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             August 22nd, 2007, 17:48 Posted By: Shrygue
  via Games Industry 
  
  
Apart from pinning down release dates for a pair of big titles, Nintendo has announced no new Wii or DS products at this year's Leipzig Game Convention – instead choosing to focus on the company's well-documented successes of the past year, Eurogamer.net is reporting. 
  
Using the consumer convention to open up its E3 titles to the public, the format-holder has said it will release Metroid Prime 3: Corruption for Wii on October 26 in Europe, and DS hit The Legend of Zelda: Phantom Hourglass a week earlier on October 19. 
  
Instead of the usual press conference, Nintendo opted for a more intimate approach; groups of around thirty journalists at a time were led around the company's exhibition stand. 
  
The company had already stated it was taking a more low key approach to the Leipzig event earlier this month. 
  
Nintendo Germany boss Bernd Fakesh spent forty-five minutes showing journalists the impressive European sales figures for games like Brain Training, Nintendogs and Wii Sports. 
  
"As we move through the tour, we must remember that gaming, too, is on the move," Fakesch began, claiming that Nintendo's dual strategy of new game concepts and easier, more intuitive control had opened up gaming to 'millions' of former non-gamers, especially among young females and the over-40s. 
  
Nintendo games occupied 16 of the top 20 slots from January to July this year in Germany, and Brain Training stayed in the top 10 for over 60 weeks. Fakesch also boasted an 80 per cent hardware share for Nintendo in the handheld market, and 65 per cent of the total games hardware market.
 
  
       
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             August 22nd, 2007, 17:48 Posted By: Shrygue
  via Games Industry 
  
  
Apart from pinning down release dates for a pair of big titles, Nintendo has announced no new Wii or DS products at this year's Leipzig Game Convention – instead choosing to focus on the company's well-documented successes of the past year, Eurogamer.net is reporting. 
  
Using the consumer convention to open up its E3 titles to the public, the format-holder has said it will release Metroid Prime 3: Corruption for Wii on October 26 in Europe, and DS hit The Legend of Zelda: Phantom Hourglass a week earlier on October 19. 
  
Instead of the usual press conference, Nintendo opted for a more intimate approach; groups of around thirty journalists at a time were led around the company's exhibition stand. 
  
The company had already stated it was taking a more low key approach to the Leipzig event earlier this month. 
  
Nintendo Germany boss Bernd Fakesh spent forty-five minutes showing journalists the impressive European sales figures for games like Brain Training, Nintendogs and Wii Sports. 
  
"As we move through the tour, we must remember that gaming, too, is on the move," Fakesch began, claiming that Nintendo's dual strategy of new game concepts and easier, more intuitive control had opened up gaming to 'millions' of former non-gamers, especially among young females and the over-40s. 
  
Nintendo games occupied 16 of the top 20 slots from January to July this year in Germany, and Brain Training stayed in the top 10 for over 60 weeks. Fakesch also boasted an 80 per cent hardware share for Nintendo in the handheld market, and 65 per cent of the total games hardware market.
 
  
       
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             August 22nd, 2007, 00:12 Posted By: wraggster
  beodeulpiri posted this new release: 
My 5th homebrew is a memory test game that find same latte art each other.  
 
You can select size (4x4, 5x5, 6x6) and mode (none, time limit, frequency limit) at option.  
 
You can see latte art image at moment when it is clicked. It is reversed again.  
 
Coffee Prince is my favorite drama title so I make it as a memorial at weekend.  
 
This drama is love story between cafe boss and boyish hostess.   
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             August 21st, 2007, 23:50 Posted By: wraggster
  Falcon4ever has posted some great news over at the Dolphin website and thats a new release of the Gamecube Emulator for Windows, heres the release news: 
I guess some guys thought we never would update this page again ... 
Last year the Dolphin Beta testing team (CKemu/Chaoscode/Knuckles) already posted shots of Dolphin 1.03.2 x64 which also has dualcore support. 
Original thread link:  Dolphin64 screenshot topic
Well finally you can test this version aswell, however there are a few general notes: 
- Remember that this version is a PRIVATE BETA version. 
- This means it is less stable than Dolphin 1.02, USE AT OWN RISK. 
- This version requires a 64bit operating system (either Windows XP64 or Vista64) 
- SO IT WILL NOT WORK ON A 32BIT OS (GOT THAT?) 
- The graphics/audio plugins haven't been upgraded. 
- Due core changes some games might run better, some might run worse or not at all 
- Speed is now CPU dependant, dualcore is obviously helps a lot.
 
