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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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April 14th, 2009, 00:52 Posted By: wraggster
AgentQ has released a new version of his port of ScummVM for the Nintendo DS:
Please test this new beta version of ScummVM, and post your results here. If you try this out, please post how you got on here, whether it worked or not.
When you post, try to include:
* Your card reader
* The game you were testing (including which language it runs in)
If you see problems, please post the details of those too.
Since this is hopefully the final beta, if you use this build, please post a short message with what game you played, and what hardware you used. That way I know what has been tested.
Since this is a beta version, full instructions are not yet available, but instructions for use are essentially the same as the previous version, so see the ScummVM DS website at http://scummvm.drunkencoders.com
Fixes in beta2:
- Fixed a bug where the top screen would corrupt when the console
was turned off
- Fixed a possible crash on boot
- Fixed a memory leak in the load game dialog in SCUMM games.
New features:
- Access to the global ScummVM main menu. Hold select during the game to access it.
Supported Games
Build A:
Manic Mansion
Zak McKracken and the Alien Mindbenders
Indiana Jones and the Last Crusade
Loom
Passport to Adventure
The Secret of Monkey Island
Monkey Island 2: LeChuck's Revenge
Indiana Jones and the Fate of Atlantis
Day of the Tentacle
Sam & Max Hit the Road
Bear Stormin' (DOS version only)
Fatty Bear's Birthday Surprise (DOS version only)
Fatty Bear's Fun Pack (DOS version only)
Putt-Putt's Fun Pack (DOS version only)
Putt-Putt Goes to the Moon (DOS version only)
Putt-Putt Joins the Parade (DOS version only)
Build B:
Beneath a Steel Sky
Flight of the Amazon Queen
Build C:
Simon the Sorcerer 1/2
Elvira 1/2
Waxworks (Amiga version only)
Build D:
Sierra AGI games
Gobliiins 1 - 3
Bargon Attack
Ween: The Prophecy
Future Wars
Lost in Time
Build E:
Inherit the Earth (DOS Floppy version only)
Build F:
Kyrandia 1 - 3 (I'm not sure which ones will work, please test them!)
Build G:
Lure of the Temptress
Build H:
Nippon Safes
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News via nintendomax
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April 13th, 2009, 23:59 Posted By: wraggster
Tantric has released libwiigui 1.02.
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It was originally conceived and written after I started to design a GUI for Snes9x GX, and found libwiisprite and GRRLIB inadequate for the purpose. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify - don't be afraid to change the way it works or expand it to suit your GUI's purposes! If you do, and you think your changes might benefit others, please share them so they might be added to the project!
1.0.2 - April 13, 2009
Fixed letterboxing on PAL
Add STATE_HELD for held button actions (eg: draggable elements)
Now tracks state changes per-remote
Default constructor for GuiImage
Keyboard corrections, added more keyboard keys
Better handling of multiple wiimote cursors on-screen
Added functions for the ability to alter button behavior for all states
Documented GuiTrigger class
Refactor - moved trigger class definition to gui.h
http://code.google.com/p/libwiigui/downloads/list
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April 13th, 2009, 23:53 Posted By: wraggster
Tantric has released a new version of the Nes Emulator for Nintendo Gamecube and Nintendo Wii on the Official Website:
FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment system for x86 (Windows/Linux) PC's. With it you can play NES games on your Wii/GameCube. Version 2 is a complete rewrite based on code from SNES9x GX.
