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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 9th, 2008, 21:07 Posted By: wraggster
Heres a release ive just found on checking my list of inactive sites, anyway on with the cool news
Heres the release from DavidW
Instead of a videogame, this is a useful NOTEBOOK for Gameboy Advance.
You can type notes in 59-pages, choose 30 or 60-characters across, and can change the background picture for each page.
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January 9th, 2008, 21:00 Posted By: Shrygue
via Computer and Video Games
More screenshots of the promising Populous port have just been released, revealing a remarkably faithful recreation of the PC version.
Originally released on the PC in 1989, Populous was a massive success and is regarded by many as beginning of the god game genre.
Players assumed control of a deity and were tasked with the duties of shepherding civilisation by direction, manipulation and divine intervention.
Unfortunately, those wanting to indulge their megalomaniac sides will have to look to their favourite import store, as Populous DS is still tapped to be a Japanese only release. Still, we can dream. Or import.
Screenshots
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January 9th, 2008, 20:54 Posted By: Shrygue
via Computer and Video Games
A recent US Patent hints that Bioware's upcoming RPG may be called 'Sonic Chronicles', it has emerged.
There is little information other than a filing for the name by Sega, and the connection to the unnamed role-playing game is based purely on the lack of new announced Sonic games in the pipeline.
The name has also been used by blogger and tipster Surfer Girl, who has decried the game to be the most inspired game in the Sonic franchise in years. Given some of the mediocre offerings in the franchise as of late, this comes as little surprise.
In related news, Sega has also filed a patent on something known as The Dark Brotherhood, a title which Surfer Girl claims is an action-RPG. Our money is going on it being the unannounced Sega project from Obsidian.
As a sidenote, we happen to think Sonic Chronicles and The Dark Brotherhood are some of the most uninspired titles we've heard in quite a while.
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January 9th, 2008, 20:29 Posted By: Shrygue
via Computer and Video Games
Move over, Our House. Our twisted curiosity has been now been consumed by the newly announced Cake Mania 2, the sequel to the online PC hit and DS title predictably known as Cake Mania.
The new game in what will surely turn into a franchise includes 200 levels of baking and frosting madness.
"We are continually inspired by the legions of fans of Cake Mania that simply can't get enough of Jill Evans and her baking adventures," said Daniel Bernstein, founder and CEO, Sandlot Games.
Surprisingly, Cake Mania 2 includes features not usually associated with cooking titles. For one, a branching, non-linear storyline lets players decide which path Jill should take, including six possible endings.
There even seems to be a character you can romance. The official announcement cites a mission to rescue an old flame in his underwater theme park, which begs the question exactly how bad was the break-up if Jill's ex felt the need to buy a business underneath the sea?
Also hinted is Cake Mania for the Wii. No word yet on a release date for either, but we'll be sure to keep you updated when we hear anything.
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January 9th, 2008, 20:06 Posted By: wraggster
News from Neoflash:
the menu upgrade for MK6 / R6-Gold and R6-Silver Beta 0.91 [Jan.8th 2008]
We just finish the new boot menu for MK6 / R6-Gold and R6-Silver, after you upgrade it,can make them support SDHC,and more function.
This is an universal menu, support all MK6 and R6, and it can auto detect the cart type.
How to upgrade :
[1] rename the "R6_Upgrade-0007-selfburn.nds" to "_boot_ds.nds", put it to slot-1 or slot-2 device and run it;
[2] when you see screen show "Install bootstarp" , then insert your MK6/R6 ,press A to continue;
[3] after it finish,re-power on, then you will see the new loader menu.
new boot menu download: http://www.neoflash.com/forum/index....ic,4776.0.html
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January 9th, 2008, 19:50 Posted By: wraggster
Alex has released a bugfix version of his puzzle game collection, heres whats new:
Version 3.6a’s changelog:
- Fix bug in Mastermind (thanks stephen for having found it)
- Fix bug in Again/Undo button detection
- Fix bug in themes management => a maximum of 7 seven graphic themes are managed now, if you’ve more themes installed, they won’t be accessible in the game’s theme management.
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January 9th, 2008, 19:43 Posted By: wraggster
via tehskeen
SQUiRE has released a tool for decrypting Datel's Wii Powersaves. Datel's Powesaves are for use with your Nintendo Wii and allow you to use save files full of goodies (for you cheaters out there). The problem with this product is that the saves are encrypted so you're stuck using Datel's software. Well, not anymore.
"This util takes game saves made for this product and decrypts it to make it suitable to place on an SD card and then use in your Wii like a regularly shared save game. Yay!
Win32 and linux static binary provided. Also included is the current library of some 200 save games from Datel's servers."
More Info
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January 9th, 2008, 17:19 Posted By: wraggster
FINALLY, some new and interesting information arrives on the official Smash Bros. Brawl blog, this time announcing Pikmin's Captain Olimar as a playable character. According to the blog, Olimar fights by plucking Pikmin from the ground, and most of his attacks are done indirectly through the adorable little creatures.
