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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 22nd, 2009, 19:23 Posted By: wraggster
The Neuros LINK set-top was already plenty interesting when it was just a $300 riff on a storageless HTPC capable of full-screen Hulu and YouTube playback, but now that the company's gone and added experimental Wiimote support, we might just be smitten. It'll take some work to hook Ninty's stick to your LINK, but once you do content is just an arm-flail away
http://www.engadget.com/2009/01/22/n...t-to-the-link/
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January 22nd, 2009, 00:41 Posted By: wraggster
News via gxmod
Protector ds un homebrew developed by Boivie Production.
The goal of the game is to protect a big white ball in the center of the screen. Many black ball point and will try to destroy the dark above. It has some resistance, but too many attacks will inevitably lead to its destruction. A warning will notify you of the imminence of the explosion.
To defend the big ball, you have a white ball that you will lead the stylus. Unfortunately for you, the ball does not finger in the eye and it will only be attracted by your stylus. We must therefore anticipate its movements.
The easiest way is to try the game to understand the reactions of the ball. A highscore system is implemented, the best score is saved on your linker.
Official website: http://www.boive.fr
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January 21st, 2009, 23:57 Posted By: wraggster
Heres an entry into the Winter 2008 Drunkencoders coding comp
Submitted by: PaceMaker
Description:
Ever wonder how long until Christmas? This festive Wii application will tell you in multiple units, including days, weeks, and nanoseconds.
Controls:
Press (A) or (B) to change the units.
Press (Home) to return to the loader.
Special Instructions:
The included .zip file is packaged to be compatible with the Wii HomeBrew Channel. Just unzip it into your SD card's apps folder.
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January 21st, 2009, 23:19 Posted By: wraggster
Nuvalo has released a new atari 2600 emulator for the Nintendo Wii:
/ Stella atari 2600 emulator for Wii
///////////////////////////////////////////////
Introduction:
--------------
This project is based on the atari 2600 opensource emulator called stella. You can
find the original sources on its sourceforge page:
http://sourceforge.net/project/showf...group_id=41847
This version uses the same sources than the original. It uses wii-linux to run on a
wii, cwiid for wiimote interface, and the SDL libraries for this system.
What you need:
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- A console ready to run homebrew
- Wiimote
- SDCard
Installation:
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- Copy the "app" and "stella" directories (and its contents) to the root of yout SDCard.
- Put your roms inside the "stella" directory, in the root of your sdcard
- Put the SDCard on the front slot sdcard adapter of your wii
- Launch the Homebrew channel, and load the Stella´s .dol file
Instructions:
-------------
When the program starts, it tells you to press the "1" and "2" buttons of your wiimote. Wait until the emulator
starts, an then press 1 and 2 at the same time, until the wiimote's leds starts to blink (you can press them at any moment).
Here is the button relation between the wiimote and the keyboard:
[A]: Enter (select an option or the rom)
[Home]: Escape (to return to "roms select" menu)
[B]: Tabulator (to navigate through the menu buttons)
[-]: F1 (Reset) (in a game)
[+]: F2 (Select) (in a game)
First player: Wiimote
[1]: Pad button
[Digital pad]: Arrows
Second player: Nunchuck
[C]: Pad button
[Analog pad]: Arrows
Thanks to
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- The gc-linux team for their effort in porting linux to the wii console
- The stella team, for their great emulator
- The CWiid develeoppers, for their great applications to interface the wiimote
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January 21st, 2009, 23:03 Posted By: wraggster
News/release from Alanceil
Missing a spirit level at home, I decided to use the Wiimote as a replacement. Over time, this tool evolved to something more like a protractor.
Please put any comments or suggestions on the Talk Page, I'd appreciate the feedback.
Note: If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h). This thing kept me sane :-)
v0.5:
Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees.
Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy)
Add: Raw acceleration values in the debug info text
Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen.
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January 21st, 2009, 23:01 Posted By: wraggster
News/release from Pinecone
MyLittleBall is the exciting new 'video game' that all the family can enjoy! Using latest technologies, MyLittleBall brings life to any party. Get ready for countless good times in your Living Room!
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January 21st, 2009, 22:57 Posted By: wraggster
Husband and wife team investigated for selling counterfeit games consoles and games on eBay
Wednesday 21st January/... A raid to investigate an illegal counterfeiting operation on eBay, the online auction site, lead to a husband and wife team in Kent and the seizure of 40 counterfeit Nintendo DS™ consoles – the first instance of its kind in the UK. The raid on Tuesday January 21 2009 by investigators from Bromley Trading Standards Department and the local police resulted in the seizure of 40 counterfeit Nintendo DS™ consoles packaged with potentially dangerous power units as well as game copying devices. In addition, 150 counterfeit games for the DS and Game Boy Advance systems as well as two laptops and a PC tower were seized at the home of the couple.
