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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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December 1st, 2008, 22:29 Posted By: wraggster
news via nintendomax
It is a puzzle game accepting up to 4 players.
The puzzles should be file format. PNG and maximum size of 440x440 pixels.
When Arcade Jigsaw is launched if no puzzle is found on the SD card, a puzzle done everything is used.
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December 1st, 2008, 22:20 Posted By: wraggster
News via nintendomax
After Cogito DS, Rom1 just give us a demo of his new project, "Rabbits & Stones". In line with Boulder Dash but rabbit comic version, this demo contains 5 levels.
Quote:
In the spirit of legendary Boulder Dash, Stones & Rabbit offers direct a rabbit browsing the basement in search of precious carrots.
This is a demo of 5 levels, but already a lot of elements are already present, as well as 2 short cinematic purpose "humorous" (intro, outro).
The sounds were noisy party at the mouth by myself, so be lenient on this point.
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December 1st, 2008, 22:17 Posted By: wraggster
News via gbatemp/pdroms
The Japanese coder known as "and" has released a technical demonstration of "Super Star Shooter", which he already previously released for other platforms such as the Gameboy Advance. The game is limited to two minutes of gameplay as it's just a playable technical demonstration yet.
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December 1st, 2008, 22:14 Posted By: wraggster
News via nintendomax
Frezzy updates text editor "WordDS" for the Nintendo DS with a few bug fixes, opening. Txt and adding a Spanish version of its application.
Quote:
v0.3
* Some bugfixes
* Opening of files is possible
known bugs:
* Editing of the text more shares does not work
* The text size is too small
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December 1st, 2008, 21:38 Posted By: Shrygue
via Eurogamer
Nintendo is finally realising its long-held literary aspirations with the announcement of 100 Classic Book Collection for DS.
The software, released on Boxing Day for GBP 19.99 in collaboration with publisher Harper Collins, features 100 classic (i.e. out of copyright) plays and novels compiled on a single cart.
According to Nintendo Europe's site, you read holding the DS like a book, and flicking through the pages with the stylus. There are search and bookmark functions - and additional works available to download via Nintendo Wi-Fi Connection.
Amazon has the full list of books included. You get 21 Shakespeare plays, 13 Dickens novels, and all the canonical corset-busting classics you'd expect from Jane Austen, Charlott Bronte, Thomas Hardy, Herman Melville and the like.
The collection has a lighter side too, though, with a couple of Arthur Conan Doyle's Sherlock Holmes mysteries, some high adventure from Alexandre Dumas, Jules Verne and Robert Louis Stevenson, wit from Wilde, Swift and Twain, an Edgar Allen Poe collection, and even a bit of racy old D. H. Lawrence for bored housewives everywhere.
"This product does not require age classification, but some texts include expressions, themes or elements that may be considered inappropriate for young children," says Nintendo. No kidding.
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December 1st, 2008, 21:23 Posted By: wraggster
News/release from Tona
AnyRegion Changer is an application which allows you to make non-temporary changes to various region and language settings on your Wii's SYSCONF and setting.txt files. You may call this a "Region Mod," i.e. the settings will persist. It also allows you to install the System Menu of another region if you so desire.
1.1b:
No longer cares whether EULA has been set or not
Now downloads the correct IOS35 from nus, a fix for post 10/23/08
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December 1st, 2008, 21:16 Posted By: Shrygue
via Eurogamer
The newest and fourth instalment in the Fatal Frame (Project Zero) series may be out here on Wii as soon as February.
That's according to Official Nintendo Magazine (spotted by Aussie Nintendo), which aired the first non-Japanese date for the spooky game. We've asked Nintendo for clarification.
Retailer Play suggests a February arrival for Fatal Frame IV: Mask of the Lunar Eclipse. And, if the game kept that name, it would be the first time the US title was used for the series in Europe.
Little is known about Fatal Frame IV, released in Japan earlier this summer. In fact, all we've seen so far is a freaky trailer featuring the paparazzi heroine wandering alone through haunted houses and bumping into some supernatural surprises.
Pop over to Eurogamer TV for a look.
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December 1st, 2008, 21:16 Posted By: wraggster
Better, brighter, faster games--and perhaps more profits--are in Nintendo's future
Hardcore gamers may still scoff at Nintendo's Wii for catering to casual gamers. But hidden behind its Clark Kent facade are some impressive financial muscles.
Nintendo rocked the gaming world when it brought out the Wii gaming console three years ago by turning an entirely new demographic of users on to gaming. Middle-aged and senior citizens stood in line to buy Wiis on the strength of games like Wii Fit, which audiences found more fun than workout DVDs.
