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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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August 20th, 2007, 14:57 Posted By: wraggster
New from Play Asia
While Luminous Arc offers gamers a tried-and-true strategy RPG experience, what sets the game apart from its competition is an involving storyline, versatile controls, professional voice acting, an inspired score, and multiplayer for both local wireless and online connections!
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August 20th, 2007, 14:56 Posted By: wraggster
New from Play Asia
features
A complete walkthrough of the entire adventure.
Detailed area maps pinpointing key items.
In-depth item and equipment listing.
Tips on ranching, tending fields, mining and more!
pages: 160
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August 20th, 2007, 14:55 Posted By: wraggster
New from Play Asia
features
Befriend wandering monsters to help with your farm, each with their own special abilities!
Upgrade your skills as you use and create hundreds of items and tools!
Communicate and exchange items via Wi-Fi!
Grow crops, make friends and fall in love!
description
You awaken to find yourself in an unfamiliar village with no memory of who you are or how you arrived. Mist, a beautiful young woman comes to your aid and helps you start to build a life for yourself…on a farm. Till the land, grow crops, raise animals, catch fish and battle monsters! Battling against fierce beasts is very important for your survival, but making friends with them is essential for your farm life. Build skills and learn magic as you save your neighbors and uncover the secrets of your forgotten past…
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August 20th, 2007, 14:45 Posted By: wraggster
The expected increase in production of the Nintendo Wii during June has been delayed according to a report on Digitimes.
A shortage of internal components has stalled Nintendo's plans to increase production of the market-leading home console following continued success across all the major gaming markets.
Citing unnamed component makers, the report says that there's unlikely to be any easing of console shortages for the first half of 2007.
via gibiz
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August 20th, 2007, 02:29 Posted By: wraggster
Jeremysr has posted an entry into the Neoflash Coding Comp:
A tile-based puzzle game where you write a simple "program" to try to make the robot arm deliver the flag to the end.
Note: My game is only coded to print out text and 16x16 tiles, so I couldn't put in the splash screen. I'm trying to fix it real hard but posted this topic just in case I was too late. I just found out about the contest now, the same day I finished my game... :P
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August 20th, 2007, 01:16 Posted By: wraggster
Lordus has posted an entry in the Neoflash Coding Contest:
Project description:
"jEnesisDS" is a Sega MegaDrive/Genesis Emulator for the Nintendo DS.
It started as a port of my Java Genesis/32X emulator jEnesis. By now, the code has been
completely rewritten and many parts (CPU core, parts of GPU) are written in ARM assembler.
You have to play a bit with the settings to make some games boot or work better.
Some games work faster with "Idle Loop Detection", others without (Castlevania, Gunstar Heroes),
and some games just boot if it is disabled.
The same goes for H-INT emulation. If a game doesnt boot just try changing those options.
Very few games will just boot, if checksum autofixing is disabled (Dynamite Heady, Thunder Force IV).
New in this version:
********
v0.5 *
********
- Implemented save-states (touch slot icons to load/save)
- Extended SRAM compatibility. Story of Thor and Phantasy Star IV should work now.
- Extended "force update" of HW renderer. Fixes Sonic3 intro, Sonic Bonus stage and probably others.
- Fixed sprites showing garbage if more than 64 sprites were displayed. (Comix Zone, Outrun, Sonic, well most games i guess).
- Partial rewrite of sprite handling in the HW renderer. Less slowdowns when a lot of sprites are displayed.
- Implemented better VSync. Fixes temporary speedups after slowdowns.
- Implemented vertical scaling option into HW renderer (horizontal is NOT possible, dont ask!).
Aspect ratio will be incorrect, but makes games more enjoyable (at least in my opinion).
- Implemented screen positioning in HW renderer (touch screen to pause, then use [D-Pad] to scroll.
Push [A] for faster scrolling)
- Rewrote DS interrupt system for HW renderer. Probably less slowdowns, surely safer.