Features
Wiimote, Nunchuk, Classic, and Gamecube controller support
iNES, FDS, VS, UNIF, and NSF ROM support
1-4 Player support
Zapper support
RAM / State saving support
Custom controller configurations
SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
NES Compatibility Based on v0.98.12
Sound Filters
Graphics Filters (GX Chipset, Cheesy and 2x)
[3.0.0]
* New GX-based menu, with a completely redesigned layout. Has Wiimote IR
support, sounds, graphics, animation effects, and more
* Thanks to the3seashells for designing some top-notch artwork, to
Peter de Man for composing the music, and a special thanks to shagkur for
fixing libogc bugs that would have otherwise prevented the release
* Onscreen keyboard for changing save/load folders and network settings
* Menu configuration options (configurable exit button, wiimote orientation,
volumes)
* Configurable button mapping for zapper
* New save manager, allowing multiple saves and save browsing. Shows
screenshots for Snapshot saves, and save dates/times
* SMB reconnection feature
* ISI issue fixed
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April 13th, 2009, 23:53 Posted By: wraggster
Tantric has released a new version of the Nes Emulator for Nintendo Gamecube and Nintendo Wii on the Official Website:
FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment system for x86 (Windows/Linux) PC's. With it you can play NES games on your Wii/GameCube. Version 2 is a complete rewrite based on code from SNES9x GX.
Features
Wiimote, Nunchuk, Classic, and Gamecube controller support
iNES, FDS, VS, UNIF, and NSF ROM support
1-4 Player support
Zapper support
RAM / State saving support
Custom controller configurations
SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
NES Compatibility Based on v0.98.12
Sound Filters
Graphics Filters (GX Chipset, Cheesy and 2x)
[3.0.0]
* New GX-based menu, with a completely redesigned layout. Has Wiimote IR
support, sounds, graphics, animation effects, and more
* Thanks to the3seashells for designing some top-notch artwork, to
Peter de Man for composing the music, and a special thanks to shagkur for
fixing libogc bugs that would have otherwise prevented the release
* Onscreen keyboard for changing save/load folders and network settings
* Menu configuration options (configurable exit button, wiimote orientation,
volumes)
* Configurable button mapping for zapper
* New save manager, allowing multiple saves and save browsing. Shows
screenshots for Snapshot saves, and save dates/times
* SMB reconnection feature
* ISI issue fixed
Download and Give Feedback Via Comments
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April 13th, 2009, 23:37 Posted By: wraggster
Tantric has released a new version of his Snes Emulator for Nintendo Gamecube and Nintendo Wii:
A Super Nintendo emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.
Features
Based on Snes9x 1.51 - superior ROM compatibility
Wiimote, Nunchuk, Classic, and Gamecube controller support
SNES Superscope, Mouse, Justifier support
Cheat support
Auto Load/Save Game Snapshots and SRAM
Custom controller configurations
SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
Autodetect PAL/NTSC
16:9 widescreen support
Open Source!
[4.0.1 - April 13, 2009]
* Fixed turning off autosave in menu
* Keyboard fixed, more keys added
* Fixed 7z loading from DVD
* Enable auto loading and renaming of SRAM save without "Auto" in the name
* PAL resolution fixed - no more letterboxing
* File browser scrollbar box now draggable, arrow buttons now scroll list
* Better handling of multiple on-screen wiimotes
* Menu restructured - new "Game Settings" menu
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April 13th, 2009, 23:37 Posted By: wraggster
Tantric has released a new version of his Snes Emulator for Nintendo Gamecube and Nintendo Wii:
A Super Nintendo emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.
Features
Based on Snes9x 1.51 - superior ROM compatibility
Wiimote, Nunchuk, Classic, and Gamecube controller support
SNES Superscope, Mouse, Justifier support
Cheat support
Auto Load/Save Game Snapshots and SRAM
Custom controller configurations
SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
Autodetect PAL/NTSC
16:9 widescreen support
Open Source!
[4.0.1 - April 13, 2009]
* Fixed turning off autosave in menu
* Keyboard fixed, more keys added
* Fixed 7z loading from DVD
* Enable auto loading and renaming of SRAM save without "Auto" in the name
* PAL resolution fixed - no more letterboxing
* File browser scrollbar box now draggable, arrow buttons now scroll list
* Better handling of multiple on-screen wiimotes
* Menu restructured - new "Game Settings" menu
Download and Give Feedback Via Comments
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April 13th, 2009, 23:29 Posted By: wraggster
Music games are the hot ticket these days, so to few folks' surprise, Konami is kicking out the jams once again with a new Karaoke Revolution. I'd tell you what the title is, but the developer/publisher didn't seem to be sharing anything of this sort at its recent Gamer's Day event.
