|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
January 14th, 2008, 22:52 Posted By: wraggster
Well last week we posted a pretty sweet looking portable Dreamcast, and this week we're posting a pretty bitter looking portable Gamecube. Now I hate to rag on any modder, because at least they're trying, but this person should have tried harder. I mean it looks like it was carved out of a huge bar of soap. That being said, I want it badly.
http://www.geekologie.com/2008/01/un...es_portabl.php
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 22:47 Posted By: wraggster
Newly released today:
features
Five sphere-pushing scarabs, each dropping different power-ups
Prove your expertise by earning 25 spectacular skill badges
Ranking system progressively increases power-up effectiveness
13 powerful blessings can be activated to make any level manageable
description
Embark on a thrilling adventure through the lands of ancient Egypt in the latest installment of the hit LUXOR series. Enjoy 88 gorgeously-rendered levels of brilliantly crisp and stunning graphics portraying pyramids, temples and many more of Egypt’s amazing marvels. Guide your mystical winged-shooter, swooping back and forth, as you destroy an onslaught of magical spheres before they reach the pyramid lying at the end of their path. To help eliminate enemy spheres, LUXOR: Pharaoh’s Challenge features more explosive power-ups than ever before!
http://www.play-asia.com/SOap-23-83-...j-70-28ra.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 22:33 Posted By: wraggster
New from SuccessHK
The historic sports action face-off of the video game industry now comes to the Nintendo DS?in dual-screen glory with new DS-only features! Utilizing the Touch Screen and stylus technology, players will make their favorite characters - including Mario, Sonic, Luigi, Knuckles, Yoshi and Tails - run faster, jump higher and compete like true champions. Up to four friends can connect wirelessly and compete for the much sought after gold medal in actual Olympic events from track & field to swimming in the ultimate showdown between Team Mario and Team Sonic.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 22:32 Posted By: wraggster
New from SuccessHK
This NDS Lite Leather Case Pro being made of special antifriction leather,providing strong protection for youe NDSL.The simple yet fine design makes it stylish.
Protect your NDS Lite console from scratches ,shock and dusty
Adopt special antifriction leather, high quality
Simple and stylish design
For NDS Lite only
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 22:28 Posted By: wraggster
New from SuccessHK
The Elegant Leather Case being made of special antifriction leather and refined velutinous liner,providing strong protection for your NDSL. It can hold a game cartridges.The magnetic closure makes it quite stylish.
Protect your NDS Lite console from scratches ,shock and dusty
Adopt special antifriction leather, high quality
Magnetic closure ,makes it quite stylish
Can hold 3 game cartridges
For NDS Lite only
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 22:13 Posted By: wraggster
Normally when we see somebody filing a lawsuit with interface-related patents in question, we're talking about some vague thing filed a couple months after that product went into production and with little relation to the real-life technology under fire. No such luck for Nintendo this time around: Patrick Goschy, an ex-Midway employee, has a YouTube video of himself demonstrating something astoundingly similar to a Wiimote / Nunchuck... eight years ago. His demo shows his hacked-together controllers providing a surprisingly-responsive interface for a bit of Ready 2 Rumble Boxing on the Dreamcast. Goschy, who appeared on Fox News in Chicago last night, says that he has had no formal involvement with the Wii, but holds the related patents and is taking Nintendo to court over its implementation. Rumor has it that Nintendo might have to sacrifice as much as 47 seconds of retail profits were the company to lose in court. Video is after the break, brace yourself for a complete lack of pants.
http://www.engadget.com/2008/01/14/e...has-himself-s/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 18:22 Posted By: scorpei
Hey all,
Well, I'm on fire . I recently received my sample of the USBgecko 3d party developement unit and started playing around with it (and made PCB shots ).
USB gecko is 3rd Party Memory Card Interface Adapter which allows homebrew and hobbyist developers the ability to connect their Gamecube(tm) or Wii(tm) console to there PC which has a USB 2.0 Port. In case you haven't heard about the USBgecko yet, it's a third party unit that combines two products --> SDgecko and Nintendo's BBA. This is because the unit allows for you to boot DOL/BIN files on your Wii/Gamecube but is also able to act as a developers debug port. Homepage of the USBgecko.
Linky to the first public review of the USBgecko
Cheers and happy reading!