- Added "Fake Z80" option. The faking code can mess up some games (Ghouls n' Ghosts, Aladdin, Cool Spot 2, and others), so it can be turned off now. Interestingly enough, if it is turned off, real Z80 emulation will be executed, BUT just under certain circumstances, to keep games working and not to slow things down. As with other options, some games might depend on a certain setting to boot (Gaiares just boots when this option is set to "off").
How to use:
jEnesisDS uses DLDI for accessing your cards filesystem, so you have to patch the file with the appropriate DLDI patch.
There is no way to edit the key settings yet, so here is the layout:
PAD1:
A="Y"
B="B"
C="A"
X="X"
Y="L"
Z="R"
START="START"
L,R,D,U= directional keys
"SELECT": Enter File Browser (Also accessible by the cartridge icon)
Touch the Joypad icon to enter Setting.
Touch save-slot icons to load/save states (2 slots available)
Touch screen to pause. While in pause mode, use the D-Pad to for
screen positioning in the HW renderer version.
Hope you like it
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August 20th, 2007, 01:12 Posted By: wraggster
Schyzophrenic has posted an entry in the Neoflash Coding Contest:
SpsychoD (pronounce SpsykoD) is born from a travel I made in train. I was bored to death with nothing to do. There was a nice girl in front of me. And she was doing some psycho tests. You know the kind of tests which tell you if you're happy in your life, if you're more "tomato or fish" or if you're an easy person to live with. This kind of stuff. It gave me the idea of doing this application.
So basically, it's a personality/psycho test simulator.
You have to answer questions and then, the program give you the results !
Nevertheless, there's a particularity about it: you can add your own tests to the simulator. DLDI patching is not required, unless you'd like to use this functionnality. You have to create a folder called /SpsychoD/en/ and /SpsychoD/fr/ and put you new tests in those folders. Please note, that the two separates folders will determine if it's a test in english or in french.
More Info
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August 20th, 2007, 01:08 Posted By: wraggster
Smealum has posted an entry in the Neoflash Coding Contest:
{ Earth Invaders 0 is an 2.5D shoot action game, set in a futuristic environment. It takes full advantage of the DS's functionalities.}
This game is DLDI enabled and does not work on every linker. It has been developped using a G6 DS Real, and i can't garanty it will work well on other linkers.
This game features a "mirror" control-scheme : it's adapted for both lefties and righties.
- D-PAD or ABXY : move. (Up or X to jump)
(in equipment menu, change equipment)
- Stylus : aim or open the equipment menu.
- R or L : shoot. (you have to be aiming with the stylus)
Note : Up + Direction = long jump.
Up alone = high jump.
Thanks to everyone who helped Lobo and me in this project.
If you have ANY question or comment about the game, please post it, everything is welcome.
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August 20th, 2007, 00:45 Posted By: wraggster
Evilspoon has posted an entry into the Neoflash Comp:
I don't really need to explain anything about the game itself, but maybe I can tell you that this game is part of a project of ASCII Games and Apps for NDS, that has begun a few weeks ago. I really enjoyed making this game and I think ASCII 's fun! It has oldschool sounds et music and a little intro. Everything to be enjoyed by old gamers!
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August 20th, 2007, 00:40 Posted By: wraggster
X-Blaster has posted an entry into the Neoflash Comp:
Meteroa is a space/fantasy based god-sim game that lies somewhere between populous, world of sand and pong. (description source gbatemp)
platforms : NDS
The rule is to kill you opponent with your godpower. I'd like to say what "meteora" is an action version of "meteos". Gameplay is original and could be difficult to understand at the beginning.
This version introduces especialy for the neoflash compo the multiplayer support via WFC.
This is my first entry in the neoflash compo and my first homebrew too.
Due to rom size I put links on my website
http://meteora.lo2k.net/download/meteora-neoflash.nds
http://meteora.lo2k.net/download/met...eoflash.sc.nds
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August 19th, 2007, 22:32 Posted By: wraggster
Wizlon has posted an entry into the Neoflash Coding Comp:
Oh Mummy Evolution is a game based off the old Amstrad CPC, it follows a maze style game play where you have to uncover artefacts while avoiding the enemy mummys! Since the last version I have added DLDI support (with option saving and a game suspend feature), internet highscores, improved graphics, new game play features numerous bug fixes and have just improved the game to be more enjoyable! Please see the readme and visit suspectsoftware.co.uk for more information. Enjoy!
