|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
January 13th, 2013, 19:00 Posted By: wraggster
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2013, 18:57 Posted By: wraggster
Capcom unveiled new Monster Hunter 3 Ultimate screens that feature a familiar face: the Plesioth monster that dates back to the first game in the series, which debuted in 2004 on the PS2.
Since that first game didn't feature any underwater combat, Capcom said Plesioth has "prepared an interesting set of moves" for the underwater battles in the upcoming game. Bring it, Plessy. Monster Hunter 3 Ultimate is heading to North American 3DS and Wii U consoles in March.
http://www.joystiq.com/2013/01/13/pl...imate-screens/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2013, 18:53 Posted By: wraggster
While North American Wii U unit sales during the console's first full month of availability failed to match those set by its predecessor in December 2006, revenue generated from sales in the first 41 days after its November 18 release came in at $300 million, topping the original Wii's $270 million at the same point post-release.The news went down well with investors, with Nintendo's stock climbing 5.6 percent to close at 9,070 yen, its biggest gain since September 18,Bloomberg reports.
"The US sales report prompted investors to jump on Nintendo," said Makoto Sengoku, a market analyst at Tokai Tokyo Securities. However, he added that "the gain may be short-lived unless it can sustain sales momentum."
Nintendo also said last night that it sold more than 1.25 million 3DS units in the US in December.
Company president Satoru Iwata suggested earlier this week that Wii U sales "are not bad, and I feel it's been selling steadily", although he admitted to unbalanced inventory levels after the company failed to anticipate the amount of demand for the premium version of the console.
http://www.computerandvideogames.com...sales-results/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2013, 18:51 Posted By: wraggster
Wii U software sales are "struggling a bit" in the US, according to Cowen & Company analyst Doug Creutz.
Reacting to last night's release of NPD sales data for the US market in December, Cowen said in a research note: "Software sales for the Wii U remained well behind launch levels for the original Wii and GameCube in December."Totals for the November-December period were -43% lower than software sales for the Wii and -50% lower than those for the GameCube."
The relatively low Wii U software sales appear to have been masked somewhat by news of the revenue generated by the platform since launch.
North American Wii U unit sales during the console's first full month failed to match those set by the Wii in December 2006, though the new system has generated more revenue in the same time frame.
Taking Wii U's relatively low software sales into account, it appears that the system's higher launch price ($300 for Basic model/$350 for Premium, compared to Wii's $250) was the main reason the new console's launch revenue exceeding its predecessor.
In the UK, no exclusive Wii U game has entered into the top 40 all format chart for the past three weeks.
Following last night's announcement of the Wii U sales results, Nintendo's stock climbed 5.6 percent in Osaka trading to close at 9,070 yen, its biggest gain since September 18.
http://www.computerandvideogames.com...ecube-and-wii/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2013, 18:49 Posted By: wraggster
Nintendo of America has confirmed it will release a Limited Edition Fire Emblem Awakening 3DS in North America and Canada.
The system will be a standard 3DS model, with a blue casing adorned with Fire Emblem-themed insignias.The console will also come with a digital copy of Fire Emblem Awakening pre-installed.
There's no word on price or availability yet, but we expect to see it in shops on the game's US release of February 4.
http://www.computerandvideogames.com...-bound-for-us/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2013, 12:50 Posted By: wraggster
Wii U hardware pulls in $30 million more in revenue after 41 days
[h=3]Nintendo of America[/h]
In just 41 days, Nintendo's Wii U has sold more than $300 million in revenue in the United States, up from the $270 million take the Wii brought in during the same time period. Those numbers come from the NPD Group, showing that the Wii U has sold nearly 890,000 units in the U.S, with 460,000 units sold in December. It's worth noting that the Wii U Basic retails for $299.99, higher than the Wii's launch price of $249.99.
"While the Wii launch established new benchmarks in the United States, Wii U has surpassed its predecessor in perhaps the most important category: revenue generation," said Nintendo of America executive vice president of Sales & Marketing Scott Moffitt. "The demand for the Deluxe SKU, which was essentially sold out at retail this holiday, and the strong attach rate of New Super Mario Bros. U, shows that we have the value and the games to drive momentum in 2013. We look forward to offering great new experiences and bringing smiles to millions of new faces throughout the year."
