/wmc/
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January 6th, 2007, 01:56 Posted By: wraggster
via gamepro
We just got back from a marathon gaming session, and Metroid was one of the most interesting titles that we played at Nintendo's super-secret, invite-only gaming session.
Metroid Prime 3: Corruption Definitely stole the the show. The graphics looked amazing -- better than Halo 2 on the Xbox without a doubt -- and the levels showed off sparkling details, proving the Wii is far more powerful than the Gamecube. Out of all the games we played, the Wii controller seemed most at home with Metroid.
You don't fire with your index finger, but with your thumb (using the A button). This sounds a little goofy, but in practice it worked very, very well. You could press the directional pad to fire rockets or enter your scanning mode, and the trigger (aka the B button) handled jumps very nicely. Samus has a few new moves that take advantage of the motion-sensitive controller. By locking onto a target and thrusting the left nunchuku forward, Samus could launch a grappling beam. The beam is similar to Half-Life 2's Gravity Gun, but was mostly used to push rubble out of the way, open grates, or in a nice touch, yank shields from enemy hands. The other major Wii functionality was that some control panels needed to be lifted, rotated, and pushed back into slots -- these movements were all handled on the Wii controller.
Aiming with the point-and-shoot controller felt very nice, though it took a few minutes to become truly comfortable. The experience was much like playing a PC first-person shooter, especially since the nunchucku analog stick controlled movement We found that standing roughly four feet from the TV provided the best motion, and the cursor stayed smooth and steady -- no shakiness! The frame rate was also smooth and consistent, even when the screen got crowded with special effects.
Metroid was probably the best Wii game on display. Wii can't wait to play more!
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January 6th, 2007, 01:53 Posted By: wraggster
via wiifanboy
Before people started crying because they'd tossed their Wiimotes into their televisions, darts on the Wii almost seemed viable. Now it just seems like a whole series of accidents waiting to happen, and yet it looks like someone's going to do it anyway. While this one definitely comes from the rumor patrol at NeoGAF, it seems pro dart player Raymond van Barneveld knows something we don't about an amorphous Nintendo dart game. Hmm. A true sucessor to Wii Sports, perhaps? We'll wait to toss the confetti (or our Wiimotes), but it's an interesting rumor.
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January 6th, 2007, 01:51 Posted By: wraggster
via 4LW
It all started with a big thunderstorm. The floor below your feet faded away, a giant hole appeared. Without any chance to help yourself you fell into it. Everything around you got dark.
After a while, you awake and find yourself in a strange area. It's a completely different world, probably far away from home. It's a place lost in time, a place with different rules.
Suddenly you see a strange glowing in the darkness. After getting closer you spot a sword sealed in a stone. The Sword of Time. This blade is the only way to travel in time. It is the only chance to ever get back home again. But while hurrying towards it, you make a frightening discovery.
You are not the only one...
Download the new version with Wiimote support HERE
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January 6th, 2007, 01:45 Posted By: wraggster
Hiroaki has posted some WIP news of his DarwiinRemote application.
In Wiili.org, sound feature in wiimote has been hacked gradually. Of course, I'd like to implement new version of DarwiinRemote and WiiRemote.framework, and have to fix many bugs (especially PPC bugs).
but now, I have no time to implement them.
Some of you may know that the beginning of the fiscal year in Japan is April (not September). In addition, I'm now 2nd year master's degree student. So that means I have to write master's thesis (by the end of this January).
Until submitting my thesis, I may not be able to focus on DarwiinRemote project (perhaps I may implement it for changing of pace ;-) ).Anyway, I will be back soon. Please wait.
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January 6th, 2007, 01:39 Posted By: wraggster
Tob has released a new version of his excellent DS App called Nitrotracker now at v0.3, heres the details:
I know I've let you wait for a long time, but as you probably know I was busy with DSMIDIWiFi for a bit. Well, I'm finally back to work on my
favorite tracker and I'm glad to announce that I managed to invent the aerosol before the wheel by including *MIDI support* before implementing
any effects :-)
With DSMIDIWiFi, you can now use NitroTracker as a sequencer for your favorite music apps. Also, NitroTracker can act as a MIDI synth itself, so you can use any MIDI sequencer to play back samples you record with the DS's microphone in real time!
I also gave the interface and usability some polish and improved card compatibility. NitroTracker now supports DLDI, which means that you can easily add support for your card if it doesn't work out of the box.
Here's the list of changes:
* Features:
* DSMIDIWiFi support
* The song restart position can now be set.
* WAV preview in the file selector
* Pause/Resume
* Pattern looping
* Reboot DS (press Start+Select)
* Usability:
* Some nice icons :-)
* Shrinking the pattern cannot destroy data any more. If you
accidentally make a pattern too small, you can just enlarge it
again and your data is still there.
* Speed can now be adjusted while playing.
* The pattern can be switched while playing.
* Newer touch code => Better touchscreen accuracy
* The "clr" button is now on both screens.
