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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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December 24th, 2008, 12:42 Posted By: wraggster
Newly released today:
description
Phantasy Star Zero is a highlighted production by Sega, the fruit of the combined efforts between the anime producer Kobooka Toshiyuki and the mystery novelists Shiwasu Tooru and Arai Teru. It inherits the exciting gameplay and adopts a completely new storyline.
Three races are present in this installment, the Humans, the androids Casts and Newmans, a new type of beings that descended from the moon. Depending on what strengths you value and what weaknesses you can afford have, decide your player character's race and profession.
The game takes place two centuries after a great war which destroys everything. To rebuild civilization, the humans, the only race left on the crumbling world did all they could and constructed cities. Within the city everything remains peaceful, but once they step out, the people are accosted by enemies.
To keep their cities safe, the humans formed the hunters organizations and joined forces Casts to combat the enemies' aggression. However, there is another race which humans have forgotten for they have disappeared even from the history books. When the Newmans descend from the moon, new opportunities for adventures and conflicts opened.
http://www.play-asia.com/SOap-23-83-...j-70-30nx.html
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December 24th, 2008, 12:39 Posted By: wraggster
Some company is fixated on evolution. After releasing the Adventures of Darwin D3 Publisher has Saru Saru DS in development for the Nintendo DS scheduled to come out in Japan on February 19. Similar to the Adventures of Darwin you control a squad of cavemen in Saru Saru DS. Players manage them while they gather food, hunt, and develop their tribe.
The goal of the game is to evolve and in a way Saru Saru DS is itself an evolution. Saru Saru was originally made for mobile phones and D3 Publisher picked it up and upgraded it for the DS. Will D3 Publisher USA bring it here? Saru Saru is cute enough, but the Adventures of Darwin didn’t rise to critical acclaim so past precedent isn’t in our favor.
http://www.siliconera.com/2008/12/23...-saru-saru-ds/
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December 24th, 2008, 12:38 Posted By: wraggster
428: Fuusa Sareta Shibuya De (428: Blocked Within Shibuya) keeps getting more interesting. It’s a sound novel, which means you “play” the game by reading the story. Chunsoft added an actual “playing” mechanic by letting players switch characters on the fly. Despite the lack of interaction 428 got a perfect score from Famitsu. The story must be really solid.
Another neat innovation in 428 is how it supports Wii connect. Even though the game doesn’t have a Nintendo Wi-Fi logo you can opt in for hint messages from Sega on how to unlock an extra scenario done by visual novel studio Type Moon. Messages start going out on December 25 so if you have 428 don’t forget to turn on the message delivery option in the preferences menu. More messages will be delivered on Jan. 1, Jan. 15, and Jan. 29.
While this service might be unnecessary Chunsoft has a brilliant idea. Imagine a horror game where characters suddenly “e-mail” you from beyond the grave or an RPG where citizens of the world remind you to save them from destruction. More companies should use Wii Connect 24 creatively.
http://www.siliconera.com/2008/12/23...a-wii-connect/
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December 24th, 2008, 12:37 Posted By: wraggster
Two GDCs ago Grasshopper Manufacture head honcho and “punk” video game developer Goichi Suda noted the Silver Case was being remade for the Nintendo DS. The Silver Case was one of Grasshopper Manufacture’s earlier games and since it was a text adventure it wasn’t high on import lists. Instead of seeing the Silver Case on the DS we got a port of Flower, Sun, and Rain. So, we should be getting the Silver Case soon then?
Maybe not. In an interview with Gamasutra Suda explains “it needs time” and right now he is busy developing No More Heroes 2 now. Also in the interview Goichi Suda also talks about foreign staff on his team. Hmm… I wonder who he could be talking about…
http://www.siliconera.com/2008/12/23...ase-ds-remake/
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December 24th, 2008, 12:36 Posted By: wraggster
Baruson Creative, which appears to be the new name for Studio 9, has a new Nintendo DS game in development. Iron Master is an original title with a mix of RPG elements, crafting, and multi-character scenarios. OK, details about Iron Master are still sketchy mainly because the game is still in development
Baruson Creative plans to release Iron Master in the first half of 2009, but the interesting news is it wont just be for South Korea. They have plans to release Iron Master in Japan, North America, and Europe around the same time too. No publisher has been announced, but one possibility is Ubisoft. Baruson is taking care of one of Ubisoft’s Imagine Ice Skating games and localizing it for Korea. Atlus is another, although distant, possibility. Baruson, under the Studio 9 label, released Rondo of Swords which was developed by Success. If their ties with Success are strong Success could publish Iron Master in Japan and since Atlus mostly takes care of Success’ games in North America they might pick the title up. Anyway, South Korea is gearing up international Nintendo DS development next year with Iron Master and Blueside’s Princess and Knight.
http://www.siliconera.com/2008/12/23...for-the-world/
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December 24th, 2008, 12:29 Posted By: wraggster
As my son said when he caught a gander at these hacks, "This is really cool!"
