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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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August 7th, 2007, 19:19 Posted By: wraggster
via engadget
Plain white had a good run, but Nintendo is bringing other parts of the rainbow to the US at last, with a new red and black DS Lite that'll be shipping bundled with Brain Age 2. The rumored pair are officially hitting the shelves August 21st for $150, says Nintendo, and while we can't guarantee the new color scheme will help boost your IQ, at least you'll look a tad more refined scribbling furiously on a "Crimson and Onyx" handheld.
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August 7th, 2007, 19:17 Posted By: wraggster
via engadget
Nintendo's already dipped its toes into motion-sensing handheld gaming with the gyro-equipped WarioWare: Twisted for the Game Boy Advance, but it looks like the company looks has even grander plans to let you make a fool of yourself in public, at least if a recent patent application is any indication. According to it, Nintendo has a new "game system" on the drawing board that incorporates acceleration sensors in a "housing" to detect movement and direction. Somewhat curiously, a significant chunk of the patent application has been marked as "cancelled," but the remaining bits do have some interesting details, including what seem to be multiplayer capabilities. In patent speak, that part is described as a " game system structured at least by two game apparatuses," each of which have a means for "transmitting mutually-related data to the game apparatus on the opposite side." Of course, this simply being a patent application it could well turn out to be something entirely less exciting than it seems, if it ever actually comes to fruition at all.
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August 7th, 2007, 13:39 Posted By: bandit
With the Wii Shop Channel being down for 3 hours yesterday, it was because Nintendo updated the firmware on the Wii to include many small but nice features and even according to anecdotal evidence increase the speed of the UI. Also updated is the Wii Shopping Channel.
Channels:- Digital Clock added to the Wii Menu right under the channel bar
- Forecast Channel now displays the current condition (cloudy, raining, etc.) directly in the Wii Menu in the Forecast Channel box
- News Channel can now show 2 scrolling headlines at a time in the Wii Menu, 3 when you click on the button
- Message Board now has the "Today's Accomplishments" message as a white message which allows it to stand out from other messages
- Address Book entries can now be shifted around using A+B (supposed to be a launch feature) but only to empty spaces.
- Calendar in Message Board no longer shows "Today's Accomplishment" only days as having messages.
Wii Shop Channel Overhauled- New Welcome screen detailing 4 Recommended Titles and the points they cost (gone is the title screen bar that had linkable games)
- Titles You've Downloaded was moved to the main shop menu
- New ways to browse
- Popular Titles (2 pages of 10 and includes launch games so not only based on recent info)
- Newest Additions remains the same
- Search for a title which can use partial names
- Search by Category
- System shows the different systems and how many titles have been released under each
- Publisher showing different publishers and amount of titles released (Nice logos!)
- Genre (different genres listed and amount of titles under each)
Mod Chip Warning
After you update and go back to the update section to before a "test update" you will be greeted with a message that says something to effect that if you have a modified Wii your console may be disabled or lock up. Mod Chippers owned? If you want to cancel you have to power down your system.
Source: Vooks
DIGG THIS
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August 7th, 2007, 02:01 Posted By: JKKDARK
Mupen64k is a mod of the Mupen 64 emulator for kaillera support.
Changelog:
v1
- Imported Kaillera library (sync not working)
- private beta
v2
- now syncs.
- removed the child property for kaillera window
v3
- added old kaillera support
- added a special feature for super smash brothers and save data
- fixed packaged RSP plugin causing lag
- fixed some menu bugs
v4
- fixed some crashes caused by mupen
- made setup a little more automated
v5
- removed some nasty crashes
- cleaned up GUI for more support
- removed debugview
v6
- players drop from game correctly now
- added hack allowing older jabo plugins to work correctly
- added beta ingame chat (control + m)
- released to public
- pause on development
v7
- resumed development due to user challenge
- cleaned up GUI
- fixed bug regarding game list not displaying correctly
- online recording/offline playback works
- recording to avi at full speed
- supports goldeneye hacked roms
- fixed bug where a different rom would load in kaillera even though it wasn't the one selected to play
- updated SupraclientCPPE to final version
- improved performance of online play
- recording avi from current play & recording from movie file
- better chat callback
- displays CRC for speed benchmark and simple debugging
- wrote a custom movie file format .mkr (Mupen64K Recording)
- tons of new little features
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August 6th, 2007, 23:45 Posted By: wraggster
Today sees a new release for Okiwi the Web Browser for the Nintendo DS:
Heres whats new:
At last, after several days in which I have been one with my computer, I'm releasing the second alpha of Okiwi (version 0.2).
