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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 21st, 2008, 21:50 Posted By: wraggster
Newly released today:
Break down the evidence and bring suspects to justice in five all-new, bizarre crimes. Unravel longer cases, search bigger crime scenes and uncover hidden evidence in unique locations like never before.
Master new forensic tools and find more evidence than ever. Use the new Garage Lab to examine large pieces of evidence like cars and trucks. Recreate gunfights with ballistic lasers, uncover shocking secrets with video analysis, and much more.
Experience your very own CSI episodes as you piece together clues with the real CSI actors. Take part in dramatic interrogations, create grisly crime reenactments and explore atmospheric crime scenes inspired by the show.
For the first time CSI fans will be able to play on the Wii™ home video game system from Nintendo. Use the Wii Remote™ to navigate through a crime scene. The user interface has been completely redone with a console audience in mind so that it is more user-friendly and more like the show than ever.
http://www.play-asia.com/SOap-23-83-...j-70-23ec.html
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January 21st, 2008, 21:48 Posted By: wraggster
Newly released today:
description
Live the glamorous life you have always wanted in this groundbreaking social simulation game. Create a new you in the colorful backdrop of Miami, where your ultimate goal is to become a rich and famous model, singer or actress. Freedom has no limits, so prepare yourself for a star-studded, thrilling adventure filled with night clubs, yachts and beaches. Prove you’ve got what it takes to make your dreams come true!
Miami Nights: Singles in the City™ offers tremendous advances and new features over and beyond any social simulation game available on Nintendo DS™. You will benefit from an unprecedented freedom of action, massive customization options, and longer multiple-goal scenarios.
As in reality, life choices will transform your character into a unique, progressive individual, ultimately helping you reach your goal of becoming a star.
This game is based on the successful Gameloft Nights franchise on mobile, which has generated more than 4 million downloads.
http://www.play-asia.com/SOap-23-83-...j-70-23h1.html
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January 21st, 2008, 21:47 Posted By: wraggster
Newly released today:
features
Battle your way through a lengthy campaign through many twists and turns of a highly engrossing storyline.
Exchange friend codes with a close circle of military geniuses, then declare war over Nintendo Wi-Fi Connection on over 170 two-, three-, and four-player maps . You can communicate with each other using full voice chat!
Pit your skill against the world as you take on random players on over 170 maps. You can choose to fight against people of your own skill level or engage whoever dares try you!
Use the Touch Screen to design your own maps, controlling every aspect from troop placement to terrain features. Use the stylus to paint and create your perfect map, then link to a friend via local wireless communication or Nintendo Wi-Fi Connection and swap your topographical masterpieces.
description
After a cataclysmic meteor strike exterminates 90% of the population, the survivors must battle barbarians, disease, and strongmen who seek only to secure their own power.
Advance Wars has been reinvented. Set amidst a world in chaos and featuring new characters and settings, a gritty look, an engaging storyline, and online Wi-Fi battles and map trading. Try you hand with new COs and units, realistic graphics, and a new environment.
Strategy fans will rejoice over the long-awaited inclusion of Wi-Fi play, which adds depth and re-playability. Use Nintendo WiFi Connection and battle against a friend halfway across the world, or use the map editor to create, trade and battle on your own custom maps.
http://www.play-asia.com/SOap-23-83-...j-70-2hkd.html
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January 21st, 2008, 21:42 Posted By: wraggster
Two sources have confirmed that (the reportedly very neat) Arkanoid DS won't sleep properly when you close it, if you've got the paddle controller in. The reason has yet to be determined, but Lawrence presumes that the paddle still consumes power even if the game is in sleep mode, because you can't 'sleep' the GBA cart, in which the paddle resides. So the game itself is still sleeping, but it's consuming power at a normal rate, and so will drain very quickly. Thought people should know!
http://www.insertcredit.com/archives/002202.html
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January 21st, 2008, 19:16 Posted By: Shrygue
via Computer and Video Games
Rogue Squadron developer Factor 5 is developing a Wii iteration of Kid Icarus, according to one bold report.
Factor 5 president Julian Eggebrecht confirmed last week that the company is developing a brand new Wii title that wouldn't use old GameCube technology.
Kombo doesn't state who the sources might be and reveals no other details on the project, but a few things ring true. Icarus protagonist Pit will appear in the upcoming Super Smash Bros. Brawl for one, and also Shigeru Miyamoto speculated at E3 2005 that the franchise could come to Wii at a later date.
Still, we're not taking this as anything but a rumour for now. We've made a few calls and left a few voice mails.
