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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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December 21st, 2008, 13:34 Posted By: wraggster
EkeEke has released a new version of his Genesis(Megadrive) Emulator for Nintendo Wii and Gamecube
1.3.1 (20/12/2008):
-------------------
[NGC/Wii]
- improved sound engine
- modified frame synchronization (now use audio DMA interrupt)
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December 21st, 2008, 13:34 Posted By: wraggster
EkeEke has released a new version of his Genesis(Megadrive) Emulator for Nintendo Wii and Gamecube
1.3.1 (20/12/2008):
-------------------
[NGC/Wii]
- improved sound engine
- modified frame synchronization (now use audio DMA interrupt)
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December 21st, 2008, 13:31 Posted By: wraggster
Alekmaul has released a new version of Rick Dangerous for the Nintendo DS, Rick Dangerous is a game thats basically an Indiana Jones game for the DS.
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December 21st, 2008, 12:32 Posted By: wraggster
strata8 has updated his pong game for the DS, heres whats new:
Changelog
2.2
-Added theme: PAPong DRAFT, made by Salz'
-Added theme: WiiPong, made by Salz'
-Fixed music (wasn't looping)
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December 21st, 2008, 12:15 Posted By: wraggster
Updated release from Wplaat:
RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly!
20/12/2008 Version 0.60
- Added SDHC card support
- Added power button support
- Default effect volume adapted
- Improve screen title design
- Bugfix: IR pointer doesn't disappear anymore
- Build game with new libogc 1.7.1 and devkitPPC r16 compiler
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December 21st, 2008, 11:53 Posted By: wraggster
If there's one thing we learned from Nintendo's presentation at E3 earlier this year, it's that snowboarding injuries are often hilarious playing imaginary drums is like, the coolest-looking action that anyone could ever hope to perform. 505 Games, whose publishing repertoire includes PAL versions of Cooking Mama and Harvest Moon: A Wonderful Life, will attempt to capture said lightning in a bottle with their upcoming Wii rhythm game We Rock: Drum King. We think we know who's winning the coveted "Best Video Game Title of 2009" award.
The title, which is being developed by ARC System Works (the minds behind WiiWare "games" Family Glide Hockey and Family Table Tennis), is currently slated for a Europe-only release of April 2009. Based on a brief explanation provided in a press release, gameplay sounds like it will be reminiscent of Guitar Hero, with players using two Wiimotes to "air drum" along with a song, as designated by multicolored bars moving along a track. We will be heartbroken if this one doesn't make it across the Atlantic.
http://www.joystiq.com/2008/12/20/ge...ock-drum-king/
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December 20th, 2008, 21:42 Posted By: wraggster
News/release from wplaat
Pong2 is an open-source game based on the original game of Pong. Pong2 has improved features over the original. The paddle can be moved horizontally and vertically. 10 tracks of background music are available during game play. The first player to score 10 points in each level is the winner.
20/12/2008 Version 0.94
- Added SDHC card support
- Added power button support
- Added win screen if players wins all levels.
- Build game with new libogc 1.7.1 and devkitPPC r16 compiler
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December 20th, 2008, 21:36 Posted By: wraggster
Felix and Georg Potthast have posted a new release for the Wii:
SDL Space Invaders is a clone of the classic Space Invaders game for the WII developed using SDL for graphics and sound.
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December 20th, 2008, 21:11 Posted By: wraggster
News/release from GEMISIS
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December 20th, 2008, 21:06 Posted By: wraggster
News/release from darkso
Hello everybody. I am in a group of Spanish programming called DarkSceneGroup which is designing an Operating System (OS) for the DS.
In the public the Alpha OS contains these features:
Text-Editor. Haun can not save files.
Buttons-testers. Failure to add the Start and Select.
-Paint. For the moment does not save images.
-Sound Recorder. The function of saving will be implemented.
One-Listador Archives. At the moment only the list, allows open no nothing
One-updater. At the moment it does not work.
-Turn off the DS. When you click on Shut Down goes off alone.
Functions for the new version:
-Windows Media Player. Is implemented, but the audio sounds very weird and does not play songs normal.
For now only expect these updates.
This Images are from Alpha 0.1
Downloads:
0.1.1 Alpha
http://galeon.com/darkso/darksolatest.nds
Official website:
http://darkscenegroup.blogspot.com
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December 20th, 2008, 21:01 Posted By: wraggster
News/release from Copper
Here is the first version of my emulator Space Invaders ...