It allows to read files from the card (by entering addresses like file:///path, like, for example, file:///test.html) or Internet ( http://...). Some pages are displayed fairly well (specially blogs, like this, which is preconfigured as the home page), while others don't work at all, so I'll have to investigate little by little what Okiwi fails to know.
By now it's able to interpret numerous CSS 2.1 properties, like margins, paddings, floating, colors, etc., altough there are several missing. Some other things not done yet are: tables, forms, cookies and images. There are also some other bugs and lacks I'm aware of.
To scroll a page, dragging with the stylus is still the only way. 75% and 150% zoom levels, which were missing in the first version, have been added. To follow a link, it's enough to "click" on it, altough it doesn't work always, and I must debug it.
The good news is that, from now on, new versions will be released with a much higher frequency. I'll release one each time I implement one of the lacking features or fix important bugs.
The installation procedure of this release is the same as the last, so I encourage the reading of the instructions I published that time. If someone has still the old version in his card, it's recommended to erase it completely before installing this one.
Well, I hope you like it and keep on there.
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August 6th, 2007, 23:35 Posted By: 160R
This is the official post about Massager application for GameCube / Wii. My entry for the Wii/GC Coding Contest 2007 by DCEmu and GPX2 store.
Can your Playstation 2 give you massages?? My GameCube can!
Simply start this little application, choose your favorite massage and put the controller/s in any place of your body!
Controls:
start - start massage
digital pad - choose massage
R+L+Z - go back to sdload menu
R+L+A+B+Start - reset your GC/Wii
Download link: MASSAGER
It includes .dol file and source.
EDIT:
Ouch! All the hurries to finish it on August 6th and now I realize the entries should be submitted before 7th August or on 7th August. I'm pretty stupid... lol
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August 6th, 2007, 21:53 Posted By: wraggster
via joystiq
Microsoft's XNA development kit is showing some love to the competition, revealing at the Assembly summer event support for Nintendo's Wii remote. Microsoft's Chad Hower gave a demonstration of the support by playing a very basic tech demo with the wand. The picture contained in the slideshow also showed the nunchuk attachment, though we're not sure if that's also supported or if Microsoft simply went with the first stock photo they could find.
Even though XNA is technically a platform for both PC and Xbox 360 support, it should be noted that the Wii remote support is only for the PC, and those looking to truly bastardize the console wars by using Nintendo input with Microsoft's consoles can only shrug their shoulders, snap their fingers and go, "Aw, shucks." However, it now looks like homebrew enthusiasts can create games using the Wii remote while pushing PC hardware so far that the software couldn't possibly be played on the Wii itself.
Update: As noted by Brian Peek of Coding4Fun, the Wii remote support is actually part of the .NET library (not inherent, but you can download the library made by Peek or others). And since XNA supports .NET, so too does it support the Wii remote. Here are some examples of applications made using Peek's Wii remote library. Peek also noted to a post by Hower discussing the Wii remote and XNA. Thanks for the information, Brian!
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August 6th, 2007, 21:52 Posted By: Shrygue
via Nintendo DS Fanboy
Want a little Mega Man in your life? We sure hope so if you're looking for a new game this week, because it seems that's what there is. And perhaps Pet Alien, which didn't seem to make it out last week.
