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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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September 7th, 2007, 23:12 Posted By: Shrygue
via Eurogamer
Another week, another three for the Virtual Console... Wait, no, what? There's five! All Mega Drive?
True, there they are, with Sonic The Hedgehog 3 out in front. This one was bigger and faster than the rest, and introduced lots of bits and pieces like musical snippets and cut-scenes that we now associate with the series.
Next up is the fantastic but fiendishly difficult Ghouls 'n' Ghosts. It's a 2D platform game which pops you in the metallic boots of King Arthur, who just so happens to be on a quest to rescue the princess from a horde of nasty zombie enemies. It's had loads of ports over time, including the most recent version on PSP, which reviewed pretty well.
But perhaps you want to liberate a city from a plague of crime, because we all know it never pays. If you do, then you'll want ESWAT: City Under Siege. Just hop into your futuristic police costume and get to it, upgrading your weapons and eventually turning into a cyborg as you go.
Or how about a dungeon crawling role-playing game. It just so happens that Shining in the Darkness fits that bill. Here you'll have to save the world from an evil fellow by trawling the dank and dark caves of the world and battling fantasy creatures. And did you know that Shining was also one of the very first games to use 3D turn-based battles? No, nor did we. Thank you Wikipedia.
Or, if none of that takes your fancy, then maybe something with a little more strategy is your thing. Oh look, there's Crack Down, just the thing - and not related in any way to the excellent 360 game you might have seen in shops. Your charge is to save the world from evil cyborgs by infiltrating and destroying their facilities by carefully placing bombs, as well as blasting cannons and shooting firearms to help you wipe the pseudo-robots from the Earth.
All of these former Mega Drive classics will cost you 800 points each (GBP 5.60 / EUR 8) in the Wii Store.
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September 7th, 2007, 22:08 Posted By: wraggster
Alex has updated his game PuzzleManiak which is now released with 2 games, heres the details:
First, I would like to thank all the translators (Linda, Alpha, Christian and Shaury), and also Paco 777 -author of Comic Book DS- for all his support.
Now, the notes concerning the -long awaited- version 2.0:
* DLDI patching is now mandatory.
* Some bugs in game saving have been fixed.
* Bridges bug has been fixed.
* Double buffering has been implemented in Untangle (thanks again to Mollusk for his great palib), so that gameplay is really better now.
* Dutch language has been integrated
* In Net game, it’s now possible to lock a tile when you think it’s in the right position (this is done in the ‘right click’ mode).
* Pressing “start” button while playing will exit any game in progress (useful in Untangle, as the menus are not available while playing, due to the double buffering implementation).
* Addition of new levels in Net game (with a Wall wrap around mode)
* 2 new games have been integrated: Mastermind and Blackbox
* Graphic themes are now available.
Switching from one theme to another is possible from the game, and this choice is saved locally.
4 themes are available in the release.
You can easily modify them (especially the background).
We’re looking forward to seeing your best creations.
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September 7th, 2007, 22:01 Posted By: wraggster
News from Dovoto of a new Coding Competition for the DS, heres the details:
Theme
Create a Nintendo DS or GBA game with a holiday theme. Be it Wack-a-Santa or nuclear snowball fights with diminutive elves we want to see your wintery creations.
Contact
Any questions or suggestions mail to Dovoto
Submit your games at any point to Dovoto Please specify if you need your game reviewed before the compo deadline for any reason.
Rules
Original content (Satire will be considered fair use).
All entries must run on hardware, the hardware being one of:
Nintendo DS
Nintendo Gameboy Advance
Multiple entries are encouraged but only one prize will be awarded to any individual / group.
You are of course welcome to work in teams and split your prize how you see fit.
No emulators, media players, or straight ports of old games please (e.g. porting quake to DS will not get you many points but porting quake, designing your own winter level and letting me walk around as Santa Claus and blast reindeer would be cool).
Judging will be at the biased discretion of the participating judges but originality and entertainment will be the main focus (and technical splendor of course). Make me laugh and I will forgive your coder "art".
Submissions can be made at anytime and should be mailed to dovoto@drunkencoders.com.