To date, Nintendo has sold nearly 35 million Wiis, including 12.6 million in the U.S., Nintendo's biggest market. That's lower than Sony's (nyse: SNE - news - people ) PlayStation 2, which has sold 43 million units since 2000. But it's still pretty high for a console that, at launch, was technologically a generation behind its chief competitors, Sony's PlayStation 3, with 13 million units in users' living rooms, and Microsoft's Xbox 360, with 23 million units. This year, the Wii is expected to sell more than the best-selling PS2 sold in its best year, 2003.
Just as interesting as how Nintendo has changed the gaming world, however, has been its business approach. Nintendo sells games along the time-honored razor-razor blade model, namely pushing out the console and then enticing users to buy more games.
"More casual players aren't as likely to be attracted by hardware features, so it's all about delivering a fun, easy-to-use and addicting game experience," says Anita Frazier, toy and video game analyst at NPD Group.
Another factor in enticing those casual users is keeping its console cheap. "The key thing about Nintendo is they want their things to be at price points that anyone can respond to," says Hiroshi Kamide, director of research at KBC Securities Japan. Nintendo's strategy is to buy inexpensive components instead of making them in-house, allowing the Wii to sell for $260 while the PS3 costs $300.
But here's the winning point: Unlike its competitors, Nintendo has figured out how to make money from its console sales. Sony loses money on each Playstation sold. Microsoft (nasdaq: MSFT - news - people ) might just break even. But every Wii brings in $6 of operating profit for Nintendo, says David Gibson, an analyst at Macquarie Securities.
Nintendo also sells 60% of Wii games itself, compared with 30% for Microsoft and 15% for Sony. Wii users are expected to buy the most games this year, 220 million, compared with 120 million PS3 games and 125 million for the Xbox 360.
The top three Wii games--"Wii Play," "Super Smash Brothers Brawl" and "Super Mario Galaxy"--are all Nintendo's own titles, but the top three for PS3--"Grand Theft Auto IV," "Call of Duty 4: Modern Warfare" and "Assassin's Creed"--are all from outside developers, not from Sony.
By making most of its games itself, Nintendo (other-otc: NTDOY.PK - news - people ) risks sacrificing the chance to earn licensing fees from as many third-party developers as its competitors. It also prices games cheaper--at $50 versus $60 for the other two consoles. But so far the gambit has paid off: Wii locks in fans because many of its most popular games appear exclusively on the Wii. And Nintendo has a higher gross margin on game software than the others at 65%, compared with between 50% and 60%.
Those only-available-here games sell better than games that have been ported to other consoles because the Wii's unique features--the motion-sensor remote, for instance--make it hard to translate into other systems. PS3 and Xbox 360 games can be ported between those two systems fairly easily, but developers that want to make a game for all three consoles need a dedicated Wii team to write the Nintendo version.
Ubisoft's new "Shaun White Snowboarding" game, which shipped in late November, uses the Wii Fit motion board to simulate full-motion snowboarding; its Xbox and PS versions push online virtual snowboarding with friends.
http://www.forbes.com/personaltech/2...s-1201wii.html
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December 1st, 2008, 21:08 Posted By: wraggster
The DS Emulator for Windows has seen a new build released today, heres whats new:
SVN revision 1162
General/Core:
- Change SPU to run two spus in parallel. SPU_core is the official one. SPU_user produces output.
This lets us do inaccurate things with SPU_user which might sound better while being more accurate with SPU_core. [zeromus]
- Add RTC implementations (not fully) [CrazyMax]
- Rewrite VRAM mapping control and render [CrazyMax]
Windows port:
- Add AVI output [zeromus]
- Remove multithreading from user interface after finding several synchronization issues [zeromus]
- Rewrite input core & replace config input dialog [CrazyMax]
and yet something...
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December 1st, 2008, 21:00 Posted By: Shrygue
via Joystiq
Next week, we'll be switching formats so the WiiWare and Virtual Console posts will be combined. Let's take a quick look at the games that convinced us prompted the move: The final, breathtaking solo salvo from WiiWare Weekly.- Space Invaders Get Even (Taito, 1 player, 500 Wii Points): It's completely antithetical to the whole spirit of the WiiWare Weekly post, but we're going to going ahead and admit that, judging from this YouTube review, SIGE, which lets you destroy a city as the titular invaders, actually looks pretty fun. Thanks for messing up our last hurrah, Space Invaders.
- Pit Crew Panic! (Hudson Entertainment, 1-4 players, 800 Wii Points): In Pit Crew Panic!, an all-female pit crew fixes cars, trains, bridges and, of course, toilets. See, now, that's the WiiWare we remember.