The only details we have were stripped from a once-played trailer. We know that the game will include more than 50 tracks from artists such as Coldplay, Kelly Clarkson, the All American Rejects, Incubus and Lady Gaga. The game will also include an enhanced character creation component which will allow you to morph, stretch and generally manipulate the look of your character's face and body through the use of analog sliders. In other words, no more picking from a set of predefined mugs. You'll also be able to customize venues to some degree, though the trailer didn't show this off too much.
And... that's pretty much all I was able to surmise from the trailer. It seems clear that Konami wanted to make sure we knew it was coming without going into too much detail, which is pretty much exactly where we're at. I can say that it's coming to the Xbox 360, PlayStation 3 and Wii later this year. Hopefully we'll know more about the game before it ships to shelves.
http://uk.wii.ign.com/articles/971/971925p1.html
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April 13th, 2009, 23:24 Posted By: wraggster
The new Nintendo DSi system has been on store shelves for just a week now. Today Activision's Mixed Messages becomes the first third-party downloadable game for the new system. Mixed Messages is a game of electronic telephone that can accommodate a whopping 21 players. On the WiiWare side, fans will find a game based on the popular Pop-Up Pirate toy that might have players sticking virtual swords into their Mii characters. And classic character Pitfall Harry Jr. makes his debut on the Virtual Console.
Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with a high-speed Internet connection can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card can be purchased at retail locations. All Nintendo Points from one Nintendo Points Card must be redeemed in either the Wii Shop Channel or the Nintendo DSi Shop. They are not transferable and cannot be divided between the two systems. This week's new games are:
Nintendo DSiWare
Mixed Messages (Activision, 2-21 players, Rated E for Everyone, 500 Nintendo DSi Points): Mixed Messages is the hilarious party game of mixed-up miscommunication. Sketch a picture to capture your friends' sentence, or try to figure out what in the world they've drawn. You might start with, "The quick brown fox jumps over the lazy dog" and end up with "A crazy surfer outruns flying sticks of dynamite while his fans cheer!" Two to 21 players take turns writing sentences and drawing pictures to pass along a message. This isn't a game about winning and losing - it's all about the funny miscommunications that happen along the way. You'll laugh when you see just how wacky things can get. Get together with your friends and mix it up.
Master of Illusion Express: Shuffle Games (Nintendo, 1 player, Rated E for Everyone, 200 Nintendo DSi Points): Master of Illusion Express titles are mind-boggling magic tricks pulled from the popular Nintendo DS game. Learn the illusions, practice up and amaze your friends. Master of Illusion Express: Shuffle Games will boggle your audience members' minds as they try to figure out how you know exactly what they're thinking. Also included is the bonus Vanishing Card trick, which the Nintendo DSi system performs for your enjoyment.
WiiWare
Party Fun Pirate (TOMY Corporation, 1-4 players, Rated E for Everyone - Comic Mischief, 500 Wii Points): Based on the popular Pop-Up Pirate toy, players take turns thrusting swords into a barrel that holds your captain captive, trying to see who can insert the most swords into the barrel. Thrust a sword into the wrong hole and you'll send your captain flying, which means it's game over for you! Unique Wii features add to the excitement, making for a fun-filled party game. Try swapping out the captain and putting your custom Mii character in the barrel for some real laughs!
