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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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April 11th, 2007, 23:18 Posted By: wraggster
via engadget
Those looking for something slightly rarer than a Virtual Boy to add to their Nintendo collection may want to head over to eBay before it's too late, where this rare in-store NES kiosk is currently up for auction. While the stylin' TV set in the picture above unfortunately isn't included, the game console itself should be enough to impress any NIntendo fan that pays the lucky winner a visit, with twelve selectable cartridge slots available to load up with your choice of games (none are included). Just don't expect to bring this home on the cheap -- last we checked the bidding was topping $600 with two days left to go.
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April 11th, 2007, 21:45 Posted By: wraggster
New from Play Asia
features
In the original Mario vs. Donkey Kong, Mario was trying to find all the Mini Marios ... but this time, it’s up to them to save the day. Players use the stylus and the touch screen to guide Mini Marios through mind-boggling, obstacle-filled levels.
Mario vs. Donkey Kong 2 allows players to create their own maps with a new level editor. Once a map is created, players can send it across the world via Nintendo Wi-Fi Connection. Players also can use Nintendo Wi-Fi Connection to download maps created by others, check out a player-ranking system and access special bonuses. These unique features are sure to be a smash hit with puzzle fans everywhere.
Pauline returns! Pauline appeared in the original Donkey Kong® as the woman that Mario was attempting to rescue, and was one of the first recognizable characters created by Nintendo. After a decades-long hiatus, Pauline is finally returning to the world of video games in Mario vs. Donkey Kong 2. Pauline is the object of Donkey Kong’s misplaced affections, so players must rescue her all over again.
description
Pauline, is that you? Plenty of surprises await in Mario vs. Donkey Kong 2: March of the Minis.
It seems folks love those Mini Mario toys. So much so that the Mario Toy Company has expanded the line to include Mini Donkey Kong, Mini Toad and Mini Peach figures to the series. With all these toys bringing him more money than he knows what to do with, Mario decides to fulfill his lifelong dream and open a theme park called Super Mini Mario World.
The opening-day crowd includes Pauline and Donkey Kong, who immediately falls head over heels for the lovely lass. The proud ape tries to show off his Mini DK toy to Pauline, but she picks the Mini Mario toy over his and the jealous Donkey Kong becomes enraged. He smashes the displays, destroys the toys and takes Pauline to the top floor of the amusement park. Players must find Pauline and save the day.
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April 11th, 2007, 21:41 Posted By: wraggster
New from Play Asia
Gyakuten Saiban 4 is the forth installment in Capcom's popular Japanese court room simulation game. This release has been developed for the Nintendo DS™ and is no remake of previous Gameboy Advance™ releases.
The game takes place seven years after Gyakuten Saiban 3 (so far only released on GBA™ in Japan) and is the first game in the series that no longer features Phoenix Wright (Ryuuichi Naruhodoh in Japanese) as the main character. This time, you take the role as Housuke Odoroki, a 22-year-old lawyer fresh out of school. His legal partner is a magician named Minuki, his mentor is named Garyu Kirihito, and his prosecuting rival is Kirihito's younger brother and famous rock star, Garyu Kyoya.
Once again, your task in this game is to gather evidence, interview witnesses, and survey crime scenes to prove yourself. A new feature is the Minuku System. The bracelet on Odoroki's left arm can be used to zoom in on witnesses to gather information about them. It is used primarily in court to look for motions or actions made by witnesses that show nervousness, like playing with one's fingers. The move even comes with a new phrase, "SOKO DA!" which in English means "right there!"
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April 11th, 2007, 20:31 Posted By: wraggster
via joystiq
Will Super Paper Mario add DS functionality in a future upgrade? Joystiq sister site Nintendo Wii Fanboy was sent the following picture where Mario is hanging around next to a paper-thin DS Lite while the text displays "Awaiting data upgrade ..."