This is a version that supports Roma mame zip format directly ... I took my pan & scan version that adds a scrolling to have the original graphics in the area Game This version also adds the game with the stylus and a zoom of the area Thursday on the screen the top.
Citation
V1.0: 20/12/2008
* First version that uses DLDI
* Version 1.3.1 compiled with libnds using the lib for its maxmod
* The file is unzipped rom automatically by the emulator
* Ability to play pen
* During the game, the secondary screen displays a "zoomed" game
* Further information is displayed in the menu
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December 20th, 2008, 19:45 Posted By: wraggster
Researchers at two different institutions in the UK have identified an injury, and an increase in its incidence, associated with playing the Wii.
"Wii knee" is the latest brand-name computer-entertainment associated injury, joining "Atari thumb" and "Redtube wrist." (Wait, was that my out-loud voice?) Researchers at Leeds Teaching Hospital identified and named the injury; The British Society for Surgery of the Hand also notes "an increase in the number of injuries caused by excessive use of Wii." What's more, they expect to see even more cases of it during/after the holidays.
http://kotaku.com/5114928/wii-injury...e-for-holidays
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December 20th, 2008, 15:24 Posted By: wraggster
News/release from strata8
This is basically what I've been working on for the past few days. Called 'PAPong' (as in 'PAlib Pong'), it is basically the original pong but with many additions.
20/12/08: Version 2.16 Released! See changelog for details
20/12/08: Version 2.15 Released
20/12/08: Version 2.1 Released
Quote
Changelog
2.16
-Minor Player 1 collision fix in insane mode
2.15
-Increased music volume
-Increased ball speed for normal mode
-Normalized speed of AI after level 4
2.1
-Fixed music
-Fixed collisions
-Improved AI in insane mode
-Increased insane mode difficulty
-Insane mode can now be controlled via the stylus (recommended)
-Theme template released (submit themes to stratton.sloane@gmail.com, they will be coded in)
2.0
-Room system
-A proper menu
-Splash screen
-Improved engine
-Improved collisions
-Imrpoved/more intelligent AI
-Multiple themes
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December 20th, 2008, 15:16 Posted By: wraggster
News/release from fooshi
I present my first DS project! I play a little guitar, I 3 and I have more often the DS in the hands of my guitar tuner! GuitarSound is a tuner for guitar and bass. I would also incorporate the various guitar chords.
For the moment I'm version 1.5, the project is not finished yet.
Version 1.5:
- Adding tabs tuning in standard and drop D tuning
- Increase the volume of notes played
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December 20th, 2008, 15:06 Posted By: wraggster
News from sverx:
Hi!
It's time to say I'm still working on libxm7, and it's time to release yet another (still beta) version: it's 0.81!
In this version more effects are supported, and the bugs that were discovered in beta ver. 0.59 should have been removed
A big effort has been put to assure good replay accuracy and, even if it's still an incomplete work in progress, I'm sure you'll notice that.
You can download the new demo (1489 KiB ZIP)
(edit: you can also check the video on YouTube
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December 20th, 2008, 15:00 Posted By: wraggster
Today, over on Wii Fanboy, we thought we'd discuss the worst games of the year. Here? We want to hear about some of the best, but with a twist: we want to know what games you recommended most often. Did you tell all your friends that the paddle controller made Space Invaders Extreme the business? Did you sing the praises of N+, despite its free counterparts? What did you recommend?
This blogger's most recommended, of course, was the extremely excellent Professor Layton. If I passed you on the street, I might have told you to play it.
http://www.dsfanboy.com/2008/12/19/d...t-recommended/
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December 20th, 2008, 14:57 Posted By: wraggster
News via nintendomax
Kukulcan has updated its latest puzzle game to date, "Block MANIA - Another Dream" that the recall is the remake of "Puzznic."
Quote:
Changes from Friday December 19 2008:
Minoru a thank you for giving me the bug reported on the level 2-59
The plunge in the code allowed me to see, I had partially buggy routine cheat code, only to serve a tester I have changed blows 4 Cheats Codes, but one that remains found CID unchanged (for info is the famous Konami code)
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December 20th, 2008, 14:25 Posted By: wraggster
Cashman has updated his Quizz game for the Wii:
Wii Quizz is an homebrew that let you answer to various quizz. You can play lots of quizz mode (other mode will be added in the future). This game features French quizz questions.
1.53
Add a screensaver when the first controller is disconnected and when the screensaver mode is enabled in Wii Parameters.
Compiled with libogc 1.7.0 and devkitPPC r16
Add Wiimote POWER button support
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