The guys over at Hardcode TV hacked a remote control truck to work with first a Wii remote, then a Nunchuk, then a Balance Board and finally the touch screen of an iPhone.
All of the controllers seemed to work relatively well, though my favorite was the Wii Remote, which was set up to control the truck the same way you control the virtual vehicles in Excite Truck.
http://kotaku.com/5116687/rc-remote-...as-controllers
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December 24th, 2008, 12:21 Posted By: wraggster
Speaking to Nintendo Power, the developer of Grand Theft Auto: Chinatown Wars, Rockstar Leeds, revealed that while the game may be on the small screen, its scope is anything but diminutive. Studio president Gordon Hall uses the two PSP Grand Theft Auto games – which it developed – for comparison, saying "this game is far bigger."
According to Hall, Chinatown Wars outclasses the PSP games with "more odd jobs, deeper missions, and more moments of over-the-top action," adding that it features "huge interaction with the Rockstar Social Club [and] a massive [narcotics trafficking] game that would stand alone on its own." Game? Surely he means a motivational tool.
http://www.joystiq.com/2008/12/23/gr...psp-installme/
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December 24th, 2008, 12:06 Posted By: wraggster
New from Divineo China
This is an action game controller to perform rhythm song of 'Guitar' You can enjoy unique and new portable music gaming experience with this Rock Guitar Grip Pad.
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December 24th, 2008, 05:47 Posted By: kadrim
X-Mas Present: Wiideo Center 0.4.0 released!
It's been a long long time since the last update but today you can celebrate again! Wiideo Center 0.4.0 has been released and is available on Sourceforge via this link or the usual online-updater.
What's changed: - included mods made by jhb50 ( many thanks for that =) )
- added new transcoding profiles (with much better graphics)
- added option to customize transcoding profile
- added wiitabs (made by Brent Housen) for simultanious slideshow and music playback
- added internet based music streams
- minor bugfixes
Happy Christmas everyone!
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December 23rd, 2008, 15:10 Posted By: wraggster
While we're still waiting on Blue Dragon Plus, over in Japan, DS owners can now look forward to their second Blue Dragon game, and the third overall for the series. Bandai Namco recently announced Blue Dragon Ikai no Kyojuu (which we'll call Blue Dragon DS 2 for the rest of this story), and followed up the announcement with a playable debut for the game at the weekend's Jump Festa event.
Blue Dragon DS 2 is a direct sequel to the original Xbox 360 Blue Dragon, taking place two years after the events of that game. Shu isn't the main character this time around, through. Instead, players get to create their very own main character, who joins up with Shu and the rest of the Blue Dragon cast for an all new adventure.
You have plenty of options when creating your character. Starting with a default male or female template, you can select from a series of preset hairstyles, eyebrows, eyes, and even voices. During the game, you can equip a variety of weapons and other items, altering your character's physical appearance.
Character customization isn't all that's new for Blue Dragon DS 2. The first Blue Dragon was a traditional menu-based RPG. The second, Blue Dragon Plus, is a real time strategy game. For Blue Dragon DS 2, Bandai Namco is delivering an RPG with real time action-oriented combat. You move about on 3D fields, directly attacking enemies and calling upon your shadows for magic.
You're not alone during combat. Also new for Blue Dragon DS 2 is online play. The game allows for up to three players to play together, making use of their customized characters. Judging by the Jump demo, the online play is a bit early, but we're excited by the prospect of group action RPG play, even though specifics on the game's structure haven't been revealed yet.
We're not sure which side of the game will have more importance, the story mode or the multiplayer mode. At Jump, Bandai Namco had players first sample multiplayer for 10 mintues, then sample single player for another 10 minutes. That's not nearly enough to get into a single player mode of play, so we couldn't determine how strong the game is when it comes to story telling.
There are some good signs for those who want a story driven experience. First off, a trailer shown at Jump (you can see it for yourself at the game's official website) suggested that there will be lots of events in the story mode. Also worth noting is that the game's producer is Hideo Baba, brand manger for the Tales series, which is known for its involving stories.