Quote from Chaoscode: "SSBM is 100% playable with 100% speed on my crappy computer."
 
Enjoy this Public beta testing release, and... 
don't forget to thank ector & F|RES  
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             August 21st, 2007, 21:36 Posted By: Shrygue
  via Nintendo Wii Fanboy 
  
  
  
  
You know how boxart is always better in Japan than in the US? You're looking at the counterexample. The Japanese Sonic 3 cover is arguably the worst thing to happen to the series right up until the creation of Shadow. Apparently Sega was doing their best to kill their flagship series in Japan, by throwing some Cross Colours-tinted doodles and tiled "THE MOST FAMOUS HEDGEHOG IN THE WORLD" signs on a white background and throwing it out like it's acceptable. The US box, in comparison, is spectacularly beautiful. 
  
Pretty good game, though. Other games on the list include a forgotten launch-era NES sports game and Ordyne, the adorable Namco horizontal shooter that we totally already have! This week's Japanese Virtual Console releases are:- Volleyball (Famicom, 1-2 players, 500 Wii Points)
 
- Sonic the Hedgehog 3 (Mega Drive, 1 player, 600 Wii Points)
 
- Ordyne (PC Engine, 1-2 players, 600 Wii Points)
 
 
 
  
       
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             August 21st, 2007, 21:18 Posted By: wraggster
  New from Divineo China 
 
  
 
Charge your Nintendo DS Lite in style with this advanced charger stand that glows in the dark with a beautiful blue light. It will hold your DS Lite console firmly in place and safety, together with DS and GBA game cartridges. 
  
 Specifications & extra information    
 
- Holds your Nintendo DS lite console  
- Holds Nintendo DS Lite game cartridges  
- Holds GBA/SP game cartridges  
- Glowing blue light when DS Lite is in charge  
- Plug and play  
- Available in White, Black and Blue
 
  
       
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             August 21st, 2007, 21:16 Posted By: wraggster
  New from Divineo China 
 
  
 
The defining battle for justice is about to begin as animated characters and cliffhanger storylines come to life in a courtroom where anything can happen. The complete story of Phoenix Wright comes together as players explore both the past and present of the idiosyncratic lawyer.
 
  
       
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             August 21st, 2007, 21:14 Posted By: wraggster
  New from Divineo China 
 
  
 
All the equipment your Wii console needs in a complete bundle set. Tune your Wiimote, drive cars, improve your grip, protect your controller and console! 
  
 Specifications & extra information    
 
- Easy to set up and use  
- Designed for all of Wii components (console, remote, nunchuck)  
- Protection against dust  
- Crystal protect cases for Wiimote and Nunchuck  
- Steady and harden plastic material, very resistant  
- Amazing, exciting, and great for physical exercice
 
  
       
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             August 21st, 2007, 21:07 Posted By: wraggster
  Dr Neo has tonight posted up the entries for you to vote on the latest coding competition from them. I myself was too busy this year to judge and collect votes so i urge all DCEmu visitors to register at Neoflash and vote for the Game/App that you think deserves to win and by all means let us know which is your favourite entry in each section and why, heres the entrants: 
 
please place your vote for NDS APP: 
and remember you just can vote one project  
this vote will close at Aug.30th automatic. 
 
 
[NDS APP] DSHobro 0.3                 By: Costello 
[NDS APP] PurityDS                    By: rema 
[NDS APP] SpsychoD                    By: Schyzophrenic 
[NDS APP] jEnesisDS 0.5               By: Lordus 
[NDS APP] DSketch                     By: samel 
[NDS APP] Dschedule                   By: samel 
[NDS APP] Sleeper Killer              By: mastertop101 
[NDS APP] ndsMandel                   By: yJay 
[NDS APP] DSOrganize 2.9 NeoFlash     By: DragonMinded 
[NDS APP] Treasures of Gaia           By: stravingo 
[NDS APP] DSMasterplus                By: alekmaul 
[NDS APP] NDStation 1.2.1             By: chuckstudios 
[NDS APP] DiagnoSe                    By: spinal 
[NDS APP] Sketch Up GBA               By: aviraldg  
 
http://www.neoflash.com/forum/index....ic,4602.0.html
 
  
       
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             August 21st, 2007, 21:04 Posted By: wraggster
  Dr Neo has tonight posted up the entries for you to vote on the latest coding competition from them. I myself was too busy this year to judge and collect votes so i urge all DCEmu visitors to register at Neoflash and vote for the Game/App that you think deserves to win and by all means let us know which is your favourite entry in each section and why, heres the entrants: 
 
please place your vote for NDS GAME: 
and remember you just can vote one project  
this vote will close at Aug.30th automatic. 
 