Olimar brings the number of new characters announced in Brawl up to an even twelve, equal to the number of veteran fighters announced. With everything all neat and tidy, could this be the last announced character for the game before its release? Do we have more secret characters to look forward to once the game is out, or has Nintendo gone and spoiled all the fun? We'll find out soon enough.
http://www.joystiq.com/2008/01/09/pi...os-brawl-cast/
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January 9th, 2008, 17:15 Posted By: wraggster
Hits milestone in just over a month on sale
Nintendo's Wii Fit exercise package has sold one million units in Japan, in just over a month on sale.
According to Nikkei, the hardware and software bundle reached the milestone on January 6, after being introduced to the market on December 1.
Wii Fit was first unveiled by Shigeru Miyamoto at E3 last year, and represents Nintendo's continued push to expand the industry beyond the traditional videogame market.
The package consists of the Wii Balance Board peripheral and software that simulates an exercise workout, using more than 40 types of training activities, as well as keeping track of a users BMI and other stats on a new Wii Channel.
http://www.gamesindustry.biz/content_page.php?aid=31970
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January 9th, 2008, 01:06 Posted By: wraggster
News/release from Invisionsoft:
I understand that a long time ago, when XtenDS was first released, people discarded it as trash because of it's lack of functions and options. I agree with them now, it was overly simple, however let's forget the past and concentrate on what XtenDS 7.2 has to offer.
If you don't know what XtenDS is, it is a gamemaker where you can make DS Games by just clicking to assign backgrounds, where you want sprites and more. See below.
+ Sprites - on either/both screens, any size that PALib supports, simple click to add, right click to remove, supports Magenta transparency
+ Backgrounds - on either/both screens, high 16 bit or average EasyBG mode, backgrounds too large automatically resized in either tile or stretch mode (ideal for photos, wallpapers, images from Google)
+ Sounds - 57 .raw files included, easily playable with XtenDS events system. Option to choose sound channel for sounds to be played through in preferences screen, can add own sounds easily converted with Switch/Audacity
+ Splash Screens - Set a condition (Start, stylus etc), screen - top/bottom, and image to show
+ If - Test condition using the inbuilt expression builder, easy to make conditions using drop down boxes, such as Pad.Newpress.A, also includes End If and Else functions for complex structures
+ Scripts - Easily execute scripts stored in XtenDS/Scripts folder. They will need to be in PALib C++ format, but a code editor/script manager is included with Insert Varilable tools, comment tool etc.
+ Move Sprite with D-Pad, ability to move a sprite on the screen using the D-pad with just one event added
+ More error handling and high compile-success rate with newer system
+ Emulator support - launches an emulator straight after compile with your game in it, you can configure 2 if the first falls out, e.g. exe not found
+ Ability to have the game pause when the DS lid is closed
+ Advanced Options - set Palet name, Transparent color, Background Quality, Sound channel, compile includes and more
+ System scan - finds errors with PALib/devkitpro setup, like missing environment variables, missing paths
Not only are all these changes positive, your games are strored in just 1 file (e.g. Monkeys.xds), meaning less chance for bugs, and they can be stored anywhere on your PC.
Much more is included than what I can think of right now, plus the install is less than 5 megabtes! Also, there has been a big documentation rewrite, it is now a full step-by-step tutorial from download to scripting.
Please try to forget what the Alpha was like, now we are striving for the best DS Gamemaker available!
Website: http://invisionsoft.co.uk
- Invisionsoft
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January 9th, 2008, 00:57 Posted By: wraggster
ChiSaw has released a Lamp app for the DS, cant say anymore than that :P
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*edit DS not PSP *
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January 9th, 2008, 00:38 Posted By: wraggster
Heres an entry from the Drunkencoders Comp
Submitted by: JimmyLord
Description:
'ramming Santa is some sort of strategy/puzzle/action game where you have to give commands to you player in advance then watch how it plays out.
Your goal is to pick up the gift and deliver it to the sleigh, just watch out for the competition.
Up to four players can play over Wifi, and a single player game with three AI's is included for practice.
Controls:
Just use the touchscreen to select the five commands you want to program your player with.
Special Instructions:
There's slightly more detailed gameplay instructions in the readme, but it shouldn't be hard to figure out with a couple of missteps.
Online game stats can be found here: http://www.atouchofwar.com/Stats_Santa.php
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January 8th, 2008, 23:19 Posted By: wraggster
Newly released today:
Kateikyoushi Hitman Reborn! Dream Hyper Battle! Wii is based on the Shonen Jump action manga series and a port of the PlayStation2™ fighting game, now available on Nintendo Wi™. The game is a one-on-one, 3D fighting game featuring the favorite characters from the series. Next to a motion control function, this game also supports battles with the classic controller or the Gamecube pad.
http://www.play-asia.com/SOap-23-83-...j-70-2epu.html
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January 8th, 2008, 22:55 Posted By: wraggster
New from Divineo USA
1. Transform your Wii Remote and Wii Nunchuk into a full form fishing rod.
2. Custom-designed fishing rod & reel controller offers unparalleled realim - realistic casting, reeling and hook setting action.