Scorpei
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 17:06 Posted By: Shrygue
via Joystiq
If you saw our new release list this week, then you know that a torrent of mediocrity is forcing us to do things we don't want to do. First it was an American Idol take-off, which every media outlet from Semi Fan Bi-Monthly to Bi Fan Semi-Monthly has done before us. Now ... the hordes have forced us to post the above, semi-Pac-Man-related video just so this post has some entertainment value, and we couldn't be more sorry.
Pac-Attack (Super NES, 1-2 players, 800 Wii Points): Though Pac-Man itself is a classic, we can't understand games that think the character identity of a soulless, yellow pizza is strong enough so that it can be transported to other games. In this case, it's a puzzler, both literally and figuratively.
Riot Zone (TurboGrafx16 CD-ROM, 1 player, 800 Wii Points): From the intro of this side-scrolling beat 'em up: "The Bossman's still in the DragonZone! Whear's that warrant you promised?!" We assume your purchasing decision is now clear.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 16:45 Posted By: Shrygue
via Computer and Video Games
Not a great day for Smash Brothers fans today. Coming on the back of news that the release has slipped again, today's post reveals... the challenges screen.
Apparently, Super Smash Bros. Brawl contains a variety of rewards that you can unlock when you meet certain conditions during play.
The rewards come in the form of trophies, stickers and music that you can play.
For those achievement whores out there, unlocking one award also reveals the conditions you need to fulfil in order to unlock adjacent awards.
You can even use one of your golden hammers to unlock awards that you find too difficult to achieve on your own.
Sounds awesome. With cutting-edge features like this, it's no wonder the title has been delayed yet again.
Screenshots
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 16:33 Posted By: Shrygue
via Kotaku
Go Nintendo reader Andy works at Target, and loves him some Nintendo. So he's the kind of guy to pay attention to things like changes in the way Target catalogue their Wii SKUs. Changes like the one he noticed the other day when scanning a Wii console through the register. Where previously the product would be displayed as "Wii Console", it's now coming up as "Wii White". Why emphasise the colour? No reason. Oh, unless you're about to release other colours, and need to differentiate between them. That might be a reason.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 16:28 Posted By: Shrygue
via Eurogamer
Nintendo is no closer to narrowing down a European date for DS game Apollo Justice: Ace Attorney.
But it has confirmed the US release for 12th February, which is useful for those who like importing their games.
It would seem that Phoenix Wright will no longer be the star of the Ace Attorney series - looks like Capcom will be introducing a whole new cast of characters instead.
Last we heard, Apollo Justice was due to arrive here in March. But we're still waiting on Phoenix Wright: Trials and Tribulations, which is lurking mysteriously in "2008".
You can always torture yourselves and read our Trials and Tribulations review, where John Walker tells you how good it is and how he wishes he was new to the series because then he would get to see it with fresh eyes. It's quite moving actually.
Alternatively you could run around in circles and never stop.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 07:43 Posted By: wraggster
Newly released today:
features
Sleuth your way through five uproarious all new court cases
Experience fully animated gameplay and voice-over dialogue
Enjoy the vocal talents of series regulars like Gary Cole, Lewis Black, Peter MacNicol, John Michael Higgins and more
Visit and explore familiar locales from the show
Interact with favorite series characters – let Mentok take your mind! Get shrunk by Reducto! Avoid Phil Ken Sebben's quadruple entendres!
Investigate and collect evidence for courtroom battles with semi-evil prosecutors
Press, confront and break witnesses for your chance to reveal lies and scintillating secrets
description
Step into the shiny wingtip shoes of Harvey Birdman, third-rate superhero now third-rate attorney. Visit familiar locales from the show, interview off-the-wall cartoon characters, paw through their personal items looking for clues and then take the whole kit and caboodle to court. With five cases going to trial, mind-taking judges and attorneys armed with shrink ray guns, he'll need some law books. With pictures this time.
http://www.play-asia.com/SOap-23-83-...j-70-2e9k.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 14th, 2008, 07:39 Posted By: wraggster
Newly released today:
features
Gravity Control: With a push of a button, you change the law of gravity and alter courses by turning walls into new tracks filled with shortcuts and alternative pathways.
Gravity Dive: This gravity-defying dive creates the ultimate speed boost, hurtling objects from the path and allowing you to grind on objects and cars that are floating in the air. Hapless competitors are left far behind.
You can now air board on walls and pull gravity-defying tricks and even grind on cars that are floating in the zero-gravity environment. With these new moves, cornering becomes more intense and the pace is brought to heart-stopping speeds!