New Super Mario Bros U is the system's clear winner, with 580,000 units sold to date.
The Wii - which recently had a price drop - sold more than its successor with 475,000 units sold in December. The system has sold 40.8 million units in its lifetime. The Nintendo 3DS is riding high for the company, with more than 1.25 million sold last month. With 7.7 million lifetime unit sales, the 3DS also outpaces the sales rate of its predecessor, the Nintendo DS.
http://www.gamesindustry.biz/article...weeks-than-wii
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2013, 12:45 Posted By: wraggster
What did it learn from the mistakes of WiiWare, and how can the new eShop win back small studios?
[h=3]Broken Rules[/h]
[h=3]Gaijin Games[/h]
[h=3]Nintendo[/h]nintendo-europe.com
[h=3]Steel Penny Games[/h]steelpennygames.com/
[h=3]Tomorrow Corporation[/h]tomorrowcorporation....
Sometimes, Nintendo nails it on the first try. The Nintendo Entertainment System, Game Boy, and Wii were stunningly successful initial forays into consoles, portable consoles, and motion controls for the company. Other times, Nintendo winds up with something like WiiWare, the downloadable storefront that was more Virtual Boy than Game Boy.
Since WiiWare's launch in mid-2008, developers have groused about ineffective promotion, tiny size limits, restrictive pricing policies, minimum sales thresholds and a vanishing customer base. Even indie developers who found a measure of success on the platform were well aware of its numerous shortcomings.
Bit.Trip developer Gaijin Games built its name on the originally WiiWare-exclusive retro-aesthetic franchise, but co-founders Alex Neuse and Mike Roush didn't put a rosy face on it when speaking to GamesIndustry International.
"It was just miserable. I don't blame indies for not jumping on WiiWare."
Gaijin Games' Mike Roush
"We don't know for sure, but it felt like it wasn't taken seriously by Nintendo, the desire for gamers to buy stuff digitally," Neuse said.
Roush echoed the sentiment, saying Nintendo's online strategy was "an afterthought," or at least felt like one. For example, he noted that WiiWare developers were allowed nothing but a compressed 144x90 pixel image to sell efforts in the inherently visual medium of video games.
"How are you supposed to display your wares with an image of that pixel dimension and really sell it," Roush asked. "It was just miserable. I don't blame indies for not jumping on WiiWare."
One developer that did jump on WiiWare was Broken Rules, the studio behind And Yet It Moves. However, Broken Rules developer Martin Pichlmair said the situation on WiiWare was so bad that even though the studio made a Japanese version of its Indiecade Games Festival finalist, it didn't bother releasing it on the Japanese WiiWare store because there was no chance it would meet the minimum sales threshold needed to see a dime in revenues from Nintendo.
WiiWare sales thresholds kept And Yet It Moves from being launched in Japan.
Nintendo clearly had room for improvement with its second attempt at an online console storefront, and it will have to undo some ill will generated from its first outing.
"WiiWare may have turned a lot of indies off," Neuse added, "and it's going to be hard to win them back."
Steel Penny Games founder Jason Hughes illustrates that point well. The former Naughty Dog developer was in the first wave of indies committing support to WiiWare, but soon soured on the platform. Its most recent game is the browser-based title Trivia Adventure, playable through Facebook and Swagbucks.
"Our experience with WiiWare showed how little actual desire Nintendo had in supporting a positive and frictionless player experience."
Steel Penny's Jason Hughes
"Our experience with WiiWare showed how little actual desire Nintendo had in supporting a positive and frictionless player experience, as well as in promoting rehashed games on par or above original content on WiiWare that were ostensibly the crown jewel of Nintendo's networking strategy," Hughes said. "Maybe that has changed, but based on the lackluster hardware specs and Nintendo's traditionally poor online offering, I had not picked them as specifically viable in the next generation of consoles. I would work on their hardware again if it seemed to be a clear winner, but for the time being, we are going to platforms where users are, and looking to make games that are less gimmicky and have the possibility to transcend platforms."
