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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 24th, 2013, 13:34 Posted By: wraggster
Via http://www.romhacking.net/
Hello everyone, Break here with the release of the 4th update to my popular ROM hack “Pokémon Red - Proud Eyes edition”. After spending more time testing out the hacking tools available, I am very happy with the results of my re-balancing of this classic game.
I have made a few adjustments to the game play, but the majority of the changes come with the use of Danny-E 33’s Pokémon Red - Gen. II Graphics Patch Version 1.1.
RHDN Project Link
Relevant Link: (http://hax.iimarck.us/topic/2967/)
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January 24th, 2013, 13:33 Posted By: wraggster
I remember back in 1999 when I played Pokemon Red Version for the first time. I literally caught ‘em all… the right way (never did get my Mew till MUCH later). I traded for the ones I couldn’t get, because well, in 1999 EVERYONE had Pokemon and it was easy to trade for what you couldn’t get.
Well, welcome to the modern age, where we all have adult jobs and adult lives. But, we still play Pokemon because Pokemon is awesome. It becomes increasingly hard to trade for what you want, especially for the old outdated games. You need both games of a given generation and two GameBoys (of the proper generation) AND two game files! NO ONE WANTS TO DO THAT, so your forced to cheat. Cheating is dangerous to your file as it can corrupt it.
I thought I would fix that problem with this small hack. I made a hack for both the Red Version and Gold Versions. You can now catch ‘em all, all by yourself. There is no need to ever trade.
I did not have the skills to change the title screens, so I could not rename them cool names like Violet Version or Mokume Version (violet is a mix between red and blue, mokume-gane is a mix of gold and silver) Maybe one day I will get the skills and release an update for you, but for now these are fully playable games that you can complete by yourself.
Enjoy ‘em and… Gotta Catch ‘em All!
RHDN Project Link
Relevant Link: (http://www.romhacking.net/hacks/1108/)
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January 24th, 2013, 00:51 Posted By: wraggster
Nintendo has announced a new game from Monolith Soft, developer ofXenoblade Chronicles. A new trailer shows off gameplay and graphics reminiscent of Xenoblade Chronicles, complete with grand, sweeping environments and massive monsters. The game will be directed by Tetsuya Takahashi and will feature music by Hiroyuki Sawano.
The game has no title at the moment, though a large red X is displayed at the end of the trailer, indicating it probably fits in the "Xeno" series in one way or another.
http://www.joystiq.com/2013/01/23/ni...ike-xenoblade/
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January 24th, 2013, 00:43 Posted By: wraggster
To celebrate the 30th anniversary of the Nintendo Entertainment System, Nintendo will make one game available on the Wii U eShop every month for $0.30 between now and July. Each NES or SNES game will be available at the discounted price for 30 days.
First up is Balloon Fight, which is available right now on the eShop at the discounted price. The next six are listed in the picture above. Remember, you only have 30 days to grab each game for $0.30. Virtual Console games will arrive on the Wii U in greater numbers following the spring system update.
http://www.joystiq.com/2013/01/23/cl...p-balloon-fig/
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January 24th, 2013, 00:43 Posted By: wraggster
Though the Wii U's Virtual Console is far from perfect, the implementation of the actual games is nicely dense with features. I just downloaded Balloon Fight, and found a surprising amount of control customization available to me.
By tapping the touch screen (ZL+ZR also worked), you can access the Virtual Console menu, which allows you to create a restore point, reset the game, or change controls. From there, you can alter the individual button mapping for any controller you have plugged in: I tried a GamePad, Wiimote, Wii U Pro Controller, and Wii Classic Controller, and each let me set the function of every button on the device. The GamePad, Wiimote, and Classic Controller all served as the player 1 controls, and the Pro Controller defaulted to player 2.
