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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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September 16th, 2009, 21:54 Posted By: wraggster
News via nintendomax
James Jacobs proposes a new version of its emulator "Super Bug Advance"Who emulates only games"SuperBug 1 and 2"(Amiga 500) using the emulator WinArcadia / AmiArcadia integrated.
Quote:
1.3: Fri September 11, 2009.
. Added Super Bug 2.
source pdroms
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September 16th, 2009, 21:27 Posted By: wraggster
After new price cuts announced last week, Apple's iPhone and iPod Touch are closer to taking down the likes of Nintendo's DS and Sony's PSP handhelds. But are the iPhone and iPod Touch really "DS killers"?
Before Apple ( AAPL - news - people ) can join the videogame big leagues, it needs to deal with three major issues: the installed base, pricing model and consumer perception.
First, some context. At Apple's "Rock n' Roll" conference last week, Steve Jobs and Phil Schiller basically called out Nintendo ( NTDOY.PK - news - people ) and Sony ( SNE - news - people ) over their respective handhelds, billing the iPhone line as the "next level fun" in portable gaming. Apple showed some overly simplistic charts demonstrating that the App Store had 21,178 games, while the DS had only 3,680 and the PSP 607.
In an otherwise ho-hum conference, this smack talk sent the blogosphere into a tizzy, including a debate over whether Jobs "spun" The New York Times by explaining away the decision not to include a camera in the iPod Touch as a way to keep the cost down because Touch was a "game machine" and the "lowest-cost way to the App Store."
Now, let's look at where things stand.
Installed base: Schiller claims Apple has sold a total of 50 million iPhone and Touch units combined (30 million iPhones and 20 million Touches). Games are the most popular download on the App Store, with a recent comScore report noting that nearly one in three iPhone users have downloaded at least one game. IPhone users can access the App Store more regularly than iPod Touch users who are limited to a wi-fi connection. But if we do include iPod Touch users in the above figure, that means Apple has a videogame installed base of around 16.5 million.
Meanwhile, Nintendo has sold over 100 million DS units, with each user purchasing at least one game, a significantly higher installed base than Apple's. Even Sony has sold over 50 million PSP units.
To be sure, Apple has been doing extremely well with sales, reaching the 50 million mark in just two years since the launch of the first iPhone. The Nintendo DS took three years to reach that mark; Sony's PSP, around four years. Still, even if iPhones and Touches continue to sell well and the percentage of users downloading games from the App Store increases, Apple is still a few years off from having an installed base to rival that of its competitors here.
Pricing model: To produce the caliber of game titles available for the DS and PSP, developers and publishers will want more profit than they can currently get from selling a game through the App Store.
Jesse Divnich, director of analyst services at Electronic Entertainment Design and Research, says the average DS and PSP game that retails for $26 can bring in $13 in gross profits; the other $13 goes to markup, royalties and distribution. App Store games typically range from free to $10, with Apple taking a 30% cut of sales. Thus, even a high-end $10 title on the App Store will yield only $7 in gross profits to publishers, or a little more than half of what an average DS or PSP game would yield.
Making the App Store even less attractive to developers is the touted abundance of titles. For example, a new skateboarding game on the DS would have few, if any, competitors, while on the App Store, it might share "shelf space" with over a dozen other skateboarding games, of varying levels of quality.
Consumer perception: There is little debate over whether the DS and PSP are serious videogame platforms. There is a lot more debate over whether that is true of the iPhone and iPod Touch. And that consumer perception isn't something that will change overnight; rather, it often takes years for people to adjust their currently held views of a product.
So, Apple still has a lot of catching up to do before game publishers and players will view the iPhone as a major player in the industry. But how much catching up?
Divnich says that "a gaming platform needs to have an installed base greater than 20 million with an average gross profit of at least $9 per unit before any major publisher or developer can take it seriously."
On the other hand, there are areas where the iPhone and Touch are positioned to take the lead. Simon Jeffery, chief publishing officer for iPhone games developer Ngmoco, sees the iPhone as a platform on which social games will flourish, taking advantage of the device's connectivity and mobility. "Games like 'Farmville' and 'Mafia Wars' in the social gaming world are attracting hardcore gamers," Jeffrey says. "They're becoming engaged and find that while these games are more simplistic, they're actually pretty fun."