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December 1st, 2008, 20:57 Posted By: Shrygue
via Kotaku
With Sonic's latest outing receiving less-than-stellar reviews so far, Sega shifts focus over to Sonic and the Black Knight for the Wii with a host of colorful new screenshots.
Sonic Unleashed is failing to set the video game reviewing world on fire so far, so what better time to release a slew of screens for Sonic and the Black Knight, a game that still has the potential to be good? It has sword fighting in it! That's a good sign, right?
Come on Sega, do something, anything to prevent a Nintendo game from being the best Sonic the Hedgehog title of this gaming generation.
Screenshots here
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December 1st, 2008, 20:52 Posted By: wraggster
Of course Final Fantasy Crystal Chronicles: Echoes of Time is coming to North America and it is getting a speedy localization too. Square Enix will release the Wii/DS game in Japan first on January 29 with a limited edition Nintendo DSi. A few months later in the spring Final Fantasy Crystal Chronicles: Echoes of Time will cross the pond when Square Enix publishes it in North America.
The story is about a sixteen year old hero who just returned home from a monster filled forest and a rite of passage. In his village he finds a young girl with “crystal sickness” and only the hero is brave enough to leave home to find a cure for the weak girl. You play as the hero which can be any of the four races in the Final Fantasy Crystal Chronicles universe: Clavats, Lilties, Selkies, or Yukes. The character you make can be further customized by changing equipment and using your Mii. Yes, Square Enix is publishing the Wii and DS versions in North America too. However, they haven’t announced a price for either console. Gamestop lists both games at $39.99 which sounds about right.
http://www.siliconera.com/2008/12/01...ed-for-spring/
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December 1st, 2008, 20:52 Posted By: wraggster
Of course Final Fantasy Crystal Chronicles: Echoes of Time is coming to North America and it is getting a speedy localization too. Square Enix will release the Wii/DS game in Japan first on January 29 with a limited edition Nintendo DSi. A few months later in the spring Final Fantasy Crystal Chronicles: Echoes of Time will cross the pond when Square Enix publishes it in North America.
The story is about a sixteen year old hero who just returned home from a monster filled forest and a rite of passage. In his village he finds a young girl with “crystal sickness” and only the hero is brave enough to leave home to find a cure for the weak girl. You play as the hero which can be any of the four races in the Final Fantasy Crystal Chronicles universe: Clavats, Lilties, Selkies, or Yukes. The character you make can be further customized by changing equipment and using your Mii. Yes, Square Enix is publishing the Wii and DS versions in North America too. However, they haven’t announced a price for either console. Gamestop lists both games at $39.99 which sounds about right.
http://www.siliconera.com/2008/12/01...ed-for-spring/
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December 1st, 2008, 20:51 Posted By: wraggster
Steal Princess was an easy game to identify since it is using the same name as its Japanese counterpart. The Dark Spire is more elusive. Like Steal Princess it’s for the DS and the ESRB says Atlus is publishing it. However, I don’t recall any game from Japan with exactly the same name. It could be a European game since Atlus USA is publishing Trackmaster, but there isn’t a European developed DS game called The Dark Spire either. Fortunately, the ESRB database now comes with descriptions and this is a summary of the Dark Spire.
This is a role-playing game in which players traverse through a dungeon to look for a stolen treasure. Players encounter monsters throughout the dungeon and can choose from a list of actions such as “attack,” “defend,” and “run.” Some story elements have graphic descriptions of violence (e.g., “…cut his own wrists and sprayed his blood” and “the sword impaled her through the chest”). Character accessories can include “bikini armor” and a “frilled codpiece,” while one scene mentions an “erotic panda.” Expletives (e.g., “bastard” and “hell”) can be seen in the dialogue, as well as references to alcohol products (e.g., “breath that reeks of rum”).
Hmm… dungeon crawling with basic RPG commands? Could this be the English version of Elminage DS Remix? Anyone else have a guess? “Erotic panda” could be a big hint too!
Update: Kid Marin had a great guess Genmu no Tou to Tsurugi no Okite from Success. Since Atlus and Success have close ties the Dark Spire may just be this retro dungeon crawler.
http://www.siliconera.com/2008/12/01...me-from-atlus/
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December 1st, 2008, 20:49 Posted By: wraggster
Marvelous is co-publishing most of their games with XSEED, but Atlus still seems to be taking care of some Marvelous titles. On top of Luminous Arc 2 Atlus picked up Steal Princess, Climax’s spiritual successor to Landstalker. Not entirely unsurprising news since an English version was already announced for Europe, but it’s good to have some sort of confirmation of a North American release even if it’s just an ESRB leak as of now.