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January 21st, 2008, 19:03 Posted By: Shrygue
via Computer and Vido Games
The code monkeys behind the scenes of the Official Nintendo Magazine's website have been pulling weeks of all-nighters to give the site a brand-spanking new look.
"The site has always kept readers up to date with the latest Nintendo news but now it's bigger and better than ever thanks to far more content, including more news, reviews and trailers," says online editor Tom East, who's clearly been taking notes from us.
"You'll be able to read reviews of all the latest Wii and DS releases on the site and there's an archive of past ONM reviews," continued East.
Every Friday will also see the latest Virtual Console releases reviewed on the website, which is something we should be doing in all honesty. Maybe we'll just link to the good ones.
It doesn't stop there though. Keep 'em peeled for a new, improved video player hosting all the latest Wii and DS games in action as well as breaking Nintendo news as it happens and daily blogs from the ONM team. It's as if they're trying to make us look bad, or something...
Head on over to www.officialnintendomagazine.co.uk and register for the ONM forum and newsletter. Then get stuck one of the largest Nintendo communities in the world. Play nice now.
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January 21st, 2008, 19:01 Posted By: Shrygue
via Joystiq
A small slip-up on the Nintendo of Japan website has revealed three previously unannounced characters in Super Smash Bros. Brawl. Fan favorites Ness and Jigglypuff will be returning from the previous Smash Bros. titles, while the pokémon Lucario will also be joining the ever-growing ranks.
Nintendo of Japan recently posted a 5-minute video explaining the many features of Brawl. In one section of the video, the sticker-collecting feature is shown off. A small set of icons along the bottom shows which character can equip each sticker, and originally showed small icons depicting Ness, Jigglypuff, and Lucario.
Nintendo of Japan has since updated the video, conspicuously whiting out these icons and effectively assuring us that this is "for real." More than simply confirming new characters, this news also confirms that the Brawl roster will exceed those characters announced on the official blog, which is just good news for everybody. Check out the original, unedited footage after the break. The icons appear very briefly around 4:20.
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January 21st, 2008, 18:57 Posted By: Shrygue
via Joystiq
We, much like our friends at Nintendo Wii Fanboy, don't have a lot of substantiation for this rumor, but we thought we'd pass it along anyway: Nintendo Power has been speculating that Super Smash Bros. will arrive on the Wii's Virtual Console alongside Super Smash Bros. Brawl's March 9 release date. Similar timing was used for Metroid and Super Mario Bros. 3 with Metroid Prime 3 and Super Mario Galaxy respectively.
We understand those tie-ins, each of the new games are markedly different from their predecessors, but we have a hard time believing we'll be enjoying Brawl in March and wish that we could play a shittier version. But hey, maybe that's just us.
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January 21st, 2008, 18:49 Posted By: Shrygue
via Computer and Video Games
A demo of Exit DS - a brilliant puzzle game in which you have figure out escape routes from a series of dangerous buildings - is now available for you to play.
Use the stylus to guide your long-coat-wearing dude through the hazards and dangers of the building he seems so prone to get himself stuck in, while trying to figure out a way to reach the exit using the items at hand.
It's pretty damn cool, and don't worry if you don't have a DS because the demo is actually played on your PC. Those clever people at Taito have constructed the little taster using Flash, playable on your web browser.
Just hit this link to go straight to the game itself.
We hope it gets a western release soon - the Japanese version is out this month and we don't even have a date yet.
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January 21st, 2008, 02:35 Posted By: wraggster
Sephiroth_FF7 has updated his release of TrailBlazer3D, heres the release info:
One of 3Disation TrailBlazer.
19/1/07 Version 0.1
Small-demo
Version 0.2:
20/1/07 Version 0.2
- Added "PRESS START"
- Addition of levels 2 and 3
- Viewing the score
- Acceleration of the game at every level
How to play:
Use the stylus to move.
Let the stylus to slow.
Effects of cubes:
- Green: Slowing
- Yellow: Accelerate
- Purple: Stopping
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January 21st, 2008, 02:33 Posted By: wraggster
Nicolas Pillot has released Scrabble Assistant DS,
Scrabble Assistant DS is a utility program designed to run on the Nintendo DS plateform. It has been designed to run on homebrew-enabled flash carts. A simple "DS homebrew" google search will give you pointers if you have no idea what these things mean.
This utility is meant to ease the life of the board version of the Scrabble game players.