Prizes
Cash: $130 + whatever chipin says above (as of 9/7)
Hardware prizes will be awarded by giving first place first choice, second place second choice, etc. As for the cash prizes will be as follows
1st Place: 50%
2nd Place: 30%
3rd Place: 20%
Prize Donations
Feel free to donate any amount (or anything for that matter) All money will be used to fund the game development competition. All hardware prizes MUST be recieved prior to 1/1/2008 else the will go into the prize pool for the next compo.
Deadline
January 2nd 2008 (which ever time zone you prefer, as long as it is still January 2nd somewhere in the world).
Entries disqualified for any reason will be given a chance to resubmit a corrected version at the discretion of the judges if time permits.
Games will be made available for download to the public no later than January 4th.
Results will be announced within a week.
http://www.drunkencoders.com/compo/compo.htm
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September 7th, 2007, 17:41 Posted By: wraggster
Eke-Eke has posted a great update on his new site about improvements made to the Genesis emulator for the Gamecube and Wii, heres the details:
I decide recently to rewrite completely the EEPROM emulation code used in Genesis Plus. The previous one was based on Notaz’s Picodrive sourcecode but I was not really satisfied with it since it was not compatible with some games (Rings of Power, College Slam, Micromachines’ serie, …) and, beside from preventing game backup to work properly, also make some games crashing.
Since not so many Genesis games used serial EEPROM as backup RAM, this feature is generally not supported by the Genesis emulators out there (so far I know, only Kega, Picodrive and Jenesis support this, but none of them seem to have a full support).
The emulation itself is not very difficult since EEPROM datasheets (24Cxx eeprom are generally used) are freely available and the communication protocol is quite easy to reproduce. The main difficulty was to determine which games indeed use serial EEPROM (instead of classic parallel SRAM) and also which type of EEPROM it is and which type of EEPROM mapper they are using.
After testing many games on the emulator, I finally get some results and a list of games using EEPROM and their characteristic. I compiled this in a document, which emulators authors may find useful. In this document, there is also a quick note about EEPROM access protocols, which actually cover the three EEPROM’s modes found to be used. Interested people could also have a look at eeprom.c in the genesis plus SVN base.
gen_eeprom.pdf
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September 7th, 2007, 17:37 Posted By: wraggster
Emu_kidid has released a new version of GCOS for the Gamecube and Nintendo Wii this release includes DVD9 support.
Whatsnew:
** FINAL v4 Release **
- DVD9 support added
- Gamecube Supported (Softmod and XenoGC)
- Straight to disc listing, no waiting
- Auto menu video mode setting
- If a game requires audio, it will ask to be setup (bit of a problem on GC)
- Game listing re-coded
- Improved the .iso generation speed ALOT
*DVD9 authentication is dependent on GOOD media and the modchip, not GCOS at all.. It simply parses them once they can be read.
*Do not use Shrunk Audio streaming games (they may crash!)
*Memcards may have an issue.. i.e. save a game from a dvd9 disc and then it won't work on the game if played by itself.. (?)
Source for the PC .exe is included and soon enough I'll add the rest as I'm not home right now.
To compile it, you must compile the 0x80D00000 build of GCOS, throw it inside the 0x80003100 loader, then throw the .gcm file into the .exe source and compile that. As you can see it's a very annoying build process, hence why I was always reluctant to continue work on it after v3.
As for multi-disc on multi-game disc support, e.g. MGS2, It's entirely possible, I've just not got the time these days to work it out. What is needed is:
on dvd_reset, set_drive_lba, read_id, then fake the status of the drive to make it look like a reset occured, or just hack the functions some more to ignore the status.
Anyhow, I'll end my rant..
I have reached and exceeded the original goals I had for GCOS, and I will consider this a final build. I've now moved on to other projects and real life work takes up most of my time now.
Enjoy!
DCEmu is only interested in this app for its Homebrew capabilities and not warez, please remember that.
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September 7th, 2007, 17:11 Posted By: wraggster
New from Divineo USA
Protect your Wiimote and Nunchuck, improve grip, and be stylish with Dragon Controllers Crystal Protect Case Set for the Nintendo Wii. Available in multiple fashion color, it not only protects your controllers, but also a special high resistance strap system will work on prevention so you don't end up losing your controller while playing!