You can compete against your friends in three exciting Multiplayer modes: Free Race, World Grand Prix and Survival mode. In the Wii version, you can also download ghost data to hone your racing skills and beat the top riders.
description
The fan-favorite Sonic Riders series returns with a whole new form of chaotic racing by manipulating gravity itself! These gravity-altering powers can transform walls into tracks, or create a "black hole" that sucks you through for the ultimate speed boost, and allows for an entirely new way to gain a leg up on your competitors. From illuminated highways in a bustling metropolis to the outer reaches of space, you will race at the speed of light on 16 dynamic courses. Sixty different vehicles allow you to grind rails and pull off daring tricks on futuristic tracks, including solar loop-de-loops, height-defying vertical drops and tons of other edge-of-your-seat moves. As Sonic or one of 18 colorful characters, you will compete with up to three friends at heart-stopping speeds in three exciting multiplayer modes. With all the action, speed, and addictive gameplay that only Sonic can deliver, Sonic Riders: Zero Gravity is set for hyper-drive!
http://www.play-asia.com/SOap-23-83-...j-70-28sd.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2008, 23:56 Posted By: wraggster
Sephiroth_FF7 has updated his version of Tetris for the Nintendo DS.
-Version 0.5:
- Bugfix regarding the elimination of lines
- Addition of émimination Push: when each column contains at least 1 block, the matrix is pousée down. The parite ends when 20 holes left.
- The matrix is hidden after the lvl exceed 999.
Bugfixes-miners
- All resources have been integrated
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2008, 23:30 Posted By: wraggster
It's been almost a year now since the rumor of a Wii version of the Sam & Max series surfaced after Telltale Games began searching for a Wii programmer to add to their staff. Now, a German press release for JoWooD Productions' latest creation, a Wii adaptation of the PC adventure title Agatha Christie: And Then There Were None, has all but confirmed a Sam & Max adventure on Nintendo's console, which JoWooD is apparently porting.
A translation of the press release specifically mentions that "Sam & Max will soon be hunting criminals on the Nintendo Wii," though Telltale Games, the developers of the PC adventure, have not yet confirmed their intent to port the game to consoles. However, the press release seems on the level, and based on earlier evidence, we're fairly certain that we'll be seeing everyone's favorite revolver-toting, anthropomorphic dog and hyperkinetic rabbity thing on the Wii in the near future.
http://www.joystiq.com/2008/01/13/ru...man-press-rel/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2008, 18:00 Posted By: wraggster
First off thanks to rememberthe8bit for the news tip
DWEdit has released a new version of the excellent Gameboy Colour Emulator for the GBA(and DS).
Heres the release info:
New version of Goomba Color! Just bugfixes if you were using the WIP versions, but major changes if you were stuck using Alpha 6.
*Finally fixed the problems with extra layers going out of sync (notably the bug where it takes out screen border)
*Lots of other little changes
Other notable bugs fixed:
* When a rom does a repeated stack push crash (such as recursively executing RST instructions), it no longer corrupts the emulator's memory.
* No longer uses NES-style sprite-bg priority, because a GB is not a NES.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2008, 17:46 Posted By: wraggster
Hi all today i finally got around to getting my hands on the TOPTOY DS (TTDS) a new flashcart for the Nintendo DS from Neoflash. Heres my review of the TOPTOY DS (TTDS).
Where to Buy
Buy from IC2005 $59.00 (£28.00)
Foreword
I am not an expert on anything even though i webmaster one of the biggest homebrew sites, i am infact a fan just like most others and more of a noobie than an expert, if i dont know i ask, so from me youll get a review in a way that as long as it works then im happy, i am no expert so you wont get a massively technical explanation youll get a straight yes or no.
What is the TOPTOY DS (TTDS) ?
Heres the description:
* Slot-1 1:1 Original small size
* Build in passme function
* Not need patch, just need drag and drop, then plug and play
* Support all roms, compatibility = 100%
* Support homebrew app & game, auto DLDI patch in memory
* Support moonshell MP3/Movie player
* Support cheat code function, more fun now
* Support 4-class brightness adjust in menu (NDSL only)
* Pure hardware save, never lose data
* Automatically detect and generate save type
* TF menu core upgradeable
* Supports FAT/FAT32, works on any OS
* Supports any TF card speed without any lag in the game
* Built-in power-saving function
* User friendly skin able interface. Touch screen or button operation
* Supports skin DIY
◇Support normal TF and SDHC, up to 4096GByte.