Virtual Console
Pitfall: The Mayan Adventure (Sega Genesis, 1 player, Rated T for Teen - Animated Violence, 800 Wii Points): Pitfall: The Mayan Adventure is a side-scrolling action game in which you play adventurer Pitfall Harry Jr. in search of his father, Pitfall Harry. Pitfall Harry has been taken captive by the dreaded warrior spirit Zakelua: Lord of Evil. Armed with only a trusty sling and his father's journal, young Harry Jr. must now venture into the unknown to rescue him … before it's too late! Bungee jump and boomerang your way to safety as you battle through treacherous Mayan jungles, waterfalls and deserted mines. With 13 levels of fast, gripping action, you will need to be attentive and quick - or prepare to die …
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April 13th, 2009, 23:24 Posted By: wraggster
The new Nintendo DSi system has been on store shelves for just a week now. Today Activision's Mixed Messages becomes the first third-party downloadable game for the new system. Mixed Messages is a game of electronic telephone that can accommodate a whopping 21 players. On the WiiWare side, fans will find a game based on the popular Pop-Up Pirate toy that might have players sticking virtual swords into their Mii characters. And classic character Pitfall Harry Jr. makes his debut on the Virtual Console.
Nintendo adds new titles to the Nintendo DSi Shop and the Wii Shop Channel at 9 a.m. Pacific time on Mondays. Users with a high-speed Internet connection can redeem Wii Points or Nintendo DSi Points to download the games. Wii Points can be purchased in the Wii Shop Channel. Nintendo DSi Points can be purchased in the Nintendo DSi Shop. A Nintendo Points Card can be purchased at retail locations. All Nintendo Points from one Nintendo Points Card must be redeemed in either the Wii Shop Channel or the Nintendo DSi Shop. They are not transferable and cannot be divided between the two systems. This week's new games are:
Nintendo DSiWare
Mixed Messages (Activision, 2-21 players, Rated E for Everyone, 500 Nintendo DSi Points): Mixed Messages is the hilarious party game of mixed-up miscommunication. Sketch a picture to capture your friends' sentence, or try to figure out what in the world they've drawn. You might start with, "The quick brown fox jumps over the lazy dog" and end up with "A crazy surfer outruns flying sticks of dynamite while his fans cheer!" Two to 21 players take turns writing sentences and drawing pictures to pass along a message. This isn't a game about winning and losing - it's all about the funny miscommunications that happen along the way. You'll laugh when you see just how wacky things can get. Get together with your friends and mix it up.
Master of Illusion Express: Shuffle Games (Nintendo, 1 player, Rated E for Everyone, 200 Nintendo DSi Points): Master of Illusion Express titles are mind-boggling magic tricks pulled from the popular Nintendo DS game. Learn the illusions, practice up and amaze your friends. Master of Illusion Express: Shuffle Games will boggle your audience members' minds as they try to figure out how you know exactly what they're thinking. Also included is the bonus Vanishing Card trick, which the Nintendo DSi system performs for your enjoyment.
WiiWare
Party Fun Pirate (TOMY Corporation, 1-4 players, Rated E for Everyone - Comic Mischief, 500 Wii Points): Based on the popular Pop-Up Pirate toy, players take turns thrusting swords into a barrel that holds your captain captive, trying to see who can insert the most swords into the barrel. Thrust a sword into the wrong hole and you'll send your captain flying, which means it's game over for you! Unique Wii features add to the excitement, making for a fun-filled party game. Try swapping out the captain and putting your custom Mii character in the barrel for some real laughs!
Virtual Console
Pitfall: The Mayan Adventure (Sega Genesis, 1 player, Rated T for Teen - Animated Violence, 800 Wii Points): Pitfall: The Mayan Adventure is a side-scrolling action game in which you play adventurer Pitfall Harry Jr. in search of his father, Pitfall Harry. Pitfall Harry has been taken captive by the dreaded warrior spirit Zakelua: Lord of Evil. Armed with only a trusty sling and his father's journal, young Harry Jr. must now venture into the unknown to rescue him … before it's too late! Bungee jump and boomerang your way to safety as you battle through treacherous Mayan jungles, waterfalls and deserted mines. With 13 levels of fast, gripping action, you will need to be attentive and quick - or prepare to die …
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April 13th, 2009, 23:13 Posted By: wraggster
NN System has a quirky Nintendo DS game coming out later this month. Fu-un! Dairojo (Winds and Clouds! The Great Siege) is a tower defense game set in feudal Japan. Players place units such as spearmen, archers, and cannon firing artillery and manage their stoic troops as they waste a path following army. Flying ninjas strapped to kites and undead bosses mix up rounds of ground soldiers. Enemies drop cash which can be used to upgrade troops. They also leave consumable items like rice balls and cakes, a change from most tower defense games.
