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             August 8th, 2007, 21:53 Posted By: Shrygue
  via Games Industry 
  
  
Nintendo has remained quiet about whether it will fix compatibility problems with third-party software Freeloader, after yesterday's Wii firmware update rendered it unusable. 
  
The company reiterated to our sister site Eurogamer.net that because it isn't an official product approved by Nintendo, there was nothing it could do. 
  
The Datel disc was originally manufactured for the GameCube, and allowed users to import titles from Japan or the US and play them on their PAL console.  
  
Until yesterday, the software had the same effect on backwards-compatible GameCube games played on Wii.
 
  
       
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             August 8th, 2007, 20:10 Posted By: wraggster
  leinad has submitted a multiplayer oriented version of the classic coin-op known as pong for the DS. 
 
Heres some details of the game: 
The game includes 4 game modes and, in a move reminiscent of some of the warioware touched mini games, includes some multiple players on one DS modes:  
 
2 screens, 2 player , 1 or 2 balls 
 
1 screen , 3 player, 1 ball  
 
2 screens, 3 player, 1 ball  
 
1 screen, 2 player , 1 ball  
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             August 8th, 2007, 20:02 Posted By: wraggster
  News/release from BassAceGold: 
Hello everyone, this is my entry for the competition.  
BrickFall is basically Falldown. You guide a square through a maze of platforms without letting it hit the top of the screen. If it hits the top you lose. Your score is generated on how long you manage to survive. 
 
But what makes this different for falldown is that this game also has powerups. These powerups can help you or go against you so be careful as it is completely random. 
 
This game also has 3 control styles, you can use the D-Pad, Stylus, or any motion card.  
This is only release 1 and there will be many more after including new platforms, bug fixed and some sort of high score system. Check my blog  http://www.nds-zone.com/bassacegold/ for more information.I hope everyone enjoys it!I hope everyone enjoys it!  
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             August 8th, 2007, 19:57 Posted By: wraggster
  New from Tepples is an update to his speedtester for libfat app: 
This program tests how fast data can be read from the CompactFlash or Secure Digital card inserted into a GBA or DS through an adapter. It works on any adapter supported by libfat, including those with GBA-compatible DLDI drivers.  
2007-08-06: run all tests on one screen, use more precise timing, detect and report broken drivers  
2007-08-05: DS support  
2007-08-04: switch from gba_nds_fat to libfat 
 Download speed tester for libfat (99 KB; includes source code, GBA binary, DS binary, and required test file)  
 
  
       
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             August 8th, 2007, 19:54 Posted By: wraggster
  Ludo6431 has updated his Pro-SUDOKU game 
 
Heres whats new: 
 
And veiled a version with a basic resolution (solves only some figures and some sudokus easy in entirety  
 
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             August 8th, 2007, 19:52 Posted By: wraggster
  New release for R4DS owners: 
        * Windows Icon Files (*.ico) support.  
        * Export options  
        * DragDrop image as background and icon.  
        * New size and position method, you can now resize and move your images as you want!  
        * “Mask” feature (see screensot 02)  
        * Traditional Chinese interface   
More Info
 
  
       
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             August 8th, 2007, 13:14 Posted By: PeterM
  Bad news, folks. 
 
I installed the update yesterday and now the SD Media Launcher disc won't boot. Looks like Nintendo are really cracking down, even on legal homebrew. 
 
So whatever you do, if you want homebrew on your Wii via SD Media Launcher, DO NOT UPDATE YOUR FIRMWARE! 
 
DIGG THIS NEWS AND STOP PEOPLE UPDATING 
 
 
 
UPDATE - PETERM Has released the worlds first port of Quake to the Gamecube and Nintendo Wii, full details Here
 
  
       
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             August 8th, 2007, 00:08 Posted By: wraggster
  X-Blaster has posted an update to his space shooter for the Nintendo DS: 
 
Heres whats new: 
 
Version (0.9 alpha) DLDI with DSIO and Wifi battle support 
 
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             August 7th, 2007, 23:22 Posted By: carpman
  Via source. 
Carpman has just released DSCompress v1.0. DSCompress is a gzip utility for the Nintendo DS. 
Notes 
===== 
The Nintendo DS's ARM9 runs at about 60Mhz. The Nintendo DS has 4Mb of RAM. 
Because of this, compression and decompression of large files is slow. The 
application should be pretty fault tolerant, but I am not responsible if it 
eats your file system, flash card, DS, home, loved ones, and soul. Use at 
your own risk. 
 
