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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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February 11th, 2007, 23:53 Posted By: wraggster
Kevin has released a new version of his Network Status app for the DS:
Not a big update, added 1 DS game, Custom Beat Battle: Draglade (J) and updated 5 boxarts.
v1.4.4 - February 10, 2007:
Added 1 DS game (Custom Beat Battle: Draglade (J))
Renamed AEH (Final Fantasy Fables: Chocobo Tales)
Removed duplicate game (AFH->ARF)
Updated 5 boxarts
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February 11th, 2007, 23:47 Posted By: wraggster
Chishm has released a new DS firmware unpacker
Heres the info:
What does it do?
It decrypts and decompresses all the binaries (parts 1-5 and FlashMe stubs) from a firmware dump.
What use is it?
To satisfy your curiousity.
Can I make my own firmware with this?
No,there is no repacker, but I suppose it isn't too hard to write one now. The worst bit would be writing the compressor for parts 3-5.
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February 11th, 2007, 23:40 Posted By: wraggster
via siliconera
With Blue Dragon’s success in Japan, Mistwalker has already made a name for itself in the Land of the Rising Sun. It’s only a matter of time before Blue Dragon graces Western shores and provides fans of the alleged "dream team" the game they’ve longed to play since its announcement and release in Japan. There’s more in store for Blue Dragon…like a sequel and a DS iteration.
Magic Box and C3 both posted rumors regarding a possible sequel to Blue Dragon that’s dependent on its U.S. sales; furthermore, there’s a possiblity Mistwalker may develop a NDS version of Blue Dragon or a spinoff, depending on their personal preference. We’ll just see have to wait and see just how great Blue Dragon does here in the States.
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February 11th, 2007, 23:18 Posted By: wraggster
A new Wii Modchip based on the not upgradeable PIC12C509 has been announced, the chip is also rumoured to be a lot cheaper than the other Modchips announced.
More details soon
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February 11th, 2007, 23:15 Posted By: wraggster
skyworxx has released a beta version of his Wii-like launcher...
Video:
Features:
- fully customizable channels
- includes sounds and cursor
- launches all filetypes
- 16 channels and one extra button
- clock^^
Todo:
- enable page-switch for supporting more than 16 channels
- support an other resolution than 800*600
- clean up the cursor
- automatically launch glove-pie scrips
- built-in ir-mousemovement (glad that wiinremote is also written in dephi Wink )
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February 11th, 2007, 23:01 Posted By: wraggster
So, what happened to the "extensive PS3 support", EA?
“Last year, the prediction was that Sony would win the next-gen war, that the PS3 would be the dominant console, just like the PS2 was.”
“That is no longer the case. The extremely strong performance of the Wii, combined with the miserable performance of Sony has revised pretty much everyone’s expectations. Right now, most of us here think the 360 will be on top for this generation, with the battle for second place between Sony and Nintendo (and that’s a major shock, as we’d nearly written Nintendo off for the non-handheld market.) Most of us still think Sony will beat off Nintendo, simply due to the older graphics on the Wii, but it’s not a sure thing.”
“My opinion - get the 360 and/or the Wii. Skip the PS3 unless there’s a big change in the near future.”
via belltree
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February 11th, 2007, 22:39 Posted By: wraggster
via joystiq
In an interview conducted with Gamespy at the DICE conference, Nintendo VP of Marketing and Corp. Affairs, Perrin Kaplan, discussed the different approaches used by Sony and Nintendo during their coincidentally timed launches. Kaplan says, "Well, we didn't have anyone in line that got shot waiting for our system. So there's one sign of the different approaches between our two companies ... I think Sony's efforts were in trying to get the core gamer to accept and adopt it, which for them in the PS2 era, spread to the mass consumer. I think we were just really prepared. Years of experience doing this ensured that we would have a very good launch."
Kaplan goes on to say that the continued success of the Wii definitely shows they are not an afterthought in the consumer's mind. She says worldwide online play is a "priority for Nintendo and you will see it." Although, it looks like we'll still be seeing it after punching in 16-digit codes (maybe more). She also goes on to comfort those that don't understand why the Wii is dripping things out so slowly, "I think if we had just taken the whole package, here are all the channels, here are all the online games, here are the Miis, the news, the weather, I just think it would have overloaded the mass consumer. So instead we began rolling everything out in a fashion where people can really understand it ... We have more things coming, and online is definitely one of them." Oh good, cause we're getting thirsty and hope to have enough strength to input the double-digit codes expected for online play.
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February 11th, 2007, 22:35 Posted By: wraggster
via kotaku
Kotakuite couple Jenni and Stevie ran across this package of Zelda themed treats for your Wii. It includes two Wii Remote covers, a game case and a special stand/organizer all imprinted with the famous Zelda Tri-Force. These are not Nintendo branded items, so I'm not sure how the manufacturers got around the whole copyright thing, but until they get sued you can pick up this little customization kit at your local retailer for a cool $30.
For more detailed pics of all the parts, check out Jenni and Stevie's blog, Robots In The Sky.
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February 11th, 2007, 07:12 Posted By: XioN980
THis was posted on a Tehskeen forum a while back, its a batch file to make Converting your NES Roms to dol format for FCEU 1.0.8x
Just put all your roms in the directory named "nes" and double click the nes_converter.bat
Look in the "dol" folder and there you have it. Nes emulated goodness
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February 11th, 2007, 06:56 Posted By: XioN980
No one seemed to notice this much in the discussion forums so ill post it here
This is a guide for running N64 on the Gamecube with a tool thats been around for a while. It should work on the Wii as well and i doubt anyone checks the Gamecube Forums anymore so tihs place is the next most relevent
I made the guide and posted it at: removed
I did not make the programs however, they are the hard work of other coders.