Graphically, Fu-un! Dairojo is unimpressive, but it has a download play supported versus mode which lets two players battle. NN System will bring this to stores on April 23 for 3,990 yen ($40), but you don’t have to wait to play it. Watch this gameplay video to see how Fu-un! Dairojo works and try out this flash demo.
http://www.siliconera.com/2009/04/13...-feudal-japan/
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April 13th, 2009, 23:10 Posted By: wraggster
Those going to Tokyo Disneyland, be sure to bring your Nintendo DS. Starting April 25, the portable can show you around shopping, dinning and entertainment complex Ikspiari at Tokyo Disney Resort.
Visitors can download the "Ikspiari Nintendo DS Guide" to their DS, DS Lite or DSi platforms. The download contains a guidebook for the whole Ikspiari complex, games (a quiz, locate the fairy game, etc), information about Ikspiari and a message board for people to draw pictures of rabbits. We guess.
http://kotaku.com/5209608/let-the-ds...esort-shopping
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April 13th, 2009, 23:08 Posted By: wraggster
The DSi should do good business! And where there's good business, there's Activision, ready to exploit that business, in this case with a downloadable DSi title.
That title is Mixed Messages, developed by port & handheld specialists Vicarious Visions. It's a party game for 2 to 21 players, and works a little bit like Pictionary, with players drawing something before passing the DSi on to somebody else to draw something else.
It's available now for 500 Nintendo Points. Oh, and it's the first third-party downloadable title for the handheld, for what that's worth.
http://kotaku.com/5209736/activision...xploit-the-dsi
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April 13th, 2009, 23:07 Posted By: wraggster
2K Play is about to make running away to join the circus much easier, announcing a partnership with Ringling Bros. and Barnum & Bailey to create circus games for the Wii and DS.
During a recent performance, Ringling Bros. high wire artist Jonathan Caro walked 25 feet through the air, using only a Wii remote and nunchuck to help keep his balance, celebrating the agreement between the world's most respected circus and 2K Play to create circus-themed titles for the Nintendo Wii and DS.
"We are very excited to partner with 2K Play. These upcoming games add an entirely new interactive dimension to the Ringling Bros. and Barnum & Bailey experience," said Nicole Feld, Ringling Bros. producer and Feld Entertainment Executive Vice President. "Now circus fans of all ages can continue to experience the thrills and excitement of Ringling Bros. when they play these new games at home."
While we won't know any more about the actual games until E3 in June, judging from the way they announced the partnership I'd say you'd best keep your Wii Balance Board in good working condition.
http://kotaku.com/5209948/2k-play-br...-on-earth-home
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April 13th, 2009, 23:07 Posted By: wraggster
2K Play is about to make running away to join the circus much easier, announcing a partnership with Ringling Bros. and Barnum & Bailey to create circus games for the Wii and DS.
During a recent performance, Ringling Bros. high wire artist Jonathan Caro walked 25 feet through the air, using only a Wii remote and nunchuck to help keep his balance, celebrating the agreement between the world's most respected circus and 2K Play to create circus-themed titles for the Nintendo Wii and DS.
"We are very excited to partner with 2K Play. These upcoming games add an entirely new interactive dimension to the Ringling Bros. and Barnum & Bailey experience," said Nicole Feld, Ringling Bros. producer and Feld Entertainment Executive Vice President. "Now circus fans of all ages can continue to experience the thrills and excitement of Ringling Bros. when they play these new games at home."