While Steel Penny appears to be sitting this one out, Gaijin Games and Broken Rules decided to give Wii U development a shot with Runner 2 and Chasing Aurora, respectively. Early impressions of their time with the system have been positive. Chasing Aurora was a Wii U eShop launch title, and Pichlmair said the experience working on a downloadable game for Nintendo's console has improved considerably.
http://www.gamesindustry.biz/article...indie-friendly
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2013, 12:38 Posted By: wraggster
Nintendo's newest console is tracking behind its predecessor in terms of US launch sales, but is bringing in more dollars.
Wii U sold 460,000 units in the US last month, according to new NPD data, bringing its total lifetime sales up to 890,000.
An NPD spokesperson said: "Sales of the Wii U were lower on a unit basis when compared to the original Wii in December 2006.
"However, due to its higher price, the Wii U generated three per cent dollar sales than the Wii when looking at December vs December, but it is 11 per cent for year-to-day."
The Wii U generated over $300m in hardware sales after its first 41 days on the market. Comparetively, Wii generated $270m over the same period.
Meanwhile, 2012's other newly launched platform, PlayStation Vita, generated 94 per cent more in dollar sales in December 2012 than predecessor PSP did in December 2011.
http://www.mcvuk.com/news/read/wii-u...launch/0109177
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2013, 22:44 Posted By: wraggster
Team Ninja's hack and slash title approved for Australian consumers
The first game to receive Australia’s new R18+ classification is Ninja Gaiden 3: Razor's Edge for Wii U.
New legislation was introduced on January 1st, 2013, adding a mature rating classification for titles in the country.
“The classification guidelines for video games are now more closely aligned with the guidelines for film and TV which makes it easier for parents to make informed decisions about the interactive content they choose to buy and play,” said Interactive Games & Entertainment Association chief executive officer Ron Curry.
The trade association has been lobbying for an 18+ classification for games more than ten years. With the new category, video games in Australia can be classified as G, PG, M, MA15+ or R18+.
“It’s important for people to keep close attention to these ratings before buying a game, but we also encourage parents to do their own research and read reviews about the game before they make a purchase. This also serves as a timely reminder for parents to update control settings on game consoles to ensure children are only accessing age-appropriate content,” Curry added.
http://www.develop-online.net/news/4...Ninja-Gaiden-3
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 12th, 2013, 22:43 Posted By: wraggster
Activision Blizzard’s Skylanders has raised more than $500m in revenue in the US, the publisher has revealed.
Console and handheld title Skylanders Giants, sequel to Skylanders: Spyro’s Adventures, generated more than $195m in US sales since its release in October, although this includes sales of inclusive accessory packs and figures.
This means that just under half of the total revenue garnered from the franchise came from its latest title in just two months since release.
"Just a year ago, the concept of bringing toys to life in a virtual world was an untested play pattern that Activision and Toys For Bob believed in,” said Activision Publishing VP of product management Joshua Taub.
“Now the category has been established in the market and embraced by parents and kids everywhere. We're humbled by the continued support and acclaim from parents, kids and critics alike, but more importantly, it's gratifying to see kids excited about the adventures that await them both in the digital and physical worlds."
http://www.develop-online.net/news/4...0m-in-US-sales
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 11th, 2013, 00:19 Posted By: wraggster
Luke, a true gentleman should always be aware that Professor Layton and the Azran Legacies releases in Japan on February 28. The 3DS game is the final entry in the Layton prequel trilogy, and the last to star the hatted pointer as a protagonist.
Release dates for other regions aren't yet known, but given the last entry also came to Japan during February, there's a good chance Azran Legacies arrives in North America and Europe around October time. As for whether or notProfessor Layton vs. Ace Attorney is making its way to Western shores, that remains an unsolved mystery.
On the sweeter side of things, Layton fans in Japan can look forward to a new range of chocolate with the prof's face plastered across it. As Siliconera reports, the chocolatiers behind Pocky are releasing two flavors of 'Professor Layton's Puzzle Solution Break Chocolate,' namely chocolate gateau and the wonderful-sounding oolong tea chiffon cake.