The idea came from the fact that if you have no dictionnary, you have to trust other players' words. So here comes the "Verify" function. And sometimes, when you have "good" letters, and you make your choice with a word, you feel that you could have done better... So here comes the "Search" function. And you have to bear with the cumbersome score calculation. So here comes the "Scoring" function. [To be implemented in an upcoming version]
Changelog
-----------------------------
0.1 input interface
0.2 check existing word
0.3 anagramme research
0.3a added infinite loop
0.3b corrected bug in word input length
added display limitation to 1 screen
0.3c param?trage de la longueur des mots
et r?duction de la base ? 8 lettres
0.4 merged gfx and engine
0.4a RELEASE (2008-01-16)
0.4b added "input clear" button
full object-oriented implementation
0.4c switched french wordlist to ODS5.TXT
increased french word length to 11
0.5 RELEASE (2008-01-17)
added language support
en: added sowpod list, word length 15
en: added twl06 list, word length 15
fully automated language build process
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January 21st, 2008, 02:29 Posted By: wraggster
Senzo has released a new version of his Noughts and crosses game for DS
In this new version I corrected every bug, I added new graphics, and has also implemented the winner of the game.
Here les dejo catches, I hope you like it..
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January 21st, 2008, 02:12 Posted By: wraggster
We reported last week that Factor 5, developers of the amazing Rogue Squadron series for the Gamecube and the nightmarish Lair for PS3, has rekindled their relationship with Nintendo, and are currently working on an unnamed project exclusively for the company's home console. According to gaming site Kombo (and their anonymous inside source), the project is a brand new Kid Icarus game, designed from the ground up for the Wii. Given F5's renewed partnership with Nintendo, and the Kid Icarus buzz already in the air due to protaganist Pit's inclusion in Super Smash Bros. Brawl, it's a definite possibility. However, until we hear something from the new lovers, this is just hearsay at best.
http://www.joystiq.com/2008/01/20/ru...-game-for-wii/
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January 20th, 2008, 20:24 Posted By: wraggster
News/release from Vaccha
Introduction:
This is a puzzle game. There are a grid of 3 columns and 3 rows and 9 images with 3 shapes and 3 colors. On the right are the next 3 images (from top to bottom). You place the top one into a blank cell by touching the latter. Then a horizontal, vertical or diagonal line with certain patterns will disappear and you score. The goal is to score as high as possible.
Line rules:
Horizontal, vertical and diagonal lines with the following patterns will disappear and you score.
1. Same shape and same color.
2. Same shape and distinct colors
or same color and distinct shapes.
3. Distinct shapes and distinct colors.
Score rules.
1 line: 1 point
2 lines: 4 points
3 lines: 27 points
4 lines: 256 points
Legend:
1. Question mark: help.
2. Grid: new game.
3. Right images: the next 3 images, top to bottom.
4. High: high score.
5. Score: current score.
6. Number: number of images placed.
My high is 285 points. Please post your high here.
Versions:
0.2.0pre - Some bug fixes and add some documentation and background image.
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January 20th, 2008, 19:32 Posted By: Smiths
I've released v1.4 of FlashAdvance Slot-1 (FAS1), the tool that allows you to flash a FlashAdvance Pro cartridge in Slot-2 from your Slot-1 device.
After using it so much to backup saves, I realized I didn't have a quick "now load Slot-2" key combo put in place. So that's now been added with L+R+START.
And here's a call to any Flash2Advance owner still remaining out there with some programming skills. See the README.TXT for information on where to find F2A programming routines that could potentially be implemented in FAS1 to support those cards.
Downloads and Source @ http://fas1.googlecode.com/
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January 20th, 2008, 13:41 Posted By: wraggster
Despite the family-friendly Wii console being less high-spec than its rivals, it still managed to be last Christmas's must-have gadget, says Richard Fletcher
They started queuing outside the Argos store in Coventry at 6.30am in the hope of picking up the year's must-have Christmas present. The object of their desires? The Nintendo Wii, a video-game console unlike any other. Four hours later, the queue outside Argos was 20 deep, despite the fact that the store had just one console in stock. On eBay, the elusive Wii, which sells on the high street from £180, was changing hands for as much as £1,000, while some desperate parents even crossed the Channel after reports that shops in Calais had stocks.
It wasn't only in the UK that Nintendo struggled to keep up with demand for the hit console. Despite desperate efforts to increase production and distribution around the world, a cottage industry of websites - including Wiitracker.com and wiialerts.com - has sprung up helping shoppers find a Wii.
On Thursday Nintendo will reveal to investors and analysts exactly how many consoles it managed to manufacture and ship around the world, alongside the Tokyo-based company's third-quarter results. The market is certainly expecting good news. In the past year, shares in Nintendo have soared more than 100 per cent. "It was an unprecedented winter shopping season for Nintendo," says Yuta Sakurai, an analyst at Nomura Securities.
