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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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April 20th, 2010, 23:27 Posted By: wraggster
CustomizeMii 3.1 released by Leathl.
CustomizeMii is a custom channel creator for the Wii.
The .NET Framework 2.0 is required to run this application!
As of version 3.0, CustomizeMii also works with Mono installed in Linux.
Version 3.1
Updated libWiiSharp to 0.2
=> Speed up in TPL conversion
=> Fixed IA8 TPL code (from/to)
=> Fixed CI14X2 TPL code (from)
=> Added conversion to CI4 / CI8
=> Added BNS to Wave conversion (Extract -> Sound -> As Audiofile)
Added option to make the sound silent
http://wiibrew.org/wiki/CustomizeMii
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April 20th, 2010, 23:25 Posted By: wraggster
libWiiSharp 0.2 released by Leathl.
libWiiSharp is a Wii related .NET (2.0+) library.
It can be used with any .NET language to easily develop Wii related applications.
All public functions are documented and most should be pretty self-explanatory.
There are also some example applications that use libWiiSharp included.
Changelog
Version 0.2
Added support to pass streams
Speed up in TPL conversion
Further changes in TPL class (e.g. changed saving to be compatible with official TPL files)
Fixed IA8 TPL code (from/to)
Fixed CI14X2 TPL code (from)
Added TPL conversion to CI4 and CI8
Added BNS to Wave conversion
Wave class completely rewritten
http://wiibrew.org/wiki/LibWiiSharp
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April 20th, 2010, 23:23 Posted By: wraggster
DeSmuME Wii r154 released by Arikado, scanff and several other developers.
DeSmuME Wii is a port of the Nintendo DS emulator DeSmuME to Wii homebrew.
Installation
Download the latest featured release off of the google code SVN downloads tab.
Extract the .zip to the root of your SD Card or USB Device
Place ROMs in device:/DS/ROMS/
Saves are put into device:/DS/SAVES/
If you'd like to use a BIOS place it in device:/DS/BIOS/ named biosnds9.rom and biosnds7.rom
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April 20th, 2010, 23:20 Posted By: wraggster
TransmitMii 1.3 released by Leathl.
TransmitMii is a little tool to transmit your DOL or ELF files to the Wii. Once you typed in your IP and protocol, you can simply drag a file onto the EXE to transmit it. It works with the old and the new version of the Homebrew Channel
It's based on the sources of wiiload by dhewg and Crap by WiiCrazy/I.R.on
The .NET Framework 2.0 is required to run this application!
Version 1.3
Fixed sending zips
http://wiibrew.org/wiki/TransmitMii
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April 20th, 2010, 17:36 Posted By: wraggster
Hideki Kamiya is both thrilled about the Star Fox series and confused about how gunpoint demands work. In response to a statement from Shigeru Miyamoto indicating interest in a Wii Star Fox game, Kamiya expressed his own interest in a rather extreme manner. "I want Nintendo's staff to come to Platinum, stick guns at us and tell us 'You guys make a new Star Fox,'" he said on Twitter. Why would Nintendo need to point guns at him? He wants to make the game! Of course, why would we expect logic from the mind behind Bayonetta?
Kamiya said that he submitted an idea for a 3D shooter upon entry to Capcom, but scrapped it when Star Fox 64 came out. That's how highly he thinks of Star Fox 64.
http://www.joystiq.com/2010/04/19/pl...x-at-gunpoint/
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April 20th, 2010, 17:34 Posted By: wraggster
At age 57, you might think Shigeru Miyamoto would be taking it easy -- maybe plunking a few coins into his 401k, or taking to the garden to plant a few Fire Flowers. But not Shiggy, who tells gamesTM that retirement isn't an option quite yet. While Nintendo "has to retire me some time," he says, "I look around and see how aged cartoonists continue to work on their manga and how movie directors create new movies all the time, I understand that they would never retire. And by the same token, I guess I will still be making games somehow."