United States- Mega Man Star Force Dragon
- Mega Man Star Force Leo
- Mega Man Star Force Pegasus
- Pet Alien
Europe- Top Trumps: Dogs and Dinosaurs
Japan- 1500DS Spirits Vol. 1: Mahjong
- 1500DS Spirits Vol. 2: Shogi
- 1500DS Spirits Vol. 3: Block Kuzushi
- 1500DS Spirits Vol. 4: Reversi
- 1500DS Spirits Vol. 5: Hanafuda
- Akagi DS
- Donkey Kong: Jungle Climber
- DS ga Tehodoki! Hannya Shingyou Nyuumon
- Eijukugo Target 1000 DS
- Eitango Target 1900 DS II
- I Love Dolphin
- Itsuwari no Rinbukyoku
- Machi no Pet-Ya-San DS
- Minagara Oreru DS Origami
- SD Gundam G Generation: Cross Drive
- Simple 1500 Series Vol. 20: The Senkan
- Wantame Uranai Channel
- Yu-Gi-Oh Duel Monsters GX Card Almanac
Australia- Ratatouille
- Settlers 2: 10th Anniversary
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August 6th, 2007, 21:47 Posted By: Shrygue
via Nintendo Wii Fanboy
Filipino site GameOPS found that pirates are up to their old tricks again, copying GameCube games onto DVD discs and packaging them as Wii releases. Titles like Luigi's Mansion, Metroid Prime 2: Echoes, and The Legend of Zelda: Collector's Edition are advertised with new covers that've been rebranded with Wii logos and boxart elements. Unlike official GameCube-to-Wii ports, these don't even feature tacked-on waggle controls!
When asked about the "Wii" copy of Metal Gear Solid: The Twin Snakes on display at ShopesVille, a department store in Manila's Greenhills Shopping Center, one of the salesladies explained that it's the same Metal Gear Solid release as the upcoming PS3 game. We bet that all the people who argued about the Wii not being able to handle next-gen graphics feel a bit silly now! Check past the break for a couple more photos of the counterfeit case jackets.
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August 6th, 2007, 20:44 Posted By: skipboris
CycloDS Evolution firmware v1.2 BETA has been released along with an update to the CycloDS Evolution Moonshell package. Both releases are available for download. Please note that this is a BETA firmware release, and as such may contain bugs. As a precaution, please backup your MicroSD contents before installing this firmware update.
Some of you may be wondering why we decided to release a public BETA rather than holding off for the final v1.2 release. The primary reason for this is that support for custom cheats codes, which is a feature scheduled for inclusion in the v1.2 release, has not been finalized yet. Unfortunately this means that the custom cheat codes feature is not included in this BETA. However, we have been working on a number of other new features and fixes and felt it was unfair to keep our loyal customers waiting just because this one feature is incomplete, so we decided to do an interim firmware release. The secondary reason for the BETA is that the firmware has undergone many changes “under the hood” and we felt it would be better to allow our users to assist in testing before releasing the final stable build. This is why we must stress that you should only use this BETA if you know what you are doing and accept the risks involved.
Changes for the firmware include:
* Fixed Wii connectivity (Pokemon Diamond/Pearl and Pokemon Battle Revolution)
* Moonshell soft reset is now supported
* Several game compatibility fixes
* Multiple skins are supported, selectable in the settings menu
* RAM pack for Opera (clean rom) supported via CycloDS Mini/Micro and EZ3in1
* Rumble for EZ3in1 supported
* DSLinux is now supported
* Ingame menu changes:
o Multi-lingual
o Slowmo adjustable
o Realtime cheat enable/disable
o Improved stability
o Supported for more games
* Added new file view mode - "list view"
* Improved file list sorting method
* Completely new translations: Dutch, Greek, Indonesian, Malaysian, Russian, Tagalog
* All text is now completely translated (GUI, ingame menu and the updater)
* GUI clean-up:
o Buttons for various dialog boxes
o Press B to exit settings screen
o Stopped game list from displaying invalid items
* Loader now reboots into GUI if there is an error (no longer locks on "Loading..")
* Many other miscellaneous fixes/improvements
Changes for Moonshell include:
* Soft reset back to CycloDS Evolution main menu is now supported via RESET.MSE
* Removed redundant warning screen
http://www.teamcyclops.com/forum/showthread.php?t=1216
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August 6th, 2007, 18:58 Posted By: wraggster
Stravingo has again updated his Weather Report app for the DS, heres whats new:
One more version of DS Weather Report! This version 0.5 features the following enhancements:
- Bugfix: pressing Y for help made the program freeze. It is now corrected.
- Updating data with button X was no longer necessary as data is automatically downloaded when switching for the first time between names/icons/temperatures with button A. So, this function has been disabled.
- Button X is now used to switch between metric units and english units. Yes, you american people (and others), you can now have temperatures in Fahrenheit, distances in miles, speeds in mph, etc.