 
[NDS GAME] Whee!DS 2                      By: Tassu 
[NDS GAME] Mental Games                   By: Pitt 
[NDS GAME] Cube Breakout                  By: Sephiroth_FF7 
[NDS GAME] Earth Invaders 0               By: smealum 
[NDS GAME] Necro-Quizz DS                 By: Erdnal 
[NDS GAME] BrickFall LP-2                 By: bassacegold 
[NDS GAME] HotSpotDS                      By: samel 
[NDS GAME] HELLOWOR FOR Ds game!          By: CHEF 
[NDS GAME] DS All Stars & Adult Version   By: space1 
[NDS GAME] 11. SLIDING O' MANIA           By: kukulcan 
[NDS GAME] Codename Hacker                By: alekmaul 
[NDS GAME] A cup of tea - V8              By: smealum 
[NDS GAME] Klungo's Brain School          By: omg 
[NDS GAME] TabuDS                         By: suloku 
[NDS GAME] Meteora Galatic Battle         By: X-Blaster 
[NDS GAME] Dice Roller                    By: OutOfRange 
[NDS GAME] Cube-X DS                      By: titoboy666 
[NDS GAME] ASCII Pacman                   By: Evilspoon 
[NDS GAME] Robot Arm DS                   By: Jeremysr 
[NDS GAME] Oh Mummy Evolution             By: wizlon 
[NDS GAME] Dicewars DS                    By: melw 
[NDS GAME] Mass Hysteria                  By: OutOfRange 
[NDS GAME] Tangram DS                     By: beodeulpiri 
[NDS GAME] Dstroy                         By: naroin 
 
http://www.neoflash.com/forum/index....ic,4603.0.html
 
  
       
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             August 21st, 2007, 20:59 Posted By: wraggster
  Mastertop101 posted this release into the Neoflash Coding Contest: 
Sleeper Killer is basically an alarm clock with special features meant limit the amount of time you waste by sleeping. 
(SUPPORTS MOTION)
 
According to some studies, some periods of sleeping are a total waste of time. When you're awake in your bed for example, you aren't replenishing at all, therefore, the famous snooze function of your alarm clock is actually useless, ideally, you should wake up as soon as you're awake, else, you're wasting precious time. My application is meant to make the use of the snooze function an especially boring task, for this, you have 2 choices ;
 
1st choice is the NDS motion mode : 
In this mode, you must have a motion enabled device (NDS motion, DS motion pak, neoflash R6 gold, neoflash MK6) and when you want to put the alarm clock on snooze (which stops the alarm sound for 3 minutes), you must turn your DS as you would turn a steerwheel 4 times and the next time you want to use the snooze function  you will need to make 4 more turns.
 
2nd choice is the mathematics mode : 
In this mode, you will have to do 4 mathematics calculations to put the alarm clock on snooze (which stops the alarm sound for 3 minutes) and the next time you want to use the snooze function, you will need to make 4 more calculations
 
Plus, studies have proven that over sleeping is a waste of time to since the last hours of sleeping are the least useful therefore, there are 2 options to set the alarm;  
1st choice is the duration mode : 
In this mode, you won't wake up at a fixed time like every other alarm clock, but you'll only sleep for a fixed duration (example : sleep for 8 hours)
 
2nd choice mode : 
This is the normal mode, the clock will ring at the time you set it to.
 
Some additionnal infos : 
There's a hidden alarm music (by default it is a classic 'Beep, Beep, Beep'); press L and Bottom on the D-Pad or R and B while on the first menu to use this alarm music : a jungle sound effects based music.
 
The screen lights will automatically turn off if the alarm isn't ringing, you can turn them on  by touching (and holding) your finger or stylus on the screen.
 
