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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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December 16th, 2008, 23:49 Posted By: wraggster
Just like we hypothesized the Game & Watch Collection will be a Club Nintendo gift when the program launches in North America. Currently, the Game & Watch Collection is the most valued item being priced at 800 Gold Coins. That translates to redeeming and completing surveys for16 Wii Games or 27 whole DS games. In real world dollars the Game & Watch Collection costs around $800 if we use $50 for the price of the average Wii game and $30 for the average DS game.
But there are some tricks you can use to maximize your game purchases and earn more coins. If you “indicate intent to buy a game” by marking it on a future purchase list and then buy it you get a bonus 10 coins. Register a game within four weeks of its launch and you get another 10 coins. Filling out a second survey 4-6 weeks after a game launches and you earn another 10 coins.
Follow these steps and you earn 80 coins for a Wii game and 60 coins for a DS game. This way you only need to register 10 Wii Games or 14 DS games to get a coveted copy of Game & Watch Collection. This still costs around $420 - $500 depending if you do this with just DS or Wii games. You might want to register those Wii Shop Channel games too since you get ten coins for each one.
http://www.siliconera.com/2008/12/15...ch-collection/
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December 16th, 2008, 23:43 Posted By: wraggster
Newly released today
description
One of the most popular online RPGs, Ragnarok Online boasts a 2.8 million subscription throughout the world.
Moving from your PC to your DS, the game retains its coolest features such as character making and cooperative wireless and Wi-Fi gameplay.
A total of 3 people can join in a game at a time. Search for like minded people around you and invite them for an adventure wherever you and whenever you like.
Form a party of three and challenge the floors of the Tower of Illusions, test your skills, wits, and most importantly, the cooperation between you and other players.
The game makes use of a dungeon crawling system, with a total of 50 floors, each randomly generated stage has a different set of criteria to fulfill before you can clear it. this game could go on forever even after you have beaten its main storyline.
http://www.play-asia.com/SOap-23-83-...j-70-2xo5.html
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December 16th, 2008, 22:01 Posted By: wraggster
So far as we can tell, the Wü Fit (see what they did there?) doesn't actually come with the Wii Fit software. But unless we're being badly deceived, the knockoff balance board should operate just fine with the official game (seriously!) -- assuming that you can find it by its lonesome, which you can't. The best (er, "only good") part? It's actually in stock for $92.95, which is more than the Big N can say about its genuine counterpart in much of the world.
Buy from IShop Videogames
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December 16th, 2008, 20:41 Posted By: Shrygue
via Eurogamer
Nintendo is set to launch the new DSi Ware game download service in Japan this month.
It's launching on 24th December, to be precise. Merry Christmas, everyone in Japan.
Titles available at launch will include Moving Memo Book, which lets you use your DSi to take notes and make comic strips using the camera. It's free of charge.
For 200 Nintendo Points (GBP 1.50 / EUR 2) you'll be able to pick up games such as Paper Airplane (as previously seen in Made in Wario) and Bird and Beans. Then there are three titles based around Magic Taizen - Funny Face, Scary Numbers and Three Shuffle Games.
In the 500 Points (GBP 3.75 / EUR 10) category you'll find A Little Dr. Mario, a new version of the classic puzzler, and Simple Trumps, a selection of card games based on the Daredemo Asobi Taizen Collection.
There's also Art Style Aquario, where you line up coloured blocks, and Art Style Decode, a number puzzler. Rounding out the launch line-up is Utsusu Made in Wario, in which lets you use a picture of yourself for your character in a variety of mini-games.
All the titles are being brought to you by Nintendo, with no third-party offerings announced as yet. And there's still no word on when DSi Ware will make it to Europe.
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December 16th, 2008, 02:03 Posted By: wraggster
News/release from strata8
After only being a 'helping coder', as most people call it, I finally decided to start (and eventually finish) my own project. This is, typically, a pong game, but has many more features and options than the 'classic pong'. I am also in a personal compo with WolfSpider
Features:
-2 backgrounds/stages
-CPU mode
-2 Player mode
-Levels (in the form of AI difficulty)
-Basic powerup system
-Custom-made sprites/backgrounds
To-do:
-Improve AI
-Add more powerups/improve system
-Customisable
-Make proper title screen
-Make proper menu
-Add support for 4 players
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December 16th, 2008, 01:54 Posted By: wraggster
News/release from funkystuff
Bring back any good memories? Well here it is THE ORIGINAL PONG for DS! sounds and everything!
Credits: Me and stratton for letting me use his AI, thanks strata.