- To accentuate the look of a weather channel, scrolling news headlines are displayed at the bottom of the lower screen. These headlines are live RSS streams coming from various sources: BBC.co.uk, Meteo-world.com, GameSpot.com, PAlib.info, etc. A total of 10 RSS streams are available, but other will be added. You can switch RSS streams by pressing with the stylus on the scrolling headlines.
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August 6th, 2007, 17:41 Posted By: wraggster
Evilspoon has released a rather cool ascii game of Pacman for the Nintendo DS, the translation sucks but check out the game anyhow
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August 6th, 2007, 17:37 Posted By: wraggster
New from hewenxie
I found it's a nice training when I watched a comic about baseball named "Ookiku Furikabutte". Fast read training can improve observation ability, memory and so on, although business game have this kind game, I still make it by myself.
This is a simple training game of those, touch the number 1-25 one by one in-order as fast as possible, then you can see how much you fast from the timer. In this version, there are two modes.
There still bug in the game, some questions or suggestions please Email hewenxie@gmail.com. or post here, thx!
Training everyday, have fun!
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August 6th, 2007, 17:34 Posted By: wraggster
AgentQ has released a new build of ScummVM for Nintendo DS, heres the release news:
The new stable version of ScummVM DS is now available.
The short list of changes from the last stable version, version 0.9.1a, is:
* New engines supported: AGI, CINE, and SAGA.
* Option to show the mouse cursor
* Word completion on keyboard for AGI games
* Plenty of optimisations
* Numerous bug fixes
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August 6th, 2007, 17:21 Posted By: wraggster
Davrs TI-85 emulator for the Nintendo DS has been updated with a new release with DLDI support, heres the full features of this emulator:
Saving & Loading State
Support for loading Virtual TI save states
ROM & Save/Load support for non-libfat devices (GBA Flashcarts, EZ4, G6)
Can turn frameskipping on & off (when skipping is on, speeds things up a bit)
Can toggle between real speed and full speed. (full speed is actually faster than a real TI, but it makes it hard to play games)
Comes with an included save-state with several games already loaded. (Usgard shell, ZKart3D, ztetris, solytare, jezzball, Lunoid8, mineswp, and PhoenixZ)
Toggle between proportional and stretched scaling modes
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August 6th, 2007, 16:59 Posted By: wraggster
New from Play Asia
features
Unique Gameplay - Manage the strategic aspect of war while simultaneously bombing your foes as an ace fighter pilot.
Strategy - Deploy tanks, soldiers and anti-aircraft vehicles, take over enemy bunkers, rescue civilians, and master special weapons like the bomber and V2 rocket.
Control - Choose to control your aircraft by utilizing the touch screen or use the control pad.
Customization - Unlock terrain and units through the single-player campaign and create your own custom levels.
8 Player Multiplayer - Compete with your friends in the intense Multiplayer Mode which supports up to 8 players simultaneously using Multi-Card play.
description
Take a seat in the cockpit and become an ace pilot in the most intense strategy action game to hit the Nintendo DS™. Manage wartime tactics like deploying units and rescuing civilians simultaneously bombing the enemy from above. Orchestrate paratrooper air-strikes, capture enemy bunkers and master special weapons like the V2 rocket. Multiple game modes allow for a diverse range of play, including a robust single-player campaign, customizable battles, and a multiplayer mode which supports up to 8 players at the same time. Your country is calling, live the glory days and become a war hero!
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August 6th, 2007, 16:57 Posted By: wraggster
New from Play Asia
features
Single player game lets you use directional button and stylus to control two characters at once.
Cooperative game lets you and a friend work together to advance through levels.
Wireless compatible for co-op play and Wi-Fi compatible for four-player battles.
Download play mode allows two to play select stages off one Game Card.
Eight diversely themed worlds to traverse, including Desert World, Music World, Trick World and Water World.
Nine challenging minigames to explore.
Fun for all ages, yet challenging enough for experienced gamers.
description
Cookie & Cream is an action/platformer where players navigate their way through challenging terrain on the top screen while solving puzzles and disarming traps on the touch screen below. Played as either a single-player game where one person controls both characters, or a cooperative game where one player maneuvers Cookie on the top screen while the other is in charge of Cream on the touch screen, Cookie & Cream is a unique combination of gaming genres, and unlike anything else on the Nintendo DS.
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