Thus, we might be seeing the start of disruption in the games industry, but for the disruption to really get going, both game publishers and consumers will have to adjust their expectations of the market. Yes, Apple's on the radar, but a serious contender? Maybe in a few years if the company is able to overcome its trio of obstacles.
http://news.alibaba.com/article/deta...ller%2527.html
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September 16th, 2009, 21:23 Posted By: wraggster
Tantric has released a new version of the GBA Emulator for Gamecube and Nintendo Wii:
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, Gamecube controller, Keyboard and Mouse support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS/PPF patch support
* Custom controller configurations
* SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
* Compatiblity based on VBA-M r847
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.0.7 - September 16, 2009]
* Text rendering corrections
* SMB improvements
* Built with latest libraries
* Video mode switching now works properly
* Other minor bugfixes and cleanup
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September 16th, 2009, 21:23 Posted By: wraggster
Tantric has released a new version of the GBA Emulator for Gamecube and Nintendo Wii:
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, Gamecube controller, Keyboard and Mouse support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS/PPF patch support
* Custom controller configurations
* SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
* Compatiblity based on VBA-M r847
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.0.7 - September 16, 2009]
* Text rendering corrections
* SMB improvements
* Built with latest libraries
* Video mode switching now works properly
* Other minor bugfixes and cleanup
Download and Give Feedback Via Comments
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September 16th, 2009, 21:20 Posted By: wraggster
Tantric has released a new version of the Snes Emulator for Gamecube and Nintendo Wii:
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x 1.51 ( http://snes9x.ipherswipsite.com). It was
originally ported by SoftDev for the GameCube, and has been worked on by
various authors. Development has since moved to the Wii, and the project is
currently being maintained by Tantric and michniewski.
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew ( www.wiibrew.org).
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| FEATURES |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
* Based on Snes9x 1.51 - superior ROM compatibility
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| UPDATE HISTORY |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
[4.1.0 - September 16, 2009]
* Text rendering corrections
* SMB improvements
* Built with latest libraries
* Video mode switching now works properly
* Other minor bugfixes and cleanup
Download and Give Feedback Via Comments
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September 16th, 2009, 21:20 Posted By: wraggster
Tantric has released a new version of the Snes Emulator for Gamecube and Nintendo Wii:
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x 1.51 ( http://snes9x.ipherswipsite.com). It was
originally ported by SoftDev for the GameCube, and has been worked on by
various authors. Development has since moved to the Wii, and the project is
currently being maintained by Tantric and michniewski.
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew ( www.wiibrew.org).
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| FEATURES |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
* Based on Snes9x 1.51 - superior ROM compatibility
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| UPDATE HISTORY |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
[4.1.0 - September 16, 2009]
* Text rendering corrections
* SMB improvements
* Built with latest libraries
* Video mode switching now works properly
* Other minor bugfixes and cleanup
Download and Give Feedback Via Comments
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September 16th, 2009, 21:16 Posted By: wraggster
Tantric has released a new version of the Nes Emulator for Gamecube and Nintendo Wii
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* IPS/UPS/PPF automatic patching support
* NES Compatibility Based on FCEUX 2.1.0a
* Open Source!
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.0.9 - September 16, 2009]
* Text rendering corrections
* SMB improvements
* Updated to latest FCEUX SVN
* Built with latest libraries
* Video mode switching now works properly
* Other minor bugfixes and cleanup
Download and Give Feedback Via Comments
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September 16th, 2009, 21:16 Posted By: wraggster
Tantric has released a new version of the Nes Emulator for Gamecube and Nintendo Wii
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* IPS/UPS/PPF automatic patching support
* NES Compatibility Based on FCEUX 2.1.0a
* Open Source!
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.0.9 - September 16, 2009]
* Text rendering corrections
* SMB improvements
* Updated to latest FCEUX SVN
* Built with latest libraries
* Video mode switching now works properly
* Other minor bugfixes and cleanup
Download and Give Feedback Via Comments
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September 16th, 2009, 19:11 Posted By: wraggster
Eager to show its disconnected patrons that their Wiis can do more than Wii Sports -- you don't even have to eject the disc! -- Nintendo has appointed pretty much anyone in Europe savvy enough to visit Wii's Connection Settings menu an "Ambassador." Here's how the "Connection Ambassador Promotion" works: Beginning in October (as seen in Japan), if you help another Wii owner establish an online connection, you and your incompetent friend will both receive five Nintendo bucks (500 Wii Points). (Presumably, when connecting for the first time, there will be an option to credit an Ambassador.)
And if you extend your services to the maximum of twenty previously offline console owners? You're looking at a 10,000-point payout ($100 worth of old games you probably have tucked away in cart form, plus all those WiiWare options) -- not bad, eh?
But wait! There's a more tempting perk to this promotion. As Ambassador, once you connect ten users, you'll achieve "gold status" and be free to download all first-party NES titles on Virtual Console. Oh, but it gets far better: Hit your twenty connections and -- you guessed it -- you've attained "platinum status," essentially granting you the keys to Nintendo's Virtual Console catalog. That's right, all first- and third-party NES, SNES and N64 games -- for free.
Quick! Google map the twenty nearest old folks homes and get ambassadoring!
http://www.joystiq.com/2009/09/16/eu...rtual-console/
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September 16th, 2009, 00:53 Posted By: wraggster
News via Nintendomax
Julien Saddour and Florent Lim Promotion 2012 school computer "Epitech'Have posted their final project d? Year "Stickman DS".