While we won't know any more about the actual games until E3 in June, judging from the way they announced the partnership I'd say you'd best keep your Wii Balance Board in good working condition.
http://kotaku.com/5209948/2k-play-br...-on-earth-home
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April 13th, 2009, 23:01 Posted By: wraggster
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April 13th, 2009, 22:55 Posted By: wraggster
Nintendo has officially announced (via GameTrailers) an ... interesting looking ... multiplayer mode for upcoming Wii game, Punch-Out!! Hidden after a full minute of the Punch-Out!! trailer we've already seen is the entirely new minute, containing news of not only the modestly named "Head-to-Head" mode but also "Giga Mac" (pictured above).
Gleaning what we can from the trailer, we're wont to believe that the large version of Little Mac is a direct product of well-placed punches filling up a "super" meter next to each players respective health bars. Nintendo clearly wants us to know the appearance of "Giga Mac" isn't a game ender for multiplayer, though, as even in the video (after the break) Little Mac prevails against his gargantuan twin. We're looking forward to finding out even more about Punch-Out!! when it arrives on May 18.
http://www.joystiq.com/2009/04/13/pu...tiplayer-mode/
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April 13th, 2009, 22:39 Posted By: wraggster
One top predicter of video game sales has pegged Rockstar’s DS “Grand Theft Auto” for more than twice the sales of another analyest.
***
The NPD group’s sales stats for U.S. video games in March will be released this Thursday. But, before then, top analysts have cast their predictions.
One notable entry in the NPD list will be “Grand Theft Auto: Chinatown Wars,” as it represents one of the few M-rated games on the system, is one of the few games made to high quality standards for the DS by a third-party, and, of course, the first “GTA” on the platform.
Michael Pachter, the well-established analyst for Wedbush Morgan Securities, predicts “Chinatown Wars” at 450,000 units for the NPD reporting period ending in early April.
Jesse Divinich, analyst at research group EEDAR, pegs the sales “in the 200k range.” He elaborates: “Publishers looking to expand their portfolio at the hint that the Nintendo DS could support more mature rated titles may see these results as a caution; however GTA: Chinatown Wars will most likely post a profit for [its publisher] Take-Two.”
Both analysts reported these estimates in e-mails about the NPDs sent this morning to clients.
The performance and potential of M-rated games on the DS remains a mystery, despite the system’s more than 100-million-unit global installed base. Sony reps, naturally, have scoffed at the potential of even the powerful “GTA” series on the DS, which is commonly viewed as a system most popular with young children and women, saying their PSP is more ideal for this kind of game.
While some may take Divinich and Pachter’s disagreement as an indictment of educated guesswork it can also indicate just how murky the potential for an M-rated market on the DS is.
“GTA Chinatown Wars” remains the highest-scoring game released in the DS’ five-year history. Rockstar Games has made no announcements about the “GTA” franchise’s future on the platform.
http://multiplayerblog.mtv.com/2009/...wn-wars-sales/
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April 12th, 2009, 20:39 Posted By: wraggster
The Codemii Team have released a new version of the Homebrew Browser for the Wii:
Brand new GUI (thanks DayDreamOz)
Ability to scroll through applications without waiting to download images (images loading or being downloaded will show as “Image not found”)
Images download in the background
Much more information on applications which includes a longer description, author, version, size, date, SDHC support and controllers supported
Shows the total amount of downloads for each application
Ability to rate applications and shows an average rating
Ability to queue applications for download in a download queue and download all at once
Ability to sort applications by date, rating and download count
Added background music (off by default, change loop.mod with your own music if you like)
Uses threads
Ability to move the cursor once downloading or extracting
Ability to cancel extracting process
Ability to work offline (by pressing the 1 Button when HBB is initialising the network)
Ability to hide installed applications from the lists
Checks for SD card to make sure there is enough free space before downloading each application
Settings now include show SD card space, check free space, hide installed applications, retreive my rating, background music, rumble, update icon and offline mode
Added lots of help screens
Added widescreen support (thanks Cashman)
Checks that server connected to is really www.codemii.com
Added check to make sure the SD card isn’t locked
Downloads all image files before loading HBB v0.3 the first time to make things faster
The Homebrew Browser has now been upgraded to v0.3. With this new version comes a much better design, usability and more information of applications. I highly recommend everyone to update and enjoy the new features.
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