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August 19th, 2007, 21:29 Posted By: wraggster
Samel has released a new version of DSketch with bug fixes.
Simple sketch drawing application. This app was made to take note during university lesson so it's not a good drawing app, but it's easy and fast to use. A full zoom function is implemented with all dns supported level. All sketch can be saved as bmp. A slideshow function make it easyer to read all note.
Usage: just unzip it in your card
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August 19th, 2007, 21:26 Posted By: wraggster
Samel has released a new version of DSchedule with bug fixes for the touch screen etc.
Organizer application compatible with ICal and Google calendar. Daily and weekly event are supported. Load and Save many calendar.
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August 19th, 2007, 18:49 Posted By: wraggster
Team Symbiote have released a DVD player for the Wii.
First off you are going to have to have a Modchipped Wii, heres the release details:
Sorry to all the people that we had no real chance to credit, there were heaps more that worked on this but i really dont want to keep this on my computer much longer in case it goes missing forever, everyone will be correctly credited on the
next release.
...please help us make this better, if you want to help us and have skills to offer then please contact us through www.symbiote. org. Linux, C, and ASM all welcome.
LJ
P.S Tested for 10 min on single layer and dual layer with
YOASM 1.8
Instructions:
Burn with clone CD, Boot in modded wii with homebrew based mod programmed with YOASM 1.8 (I used a wii-boss). When menu comes up then the hit "z" to unmount, change disc to DVD movie and hit "start" to play.
To quote WAB yet again "code should be free!"
DIGG THIS
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August 19th, 2007, 14:00 Posted By: wraggster
Alekmaul has posted an entry inthe Neoflash Coding Contest:
YOU MUST USE THE DLDI PATCHER BEFORE USING THE NDS FILE if your linker is not autoDLDI patching. Please, patch the file with the correct drivers regarding your linker.
Project description:
DSMasterPlus is a Sega game Gear / Master System console emulator.
To use this emulator, you must use compatibles GG / SMS files.
Do not ask me about such files, I don't have them. A search with Google will certainly help you.
What's new in this version :
* New interface (thanks again Lobo ^^)
* New graphic engine for backgrounds
* Code optimization everywhere
* Pro Action Replay codes support !!!
* No more German translation (some sentences are missing).
* ds motion card support
Controls :
* Direction pad ou motion card : direction pad
* A : Fire #1 button
* B : Fire #2 button
* X : Fire #1 button
* Y : Fire #2 button
* R : SOFT RESET / START Game Gear
* L : HARD RESET
* START : START Master System button
* SELECT : PAUSE button
You can also send your test for a game with WIFI on my site portabledev to inform others (and me) of pb on some games.
The compatibility list is also automaticaly refresh here with this option : http://www.portabledev.com/pages/ds/...9-des-jeux.php
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August 18th, 2007, 17:28 Posted By: wraggster
Calcprogrammer1 has updated his file browser application, heres whats new:
DSFile2 is out! Features are Dual Slot Copying, Pasting, and Deleting, soon to be Renaming if Wintermute and Chishm get DevKitARM working with rename(). I've redone the interface to fully use two screens, but the keyboard does nothing as of now. It's implemented but commented out because Renaming doesn't work yet.
DSFile2:
New interface, beginnings of renaming, and sourcecode sorted out so it's not so hard to edit.
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August 18th, 2007, 16:11 Posted By: wraggster
kukulcan has posted an entry into the Neoflash Coding Comp:
History :
After realizing some version of slidding puzzle on different machines, and in differents languages, I got 2 new ideas to upgrade the interest of this game and to give it a new dimension. If you already known slidding puzzles, this new version will surprises you, or at least I wish.
Objectives :
Finish a level to unlock another level.
If 'Landscape' and 'Animals' are completed, 'Games' will be unlocked.
Finish 'Games' to unlock 'Fantasy', etc...
SLIDING O' MANIA contains :
6 themes.
10 pictures by theme.