* Lines between all rows for better orientation
* Red border when in record mode => Record mode is more obvious
* An application icon
* Fixes:
* Relnote/finetune calculation for wavs works again.
* 8bit wavs are now loaded correctly without corruption.
* Stereo samples are now downsampled to mono.
* Better card support through new fatlib and DLDI
* An EZ4 Lite is included (.ds.gba)
* Fading no longer causes corruption on longer samples.
* "ins" is now 100% stable.
* Moved to devkitPro r19b.
Don't worry effects and everything will come, just be patient :-)
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January 6th, 2007, 01:34 Posted By: wraggster
Walaber has posted on his website a rather cool new project for the Nintendo Wii
Heres the info:
WiiSticks is my first attempt at combining input from a Wii remote and physics simulation. In the game the user holds 2 wii remotes (or 1 remote with a nunchuck attachment), and flips and spins a rod back and forth between 2 sticks that they control directly with the remote. The input is very intuitive, even providing basic force feedback (the controller rumbles on contact with other objects).
A release version will be available soon. Requires a bluetooth adaptor for your windows PC, and at least 1 Wii remote + Nunchuck, or 2 Wii remotes.
FEATURES
intuitive controls feel "like the real thing"
fully playable with only the wii remote (no mouse or keyboard required)
expandable design means more sticks can be added easily
REQUIREMENTS
Windows XP
3D accelerated video card with current drivers for DirectX or OpenGL
Bluetooth adaptor / bluetooth capability
2 Wii remotes (alternatively 1 wii remote + nunchuck attachment)
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January 6th, 2007, 01:27 Posted By: wraggster
New release from Darkain:
RMX Automation (for windows) is a modular interface for user input and output devices, applications, etc. Starting with version 1.4 (20070101), RMX Automation includes a plugin for the Wii Remote.
Download at link above
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January 6th, 2007, 01:10 Posted By: wraggster
New Preorder at Play Asia

features
Download new content and Virtual Arcade material on your Wii.
Internet gaming through any internet-enabled PC.
No cables necessary – make a wireless connection.
Five times faster than standard WiFi.
Suppled with software CD and WiFi dongle, and also a USB cable and stand for optimal positioning.
Compatible with all Wii and NDS internet-enabled games.
description
Take your consoles online – wirelessly…
So you have a Nintendo Wii or an NDS (original or Lite). If you’re lucky, you have both! You also have a broadband internet connection for your PC. But you don’t have a wireless network. What’s the easiest, cheapest way to take your consoles online and compete with gamers from all over the world? Simple – WiFi MAX for Nintendo Wii and DS/DS Lite!
WiFi MAX is your ticket to the exciting world of online gaming, and it couldn't be simpler to use. Just plug your USB WiFi dongle into your internet-enabled PC to create a Wireless Access Point. You can then connect to the internet and play online-enabled multiplayer games with DS and Wii gamers from all over the world. Just the thing if you don't have a wireless router! Best of all, WiFi MAX supports up to five ‘local' DS gamers at a time, so you and your mates can all play online at once with no loss of speed!
Don’t forget, there’s more to the Nintendo Wii’s online service than playing games. You can also download additional material such as new levels, skins, artwork and even retro games! That’s right – Nintendo is gradually making its back-catalogue classics for old Nintendo machines such as the NES, SNES and N64 available to Wii owners through the Virtual Arcade service. And with WiFi MAX, you can download them through your broadband internet connection! Just think what you’ll be missing out on if you don’t take your Wii online…
As WiFi MAX operates on the Wireless G standard, it's five times faster than an ordinary WiFi connection, and if you use our USB cable and dongle stand (supplied), you can position your dongle to maximise WiFi range. If you have other WiFi-enabled devices capable of using the internet, such as laptops or PDAs, you can take them online with WiFi MAX too. It's the ultimate device for internet surfing without a WiFi router!
Preorder at Play Asia
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January 6th, 2007, 01:10 Posted By: wraggster
New Preorder at Play Asia

features
Download new content and Virtual Arcade material on your Wii.
Internet gaming through any internet-enabled PC.
No cables necessary – make a wireless connection.
Five times faster than standard WiFi.
Suppled with software CD and WiFi dongle, and also a USB cable and stand for optimal positioning.
Compatible with all Wii and NDS internet-enabled games.
description
Take your consoles online – wirelessly…
So you have a Nintendo Wii or an NDS (original or Lite). If you’re lucky, you have both! You also have a broadband internet connection for your PC. But you don’t have a wireless network. What’s the easiest, cheapest way to take your consoles online and compete with gamers from all over the world? Simple – WiFi MAX for Nintendo Wii and DS/DS Lite!
WiFi MAX is your ticket to the exciting world of online gaming, and it couldn't be simpler to use. Just plug your USB WiFi dongle into your internet-enabled PC to create a Wireless Access Point. You can then connect to the internet and play online-enabled multiplayer games with DS and Wii gamers from all over the world. Just the thing if you don't have a wireless router! Best of all, WiFi MAX supports up to five ‘local' DS gamers at a time, so you and your mates can all play online at once with no loss of speed!