More info about sleep (sleep periods, optimal amount of sleeping, etc.) 
 http://en.wikipedia.org/wiki/Sleep
Learn about polypasic sleep (a sleeping method which permits sleeping as less as 4 hours per night)
 http://en.wikipedia.org/wiki/Polyphasic_sleep
Download this application and start saving time every day !  
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             August 21st, 2007, 20:55 Posted By: wraggster
  Stravingo posted this release into the Neoflash Coding Contest: 
 
  
New! Treasures of Gaia v0.2 is available. 
It is now possible to switch between a satellite view and a map on the lower screen! Thus, it is much more easier to find a precise location. Among other improvements, you can now select English or French.  
 
 
Controls 
 
 
A : switch between satellite/map view on the lower screen. 
X/B : scroll up/down information on the upper screen. 
Y : chose a place in the World Heritage list. 
Select : switch between Map/Picture/Text on the upper screen. 
Start : help. 
L/R : zoom out/zoom in. 
Pad : scroll the world map, scroll information on the lower screen. 
Stylus : scroll the world map, select a place on the map. 
 
 
Installation notes 
 
 
patch the ROM with DLDI 
put the file tog_cities.dat at the root of your linker!!! 
Wifi is mandatory!  
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             August 21st, 2007, 20:49 Posted By: wraggster
  Costello posted this release into the Neoflash Coding Contest: 
 
  
DSHobro is a homebrew web browser for the Nintendo DS. It requires a PC application to function. The newest version (0.3) comes with Flash/Java/ActiveX support, text input, automatic connection configuration and more. The real purpose of DSHobro comes when you're away from home and want to surf the web with your DS. If you've started the server app on your PC and it's still running, then you can surf the web from any WiFi access point in the world. 
The files included in the zip package are: 
- DSHobro03.nds (normal version) 
- DSHobro03.sc.nds (sc version) 
- DSHobro03.ds.gba (slot2 version) 
- readme.txt  
- Server.exe: the server application. 
The original MD5 hash for this file is 5bc8b5e0270ed6ea4c7821f320224967, CRC32 is 9492F36E.
 
My devblog:  http://costello.dev-fr.org
Good luck to all the participants, and thank you Neoflash for hosting this competition!  
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             August 21st, 2007, 20:43 Posted By: wraggster
  Rema posted this release into the Neoflash Coding Contest: 
 
  
This original application will test your purity by asking you questions, mostly about the topics of drug, alcohol, and s3x ! You'll get a comment about your purity and a score between 0-450. With 0 you're a pure angel, and with 450 you're the devil  . 
This test is a port from this existing online purity test:  http://test.griffor.com
You'll also enjoy to try the test on your friends.. Trust me it's quite funny to learn that you're more pure than your girlfriend.. sick.  
 
Anyway, feel free to submit your score by wifi   
You can see the highscores here:  http://leaderboard.palib.info/games.php?gameid=12 (thanks to sumiguchi for this)  
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             August 21st, 2007, 20:33 Posted By: wraggster
  Chef posted this release into the Neoflash Coding Contest: 
We upload yet project financed by UNESCO! 
HELLO WOR for KOMPO 
WE HaiL from Papua NEW GUINEA, (google it)! 
 
VOTE if YOU LIKE OR FRENCHJ! OR PAPUAN! 
OR GOOD SCENER!@! 
 
RULES: DID IT WON ON ENTER NEOSPALSH BEFORE?  NOO 
DID IT ENTER OR WIN 10 PRIZES BEVORE ON NEOSKLAH? NOO MAN 
DID IT ORIGINAL: YEAH IN LIBNDS MAN I TOLD YOU MUTO AND CHEF COMPILE THE FILE! 
 
WARRIOR, RMEMBER TO VOTE! PRDOUDLY@!! 
Kilobites download 100s and our englis bad>> LOL 
WE from FRanCE ON VACATION, QUICKLY CODED THIS 
CODE BY CHEF!  <<he Rapper hee hee  (0_0) OMG@! 
GRAFIXS By ME  MUTO! I Marry CHIEFS dauhta, cute as heck!@ 
 
YO 
 
 
WARRIOS...VOTE NAW! THIS BetR THAN WHEE LOL!@ 
REGARDS TO FELLOW CODERZ, YOU RULE DS SENE !  
AS THEY say IN PAPua  "KEEP IT UPPY LIL PUPPY" 
 
YO SEE YALL 
 
LOVE WARRIORS LEEvE COMERNTS! 
 