2 difficulty levels : normal 4x3 and hard 8x6
2 modes of play.
MODE A - Move a piece :
This mode is similar to the original sliding puzzle, but the big new is that there is no border.
This means that in each positions of the empty piece, you will ever got the choice between 4 directions.
All levels are finishable, even when they appear to be impossible.
CONTROL :
PAD / Stylet
or DS-Motion
PAD :
X : Change the background color
L : Grid Yes/No
R : Show 'OK' yes/no (boxes placed well on the top of the screen)
START : Music Yes/no
SELECT : Quit the game
MODE B - Draw a line :
This mode is totaly new. You can move an entire line or an entire column. Simply draw a line with your stylus.
Moves :
classic
Extended (depending the length of the draw line)
PAD :
L : Grid Yes/No
R : Show 'OK' yes/no
START : Music Yes/no
SELECT : Quit the game
STAFF :
Program : Kukulcan
Thanks to : Mollusk for his great librarie PALIB
Testers : REPPA, ***AL, NEUMANN, SCHYZO, BENAJ32
Thanks to MITOUYOU for the ecchi pictures.
ENJOY !!!
Download : No Save
Donwload : DLDI
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August 18th, 2007, 16:07 Posted By: wraggster
Space 1 has released a new entry into the Neoflash Coding Comp:
A Qix remix , you win when you reach 75% of the 2 screens of the Nintendo DS.
Start to draw line with the A button.
The game save your best hi-score in each 26 levels. Use dlditool to patch the rom !
Good Luck !!!
Edit : V2 more easy !!!
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August 18th, 2007, 15:40 Posted By: wraggster
News/release from Stravingo:
Hi everybody! I am developping a new cartographic engine for DS Weather Report that will allow you to see the weather for the whole world, and not only Europe. Now, I release a first version of this engine in my new project, Treasures of Gaia, available on my devblog.
Treasures of Gaia allows you to browse on your DS an extremely detailed map of the entire world thanks to Google Maps (a Wifi connection is mandatory). The whole world is now in your DS! You can scroll the map with the pad or the stylus. Use the L/R buttons for zooming in and out. Up to twenty zoom levels are available, depending on the area.
The purpose of Treasures of Gaia is to let you appreciate the beauty of our world You can freely travel where you want, but special locations are also provided: the 851 places inscribed by the UNESCO on the World Heritage List for their outstanding universal value to humanity. These places are indicated on the map, but are only shown at zoom levels greater than 5 for legibility. To obtain information about a place, you only have to touch its location with the stylus. The information are displayed on the upper screen, where you can switch between a picture of the place, a description, or its location on a global map.
You can also browse the whole list sorted by countries by pressing the Y button. When you click on a place in the list, the same information are displayed on the upper screen, and you can directly go to this location by touching the "Go!" button.
Controls
A : hide/show World Heritage places locations on the map.
X/B : scroll up/down information on the upper screen.
Y : chose a place in the World Heritage list.
Select : switch between Map/Picture/Text on the upper screen.
Start : help.
L/R : zoom out/zoom in.
Pad : scroll the world map, scroll information on the lower screen.
Stylus : scroll the world map, select a place on the map .
Installation notes
- patch the ROM with DLDI
- put the file tog_cities.dat at the root of your linker!!!
- Wifi is mandatory!
Enjoy!
Please note that I submit this app to the Neoflash Compo. Vote for me if you like it!
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August 18th, 2007, 15:36 Posted By: wraggster
News/release from Tobin:
Quite a long time since the last release, but now there is version 0.3 of DSchess!
DSchess is a homebrew chess game for the Nintendo DS, which is based on the strong chess engine Fruit by Fabien Letouzey.
I have made some changes a year ago, but was too busy to actually release something. Last week I have grabbed my DS recorded some sounds with Nitrotracker and put it all together to version 0.3.
The last version had some problems on some devices, so I have made a compatibility table on my site. Please leave a reply if it works (or does not work) for you with a device and/or start method which isn't in the table.
The new version uses DLDI, but remember that this is only necessary for the bigger opening book and the new auto save feature.
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