|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
May 30th, 2018, 21:47 Posted By: wraggster
Heres a Nes Emulator for the Ninteno Switch by waywardson07:
UPDATE_6: NES ClasSwitch Alpha v0.1.0 Release
This release Includes:
- audio support added (not perfect but it is working)
- increased stability (will not crash when exiting and loading new roms, roms run better, etc...)
- rom exit and app exit key mapping changed... (to exit a rom and return to main menu press: - and +, to exit the app press: ZL and ZR) Download https://www.nintendomax.com/viewtopi...9c51906fc39bc7
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 30th, 2018, 21:45 Posted By: wraggster
Heres a new version of the Game Boy Advance Emulator for the Nintendo Switch:
A quick port of VBA-next(VBA-M https://github.com/libretro/vba-next). I developed it on 4.1 so, it definitely works on this version. It's partly based of 3DSGBA https://github.com/shinyquagsire23/3DSGBA.
vba-next-switch v0.5
UI improvements
Fast forward is now on the R button
There's an option to swap the function of the L and R buttons with ZL and ZR's function.
Some minor adjustments and bug fixes(see the commits made)
vba-next-switch v0.4
Reduced lag from emulator and main thread image synchronisation
Increased filename buffer
Filenames are sorted alphabetically
Note: this release was originally named 0.3b, but since Github sorts the releases weirdly, I decided on renaming the release
vba-next-switch v0.3
Better audio in almost all situations
More robust string and path handling
Added autosaving
Added settings menu (press Minus to open it)
Added screen scaling (Options: Nearest Integer, Nearest Fullscreen, Bilinear Fullscreen. The last one is a bit slow so I don't recommend it)
Added RTC support
Fixed #8 (analog sticks can be disabled via the settings)
Thanks to @jakibaki, who contributed both the autosaving and the RTC support
download https://github.com/RSDuck/vba-next-switch
via https://www.nintendomax.com/viewtopi...9c51906fc39bc7
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2018, 22:18 Posted By: wraggster
SuperrSonic has released a new version of the Media player for the Nintendo Wii:
Hello there, I've been maintaining a personal version of WiiMC, at the time I just wanted to correct the aspect ratio in 4:3 mode (672->704) and remove deflicker filtering. But soon after, I started experimenting and looking for features I never use and remove them to increase memory. I removed the picture viewer, NTFS/EXT libs, themes, and disabled a large amount of codecs.
I allocated more memory for the GUI, and added some new things:
-Enabled ADX audio decoding
I mean this is a gaming console so why not support game music formats?
So far only ADX files from NiGHTS: Journey of Dreams seem to play incorrectly.
-GameCube controller support
Every button from the wiimote (Form Baton) is currently mapped.
Please note that there are still some things that require the pointer.
-The option to disable the H.264 deblock filter on a per video basis
To disable simply change the extension of your video to ".dash".
Disabling this increases decoding speed a lot, but decreases visual quality, however depending on the video you can get away with it quite well. Keep in mind that the Netflix app for Wii does this for both main and baseline profiles.
-Added an option to enable the volume normalizer audio filter. (A restart is needed when changing from methods)
-Added an option to always zoom videos to 4:3 ratio. (H zoom should be ~133%, this setting only works if your Wii is set to 4:3 mode)
-Added an option to enable deflicker, 480i and 480p supported.
-Added an option to scale screen width to 720.
You will find these new options in the settings menu. For volnorm set it to "2" to enable volnorm method 2.
-Added Screen Burn-in Reduction support
To enable simply go to Settings->Global, it will dim the screen if the screen saver is active after 4 seconds.
This setting requires ahbprot disabled.
-Added an option to switch to 240p mode.
This setting can be found in the global section.
Update May 16, 2018: Added Wiimpathy's autoboot file support, added 240p switching.
Update April 22, 2018: Enable GC controller to work in window prompts, add max VI width setting, hide YT quality levels from the settings menu.