Despite a playable showing at Jump, there's still plenty of mystery surrounding this second DS Blue Dragon game. The title is still being flagged with a vague 2009 Japanese release date, so we expect Bandai Namco to take their time sharing further details.
In the mean time, English-speaking Blue Dragon fans can be on the lookout for Blue Dragon Plus, which is due for stateside release in February.
http://uk.ds.ign.com/articles/940/940392p1.html
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December 23rd, 2008, 15:06 Posted By: wraggster
It was just this month that Enterbrain reported that the DSi had sold over 500,000 units. Now, according to the publisher, Nintendo has almost doubled that feat before the month has even ended. Their weirdly specific estimate puts the DSi at 1,062,416 units sold since the device's launch at the beginning of November.
The DSi is proving to be a worthy addition to the DS lineup for Nintendo, then. Those million sales contributed to a total of 24,859,874 DS systems sold in Japan since the launch of the original DS back in 2004.
http://www.dsfanboy.com/2008/12/22/e...million-sales/
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December 23rd, 2008, 15:05 Posted By: wraggster
Alekmaul has given the DS Scene another gift on the run up to Xmas and its PuzzleKlax, heres the details from his release page:
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December 23rd, 2008, 14:44 Posted By: wraggster
Updated release from Wplaat
BibleQuiz is an open-source quiz game. Test your knowledge about the bible.
23/12/2008 Version 0.80
- Added SDHC card support
- Added power button support
- Bugfix: IR pointer doesn't disappear anymore.
- Build game with new libogc 1.7.1 and devkitPPC r16 compiler
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December 23rd, 2008, 14:22 Posted By: wraggster
Lino has released a new version of his Nintendo DS Emulator for Windows, heres whats new:
Here's changelog:
Added program breakpoint (SWI #0xFDFDFD).
Added output on console for user's messages (SWI #0xFCFCFC).
Added context menu at the console.
Fixed a bug in Load/Save Options (Load Default ARM7).
Fixed a bug in R4 DLDI PlugIn.
Fixed a bug in AceKard DLDI PlugIn.
Fixed a bug in Blend Effects with 3D Layer.
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December 23rd, 2008, 14:08 Posted By: wraggster
At one time Dragon Quest IX was said to have real time battles. Square Enix never demonstrated so this is more like dead hearsay since the final version of Dragon Quest IX stuck with turn based combat.
In a competitive twist Blue Dragon: Ikai no Kyojyuu will have real time battles and it’s being called a “casual MMORPG”. Like Dragon Quest IX you start the game making a character. You can pick a male or female avatar and also like Dragon Quest IX your outfit changes depending on your equipment. Some of the costumes shown include samurai armor and a full cat suit. Hopefully, Blue Dragon: Ikai no Kyojuu won’t get leftovers from Akira Toriyama’s batch of rejected Dragon Quest IX costumes. Toriyama is doing art for both games. One feature not found in Dragon Quest IX is you can change the main character’s voice.
Blue Dragon: Ikai no Kyojyuu might be a Diablo-like MMO, but you can play the game alone. Up to three characters can join your party and when you don’t have anyone around Shu’s crew fills in the gap. Shadows aren’t attached to specific characters anymore either so you can give the main character Shu’s Dragon shadow or Jiro’s Minotaur. Don’t worry if you don’t recognize those characters. You won’t need any previous knowledge of the Blue Dragon franchise to play Blue Dragon: Ikai no Kyojyuu when it comes out in Japan later this year.
http://www.siliconera.com/2008/12/22...uest-ix-didnt/
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December 23rd, 2008, 14:07 Posted By: wraggster
The Wii version of Final Fantasy Crystal Chronicles: Echoes of Time has a special feature or I should say a special trailer. Pick up Final Fantasy Crystal Chronicles: Echoes of Time for the Wii and you can watch a new trailer of Final Fantasy Crystal Chronicles: The Crystal Bearers. Square Enix has not announced a release date for the elusive installment in the Final Fantasy Crystal Chronicles series which was officially unveiled with a teaser video almost three years ago.
Along with this news Square Enix sent out some screen shots, old screen shots, of Final Fantasy Crystal Chronicles: The Crystal Bearers to remind us what the game looks like. Both the Wii and DS version also come with a Final Fantasy: Crystal Chronicles Sound Selection, a CD with four tracks including the main theme of the series.
http://www.siliconera.com/2008/12/22...choes-of-time/
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