But the unexpected popularity of the Wii has not only led to shortages from Coventry to Cincinnati. It has also shifted the balance of power in the $30bn-a-year videogame industry: after years of underperformance, Nintendo is challenging Sony and Microsoft for market leadership.
Only a few years ago Nintendo was an also-ran. The group's GameCube had proved a flop. Consumers had shunned it in favour of the Playstation 2 and Microsoft's Xbox, and serious questions were being asked about the company's future direction.
advertisementHaemorrhaging market share in the cut-throat games market, observers asked whether the company was going to go the way of other complacent Japanese companies. Mario, the animated plumber who symbolised Nintendo's dominance of the computer games market in the 1980s, had run out of tricks, they said.
The revival of Nintendo's fortunes have in large part been credited to one man, Satoru Iwata, who was appointed president in 2002, the first non-family related manager to lead the business.
Following the failure of the GameCube, Iwata concluded that the company could not win the bitter battle for the core gamer - 18-35 year-old men whose main interest is shoot-'em up games. Sony and Microsoft could concentrate on producing a new generation of high-specification consoles, but Nintendo would go a different way.
The result was the Wii: a console based around an innovative motion sensor which requires gamers to swing to hit the virtual tennis or golf ball (leading to thousands of minor accidents and injuries).
In terms of specification the Wii was not even in the same league as the PS3 or XBox 360, Sony and Microsoft's next-gen successors to the hugely popular PS2 and Xbox. Many in the industry wrote it off when it was launched - but the console has proved a huge hit with a new generation of gamers.
While the PS3 and Xbox 360 have focused on the traditional gaming market, the Wii has cannily focused on families rather than hardcore gamers.
Terry Duddy, chief executive of Argos parent Home Retail Group, says that the Wii "has become a family entertainment product". The lack of a traditional toy in the retailer's top 20 sellers this Chrstmas is, he suggests, largely the result of the Wii's popularity with families.
"The Wii is exploring new territory," adds Lisa Morgan, chief executive of UK-based games retailer Game Group. "Wii has not been selling to your typical hardcore gamer. There have been a lot more family purchases." Game was one of the few retailers to report a bumper Christmas last week - thanks to the popularity of Nintendo's consoles.
So where now for the company that has been dubbed the "Apple of the videogame world" ?
Late last year Iwata announce plans to develop the Wii's internet connectivity, giving it new channels and access to more downloads. Carl Gressum, an analyst at Ovum, believes that sorting out the production should be one of the key priorities. "Given the lower technical specifications of the Nintendo Wii it is interesting to note the console is still severely supply-constrained," he says.
Developing new games is also key, he adds. "Nintendo needs to keep up the game innovation around the interface otherwise the novelty factor could wear off."
Sakuri at Nomura has no doubts about the long-term popularity of the console. He believes that by 2012 Nintendo could have sold 100m Wii's around the world.
"Around 80 per cent of Wii consoles are in family living rooms. The company has managed to embed the system in people's lifestyles."
http://www.telegraph.co.uk/money/mai...0/ccwii120.xml
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January 20th, 2008, 13:26 Posted By: wraggster
Nicolas Pillot has released Scrabble Assistant DS, sadly these release is only in French but heres the news anyhow
Scrabble Assistant DS is a utility program designed to run on the Nintendo DS plateform. It has been designed to run on homebrew-enabled flash carts. A simple "DS homebrew" google search will give you pointers if you have no idea what these things mean.
This utility is meant to ease the life of the board version of the Scrabble game players.
The idea came from the fact that if you have no dictionnary, you have to trust other players' words. So here comes the "Verify" function. And sometimes, when you have "good" letters, and you make your choice with a word, you feel that you could have done better... So here comes the "Search" function. And you have to bear with the cumbersome score calculation. So here comes the "Scoring" function. [To be implemented in an upcoming version]
http://nipil.org/a2008-01-16.html
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January 20th, 2008, 13:23 Posted By: wraggster
Eke-eke has posted a new test release of Genesis Plus, heres whats new:
Last shot...
tell me if you can read the text in this one ...
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January 19th, 2008, 17:37 Posted By: wraggster
Sephiroth_FF7 has released the first version of TrailBlazer3D, heres the release info:
One of 3Disation TrailBlazer.
19/1/07 Version 0.1
Small-demo
How to play:
Use the stylus to move.
Let the stylus to slow.
Effects of cubes:
- Green: Slowing
- Yellow: Accelerate
- Purple: Stopping
Download and Give Feedback Via Comments
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