Before you start speculating as to how your DS Lite will be used in conjunction with the game, allow us to disappoint you. The DS Lite here, found in the kitchen on the first floor of Flipside, is just a recipe database that is upgraded every time you collect one of the 96 recipe cards found in the game. Wii Fanboy reader jeffoverweg also reminds us that Nintendo has been self-referential with its portable devices before: the Game Boy Horror in Luigi's Mansion, the use of the DS phat and GBA in Paper Mario: Thousand Year Door, etc.
If Nintendo were to add DS functionality with Super Paper Mario, there is no way they would have kept it a secret, especially not if it meant they could sell a few more DS units on connectivity alone. For those looking to link up their Nintendo hardware, you'll just have to wait for Pokemon.
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April 11th, 2007, 20:31 Posted By: wraggster
via joystiq
Will Super Paper Mario add DS functionality in a future upgrade? Joystiq sister site Nintendo Wii Fanboy was sent the following picture where Mario is hanging around next to a paper-thin DS Lite while the text displays "Awaiting data upgrade ..."
Before you start speculating as to how your DS Lite will be used in conjunction with the game, allow us to disappoint you. The DS Lite here, found in the kitchen on the first floor of Flipside, is just a recipe database that is upgraded every time you collect one of the 96 recipe cards found in the game. Wii Fanboy reader jeffoverweg also reminds us that Nintendo has been self-referential with its portable devices before: the Game Boy Horror in Luigi's Mansion, the use of the DS phat and GBA in Paper Mario: Thousand Year Door, etc.
If Nintendo were to add DS functionality with Super Paper Mario, there is no way they would have kept it a secret, especially not if it meant they could sell a few more DS units on connectivity alone. For those looking to link up their Nintendo hardware, you'll just have to wait for Pokemon.
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April 11th, 2007, 20:25 Posted By: wraggster
via joystiq
MTV News' Stephen Totilo has discovered the first video game innovation he's ever hated: "blow control" on the Nintendo DS. When he was commanded to literally exhale air at the system's built-in microphone in WarioWare: Master of Disguise, Totilo decided, "I don't see the point. What I see is embarrassment at having to hyperventilate over my DS while riding the subway." That seems like the point to us.
Press the Buttons' Matthew Green agrees with Totilo, and calls Diddy Kong Racing DS the worst offender of the "huff-and-puff" games. "I did so much huffing and puffing to try and beat the clock that I made myself dizzy and had to go lie down for a while." From DS hyperventilation to Wii elbow, Nintendo really loves making gamers get in touch with their doughy, neglected bodies. Wii Yoga, anyone?
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April 11th, 2007, 20:19 Posted By: wraggster
Via Kotaku
Slapped with Japan's equivalent of ESRB's "Mature" rating, the Chuuka na Janshi Tenho Painyan: Remix is not a sex game. I repeat, THIS IS NOT A SEX GAME. Rather, it is intended for Japanese players over the age of 15. The game is a portable take on the PS2 incarnation, and the characters were created by famous character designer Kenichi Sonoda. The portable versions go on sale in late June, and like I said, this is not a sex game. Haven't played the original, and I imagine its fairly standard stuff for mah-jong games. Still, don't be surprised if you can use the touch pen in novel ways.
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April 11th, 2007, 20:13 Posted By: wraggster
A few days ago it was announced that Nintendo Wiis would be available to play on Norwegian Cruise Line ships, and now Nintendo also intends to hang out with all the boys at YMCA chapters across the US.
The Village People are probably also interested in getting their hands on some Wiis.
Nintendo has donated 100 sets of the hard-to-find console along with copies of Wii Sports to the centres, which were immortalised in the Village People song released in 1978.
Many of the hostel's chapters will be setting up the systems for the upcoming Healthy Kids Day on April 14, with some offering events like Wii Sports tournaments and raffles to win the consoles and other prizes.