We'd be (pleasantly) surprised if the chocolate finds its way over here.
http://www.joystiq.com/2013/01/10/pr...-japan-on-feb/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2013, 23:56 Posted By: wraggster
Just 13 games boxed Wii U games are currently scheduled for release in the first half of 2013.
The highlights begin with tomorrow’s release of Ninja Gaiden 3 although owners will have to wait until the spring to get their hands on the next high-profile first party release, Pikmin 3.
The digital schedule is a little lightweight too, with just three games named so far. Presumably these will be added to.
Here’s the full Wii U release schedule:
* Ninja Gaiden 3: Razor’s Edge (Nintendo) – January 11th
* Sing Party (Nintendo) – January 18th
* Marvel Avengers: Battle for Earth (Ubisoft) – January 24th
* Scribblenauts Unlimited (Nintendo) – February 8th
* NBA 2K13 (2K Games) – February 11th
* Rayman Legends (Ubisoft) – February 28th
* F1 Star Stars (Codemasters) – March 1st
* Monster Hunter 3 Ultimate (Capcon) – March
* The Croods: Prehistoric Party (Namco Bandai) – March
* Aliens: Colonial Marines (Sega) – Q1 2013
* Need for Speed: Most Wanted (EA) – Q1 2013
* LEGO City Undercover (Nintendo) – Early 2013
* Pikmin 3 (Nintendo) – Q2 2013
And here are Wii U’s digital releases:
* BIT.TRIP Presents: Runner 2 (Gaijin Games) – Q1 2013
* Mutant Mudds Deluxe (Renegade Kid) – Q1 2013
* The Cave (Sega) – Q1 2013
http://www.mcvuk.com/news/read/ninte...hedule/0109106
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2013, 23:55 Posted By: wraggster
The popularity of Nintendo’s 3DS in Japan shows no signs of abating with the device having now sold over 10m units in the territory.
The release of Animal Crossing: New Leaf helped the handheld to sales of over 400k units in the final week of December alone. The machine hits the milestone in 98 weeks – although that’s significantly slower than the 61 weeks it took DS to reach the same milestone.
Nintendo dominated Japan’s hardware sales charts last week claiming the top three spots with the 3DS XL (156k), 3DS (123k) and Wii U (67k), with sales of the latter tracking significantly better than they are in the UK.
PS3 was the next closest machine with weekly sales of 64k followed by PSP (54k), Vita (33k), Wii (6k) and Xbox 360 (2k).
Nintendo was equally dominant in the software charts, claiming the top five in its entirety. 17 of the top 20 games were for Nintendo machines.
http://www.mcvuk.com/news/read/anima...-japan/0109110
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2013, 00:31 Posted By: wraggster
The limited-edition Gold Nunchuk is back in stock at Club Nintendo, available now for 900 CN Coins. The limited in 'limited edition' really pertains here, as this shiny accessory sold out so quickly on its first two appearances you'd think it was made of solid gold.
In case you don't manage to get one this time, you can alleviate your woes by basking in the sheer golden, almost-as-if-it-were-in-your-hands glory of our Gold Nunchuk gallery. If that doesn't work, there are always other ways to get[video=youtube;Xm3i4eNQDtE]http://www.youtube.com/watch?v=ntG50eXbBtc"]that[/URL]-fix.