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September 7th, 2007, 17:09 Posted By: wraggster
New from Divineo USA
Get a better grip on your Wii Nunchuck and Remote controller with this smart bundle set of silicon guard jacket. It also features 6 fashion color for a touch of customization and a
built in resistant strap to prevent the classic flying wii controller syndrome
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September 7th, 2007, 15:18 Posted By: bandit
The Wii Dazzle Colorful from GT Coupe is a translucent plastic shell that snaps over the exterior of your Wii, adding a layer of color over the standard white case.
In addition to the colored plastic shell, the kit includes a vertical stand with a built-in fan and blue LED illumination.
The shells are made in several different colors and retails for approximately for $30. DealExtreme currently has the pink available. Other colors should follow shortly.
- The console protector is made of import raw material,prevent scraping and protect the console completely.
- Multicolor for choice,taking your console more interspersion.
- Customize output design,easy to use for AV power ,game pad,memory card etc.
- Flip-open design,easy to use.
- Using together with blue-light stand,not only retain Wii design,but also cooling for Wii console.
- Including a slap-up, colorful and soft cleaning cloth.
Source: GT-Coupe
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September 6th, 2007, 21:29 Posted By: wraggster
stripwax has released a new version of his media software remote controller app for the DS.
I've produced my own build of mpdDS, including dswifi 0.3.3. Now it even works on my own wacky DS Lite / Netgear wifi Router setup
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September 6th, 2007, 21:27 Posted By: wraggster
stripwax has released a DS port of Xmerlin. Heres the info:
I've also been taking a look at porting Xmerlin to DS - someone did that a year ago but then vanished. it's a handwriting recog library.
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September 6th, 2007, 21:10 Posted By: wraggster
iDeaS the Nintendo DS Emulator for windows has been updated again, heres whats new:
Small update, fixed the bug when iDeaS start and other small improvements.
Add resampling to 44100 hz for audio plugin and fixed a bug when it load a savestate.
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September 6th, 2007, 21:07 Posted By: wraggster
Nintendo64 Emulator for Windows updated, heres whats new:
This core is basically a patch, download the latest build package. Then download this, and replace the file. One notable things in this version is the massive stability patches, taking all that into account, this sucker is getting hot. (and that's a good thing)
- okaygo
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September 6th, 2007, 20:47 Posted By: Shrygue
via Eurogamer
Official Nintendo Magazine has held up its hands and apologised for getting a bit over-excited about potential features in the Wii version of Mario Kart.
Issue 21 of the mag says the game will let you take part in 16-player online battles, pull-off mid-air stunts and race on all of the DS tracks in revamped form.
However, according to a statement issued to Eurogamer, it turns out this is all "merely excitable speculation" based on the Mario Kart trailer shown at this year's E3.
"The details printed in Official Nintendo Magazine 21 regarding Mario Kart Wii were healthy speculation on our part and are in no way an official announcement from Nintendo," the statement reads."We are sorry if we have misled anyone."
Mario Kart Wii is currently scheduled for release in the second quarter of 2008.
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September 6th, 2007, 20:29 Posted By: Shrygue
via Eurogamer
Ubisoft has remained tight-lipped over rumours that Red Steel is getting a sequel.
It was answering speculation that spun off the pages of Official Nintendo Magazine, whose preview of next month's big feature was based around Japanese writing symbolic of the action game.
Scans of the pages in question read "Your Move, Young Grasshopper...", and "Bigger. Better. Bolder. Bloodier", before revealing it will uncover the first screens and give hands-on impressions of the mysterious game.
ONM never gives outright mention of Red Steel 2, or confirms the feature is based on it. But it would support evidence from late last year, when Ubisoft was hiring game designers to help continue the series.
Red Steel launched alongside the Wii last December, fetching largely middling reviews. It put you in the shoes of an American trying to infiltrate the notorious Yakuza in a search for his fiancée, pitching lots of gang members between you and your objective.
The idea is to either shoot them in the head to stop them moving, or get up close and swish a sword around to stop them moving - all with those motion-sensing controls.
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September 6th, 2007, 19:21 Posted By: wraggster
New from Divineo USA
Protect your Wiimote and Nunchuck, improve grip, and be stylish with Dragon Controllers Crystal Protect Case Set for the Nintendo Wii. Available in multiple fashion color, it not only protects your controllers, but also a special high resistance strap system will work on prevention so you don't end up losing your controller while playing!
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