3. Superior construction combined with precision finishing offers unmatched realism.
4. Comfortable handle delivers lightweight comfort and a secure grip under all conditions.
5. Universally compatible with most Wii fishing game software.
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January 8th, 2008, 22:54 Posted By: wraggster
New from Divineo USA
10-in-1 Wii Deluxe Kit, Includes Tennis Racket, Baseball Bat and Colorful Anti-skid Battery Shell.
Including:
1 x Wii tennis racket
1 x Wii golf club
1 x Wii baseball bat
1 x Wii sharp shoot
1 x Wii steering wheel
1 x Wii upgraded wrist strap
1 x Wii colored gloves
2 x Wii colorful anti-skid battery shell
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January 8th, 2008, 22:32 Posted By: wraggster
Cobradragon1020 has released a beta of Halo for the Nintendo DS, this game is a submission to the drunken coders contest and was private messaged to me back in late December for me to post on the coders behalf, but i was hesitant having not heard of the coder and that fatquack was the original coder of the project, anyway heres the release info:
DIGG THIS
This is a beta of my game Halo Nds, also fatquack made the beginning for me but i did two of the levels. but he taught me to code while making the game so as a thanks for teaching me i put his banner and website name on the splash screen. Also i lost the source code and could not add a winter theme *weeps* i know i will lose alot of points probably and i didn't mean to lose the source but i did so no Christmas halo
Controls:
D-pad left and right to choose level a to start level and in -game controls are left right to shift camera view and x to reload
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ViaDrunkencoders Comp
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January 8th, 2008, 22:22 Posted By: wraggster
Heres an entry from the Drunkencoders Comp
Submitted by: puzzlemaniak
Description:
PuzzleManiak is a port of the marvelous Simon Tatham’s Portable Puzzle Collection on Nintendo DS.
PuzzleManiak can also be used as an mp3 player.
* 27 games are available: Tents, Dominosa, Mines, Bridges, Light Up (aka Akari), Pattern (aka Picross), Net (aka Netwalk),
Untangle (aka Planarity), Sudoku (aka Solo), Galaxies, Slitherlink (aka Loopy), Blackbox, Mastermind (aka Guess), Map, Filling,
Solitaire (aka Pegs), Sixteen, Fifteen, Slant, Rectangles, Netslide, Samegame, Unequal, Flip, Inertia, Twiddle and Pyramid (adaptation of Cube).
* Support of graphic themes
* Daily challenge downloadable via wifi
* Score submission via wifi
* Global ranking computed from all scores submitted available on NDS/Website
* Game translated into 7 languages:
o English
o French
o Italian
o Spanish
o Brazilian Portuguese
o German
o Dutch
* MP3 Support (thanks TOM)
* When the Nintendo DS is closed and an mp3 is playing, pressing buttons ‘L’ / ‘R’ will go to the previous/next song in your mp3 playlist.
=> This feature can be disabled in new ‘options’ screen
* Past Daily Challenges can be played again and again (without submitting your scores, for sure!)
* Press ‘Select’ to change screen’s brightness
* Several players can play the game on the same Nintendo DS => For each one, a profile is stored so that the user keep his settings like language,
colors, background, mp3 folder, mp3 options (repeat all, repeat one, mp3 path) and so on…
* The 3 players have their own score file, and a ‘overall local ranking’ is managed, so that you can train yourself against your scores,
but also against all scores on your NDS.
* When displaying scores, you can switch between your scores, scores of other players, local overall scores and overall scores downloaded via
wifi by pressing the Left / Right buttons.
* DLDI patching is required.
* PuzzleManiak file and “PZMK” folder must be extracted on your linker root.
Official Website : http://www.puzzlemaniak.com
Controls:
All is done with the stylus.
Details of menus are there :
http://www.puzzlemaniak.com/blog/?p=200
Games rules are visible by pressing the 'help' button in each game.
Special Instructions:
Just have fun!
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January 8th, 2008, 22:18 Posted By: wraggster
Heres an entry from the Drunkencoders Comp
Submitted by: wykz
Description:
Saving Santa is an fast-paced, addictive mini game where you have to protect Santa on his journey around the globe during the Christmas Night. The dangers he faces are giant, monstrous snowflakes falling from the sky and you protect him by using your trusty magical bubble cannon.
Controls:
draw circles around the falling monster snowflakes with the stylus.
Drawing circles costs mana. You gain mana by successfully trapping monsters.
Each time a monster snowflake hits the shield around Santa, you lose Health Points (hp). When your HP reaches zero, the game is over.
Special Instructions:
Put the data directory in the root folder of the homebrew card and then launch one of the nds files.
You may have to DLDI patch the .nds file because the game uses libfat\'s read and write.
The game works fine on my ds-x and m3 lite. I have not got it running on any emulator because of libfat.
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