Nintendo America's senior vice president of marketing and corporate communications, George Harrison, commented, "Consumers all over America are telling us the Wii helps them to stay active and fit and also gives them another reason to be together as a family."
via gamespot
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April 11th, 2007, 20:02 Posted By: wraggster
It's a rhythm-action sort of day here at Eurogamer, what with Boom Boom Rocket blaring out of the imaginary-office speakers, and a sort of virtual conga line snaking around the Internet at news that the sequel to Ouendan is due out in Japan on 17th May.
We only know thanks to those crazy Japanese magazines (and those crazy enough to read them), but a refreshing glance back at our Osu! Tatakae Ouendan import impressions and all those strange marks on the cart suggest we ought to scoot off to an importer of some description and throw down some Eurodollars.
All of which meaningless hyperbole is meant to mask the fact that we haven't much else to say about it. The NeoGAF scribes list a number of tracks, but unless the first lot meant something to you before you played Ouendan then you probably won't recognise any.
Those seeking recognition shouldn't despair or sell their wedding pictures to HELLO or anything, however, because there's always the US adaptation of Ouendan, Elite Beat Agents, which won itself a mighty 9/10 on import from these very pages. It's available off the Internet for those of you with no qualms about importing.
Sadly though, there's no sign of it for those of you who prefer all their boxes to match up. In other words, those of you who want a European release. We want one in general so that the game sells more copies, which is the "good ending". Unfortunately, Nintendo UK wasn't prepared to comment on when we'll see it propping up the shelves down the high street, but retailers tell us to expect something this year. We'll let you know as soon as there's a concrete date.
via eurogamer
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April 11th, 2007, 19:51 Posted By: wraggster
News from Divineo China
Divineo.com would like to inform our valued customers about a recent situation regarding the sale of the Wiikey original and clone chips on our website. Divineo’s mission is to offer the best products and services to customers around the world, at the lowest price available on the market.
Divineo’s answer to customers requests to buy the Wiikey clone chip was to offer the product that was clearly identified as such. No ill will was intended towards the Wiikey team but Divineo had to make a quick decision when faced with a communication problem with the Wiikey team regarding the matter.
We apologize for any confusion and problems this may have caused any of our customers and will work to solve this situation as fast as possible. In the meantime the clone chips have been removed from our website until further notice.
Best Regards
Divineo.com’s Customer Service
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April 11th, 2007, 19:45 Posted By: wraggster
Although the Wii launched almost six months ago it's still tough to get ahold of a console in both the US and this side of the Atlantic - and according to Nintendo it could be many months before the stock situation is under control.
Speaking to Game Theory Podcast via CVG colleagues Next-Gen.biz, Nintendo Marketing VP Perrin Kaplan said of the stock problems: "There is a lot going on behind the scenes in terms of working on what we are producing and the numbers continue to rise but the product is so very popular that we may see a supply / demand situation last for some time.
"We are at absolute maximum production and doing everything we can," she added. "The number of units that we have been able to produce has far exceeded our hardware production in the past and the production levels of a lot of our competitors but demand continues to be really high."
Despite the shortages Nintendo still managed to shift over 25,000 Wii consoles in the UK last week, trumping even Sony's newly-released PS3 which cleared 17,000 units in the same time period.
"People are being really diligent about working with retailers to locate [a Wii] but we are cognisant of the fact that a lot of fans are not able to get their hands on one yet," Kaplan continued in the Podcast. "We are asking them to be patient and to know that we are working on this as fast as we can."
When quizzed whether Nintendo could've priced the Wii $50 higher than the current $250 US price tag, she said: "there was definitely that possibility. There are so many people who are very much liking the system and while the price that it's at is very much mass market we probably could have folded at a higher price but I think that it was always Nintendo's intent to make it a product that is appealing to the mass market."
via cvg
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April 11th, 2007, 19:37 Posted By: wraggster
Anyone who's played Wii Sports Tennis knows how much of a sweat you can work up swinging the Remote around, and now a professional trainer in UK is using the Wii in workouts with clients.
Zander Urquhart, who runs WestCoast Fitness in Scotland, noticed that playing Wii gets people who wouldn't usually exercise actually doing physical activities, sometimes for long periods of time.