Invoices revealed that the couple had traded online over a two-year period using different identities. The early stages of financial investigation suggest a profit of more than £50,000 may have been made by the couple in December 2008 alone.
Further to a test purchase made on eBay this year, illegally copied Nintendo DS™ games were purchased for £40. This is the first instance of counterfeit games consoles being found for sale within the UK.
Michael Rawlinson, managing director of ELSPA, said: “The replication of video games software and hardware is illegal and has a negative impact on both local and national businesses. ELSPA would like to thank the thorough and professional investigation by Bromley Trading Standards department and local Police whose work with our investigators has stopped the illegal activities of yet another internet pirate."
Colin Bloom, Bromley’s Portfolio Holder for Public Protection and Community Safety added:"This authority will tackle any traders operating in the informal economy in order to protect honest local businesses as well as consumers.”
A POCA (Proceeds Of Crime Act) investigation has already begun to estimate the criminal gain From The offender’s illegal activities.
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January 21st, 2009, 22:54 Posted By: wraggster
Over in Japan Square Enix will soon release a remake of Taito's original Bubble Bobble on WiiWare with updated graphics and four-player support. Here in North America Majesco has been publishing most of the Bobble games (including Bust-A-Move), but the publisher tells us it currently has no plans to bring us this remake.
Square Enix has been publishing several Taito games here in the U.S., including Space Invaders Extreme and Arkanoid DS. It is possible it might also want to bring the Puzzle Bobble remake stateside. When contacted by IGN, Square Enix declined to comment.
http://uk.wii.ign.com/articles/946/946873p1.html
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January 21st, 2009, 22:53 Posted By: wraggster
Meat Boy is a free Flash game released on Newgrounds last October. Sort of a bloodier N+, players control the titular hero through platforming challenges in order to meet up with his lady friend. Has he jumps around he leaves messy puddles of blood on the floor and walls. The game is labeled "mature" and includes "mild nudity, mild violence, and adult themes." Now those are three things you don't find on WiiWare very often.
It will be interesting to see how this, the original Meat Boy Flash game, translates to WiiWare.That is apparently going to change, though, as an official website for Super Meat Boy (a sequel perhaps?) has popped up that is emblazoned with the WiiWare logo. Based on actual events, the downloadable game is scheduled for release late this year. The original Meat Boy allowed players to create their own levels, a feature we'd love to see in the WiiWare release.
The Flash game is good fun, so take it for a spin and see why we're keeping an eye on this one.
http://uk.wii.ign.com/articles/946/946836p1.html
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January 21st, 2009, 22:51 Posted By: wraggster
In a conversation with MCV, Electronic Arts UK marketing director, Stuart Lang, said that the company is especially excited about the late 2009 release of EA Sports Tennis for Wii.
EA announced the title at GC 2008 in Germany and at the time revealed that it would take Wii Tennis to the next level with full Wii MotionPlus support for more realistic and accurate play controls. "There's huge potential there," said Lang.
"Our new tennis franchise, coming first to the Wii, will put fans right in the action and provide the entertinment, tension and drama that true champions feel in legendary matches," added EA Sports president Peter Moore.
http://uk.wii.ign.com/articles/946/946821p1.html
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January 21st, 2009, 22:49 Posted By: wraggster
Square Enix is giving Final Fantasy Crystal Chronicles: Echoes of Time a big push over in Japan with a commercial campaign featuring a couple of big names. The company unveiled the game's commercials today, revealing an image song by singer Aiko and a couple of enthusiastic performances by actress Airi Taira.
You can see long versions of the commercials at the official Echoes of Time website. Select the "Trailer & Music" header. We've also included a few still shots from the commercials in the media section below.
For those who simply must know, the image song, by Aiko, is titled "Nageki no Kiss," which roughly translates to Distressed Kiss. Aiko is, of course, no stranger to Crystal Chronicles, having previously lent her talents to the commercial campaign for Ring of Fates.
Echoes of Time hits the Wii and DS in Japan on the 29th. The Wii version will include footage of the long lost Final Fantasy Crystal Chronicles: Crystal Bearers.
http://uk.wii.ign.com/articles/946/946769p1.html
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January 21st, 2009, 22:49 Posted By: wraggster
Square Enix is giving Final Fantasy Crystal Chronicles: Echoes of Time a big push over in Japan with a commercial campaign featuring a couple of big names. The company unveiled the game's commercials today, revealing an image song by singer Aiko and a couple of enthusiastic performances by actress Airi Taira.
You can see long versions of the commercials at the official Echoes of Time website. Select the "Trailer & Music" header. We've also included a few still shots from the commercials in the media section below.