◇Support soft reset in the game
◇Support wireless multi-player (WIFI Game)
◇The save data can use in NDS Emulator directly
Heres Some Photos of the TOPTOY DS
The Cart
The Packaging and Contents
Review
Neoflash are one of the worlds biggest and well known makers of flash carts for the Nintendo DS and the toptoyDS is the latest one to grace the DS Community.
The Toptoy DS comes in a sturdy plastic packing which means that no damage should occur on route to your house, Inside the packaging comes the Flash Cart, a Mini USB adapter for Micro SD Cards (they go inside the flash cart) and a Mini CD containing drivers/firmware for the Flash Cart.
The Flash Cart itself takes Micro SD Memory Cards which are fairly cheap these days, so you can easily go up to 4GB and yes thats a shedload of Homebrew
OK now my DS Lite hasnt got a power lead so i couldnt do a thorough review but heres my findings
When i first switched on it booted up with a question mark and an error with no menu so i went to Neoflash and installed the latest one from them. I just unzipped the file and dropped it on the root of the Micro SD Card.
I then booted up and was presented with a Nice and functional Menu screen with the list of games and apps i put on to try.
Needless to say i tried some commercial roms of games i own ie Mario 64, New Mario Bros, Nintendogs and Theme Park all loaded perfectly and saved too, no slowdowns or glitches to report of. With the commercial games it does tell you some info but me being me takes no notice of it
Then onwards to the Homebrew stuff and my first to try was the latest version of DSOrganize the browser cum filofax type for the Nintendo DS and believe me Nintendo Should actually make this a base app that is on every Nintendo DS, anyway it played perfectly.
I then tried another fave A Touch of War the RTS game and yet again perfect. One game that stalled on loading was Starlite the Starcraft Clone for the DS, it had a blue cross signal so must be imcompatible i presume.
Moonshell was last on my list whilst trying to preserve my battery and it worked flawlessly.
Conclusion
An easy to use Flash Cart with excellent compatability both on Commercial and Homebrew Games, simple to use and easy to understand just drag and drop. One big feature is the ability to auto DLDI patch in memory.
The ability to use any size Memcard makes this a decent buy and well recommended.
Score out of 10, well for me id give it an 8.5/10
For those who have the TopToyDS Please give your reviews via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2008, 14:17 Posted By: wraggster
News/release from Cobain
Overview: This game is presented in several enigma as a result you will have to solve
History:
1.0:
- Reedition of any sources of the game
- Adding an Enigma
- Re-establishment of the click between enigmes
- Change in how to remove it with the keyboard
- Ferification of fat that evite to make two versions (one with and one without)
How to play: it is the first enigma
Thanks to:
-- Ali Banana allow me to continue its project
-- Persons who Devfr m'on restore sources that make me go faster
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2008, 02:46 Posted By: wraggster
Updated release from Cobain:
This is my first program on DS, which enabled me to learn how to use PA_lib and libfat. The object of this game is to put the body on the goals. For the moment you are limited to 14 levels but later on I will create a low data online. For the moment the graphic its ugly but it's not my cup of tea ...
V0.4 on 12/01/08:
- Adding 10 levels
- Addition of a multi-lingual support
- Addition of funds at the game
- Adding a son
- Lib addition of a "MY_lib => MY_ini"
- Correction of the bug when you move the body
- Remake of Menu
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 13th, 2008, 02:42 Posted By: wraggster
Ant512 has posted a new release of his Windowing System for the DS, heres whats new:
Changes mostly limited to API improvements and a few new gadgets. There's a new Pac Man demo, though, ported from a JavaScript version I wrote for the canvas tag a while ago, and a debug console that will pop up when you press any of the d-pad keys whilst the Pac Man window is active (just flip it to the top screen or move it out the way).
I've also added an optional SDL layer that simulates the features of libnds that Woopsi uses. This means that you can create, build and debug Woopsi applications for your native development platform, then build exactly the same code for the DS. Writing apps is much easier when you can take advantage of VC++'s step-through or Xcode's memory leak visualiser. You just need to replace a couple of files in the "woopsi" folder with the files in the "sdl" folder to enable it.
Note that the SDL layer does not simulate anything other than the features Woopsi needs; if your app uses anything other than the Woopsi API (ie. it hits the hardware) you have to develop the hard way again.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
next » |
|
|