I hastily snapped photos of all the menus, which you can see in our gallery to find out just what 30 cents gets you.
http://www.joystiq.com/2013/01/23/wi...able-controls/
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January 24th, 2013, 00:38 Posted By: wraggster
Zelda series producer Eiji Aonuma has opened up a little about the first Wii U Legend of Zelda game.
While Nintendo isn't yet ready to show it off, today Aonuma discussed the themes driving the game's development process.He said: "Wii U launched at the end of last year, so I'd like to be able to talk soon about the new Zelda game that we are preparing for you on Wii U, but since I have to wait until you can see actual game visuals to talk about in detail, I will instead talk about the driving theme behind our development.
"Our mission in developing this new Zelda game for Wii U is quite plainly to rethink the conventions of Zelda. I'm referring to things like the expectation that the player is supposed to complete dungeons in a certain order, or that you're supposed to play by yourself. The things that we've come to take for granted recently.
"We want to set aside these 'conventions', get back to basics and create a newborn Zelda game so that the players today can best enjoy the real essence of the franchise.
"We had actually worked on this kind of challenge with Skyward Sword but we weren't able to put effort into changing the linear-path structure of the game. I hope to be able to talk to you in more detail about how it will change after I see it come together a bit more."
Aonuma also confirmed that Nintendo plans to launch a high definition version of The Legend of Zelda: The Wind Waker on Wii U (pictured) this autumn.
"Our new Zelda title looks like it is going to take some time to complete, so I wanted to report that while you're waiting for that game to release, we intend to offer you The Legend of Zelda: The Wind Waker, reborn on Wii U, to play in the meantime."
http://www.computerandvideogames.com...says-nintendo/
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January 24th, 2013, 00:38 Posted By: wraggster
Nintendo has announced a new instalment in the Wii Party series to be released on Wii U this summer.
President Satoru Iwata said: "In this game, there are various gameplay styles. For example, one [minigame] will use the Wii U GamePad as an unusual kind of dice to play virtual board games on your TV."Another one will use the GamePad and Wii Remote to encourage communication between players.
"Some will not use the TV screen, they'll only use the gamepad to pit two players against each other."
Iwata concluded: "This will continue to enhance our image of making Wii U the system that brings everyone together."
http://www.computerandvideogames.com...t-this-summer/
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January 24th, 2013, 00:33 Posted By: wraggster
Nintendo's Wii U is getting two title updates in the coming months, both aimed at optimizing the sluggish speed of the console. The first of the two, launching in spring, will make software load more quickly, as well as adding Virtual Console directly to the Wii U (rather than accessed through the virtual Wii). The second, launching in summer, will get users back to the Wii U main menu more quickly. Both additions are more than welcome -- the Wii U's greatest flaw is its unbelievably slow user interface. Nintendo president Satoru Iwata revealed the news this morning during a Nintendo Direct broadcast, where he also unveiled news about Virtual Console heading to the Wii U, and an upcoming Miiverse update giving users access via smart devices.
http://www.engadget.com/2013/01/23/w...ystem-updates/
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January 23rd, 2013, 23:50 Posted By: wraggster
When the developer of the µTorrent torrent client and the ScummVM LucasArts adventure game interpreter gets bored, something cool is bound to happen. Luckily for us, [Ludde] was a bit listless over Christmas, and with more time than energy to burn,implemented a Nintendo Entertainment System on an FPGA dev board.
The NES was powered by a Ricoh 2A03 CPU, a chip nearly identical to the 6502 found in the Commodore 64s and Apple IIs of the early 1980s. There are a few differences between the two, though: the NES CPU includes an Audio Processing Unit on the chip and is connected to a very cool Picture Processing unit elsewhere on the NES. [Ludde] put all these chips in his Spartan-6 FPGA with a lot of Verilog code.