http://www.joystiq.com/2013/01/09/go...bably-not-for/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2013, 00:27 Posted By: wraggster
Nintendo's Pokémon developer Game Freak remains focused on handheld games, rather than a home console version of its smash hit series.The franchise will continue on 3DS this October with Pokémon X and Y, and it is with portable consoles that Game Freak's interest lies."Traditionally Game Freak has always loved the game to be on a portable device because of the communication, trading, and the experience of taking this adventure with you," J.C. Smith, Pokémon Company International exec explained to Game Informer."That's why they've always prioritised a portable version of the game first. They've always liked what you can do in the real world with that... It comes down to what the creators want to do. Every time I've heard them talk about it, it's been about the portable experience."Since the Pokémon X and Y announcement yesterday, a number of new tidbits have surfaced. The names of the eponymous X and Y legendary Pokémon, briefly glimpsed at the end of yesterday's trailer, are Xerneas and Yveltal.Nintendo has told us these are to be pronounced "ZURR-ne-us" and "ee-VELL-tawl", in case you were wondering.New information from The Pokémon Company in Japan (via Gematsu and Game Jouhou) clarifies the number of new Pokémon in X and Y will number at least 50, enough to take the total amount of critters across the whole series north of 700."People around the world will be able to simultaneously experience 'Real Play'," a statement from the company's president Tsunekazu Ishihara revealed. "The game uses an innovative communication system that makes it feel as if you are playing with other players around the world."It sounds like this refers to online play, but the wording that it feels "as if" you were playing online could suggest areas of the game populated by offline 3DS friends, similar to the Nintendo Land plaza on Wii U.
http://www.eurogamer.net/articles/20...r-pokemon-rpgs
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2013, 00:18 Posted By: wraggster
Media Create has stopped tracking sales of the PlayStation 2, but Japanese consumers didn't seem that bothered about it anyway, instead concentrating their cash on Nintendo hardware.
The 3DS XL, 3DS and Wii U dominated the top three on the hardware sales chart, despite Wii U seeing a slight drop in sales on last week.
- 3DS XL - 156,184 (Last week 150,581)
- 3DS - 123,075 (99,264)
- Wii U - 67,083 (69,386)
- PlayStation 3 - 64,352 (53,222)
- PSP - 54,873 (41,914)
- PlayStation Vita - 33,309 (20,492)
- Wii - 5,632 (6,741)
- Xbox 360 - 1,893 (1,986)
In software it was a similar story, with the entire top five made up of games for Nintendo machines, and four of them published by Nintendo itself. In fact, 17 of the top 20 were titles for a Nintendo device.
- [3DS] Animal Crossing: New Leaf - 133,134
- [3DS] New Super Mario Bros. 2 - 90,264
- [3DS] Paper Mario: Sticker Star - 68,262
- [3DS] Inazuma Eleven Go 2: Chrono Stone Reimei / Neppuu - 51,519
- [Wii U] New Super Mario Bros. U - 50,319
http://www.gamesindustry.biz/article...apanese-charts
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2013, 00:14 Posted By: wraggster
[Chad] has been messing around with emulators on his phone, but as anyone with a smart phone knows, even the most advanced touchscreen controls are terrible. Wanting something that pays tribute to the classic systems he was emulating, he decided to turn a classic old school brick Game Boy into an Android gamepad.
After gutting an old DMG-01, [Chad] set to work turning the D-pad and buttons in the Game Boy into something his Galaxy Nexus could understand. He chose a Bluetooth connection to provide input for his emulators, with the hardware generously donated from a Nintendo Wiimote.
The Game Boy PCB was cut up and a few leads attached to the Wiimote PCB. After modifying the case to include space for the Wiimote and a cell phone mount, [Chad] had a functional game pad, perfect for his adventures in emulation.
http://hackaday.com/2013/01/09/turni...droid-gamepad/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 10th, 2013, 00:10 Posted By: wraggster
Nintendo has said that development of the Wii U version of the Virtual Console is ongoing – and furthermore, it promises GamePad compatibility.
Wii U’s current Virtual Console functionality is limited. Owners cannot purchase content from the eShop but are able to transfer games they previously downloaded on their Wii over to the machine.
However, one crucial bit of functionality is absent – Wii U owners cannot play Virtual Console titles on their GamePad’s screen. Fortunately it looks as if this is about to change.
“We are moving ahead with development of Virtual Console for Wii U, and we plan to make it so you can play it on the Wii U GamePad alone,” a Nintendo America rep told Kotaku.
Wii U owners will also be hoping that Nintendo soon ramps up its other digital offerings, too. The eShop has not had any titles added to it since the machine’s launch in November.
http://www.mcvuk.com/news/read/wii-u...d-play/0109050
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
next » |
|
|