I played the Japanese version of Steal Princess and it starts off slow as molasses with a bunch of training levels. Once you get past the first batch Climax has some brain bending platforming puzzles to solve. Post-game players can create and trade user created Steal Princess levels over via Nintendo Wi-Fi. There are six spots for user levels on one DS cart and if Atlus can do one thing to improve the game over the Japanese release its creating a community for Steal Princess map makers.
http://www.siliconera.com/2008/12/01...north-america/
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December 1st, 2008, 20:35 Posted By: Shrygue
via Games Industry
Online auction site eBay has revealed that the Nintendo Wii is the most searched for product on eBay across all categories.
The Wii has an average selling price on eBay of USD 349, USD 100 above the recommended retail price.
The site reported that on Black Friday – the shopping day following Thanksgiving in the US – 3171 Wiis were sold in 24 hours.
"Results from Black Friday show that shoppers continue to turn to the web for their holiday shopping needs, especially for consumer electronics," said Jim Griffith of eBay.
The second most searched for product was Wii Fit, with 1059 units sold on Black Friday.
Nintendo has struggled to keep up for demand for its home consoles and peripherals since release, with this year looking like shortages will once again hit retail.
Wii Fit sells on eBay for an average price of USD 100. Other popular videogame products on the site include the PlayStation 3 (average selling price USD 355) and EA's Rock band bundle (average selling price of USD 100), according to eBay.
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December 1st, 2008, 17:41 Posted By: wraggster
Yet, another DS game piracy arrest. A 57 year-old cram school manager has been taken into custody for illegally pirated Nintendo products. He was arrested after complaints from Nintendo.
The suspect, who resides in Ehime Prefecture's Imabari City, apparently sold Super Mario World burned on a CD-RI and Pokémon Platinum on a microSD card to a Matsuyama City man. Using Yahoo! Auctions, the suspect was selling bundles that included R4-style devices along with data on microSD cards and CD-RIs for ¥8,500.
After Nintendo complained to the Ehime Prefecture Cyber Patrol, police raid the suspect's house, where they found four computers, 5 R4-style devices and approximately 70 sales vouchers.
http://kotaku.com/5100215/japanese-c...intendo-piracy
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December 1st, 2008, 17:38 Posted By: wraggster
Some retro games you buy to play, others you buy to play a couple times and then put them behind a glass case.
The Gentle Physics and Science of Hazardous Materials is less a game, more a collector's item.Developed by Konami in 1990 for petroleum company Idemitsu Kosan, the title is an instructional tool for employees and never offered for retail sale. To run the game, it's necessary to use an adaptor called a "Q-ta."
http://kotaku.com/5100263/this-konam...expensive-rare
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December 1st, 2008, 17:37 Posted By: wraggster
Wii Music hasn't set the world ablaze. Still, it is an "evergreen title" — to use the proper Nintendo lingo. That, and Shigeru Miyamoto developed it.
One cannot dismiss Miyamoto's impact on gaming. He's responsible for so much of gaming's basic grammar. So even when one of his games does not garner the expected interest and acclaim, it is worth giving those titles another look. They very well could be misunderstood. From an interview with game magazine Edge:
What’s your response to some of the poor reviews Wii Music has received in the gaming press? Did you expect it to be misunderstood?
...My hope is of course that a gradually increasing number of people will get access to Wii Music and understand its fun nature. I really don’t think that it will have the immediate and universal appeal around the world at all [laughs].
I really appreciate that the gaming media has a different view of anything as new as Wii Music today — it’s simply symbolises how different and unique Wii Music is. To tell the truth, I have this big ambition for Wii Music, that it can eventually be something very influential so that it might be able to influence what music means in the world.
Wii Music might age well. It might be one of those titles that we come back to and are able to appreciate at all that Miyamoto is hinting at. Then again, it might not.
http://kotaku.com/5100266/shigeru-mi...mediate-appeal
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December 1st, 2008, 17:36 Posted By: wraggster
Wii Music challenges players to use their imagination to make their Wii remote and nunchuck into musical instruments. Accessory developer ezGear says screw imagination, here's some plastic instruments.
The company that brought us plastic tennis rackets, golf clubs, and baseball bats for Wii Sports now brings us a plastic violin, saxophone, and combination drum sticks / conductor's baton in their Wii Music Pack. Each white plastic piece contains a little recess for you to stuff either your Wii remote or nunchuck into, completely ruining the whole imagination aspect of the title.
Still, at only $29.99, it's an inexpensive way to add a large package under the tree, which is sure to impress friends and family alike. The Wii Music Pack should be available in stores later this month
http://kotaku.com/5100258/wii-music-...ax-and-violins
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