The rest of the system – the RAM, display output, and controller input comes from the peripherals attached to the FPGA dev board. [Ludde]‘s specific board didn’t have a good digital to analog converter, so the composite output was traded for a VGA output. It’s not a completely accurate color pallet, but it’s still an amazing piece of work for someone who was simply bored.
http://hackaday.com/2013/01/23/stuff...-into-an-fpga/
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January 23rd, 2013, 23:46 Posted By: wraggster
Moshi Monsters: Moshling Zoo was last year's biggest selling DS game, says GfK Chart-Track data.
The title - which was actually released in 2011 – scored the most consecutive DS No.1s ever last year. It beat Pokemon Black 2, which managed second place, although that game was released later in the year in October.
Third place went to Mind Candy's more recent Moshi Monsters title - Moshlings Theme Park – ahead of Pokemon White 2, which managed fourth.
Only three games in the DS Top Ten were releaed last year. This chart only considers physical game data.
The DS Top Ten in full:
1. Moshi Monsters: Moshling Zoo - Mind Candy
2. Pokemon Black 2 - Nintendo
3. Moshi Monsters: Moshlings Theme Park - Mind Candy
4. Pokemon White 2 - Nintendo
5. New Super Mario Bros. - Nintendo
6. Peppa Pig: Theme Park Fun - P2 Games
7. Professor Layton And The Spectre's Call - Nintendo
8. Tangled - Disney
9. Cars 2 - Disney
10. Let's Draw - Barnstorm Games
http://www.mcvuk.com/news/read/moshi...op-ten/0109718
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January 23rd, 2013, 23:41 Posted By: wraggster
Nintendo plans to launch two big system updates for the Wii U and add a range of new features to Miiverse.
During its Nintendo Direct broadcast today, the format-holder outlined a range of new activity for the online service.
Two significant system updates are due - one in spring to fix software loading so games load faster, and one in the summer to improve speed of loading for the Wii U.
Elsewhere, Nintendo said it will also launch Miiverse smartphone functionality so users can read through the service's posts and content while on the go. Initially the experience will be browser-based, but Nintendo plans to create a dedicated Miiverse app in the future.
Smartphone web connection, activated with a Miiverse login, goes live in spring - Nintendo actually announced the apps at E3 last year, and said back then they would be for Android and iOS.
Nintendo president Satoru Iwata said this phone functionality "expands the potential of Miiverse if you can access it while away from home"
Elsewhere, Nintendo said it would add two game-specific functions to Miiverse.
Wii Fit U Communities will let players create user communities on Miiverse from within the game. Community members can discuss exercises, BMI or weight changes and other health topics with other players as a way to encourage one another to reach their fitness goals. Similar functionality for other games is also planned.
Pikmin 3 Photos lets players use the Wii U GamePad as a camera to share the same perspective as Pikmin and take close-up pictures of landscapes and creatures in the game and share them in Miiverse.
http://www.mcvuk.com/news/read/smart...iverse/0109732
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January 23rd, 2013, 23:37 Posted By: wraggster
To celebrate the 30th anniversary of the NES console, Nintendo will sell a bunch of games for 30p each starting this month.
Although the anniversary promo is designed to acknowledge the firm's 30 years of hardware heritage, the low cost will help attract more to Nintendo's sometimes nascent download offer.
One NES or Super NES game will be available each month from, now through to July for 30p (or 30 cents in the US and Europe).
Each game will be available at that price for 30 days - the first is the NES game Balloon Fight, which is now available in the Nintendo eShop for Wii U.
The cheap game offer was just one part of a range of announcements Nintendo made today in its Nintendo Direct web broadcast for fans.
http://www.mcvuk.com/news/read/30p-g...mpaign/0109733
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January 23rd, 2013, 23:36 Posted By: wraggster
Nintendo plans to introduce a massive catalogue of retro game downloads to the Wii U, starting with a special offer on cheap classic titles.
The spring software update for the Wii U will add Virtual Console software to Nintendo eShop, with a selection of NES and Super NES games, with GBA games added later.