He said: "I was watching this five-year-old who, to be honest, needed encouragement to do any exercise, but there he was for half an hour running about playing tennis, boxing and baseball, working up a sweat."
Urquhart began using Wii to train children but noted: "I started getting requests from adults as well," and has since started Wii work-outs for people of all ages.
Experts have found that you can work off over 125 calories in a 15 minute play session on Wii, presumably on an active game like Wii Sports, rather than Mercury Meltdown.
The lesson to be learned? If you're a bit of a bloater, just buy a Wii and batter Wii Sports.
And lay off the pies.
via cvg
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April 11th, 2007, 19:22 Posted By: wraggster
via cvg
Itagaki has told CVG that Ninja Gaiden: Dragon Sword will feature "similarities" with the top-secret Xbox 360 game, Ninja Gaiden 2.
The back end of March saw Tecmo reveal a Ninja Gaiden game for Nintendo's DS, cleverly subtitled Dragon Sword. Do you see what they did there? By holding the DS vertical you then use the stylus to control Ryu and get up to all sorts of crazy ninja mischief. Frankly, it's looks awesome and should plug the gap until the true Xbox 360 sequel for Ninja Gaiden: Black makes an appearance.
During a recent interview, Ninja Gaiden head guy Tomonobu Itagaki revealed a lot about the DS version to CVG. You'll be able to check out the full interview later on today, but let us tease you with the following nugget of info.
When asked if the DS version will tie in with what we might see in Ninja Gaiden 2, Itagaki replied, "Well... I am personally overseeing the development of everything from the story through to the gameplay elements for both games, so if you're observant you may be able to extrapolate some similarities between the two, yes, and not just in the area of story."
Check back this afternoon for the full interview, where Itagaki discusses the game's story, how the fast-paced action game works on the DS and whether or not all that action give your hand cramp.
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April 11th, 2007, 19:01 Posted By: wraggster
via cvg
Atari is gearing up to release Trioncube, a "kawaii" (Japanese for 'cute' or 'pretty') block-based puzzle game, on DS in June.
In a concept that sounds somewhat similar to another awesome DS puzzler, Meteos, you have to chain-up three or more blocks to propel your ship through space. The bigger your chain the more effective your thrust power, and the further your ship is blasted through space.
The idea is that you're playing as the captain of the ship, and you're travelling across eight worlds to rescue a princess from the arch villain, Hell Metal.
Trioncube distances itself from "traditional" puzzle games that have you clearing fields of blocks, and if it's anywhere near as fast and fun as Meteos, it could be something to look forward to.
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April 11th, 2007, 18:48 Posted By: wraggster
The highly anticipated Zelda DS adventure Phantom Hourglass is expected to launch in Japan as early as June 29 but it looks like those outside of Japan will have to wait until Christmas.
According to the latest issue of Japanese gaming bible Famitsu, The Legend of Zelda: Phantom Hourglass will land on June 29. The publication also reports that we won't see it English speaking countries until Christmas.
Look out for import reviews in a few months then.
via cvg
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April 11th, 2007, 15:56 Posted By: JKKDARK
via Game World Network
A recently filed patent suggests ‘Sonic Rush Adventure’ is to be the name of a follow up to the popular Sonic Rush DS title.
Sega of America recently filed a new patent with The United States Patent and Trademark Office for a ‘Sonic Rush Adventure’ title, this has lead to speculation that a Sonic Rush sequel is on the way.
It is worth bearing in mind that companies register patents and trademarks all the time, and only a selection of them ever come to fruition, but given the success of the previous Sonic Rush title, it seems fair to assume that this particular game will eventually come about.
Although we don’t know any more about the games of yet, the name alone brings back memories of the ‘Sonic Adventure’ Dreamcast titles, leading some to believe that the new game will feature at least some elements from those two titles.
We will just have to wait and see whether this comes in the form of 3D gameplay, some sort of central hub/exploration areas, or something entirely different. We’ll keep you posted with the latest updates.