I personally think this is totally legal, if POPS is legal this is legal
heres the link removed
Have fun
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February 11th, 2007, 02:02 Posted By: wraggster
A new release of the Replacement firnware for the DS, personally i wouldnt use any Replacement firmwares and you should know the risks of doing so, ie could brick your DS
Heres whats new:
Hey everybody!
Just released a new version of CreeboMe
In this update many many more carts are supported and I took a little time to make the GUI look halfway decent.
NOTE: To flash use the same methods as FlashMe and FWNitro. I will take no responsibility to a bad firmware flash. If you are not confident about flashing your firmware, use the rom instead, however the DS Card Option will NOT work on the rom version. Also this is only a beta version and as you can tell it does not have many feature. But not to worry! I am confident on keeping this project alive. Thanks to Loopy for the base firmware replacement, and all of the guys in #dsdev for all of the wonderful help.
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February 11th, 2007, 01:56 Posted By: wraggster
Lucas has updated LMP (Licks Media Player) to a new version Alpha 4:
Heres whats new:
Many new features! Hope I remember everything, here it goes:
Ogg Vorbis decoding support
FLAC decoding support (but not FLAC in OGG container)
Soft-volume control
Progress bar
Seeking support
Hold button (select)
Control with L/R buttons when lid is closed
Gapless playback
I've removed support for .wav files. It was there mainly for debugging (doubt anyone really uses it), and I've removed as part of the rewrite of the ARM9 sound code.
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February 11th, 2007, 01:49 Posted By: wraggster
SiRioKD has released a new version of his DS ROM Tool program.
Heres whats new
Added ruotine for the reading of the header of rom the DS.
Added support files RAR (lost compatibility with framework the multiplatform "Mono"
Changed the graphical view of the application.
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February 11th, 2007, 01:46 Posted By: wraggster
Robert Durbin has made yet another update to his Deal or no Deal game.
I upgraded to the new PAlib so now stylus should work for people it would not work before, at least
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February 11th, 2007, 01:14 Posted By: wraggster
WiiAim is currently under development by the makers of aimOnPsp! When it is complete, WiiAim will allow you to use AOL Instant Messenger (AIM) to instant message people on your Wii using the new browser. Much like aimOnPsp, WiiAim will have a customized interface designed to work well within the browser.
While we are working on WiiAim, aimOnPsp will allow you to use AIM from your Wii. Once WiiAim is ready, we will post a message on aimOnPsp and you will be able to use WiiAim.com.
http://wiiaim.com/
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February 11th, 2007, 01:10 Posted By: wraggster
via gamepolitics
Rockstar’s annoucement that Manhunt 2 will appear on the Nintendo Wii raised a few eyebrows in the gaming world.
After all, for sheer up close and personal violence, the orginal Manhunt had no equal. For that reason alone, the game seems out of synch with Nintendo’s longtime reputation as a family-friendly game company. And then there’s the highly interactive nature of the Wii controller. We can visualize the game manual:
Slashing someone’s neck with a shard of glass? Simply move your Wiimote right to left in a sweeping motion while pressing the B button…
Could it be that Nintendo hopes to move the Wii into the M-rated market? GamePolitics asked Nintendo about licensing Manhunt 2 on the Wii. Beth Llewelyn, Sr. Director of Corporate Communications responded:
Manhunt 2 is not developed or published by Nintendo. It is one of many titles released by third party publishers for our system that appeal to people of all ages and interests. Just as with movies, television, and books, different video games appeal to - and are appropriate for - different audiences.
Video game retailers and purchasers are strongly encouraged to follow the age-specific ESRB ratings when considering what software to sell or buy. If parents are concerned about kids having access to inappropriate Wii games, we encourage them to utilize the PIN-operated Parental Control features built into Wii.
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February 11th, 2007, 01:03 Posted By: wraggster
Nintendo are now using a new chip called the Matronix Chip in the game DS Air,
Heres what was posted at an hacking site
A possibly new protection method was implied to the latest NDS Game Jet Impulse/DS Air. Two of our suppliers have tried WRG DUMP 1.4/M3 and got the same dumping problems. This game is 1Gbit in size and uses the Macronix chip. A noticeable fact is that this is the first 1Gbit.
Nintendo Fighting back at last ?
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February 10th, 2007, 12:47 Posted By: wraggster
Papafuji has released a rebuild of Babylon v0.9 which is now compatible with M3 Simply and R4DS Flash Carts.
Babylon is a Board game for the Nintendo DS.
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February 10th, 2007, 12:44 Posted By: wraggster
DrNeo posted this news:
the MK5 DLDI & MK5 USB PAD / MK5 USB Mouse source code release!
for the DLDI : i though you should know what's it?
for MK5 USB PAD: you can use your MK5 as one PC 12 key joypad,then you can use the NDS to control your PC game!
how to use:
[1] don't plug in the mk5 USB cart,and turn on your NDS;
[2] when you can see the MK5 logo in the nds menu,plug in the MK5 USB cart,then enter the MK5;
[3] run the compiled MK5 USB PAD file,then your PC will detect one USB PAD,plug and play!
[4] now you can enjoy it.
for MK5 USB Mouse: just same operation with the MK5 PAD.
source code download: http://www.neoflash.com/forum/index....ic,3758.0.html
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