Latest Version: 1.1
Ver 1.1: Added P1 or P2 Wins dialog
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December 16th, 2008, 01:47 Posted By: wraggster
Earlier today, the website for Club Nintendo briefly went live, hinting at products you'll be able to obtain by registering your first-party Nintendo Wii and Nintendo DS games.
A few of the products you'll be able to score on Club Nintendo include Game & Watch Collection for the Nintendo DS at 800 "coins", a DS game carrying case for 600 points, Nintendo Hanafuda cards, Mario Party and Animal Crossing playing cards, a Club Nintendo "hat" game rack, and Wii remote holders.
After only a few minutes, the club.nintendo.com site was pulled in favor of a "coming soon" splash page. According to the site when Club Nintendo goes live you can do the following:
Earn Coins for registering Nintendo products and completing surveys
Redeem Coins for limited edition Rewards
Earn a set amount of Coins each year to gain Gold and Platinum status
Create a Family Account and invite members of your family to join
Register your newly purchased Wii console or Nintendo DS on Club Nintendo and extend your warranty
http://uk.ds.ign.com/articles/938/938630p1.html
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December 16th, 2008, 01:41 Posted By: wraggster
News via drunkencoders
Just a friendly reminder that one month remains until the 2008 compo deadline has expired.
Its looking like winner take all for the Wii compo as the prize pool has leveled out at about the $100 mark.
The DS/GBA side, however, have exceeded last years cash prize pool and hovers at nearly $850. $425 for a first place finish is a pretty good haul for our friendly little competition.
On the off chance people have a few dollars to spare around the holliday season let's see if we can raise the last $60 and put the combined prize total to $1000.
http://www.drunkencoders.com/compo/
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December 16th, 2008, 01:41 Posted By: wraggster
News via drunkencoders
Just a friendly reminder that one month remains until the 2008 compo deadline has expired.
Its looking like winner take all for the Wii compo as the prize pool has leveled out at about the $100 mark.
The DS/GBA side, however, have exceeded last years cash prize pool and hovers at nearly $850. $425 for a first place finish is a pretty good haul for our friendly little competition.
On the off chance people have a few dollars to spare around the holliday season let's see if we can raise the last $60 and put the combined prize total to $1000.
http://www.drunkencoders.com/compo/
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December 16th, 2008, 01:41 Posted By: wraggster
News via drunkencoders
After a four day lag time, the manual is back and its source code is ready to compile with libnds 1.3.1. Thanks for waiting. Enjoy!
This release is meant to simply get the code compiling again. I don't yet use the new high level APIs that this version of libnds introduces. I'm saving that work for the next version of the manual. I have a few new chapters in the works that I'll be slipping in next time, as well.
http://patater.com/manual
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December 16th, 2008, 01:38 Posted By: wraggster
News/release from wjan
Hi
I'd like to introduce my first little homebrew game. It is a Nintendo DS port of Qub3D, a tetris like mini-game from Grand Theft Auto 4.
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December 16th, 2008, 01:33 Posted By: wraggster
News/release from benjifs
Here is DexterDS. It's a pokedex for the DS from a pokemon fan perspective. Therefore it does not include where to catch or different descriptions for each game. Let me know what you think.
Kanto Edition:
151 pokemon
search function fully implemented
IMAGE:
WEBSITE:
http://dexterds.blogspot.com
Hope you guys like it.