Known Issues 
============ 
The progress indicator is inacurate, particularly on large files and decompression.   
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             August 7th, 2007, 23:07 Posted By: wraggster
  News/release from Josath: 
I took Torlus's Java port for GBA and modified it to work on NDS with DLDI.  
Currently there is no access to the NDS hardware, besides printing text. 
 
To use this demo, place kvm.nds and all the *.class files on your flashcart. Run kvm.nds, then select a .class file to run. There are a few examples testing various stuff. LcdSwapTest.class is a very simple example to prove that it is feasible to interface with the DS hardware, once a Java KNI wrapper is written around libnds. 
 Download pre-pre-alpha test 
If you want to compile your own java files, make sure they target version 1.4 (I'm not sure all the features this supports, but it wont even start if you do 1.5 or higher). For example, this will compile Hello.java into Hello.class:  
Code:  
javac -source 1.4 -target 1.4 Hello.java 
 
Someone please tell me this is really dumb, before I waste too much time on it     
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             August 7th, 2007, 23:00 Posted By: wraggster
  kayvenm has posted an update to his port of descent to the Nintendo DS: 
It seems most errors are occurring because of the lack of memory so I’ve add some code to check that and flush some cache memory when it occurs, so there maybe some more slow downs when cache is emptied/refilled but hopefully less crashes as a result. Also, this build is more optimized compiler-wise, so frame rate should be steadier.  
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             August 7th, 2007, 22:55 Posted By: wraggster
  News/release from Priyesh: 
So I made my first DS game with PALib called "P'Zong"! 
 
You control the paddle with the stylus and bounce the ball with your paddle a certain number of times to win the level. But the ball gets faster and faster each level! And if you are about to miss try making some noise into the microphone  (yes it actually does something) 
 
I plan on improving the physics a lot more and hopefully add a multiplayer mode. 
 
Tell me what you think!  
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             August 7th, 2007, 22:38 Posted By: wraggster
  Ludo6431 has released a new Sudoku game for the Nintendo DS. 
History:  
v0.5a: First version (does not solve yet )  
 
How to play:  
Pad/Stylet: to move on the grid  
Two click with the stylet at the same place on the grid/Button A/Button L/Button R: To put the figure selected on the grid  
Click on “SUPPR”/Button Y: To erase the site selected on the grid  
Button X/Button b: To change selected figure   
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             August 7th, 2007, 19:59 Posted By: wraggster
  Newly released at Play Asia 
 
  
 
Get back into the swing of things as Donkey Kong goes vertical. 
 
King K. Rool is up to no good again, and it’s up to Donkey Kong to swing into action. Using the same simple control scheme that made the DK: King of Swing Game Boy Advance SP game so accessible and fun to play, players of all skill levels can swing and climb to new heights made possible by the dual screens of Nintendo DS. 
 
Adventure mode features Diddy Kong as a sub-character, and players can look forward to new moves, new items and a bunch of minigames sure to make them go bananas. Not only that, but fun tutorials that ease new players into the game also can be accessed as minigame challenges. 
 
If players are more in the mood to rumble, they can take on up to three pals in fun multiplayer challenges using DS Download Play and the DS Local Area Network. They can pick from Donkey Kong, Diddy Kong, Dixie Kong or Funky Kong, and let the monkey business begin.
 
  
       
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             August 7th, 2007, 19:57 Posted By: wraggster
  New Weekly special offer from Play Asia 
 
  
 
There's trouble in the jungle, but Donkey Kong is there to put a good spin on things. Players take control of Donkey Kong and leap through the jungle, grabbing branches to swing around and fling into the air.  
 
The normally quiet jungle is abuzz with excitement today, because it's time for the ceremony to choose the king of the jungle. Or at least it would be if King K. Rool hadn't stolen the special medallion meant for the winner. Donkey Kong and his friends must swing their way through the jungle to get the medallion back and, along the way, do battle with King K. Rool's minions.  
 
We've got yet again another classical Gameboy Advance™ game as our weekly special for your collection. Donkey Kong: King of Swing / Bura Bura Donkey is now available at discounted US$ 10.90 only.
 
  
       
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