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April 11th, 2007, 02:48 Posted By: wraggster
via ign
"Remember, this is never, ever a single-player game," states the official website for Archime-DS, launched this week in preparation for an official unveiling of the project soon. The odd little "game," if we can call it that, is created by small development upstart Route 24, led by former Chrono Trigger and Super Mario RPG team member turn Chibi Robo director Kenichi Nishi. With his track record, we can see why the quirky undertaking is already raising eyebrows, even if nobody quite understands what it's all about.
Archime-DS purportedly puts a fresh spin on the classic Japanese Game Oogiri. The game's website offers a slightly deeper explanation. "In this game, the leader poses a question or challenge that the players try to answer within the time limit. Answers are revealed and everyone awards points to players with the best answers."
It goes on to state: "Since there are no rules or pre-defined questions, Archime-DS is an excellent tool to sharpen your wit, brush up your comedy skills and showcase your sense of humor. It's also a great way to get your creative juices flowing -- use it as a group brainstorming tool for new ideas." The title is designed to be played by up to four players, but, again, never alone.
With all due respect, couldn't the same results be gained from a standard PictoChat connection, software available with every DS sold? We'll wait until more on the game is revealed until we pass judgment because, frankly, Nishi has not disappointed yet.
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April 11th, 2007, 02:47 Posted By: wraggster
In celebration of the North American release of Pokemon Diamond and Pearl, Nintendo is holding an all-day event at the Nintendo World Store in New York's Rockefeller Plaza.
On Sunday, April 22, Rockefeller Plaza will be filled to the brim with Pokemon-related festivities. There will be interactive game play stations featuring Diamond and Pearl, a Trading Card Game play area, and a movie lounge showcasing the new movie, Pokemon Ranger and the Temple of the Sea.
Attendees of the event will be able to participate in a Poke Ball scavenger hunt, take photos with Pokemon characters, and win tons of Pokemon gear. Additionally, attendees will be able to pick up their pre-ordered copies of Pokemon Diamond and Pearl.
This commemoration of all things Pokemon will take place from 1-5 PM. For more information, visit the Nintendo World Store Website.
via ign
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April 11th, 2007, 02:42 Posted By: wraggster
Late last year, Sierra surprised the hell out of gamers everywhere with its videogame continuation of the cult 80s Al Pacino flick Scarface. The design, handled by Canadian development studio Radical Entertainment, worked its way across the PlayStation, Xbox and PC systems in an open world, Grand Theft Auto-style production that picked up as a "what if" sequel to the original film's story. Sierra will offer Nintendo Wii owners the ability to experience this over-the-top action game, as Radical has moved the product over to the Nintendo console complete with specific elements that utilize the system's controller functions.
In case you missed last year's original release, Scarface: The World is Yours picks up right at the famous climax of the original film, when Al Pacino's drug-lord anti-hero Tony Montana gets gunned down. Players will now change the outcome with an escape opportunity, ducking into the underground and leaving his created empire and fortune behind. This opens up an entire world for the player as they help Tony along to rebuild what he once lost...and get some sweet revenge in the process.
Full Article
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April 11th, 2007, 02:41 Posted By: wraggster
According to an article on Gamasutra, Take-Two may be changing its stance on game development for Nintendo systems. In the closing statements of their first conference call after taking the reigns at the newly restructured Take-Two, chairman Strauss Zelnick and CEO Ben Feder had some illuminating comments about the company's stance on Nintendo.
When questioned about the company's burgeoning relationship with Nintendo, Zelnick commented that "working with Nintendo is a priority." The Take-Two chairman asserted that while it is important to tailor games to a specific console's audience, Take-Two is committed to creating "great games for Nintendo." The upcoming Wii game, Manhunt 2, is most likely the first step in this direction. Take-Two confirmed that this game is on schedule for its 2007 release.
While this isn't exactly confirmation that GTA IV is heading to the Wii, it is good news for Nintendo fans who have felt particularly jilted by Take-Two in the past.
via ign
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