Quote:
Stickman DS is a game of? Action on the Nintendo DS platform. This game was made in the context of our project free end d? Year Epitech.
The game features a stickman whose goal is to cross all levels to s? EXHAUST game
L? Use of? Touch screen of the DS is highlighted thanks to the ability of the player has the ability to change? Environment in real time, drawing directly on the latter one? Screen.
As the player performs two roles: it controls the stickman and l? Aid through perilous places by changing the? Environment.
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September 15th, 2009, 23:57 Posted By: wraggster
News/release from Epitech
Pirates is a game of strategy / management for the NDS, the handheld console from Nintendo. It was conducted by a group of 2 students during their second year Epitech.
Its has been nearly 6 months along with other projects of the year.
To quickly locate the project, it embodies a player-captain in a fictional world similar to our Caribbean 17th century.
He will have to manage his ship and crew while bargaining with the various factions of the game, traveling between islands and fighting other ships in order to confiscate their wealth.
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September 15th, 2009, 23:54 Posted By: wraggster
News via Nintendomax
A porting DOSBOX already exists on the Wii by Tantric and Carl Kenner but the same project was developed in parallel by a team of students from the school of computer science "Epitech. Note the few differences between the two as port speed emulation and virtual keyboard.
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September 15th, 2009, 23:39 Posted By: wraggster
Slappy has released Quadrax version 0.4. :
Quadrax is logical game game where more than keen reactions you will need fast fingers and will have to use all your grey brain cells. :-)
Just only that way you can succeed in solving all the ninety levels, which the game has."
Version 0.4
Released: 15 September 2009
+ Added camera sound effect for screenshots-taking
# Max. unlocked level saving corrected (bug fixed)
+ New screen after level completing
* Victory screen camera position corrected
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September 15th, 2009, 23:00 Posted By: wraggster
Newly released today:
features
Bring any noun to life by writing or typing it in the notepad! All objects behave as they would in real life. Flee from aggressive monsters, save a fairy princess, or swim under the ocean with a mighty whale! Whatever you imagine will come alive!
Hundreds of unique scenarios that range from simple (get the Starite out of a tree!) to complex mechanic based puzzles. Solve puzzles in dozens of completely unique ways
Numerous environments, multiple game modes, and unlockable content provide a lasting and enjoyable experience!
description
The premise is simple: The player uses the touch-screen to help their character, Maxwell, acquire the star in each level by solving a series of puzzles. The twist is, in order to solve each puzzle the players use the notepad to write down objects that are used to reach the goal.
This game is all about experimentation, imagination and endless replay value. Think of any person, place or thing, write it down, and watch it come alive! Write Anything,
Solve Everything!
http://www.play-asia.com/SOap-23-83-...j-70-3enc.html
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September 15th, 2009, 22:57 Posted By: wraggster
New Special offer from play asia:
Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The Legend of Zelda.
Many months have passed since the events of The Legend of Zelda: The Wind Waker, and Link, Tetra and Tetra's band of pirates have set sail in search of new lands.
They come across a patch of ocean covered in a dense fog, in which they discover an abandoned ship. Tetra falls into danger when she explores the ship alone, and Link falls into the ocean when he attempts to rescue her.
When he washes up unconscious on the shores of a mysterious island, he is awakened by the sound of a fairy's voice. With the aid of this fairy, he sets off to find Tetra – and his way back to the seas he once knew.
Zelda: Phantom Hourglass, our weekly special, has magic, swordfight, puzzle solving and adventure all in one package. The Japanese version Nintendo DS™ game is available for the unbeatable bargain price of US$ 19.90 only.
http://www.play-asia.com/SOap-23-83-...-25s-84-n.html
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September 15th, 2009, 22:47 Posted By: wraggster
New from Divineo China
This Official Case is designed to offer all-around external surface protection to your NDSi console without compromising usability. It provides the maximum protection for your console against everyday hazards and scratches while allowing easy access to all buttons and ports. It molds perfectly to the console's shape to highlight its beauty while providing full access to all controls.
Buttons and covers are included.
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September 15th, 2009, 22:41 Posted By: wraggster
A Nintendo press release promoting the company's holiday lineup has confirmed a December 7 release date for Link's next Nintendo DS-based outing, The Legend of Zelda: Spirit Tracks. That's just in time for the cold, harsh winter -- but it's still quite a ways off. We suggest playing through Phantom Hourglass while watching reruns of Thomas the Tank Engine in order to tide yourself over until then.
If you're not familiar with the Spirit-ed, Hylian adventure, check out our hands-on impressions of the game from E3 earlier this year, or watch the debut GDC trailer!
http://www.joystiq.com/2009/09/15/le...l-station-dec/
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September 15th, 2009, 19:09 Posted By: wraggster
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