It won't launch with the full catalogue found on Wii's Virtual Console - Nintendo is porting these games over in batches, but adding on GamePad functionality to make them work better with Wii U.
The prices for NES and Super NES Virtual Console games for Wii U will be the same as they were for the Virtual Console on Wii.
But users who own games from the Wii catalogue will have to, perhaps controversially, pay more to access the Wii U version and its added function (although they can transfer the old Wii purchases over and play them, just without the bells and whistles).
If you have already purchased the Wii version of a certain NES or Super NES Virtual Console game and transferred it to your Wii U the enhanced Wii U version of the same game for the reduced price of £0.99 for NES games and £1.49 for Super NES games.
http://www.mcvuk.com/news/read/retro...-wii-u/0109734
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January 23rd, 2013, 23:33 Posted By: wraggster
EAD Tokyo is developing a new 3D Mario action game for and a Mario Kart game for Wii U, both of which will be playable at E3 this year.Satoru Iwata confirmed that the games are in development in today’s Nintendo Direct, and also told viewers that a new Wii Party game, from the team which made the Wii titles, will be released this summer.He also confirmed that Wii U owners will be able to download NES, SNES and Game Boy Advance games through Virtual Console soon.
http://www.edge-online.com/news/new-...ming-to-wii-u/
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January 23rd, 2013, 23:31 Posted By: wraggster
Nintendo confirms a Wind Waker remake set for release by the end of the year, plus a new bespoke adventure on Wii U.Nintendo president Satoru Iwata has revealed that Wii U will be home to two new Zelda titles. In today’s Nintendo Direct he revealed that a remake of GameCube Classic The Legend Of Zelda: The Wind Waker would be released by the end of the year, with another brand new adventure in development for later in the console’s lifecycle. With the latter, series producer Eiji Aonuma is looking to “re-think the conventions of Zelda”. He also referred to moving away from the expectation that you must complete Zelda dungeons in a certain order, and play the game by yourself.Nintendo Direct also brought us news of new Super Mario and Mario Kart games, to be showcased at E3, plus the introduction of the Virtual Console service on Wii U.
http://www.edge-online.com/news/two-...ming-to-wii-u/
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January 23rd, 2013, 23:20 Posted By: wraggster
Console giant increasing collaborations with other studios 'as the scope of development is getting larger'
Nintendo has revealed a wave of new games including a new 3D Mario platformer, Mario Kart and Legend of Zelda title for the Wii U.
Although light on details, Nintendo president Satoru Iwata said the company would officially unveil a new Mario Kart and 3D Mario at the E3 exhibition in June.
Other titles Nintendo is currently working on include a new Yoshi game based on Kirby’s Epic Yarn, with Takashi Tezuka supervising development of the title.
Iwata admitted that a new Legend of Zelda would “take some time to complete”, suggesting exact details will not be released at E3 or in the near future.
Legend of Zelda producer Eiji Aonuma said that the developer had been experimenting with a number of visual styles for Zelda Wii U based on past games, and was also looking to re-invent the game's conventions.
http://www.develop-online.net/news/4...da-Wii-U-games
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January 23rd, 2013, 01:57 Posted By: wraggster
Nintendo president Satoru Iwata is to reveal new Wii U games tomorrow afternoon in an online broadcast.
The Nintendo Direct conference is scheduled to take place at 2pm UK time, the company said on Twitter.According to the official announcement, the broadcast will see "Nintendo president Satoru Iwata take a look at future Wii U software and services from Nintendo".
Cowen & Company analyst Doug Creutz said earlier this month that Wii U launch software has sold at roughly half the pace of titles for previous Nintendo systems in the US.
It might only be January, but with Microsoft and Sony expected to announce new consoles in the coming months and launch them later this year, perhaps it's not too soon for Nintendo to give us an early glimpse of some of the big-hitters it has planned for release in the second half of 2013.
http://www.computerandvideogames.com...aled-tomorrow/
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