Don’t forget, there’s more to the Nintendo Wii’s online service than playing games. You can also download additional material such as new levels, skins, artwork and even retro games! That’s right – Nintendo is gradually making its back-catalogue classics for old Nintendo machines such as the NES, SNES and N64 available to Wii owners through the Virtual Arcade service. And with WiFi MAX, you can download them through your broadband internet connection! Just think what you’ll be missing out on if you don’t take your Wii online…
As WiFi MAX operates on the Wireless G standard, it's five times faster than an ordinary WiFi connection, and if you use our USB cable and dongle stand (supplied), you can position your dongle to maximise WiFi range. If you have other WiFi-enabled devices capable of using the internet, such as laptops or PDAs, you can take them online with WiFi MAX too. It's the ultimate device for internet surfing without a WiFi router!
Preorder at Play Asia
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January 6th, 2007, 00:59 Posted By: wraggster
via kotaku
The extent to which Pokemon is branded in Japan and abroad never ceases to amaze. Neither does the extent to which my family buys that Pokemon branded crap! Here's a bottle of "Shan Meri—," short for "champagne" and "merry." During the holidays, adults in Japan like to knock back bottles of champagne. And not to make the kids feel left out, alcohol-free soda pop that is packaged in beer, wine, champagne-type bottles.
Screen Via Comments
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January 6th, 2007, 00:43 Posted By: wraggster

Linkers4u.com have today announced they are taking preorders for the SuperCard DS (Slot 1) microSD for NDS/NDSL Flash Cart which is the first Slot 1 cart from the Supercard Team.
For those who dont know what a Slot 1 cart is well its basically a Normal DS Game cart that you the user can put games, emulators and more on.
Heres the full details from Linkers4u.com
Product Features
100% clean rom support
Original DS Cart Size: Insert into DS Slot 1 without any stick out.
Boot from DS slot 1 directly: No more FlashMe/PassMe is needed!
Supports NDS and NDSL consoles
Supports microSD card up to 4Gbyte
More Description
The SuperCard Team has been in the scene for a long time, and they have been working on developing new features in the past three years. With simple but practical functions, the SuperCard has gained great popularity in the gamer world. After a long period of research and development, the SuperCard Team has finally come up with a slot-1 solution, the SUPERCARD DS. Boosting many advanced features, and being easy to use, makes this ONE card that's a must have for any DS gamer.
The price is a decent USD 42.58 (around 21 Pounds) and on preorder now but in stock on the 13th of january according to Linkers4u.com
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January 6th, 2007, 00:19 Posted By: wraggster
via gibiz
Industry veterans from Activision and Vicarious Visions have formed new a development team, OneNine Studios.
Also including employees from Gameloft, Digital Eclipse and Kush Games, the firm is currently focused on handheld and mobile development.
The developer already has a deal in place to create a mobile game with GoPets, the company behind the online gaming and social networking community, which boast over 500,000 registered users.
"OneNine is dedicated to making great games for both casual and hardcore markets, on all possible platforms," reads a company statement.
"We are looking to expand into DS and PSP development, as well as games for the web/downloadable and Xbox Live Arcade markets."
"With the extensive talent we have assembled, we are fast becoming a leader in these and other emerging handheld and casual game markets," stated the company.
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January 6th, 2007, 00:17 Posted By: wraggster
via gibiz
Nintendo of Europe has issued a statement regarding the accidental death of a young boy killed on holiday while charging his Game Boy.
"Nintendo wishes to offer its sincere condolences to the family of Connor O'Keefe," reads the statement.
"Details of the accident are currently unclear so we are unable to make any further comment at this stage," it added.
O'Keefe was killed last Saturday after unplugging the Game Boy in his hotel room in Thailand.
Police Lt. Colonel Sopol Borirok said the incident was an accident, adding: "No blame has been attached."
The story has been picked up by a number of UK newspapers, including the The Sun, The Mail and The Mirror, which splashed the story across the front page with the headline 'Killed by Game Boy.'
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January 6th, 2007, 00:12 Posted By: wraggster
via /.
Kotaku has a follow-up feature to their earlier look at the declining PS3 market on EBay. Post author Michael Fahey has now gone back and looked at Ebay sales, comparing the PS3 and the Wii. Unlike the sharp dips and spikes the PS3 market has suffered, the price seems to be fairly constant for the Wii console. From the article: "Considering the small window that the PlayStation 3 auctions had to turn a truly amazing profit, prospectors would have been better off in the long run purchasing a couple of Wiis, which have maintained an average profit margin of 45-50% since preorders became available. Definitely not a windfall, but a much more financially sound investment in the long run. Unfortunately these launches weren't about being sound financially. They were about betting on the big bucks, and the majority of the PS3 prospectors out there played the tables and lost."
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