Miyamoto also mentions Super Mario Galaxy 2, and says that the first numbered sequel in years was supposed to be version 1.5, but "we noticed that there were too many new experiences for it to be merely an incremental update." He gracefully refuses to comment on others' work, but affirms that Nintendo goal is "to provide fun and surprise" in video games, not merely to see "who can come up with the most violent depictions." Miyamoto says that the motion control mania going on with other consoles proves that Wii is "the de facto standard of the industry's control mechanisms," and new innovations, like the upcoming Vitality Sensor, are announced "only after being able to confirm internally that it is something that the general public will be able to appreciate." First we need to see just what the heck it does before we can start talking appreciation!
And while almost every game developer out there has been influenced by Shigeru Miyamoto, who's impressed him? "Mr. Will Wright," he admits, "is a very unique person and someone very special." Maybe Miyamoto's taking notes on Wright's retirement, too: He's still having Stupid Fun after leaving the corporate life.
http://www.joystiq.com/2010/04/19/mi...is-innovation/
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April 20th, 2010, 17:31 Posted By: wraggster
Sure, we've seen more polished N64 handhelds (literally), but we're hard to pressed to find one that's more... well, portable. And its small size doesn't mean that Mod Retro forum member Bentomo's creation is anything less than featured-packed: 3.5-inch display, external docking station (for up to four controllers, stereo audio outs, and both composite and s-video outs), external memory / transfer / rumble pack slot, a charger, up to four hours of battery life, and a full compliment of controls. Not bad for a 65m x 110mm x 53mm package, eh? Interested? Our man is letting this go, and he's taking bids -- though if you offer him $1,000 it's yours. Hit the source link for the details..
http://forums.modretro.com/viewtopic.php?f=33&t=1870
http://www.engadget.com/2010/04/19/6...its-pretty-cl/
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April 20th, 2010, 17:21 Posted By: wraggster
Nintendo will launch its DS successor the 3DS in the UK this October according to reports in the specialist press.
The machine was only announced a little over a month ago. Nintendo has subsequently admitted that it had planned to release the first details a lot later, but that its hand was forced after a Japanese journalist obtained information about its development.
Further details are not expected until US trade show E3 in June.
However, until now it had been widely believed that the machine would most likely launch in the UK some time in the first half of 2011, with a Japanese arrival planned some time before the end of 2010.
Now CVG claims that “UK trade sources have informed us that the platform holder is readying an October launch for the system”. This will see it squaring off against the likes of Xbox 360 Natal and PS3 Move in the competitive Christmas market.
http://www.mcvuk.com/news/38608/3DS-...K-this-October
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April 20th, 2010, 15:40 Posted By: wraggster
Nintendo has blamed piracy devices like the R4 for a massive drop in DS game sales.
In June 2009, Nintendo monitored ten overseas websites allowing visitors to illicitly download DS software. 238 million downloads took place, equating to one trillion yen (£7 billion) in lost sales, Asahi reports.
European DS software sales fell 45 per cent between April and December 2009. During the same period, US and Japanese sales declined by eleven per cent and seven per cent respectively.
Game copying devices like the R4 circumvent console anti-piracy systems, allowing users to play software illegally downloaded from the internet.
http://www.computerandvideogames.com...VG-General-RSS
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April 19th, 2010, 22:40 Posted By: wraggster
Newly released today:
Pipe Cleanerd and the princesses are some unlikely pairings in reality, but in the world of Super Mario, anything and everything could happen. The third volume is focuses on the the princesses Peach and Daisy.
Peach, of course is one of the most memorable characters, especially since she beats up her opponents with her parasol in Mario Smash Brothers. This volume features both grown up Peach and baby Peach, choose the princess you adore.
Daisy is one of the earlier princesses and although she didn't show up in the late Mario games, she is still a member of the family. Now we have her in baby version.