PEACE!!  
 
(FORGOUT TO SAY THIS!! SupoeertS! DSMOTION MAN!!! 
 
we ALSo had includes doanloads for ALL DS colors there(GBA NDS AND SCDS) we color blind, free yor mind! REgads WARRIORS!! 
 
MHAY THE BEST WARRIOR WINDS!  
Damn my head hurts after reading that, i need a translator of some kind   
 
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             August 21st, 2007, 20:22 Posted By: wraggster
  Smealum posted this release into the Neoflash Coding Contest: 
 
  
 
{ A cup of Tea - V8 is a very gentle FPS that any newbie could beat. It does not feature touch screen controls device because i wanted it to feel old school. D-Pad to move/aim, B to jump and any other key to shoot. It was made using Yeti3D, which i first ported to the NDS with the help of ThunderZ, Pitt and birslip. } 
 
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             August 21st, 2007, 20:15 Posted By: wraggster
  Omg posted this release into the Neoflash Coding Contest: 
 
  
What is Klungo's Brain School ? 
 
Klungo's Brain School is a "brain game". For the moment there are two games to training your brain : Calculometry & Formometry.  
 
This homebrew is multi5 language as English, French, Spanish, Italian & German.  
The game contains rules and scores of the gamer. 
 
Calculometry is a game for solve easy operations for reactivity. 
Formometry is based for the memory. 
 
This game was made with Brunni uLibrary for NDS from the last NeoCompo. 
To play use the stylet and use your brain! 
 
Enjoy yourself with Klungo!  
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             August 21st, 2007, 20:11 Posted By: wraggster
  Suloku posted this release into the Neoflash Coding Contest: 
This is a try to port the famous board game Taboo ( spanish  version) to a  computerized environment, enhancing the number of teams and using the NDS as board, buzzer and card reader, you still have to be honest with what button you press, but you can take Taboo to wherever you want! 
There are a few things to  do with this release:
 
- It uses spanish rules, so gameplay may be diferent than thhe one you  are used to (instructions are available to download in both english and spanish at the bottom) 
- It has only 164 cards and they are in spanish, time issues didn't allow me to translate them. (thanks to Marta for writting the cards). 
- It isn't DLDI, so it comes in  former *.sc.ds, *ds.gba and *.nds. There are problems with images and DSLua 00.7 (which supports DLDI). 
- It is possible to add  new cards to the game, but sorce is needed. I'll release a propper pack with some nice batch file after the  compo so it will be easier to change the cards, and also change the default language/add  languages. 
- Using the Stylus is recommended  to avoid un wanted touchpad response. 
- Spanish, English and Catalan languages available (default english).
 
My plans are to make it work with DSLua  0.7 or try porting it to paLib so it can  be DLDI  compatible (which makes the language/cards thing a lot easier).
 
Instructions download:
 
English:
 http://rapidshare.com/files/50248527/ENG_inst.7z.html
Spanish:
 http://rapidshare.com/files/50248725/SP_inst.7z.html  
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             August 21st, 2007, 16:55 Posted By: wraggster
  New from Play Asia 
 
  
 
Final Fantasy Crystal Chronicles: Ring of Fates is the sequel to Final Fantasy Crystal Chronicles for Gamecube™. The game takes advantage of both the local wireless and Wi-Fi capabilities of the system. 
 
The new installment of Crystal Chronicles uses a similar control scheme to the Gamecube™ version, with A to use Commands; Y to pick up items (and allegedly enemies); and the B button to jump (which adds a layer to strategy, with multitiered levels in the 3D environment). 
 
Most of the gameplay takes place on the top screen. The touch screen shows maps, as well as stylus access for different weapon attacks. Special attacks are performed by pressing the right trigger button, the screens will swap allowing enemies to be attacked just by touching them with the stylus. If done correctly, chained attacks can be performed. 
 
In multiplayer mode, the player's class greatly influences lifespan. Five character classes can be picked including Warrior, Archer, White Mage, Black Mage, and a support class. Each has specific roles to be fulfilled in the multiplayer mode.
 
  
       
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