For those who simply must know, the image song, by Aiko, is titled "Nageki no Kiss," which roughly translates to Distressed Kiss. Aiko is, of course, no stranger to Crystal Chronicles, having previously lent her talents to the commercial campaign for Ring of Fates.
Echoes of Time hits the Wii and DS in Japan on the 29th. The Wii version will include footage of the long lost Final Fantasy Crystal Chronicles: Crystal Bearers.
http://uk.wii.ign.com/articles/946/946769p1.html
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January 21st, 2009, 22:25 Posted By: wraggster
Newly released today:
The beautiful RPG takes place not too far in the future in a destructed world Frageal, inhabited by a very limited amount of people and vast amounts of spirits.
Without its inhabitants, the world is slowly decaying, falling under the overgrown vegetation. As one of the fortunate (or unfortunate) survivors, you have to find other humans that hide themselves in the ruins and battle the spirits that are inhabiting the Earth.
The planet may seem dead, but upon closer inspection, you can find the signs of life lurking between cracks in the wall and blades of overgrown grass.
Move with Nunchaku and shine your flashlight around an area with your Wii remote. The remote also acts as a sound detector, be sure to move your cursor through every corner and crevice of the place to search for clues and items that are strewn around.
Never has a run down place been so intriguing. Appreciate the beauty of life after everything perishes.
http://www.play-asia.com/SOap-23-83-...j-70-34kj.html
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January 21st, 2009, 22:24 Posted By: wraggster
Newly released today:
Join the SOS brigade and dance to your heart's desire. Haruhi Suzumiya no Yuutsu the anime has made two entities famous, Haruhi's seiyuu Hirano Aya and the girls' dance Hare Hare Yukai. After the airing of the TV series, numerous people have learned to dance the steps to the song and demonstrated their talents in both small and large events.
To those who has trouble following the quick steps from the TV screen but is dying to learn and join the fun, this is the game for you. Follow the cues on the screen and wave your Wii-remote control accordingly. If you manage to catch the cues properly, Haruhi, in full Hirano Aya glory, will pay you compliments, and if you did badly, she will scold you.
There is a story mode and a free mode. Haruhi has read a flier on a dance competition in the story mode and is making her club go along with her. The more stages you clear in this story mode, the more costumes you can unlock, and the better you do, the rarer the items you can get. Ask two more friends to join you in the free mode and play the roles of the SOS brigade girls, see who is the best dancer amongst you.
http://www.play-asia.com/SOap-23-83-...j-70-2tcv.html
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January 21st, 2009, 21:33 Posted By: wraggster
Sometimes inspiration hits when you're shooting zombies -- and often times, that inspiration is in the form of new, better ways to shoot zombies. Since this sort of thing (shooting zombies) is one of our passions here, we were pretty psyched when we ran across this video. Summoning all of his worldly resouces -- including GlovePIE, PPJoy, and about a gazillion lines of code -- this guy is able to rock Left 4 Dead PC in split-screen mode with two Wiimotes. He's even added shake controls for reloading and spinning 180 degrees. The only catch? As it stands, the only way to power the sensor bar is by turning on the Wii -- a condition that should be remedied shortly. Hit the read link for instructions and code, and be sure to check out the video after the break.
http://www.engadget.com/2009/01/21/l...-it-all-hates/
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January 21st, 2009, 21:23 Posted By: wraggster
New from Divineo China
Novel design high quality and high elastic Ultra Slim Guard Skin with separate top and bottom guard skins to protect your NDSi console while all connections with earphones, AC adapter and cables are kept. You can easily access all buttons, jacks, ports and slots.
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January 21st, 2009, 21:20 Posted By: wraggster
New from Divineo China
Secure your stylus with style. Style and Strap allows you to secure your stylus for your DS Lite. You will never lose again your stylus! Style and Strap are available in the 4 season’s series! Spring, Summer, Autumn and Winter!
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January 21st, 2009, 21:11 Posted By: Shrygue
via Eurogamer
Nintendo has explained to Eurogamer that Wii remakes of GameCube games will not be full price as retailers suggested yesterday.
"Nintendo do not set prices," said a spokesperson for the company. "It is up to retailers at what price they sell any item for."
"However, our trade price for these games will be below our usual trade price for Wii games and our present estimate of the likely retail price is in the region of GBP 29.99."
The New Control Play! brand takes top performers from the GameCube catalogue and converts them to Wii, adding motion sensing controls and various other improvements.
Pikmin is the first to be given the treatment and will arrive on shelves from 6th February. Mario Power Tennis will follow on 6th March, and Nintendo already has Pikmin 2 and Donkey Kong Jungle Beat in the pipeline.
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