Update April 17, 2018: Enable seeking in http streams, added new options to the settings menu, added global setting for skipping deblocking, added burn-in reduction.
Other minor changes:
-subfont-autoscale set to 0
-add .thp as a valid video extension
-disable forced marginV = 20
-sub settings now start with marginV 20
-re-use ffmpeg vorbis (whoops)
-removed some misc libass settings that might have affected performance.
Update June 17, 2017: A fix for specific videos(MKV files with certain framerates) that would hang if using frameskip.
Update June 10, 2017: Added a full version including all the features of WiiMC-SS, without removing anything.
WiiMC-SS features:
704(square) screen width.
Attractive pointer.
GameCube controller support.
Enabled ADX decoding.
Optional 240p mode.
Exposed the volume normalizer filter.
Added ".dash" extension, using this extension will skip the deblock filter.
Made the deflicker filter optional.
Removed picture viewer to increase memory.
Removed NTFS and EXT libs to increase memory.
Disabled some minor codecs to increase memory.
Default to gray theme.
download https://github.com/SuperrSonic/WiiMC-SSLC
via https://www.nintendomax.com/viewtopic.php?f=54&t=16586
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2018, 22:07 Posted By: wraggster
Marice Lamain has released and updated a Chip 8 emulator for the Nintendo Switch:
CHIP8-NX - v0.3 - Should work on all fw.
A working early stage CHIP8 emulator for the Nintendo Switch.
Feel free to help and improve the code!
* All possible joycon buttons mapped to 1-15
* Exit to HBmenu using PLUS button
Changes in v0.3:
* Has rom selection menu now.
* Now uses the full screen of the Nintendo Switch.
* Supports held down key presses now.
* Minor tweaks.
Install:
Just extract the release .zip to the root of your SD-card.
Roms go in: /switch/roms/chip8 (some public domain roms are included)
Known bugs:
*Sometimes takes a second try to load a rom.
Improvements:
*Need a better solution for the button layout.
- Ported to the Switch from this source: https://github.com/floorislava/SDL2_Chip8_Emulator
download https://github.com/Marice/CHIP8-NX
via https://www.nintendomax.com/viewtopi...t=16596#p40105
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2018, 22:05 Posted By: wraggster
Cpasjuste is bak with a new version of the Final Burn ALPHA EMULATOR for the Nintendo Switch:
pFBA 1.55:
update to FBA 0.2.97.43
update/fix save states and nvram support (you NEED to delete old folders : "config" and "saves" to prevent crashes)
remove m68k cyclone asm core support
switch: disable single joycon support for now
fix console roms, no prefix needed anymore, roms need to be in their respective directories :
pfba/megadriv
pfba/gamegear
pfba/sms
pfba/coleco
pfba/msx
pfba/sg1000
pfba/pce
pfba/tg16
pfba/sgx
download https://github.com/Cpasjuste/pfba/tree/new
via https://www.nintendomax.com/viewtopic.php?f=168&t=16598
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2018, 22:00 Posted By: wraggster
Heres a Nes Emulator for the Nintendo Switch:
UPDATE_3: NES ClasSwitch Alpha v0.0.3 Release
This update adds full speed gameplay and full screen scaling.
UPDATE_4: NES ClasSwitch Alpha v0.0.4 Release
This update adds support for several new mappers: (0, 1, 2, 4, 7) all games using these mappers should now run on the emulator.
If you want a list of compatible games google "nes big ass mapper list" and it should be the first page.(I can't post links yet) From there you can see what mapper each game uses.
Audio support is still in the works as well as save states.
Once these last things are implemented I will work on making the UI much better.
UPDATE_5: NES ClasSwitch Alpha v0.0.5 Release
This is a small update I thought I'd post for people wanting to play multiplayer.