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December 16th, 2008, 00:45 Posted By: wraggster
EkeEke has released a new version of the Gameboy/Gameboy Colour Emulator for Nintendo Wii and Gamecube
Heres whats new:
14/12/2008:
-----------
[NGC/Wii]
- removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
- patched libfat for faster SDCARD accesses (thanks to svpe)
- various bugfixes, menu tweaks and code cleanup
[NGC only]
- added 480p support in menu
[Wii only]
- implemented fast scrolling in menu using Wiimote D-PAD
- added "Power" button support
- added USB Storage support
- Widescreen menu fix
- *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
Download and Give Feedback and Compatability Reports Via Comments
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December 16th, 2008, 00:45 Posted By: wraggster
EkeEke has released a new version of the Gameboy/Gameboy Colour Emulator for Nintendo Wii and Gamecube
Heres whats new:
14/12/2008:
-----------
[NGC/Wii]
- removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
- patched libfat for faster SDCARD accesses (thanks to svpe)
- various bugfixes, menu tweaks and code cleanup
[NGC only]
- added 480p support in menu
[Wii only]
- implemented fast scrolling in menu using Wiimote D-PAD
- added "Power" button support
- added USB Storage support
- Widescreen menu fix
- *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
Download and Give Feedback and Compatability Reports Via Comments
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December 16th, 2008, 00:40 Posted By: wraggster
EkeEke has released a new version of his Master System/Game Gear Emulator for Nintendo Wii and Gamecube
Heres whats new:
14/12/2008:
-----------
[NGC/Wii]
- added Blargg's NTSC Filter support (NTSC video artifacts emulation)
- added an option to enable/disable bilinear filtering
- removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
- patched libfat for faster SDCARD accesses (thanks to svpe)
- SaveState filenames are now based on the ROM filename (for FAT devices only)
- various bugfixes, menu tweaks and code cleanup
[NGC only]
- added 480p support in menu
[Wii only]
- implemented fast scrolling in menu using Wiimote D-PAD
- added "Power" button support
- added USB Storage support
- Widescreen menu fix
- *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
Download and Give Feedback and Compatability Reports Via Comments
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December 16th, 2008, 00:40 Posted By: wraggster
EkeEke has released a new version of his Master System/Game Gear Emulator for Nintendo Wii and Gamecube
Heres whats new:
14/12/2008:
-----------
[NGC/Wii]
- added Blargg's NTSC Filter support (NTSC video artifacts emulation)
- added an option to enable/disable bilinear filtering
- removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
- patched libfat for faster SDCARD accesses (thanks to svpe)
- SaveState filenames are now based on the ROM filename (for FAT devices only)
- various bugfixes, menu tweaks and code cleanup
[NGC only]
- added 480p support in menu
[Wii only]
- implemented fast scrolling in menu using Wiimote D-PAD
- added "Power" button support
- added USB Storage support
- Widescreen menu fix
- *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
Download and Give Feedback and Compatability Reports Via Comments
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December 16th, 2008, 00:33 Posted By: wraggster
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December 16th, 2008, 00:28 Posted By: wraggster
Playing computer games used to be a lazy activity before Nintendo's Wii Fit shook up the industry. Now the company who brought simulated tennis and yoga to the masses is sending gamers outside to exercise.
The Japanese electronics giant are launching the game 'Walk With Me!' for DS consoles guaranteed to put a spring in your step.
Instead of slouching in front of the TV, players are encouraged to create a personal walking regime and compete against friends, family and even their pets.
The software comes with two pedometers called 'Activity Meters', which monitor how much activity you do during the day. The data is collected and stored on the pedometer for seven days and is transferred by an infra red signal to a Nintendo DS.
Users can set daily walking targets and compare their activity to up to three other users.
There are also a number of motivating mini-games, with collected steps used to unlock trivia, create images and find out how much electrical energy walking has generated.
Computer users can also compete with players from around the world to become the planet's top-ranked walkers and combine their steps together to plot a virtual walk through the solar system.
Walk with me! launches across Europe on 20th February.
http://www.dailymail.co.uk/sciencete...AVE-house.html
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December 16th, 2008, 00:23 Posted By: wraggster
Eke-Eke has released a new version of his PC Engine Emulator for Nintendo Wii and Gamecube:
Heres whats new:
14/12/2008:
-----------
[NGC/WII]
- fixed I/II buttons being inverted with Wiimote
- fixed Option Menu
- removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
- patched libfat for faster SDCARD accesses (thanks to svpe)
- WRAM filenames are now based on the ROM filename (for FAT devices only)
- various bugfixes, menu tweaks and code cleanup
[NGC only]
- added 480p support in menu
[Wii only]
- implemented fast scrolling in menu using Wiimote D-PAD
- added "Power" button support
- added USB Storage support
- Widescreen menu fix
- *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
Download and Give Feedback and Compatability Reports Via Comments
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December 16th, 2008, 00:23 Posted By: wraggster
Eke-Eke has released a new version of his PC Engine Emulator for Nintendo Wii and Gamecube:
Heres whats new:
14/12/2008:
-----------
[NGC/WII]
- fixed I/II buttons being inverted with Wiimote
- fixed Option Menu
- removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid)
- patched libfat for faster SDCARD accesses (thanks to svpe)
- WRAM filenames are now based on the ROM filename (for FAT devices only)
- various bugfixes, menu tweaks and code cleanup
[NGC only]
- added 480p support in menu
[Wii only]
- implemented fast scrolling in menu using Wiimote D-PAD
- added "Power" button support
- added USB Storage support
- Widescreen menu fix
- *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support
Download and Give Feedback and Compatability Reports Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
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