This update adds joystick support for movement and multiple controller support for multiplayer.(NOTE: since there is no controller setup menu at this point its currently set up to use 2 full joy con controllers for 2 payers(i.e. 4 individual joy cons.) in future releases I will add a controller setup menu so you can configure it however you want... ex: 2 individual joy cons as 2 separate controllers.)
download https://gbatemp.net/threads/nes-emulator-port.504776/
via https://www.nintendomax.com/viewtopic.php?f=168&t=16603
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2018, 21:58 Posted By: wraggster
Heres a Nes Emulator for Nintendo Switch:
v1.1
To Install:
Extract the LaiNESwitch folder to your SD:/switch folder and run your favorite homebrew loading method
Fixed:
Crashes for all games which loaded and ran only briefly
Menu bugs (mostly by removing most of them as they weren't needed)
Added:
Stability
Exit cleanly
Scaffolding for render quality improvements for when hw acceleration becomes available
Next up:
Add support for 2 players
Make the menus even better
download https://github.com/Kevoot/LaiNESwitch
via https://www.nintendomax.com/viewtopic.php?f=168&t=16604
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2018, 21:55 Posted By: wraggster
Joel 16 has released a port of 3dshell for the Nintendo Switch:
Work in progress port of 3DShell (Multi purpose file manager) to the Nintendo Switch.
Current version: 1.00 (Beta)
Features:
- Delete files folders.
- Copy/Move files and folders.
- Displays file size. (files only ATM)
- Image viewer (PNG/JPG for now - as long as the images are within the switch's resolution.)
Controls:
Code:
- Press X to bring up options.
- Press A to confirm/enter directory.
- Press B to cancel/leave directory.
- D-Pad is currently used for navigation only.
download https://github.com/joel16/NX-Shell
via https://www.nintendomax.com/viewtopic.php?f=168&t=16606
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2018, 20:56 Posted By: wraggster
Cheeze has released Pong for the Nintendo Switch:
Hello,
This is my pretty basic attempt at implementing pong for the nintendo switch using c++ and sdl2. Im no expert at writing programs or nothing. It still needs a lot of work, as of now its single player vs an extremely basic a.i. (who cheats, allegedly) or 2 players.I will continue development until it is fully featured. anywho enjoy!
Version 0.2
added 2 player support
made sound play when a player scores
Copy the switch folder to the root of your switch sd card.
download https://github.com/I-EAT-CHEEZE-YO/switch_sdl_pong
via https://www.nintendomax.com/viewtopic.php?f=168&t=16608
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2018, 20:50 Posted By: wraggster
tumGER has released Hit the Button for the Nintendo Switch:
Press The Button / Hit The Button is a game written to test the PyNX Controller features.
In this game you have to press the shown button as fast as possible and the challenge is that the time you have to press the button gets shorter and shorter with every turn.
Installation:
PyNX v0.5+ is REQUIRED
PyNX v0.5+:
Extract the files
Drop the extracted folder (switch) into the root of your sd-card
You should now have a folder called HitTheButton inside your ./switch/ folder
Launch PyNX and select HitTheButton
Future Goals:
- Multiplayer (Possible, I'm just lazy)
- Music (Currently not yet possible)
- Images (Currently not yet possible)
- Wonderful GUI (Currently not yet possible)
- Split the game into different background tasks to make it more fluid (Currently not yet possible)
download https://github.com/tumGER/HitTheButton
via https://www.nintendomax.com/viewtopi...e84fffb34899ea
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 28th, 2018, 20:44 Posted By: wraggster
usineur is back with a port of Another World for the Nintendo Switch:
Installation:
Copy rawgl.nro to /switch/rawgl/ folder
Copy data folder from data.zip to /switch/rawgl/ folder
Controls:
Keys
Left Turn or move left
Right Turn or move right
Up Jump
Down Crouch
A or B Run / Shoot
- Enter code to jump at a specific level
+ Pause
Notes
3DO version is also compatible. Replace datafiles of the DOS version if wanted.
Anniversaries editions are not supported in this release.
Changelog:
1.0:
First public release
download https://github.com/usineur/rawgl
via https://www.nintendomax.com/viewtopi...e84fffb34899ea
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
next » |
|
|