The star and Mario are staple characters, what is the game or the series without them? The third series of Mario Collectible figures are available today
http://www.play-asia.com/SOap-23-83-...-2e7-84-n.html
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April 19th, 2010, 22:38 Posted By: wraggster
Newly released today;
features
Everyone in the family can get involved. The software offers up age-appropriate kitchen tasks, so settings can be adjusted to indicate whether younger helpers are old enough to handle knives or adjust stovetop controls
Everyone involved in the cooking process can rate favorite recipes. When you're looking for a family favorite in the future, a search function makes retrieval easy. Users can find something for every taste and occasion by browsing the 300 recipes by ingredients, difficulty, cooking time or even calorie count
If the cooks in your party don't know a marinade from a marmalade, prompts appear within recipes for specific terms that they might need more information about. Users can then watch helpful how-to videos to show them what to do. Users also can hear audible instructions and use voice commands to navigate the software during the cooking process
If multiple people on your cooking team have Nintendo DS systems, you can wirelessly transmit select recipes to them, even if they don't have a copy of the game card. That lets you concentrate on the entrée while your assistants tackle the side dishes
Just as with a traditional cookbook, users can take notes. The software's handwriting-recognition feature records notes about personal touches users add to their recipes
All the recipes have been created by editors, food scientists, tasters and cookware specialists at America's Test Kitchen. They've taken the guesswork out of finding the best recipes, which leaves you and your assistant chefs to focus on the fun of cooking
description
What's for dinner? Just tap the touch screen to reveal dozens of possibilities, then gather a team of friends or family members to help prepare it. 300 recipes have been tested and perfected by the three dozen test cooks at America's Test Kitchen, a 2,500-square foot kitchen that is home to Cook's Illustrated and Cook's Country magazines as well as the popular America's Test Kitchen public television show. Now their culinary expertise promises to give everyone the tools and knowhow to prepare spectacular meals - together.
http://www.play-asia.com/SOap-23-83-...j-70-3or1.html
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April 19th, 2010, 22:27 Posted By: wraggster
The "Balanced Brawl" project, first announced in 2009, aimed to fix Super Smash Bros. Brawl by removing overpowered combos and exploitable moves and by altering individual characters to improve the competitive balance. It was an impressive project then, and it's been made even more impressive by the fact that you can make use of it in your own copy of the game right now -- without having to install the Homebrew Channel or permanently hack your Wii.
The development team has implemented a clever mechanism that loads the Balanced Brawl files from an SD card. You just have to download the files to a card (and remove all your saved custom Brawl stages), pop it in the system and launch the Stage Builder mode -- the loader will automatically take over from there. If you're interested in having a Balanced Brawl party, we suggest throwing one soon, before Nintendo releases a firmware update to block the unlicensed balancing act.
http://www.joystiq.com/2010/04/19/un...date-released/
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April 19th, 2010, 19:17 Posted By: wraggster
As part of NPD’s US market stats last week, it has been revealed that Nintendo’s DSi XL sold 141k units in March. Note, too, that the machine was not launched until March 28th, meaning that that number was sold in just four days.
As reported by Gamasutra, the data made clear that total DS sales for March, including all sales of the DS in its various guises, hit 700k.
The XL is Nintendo’s fourth iteration of its DS hardware line and boasts two huge screens, a larger stylus and integrated memory.
There’s no word yet on the machine’s UK performance to date. It was launched here on March 5th.
http://www.casualgaming.biz/news/300...141k-in-the-US
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April 18th, 2010, 21:46 Posted By: wraggster
Source - nmax
News via http://microlua.xooit.fr/t552-Pokemon-Battle.htm
Hey everyone!
This is my new homebrew, Pokemon Battle!
DESCRIPTION:
Pokemon Battle is an RPG with Pokemon.
You can fight your Pokemon with a map.
Charizard, indivisible and JOLTEON are available.
INSTALLATION:
The installation has been simplified.
Just put the folder and lua myluads400.nds directly into the DS.
Start myluads400.nds.
Voila! The game starts!
NOTE: For those who would microlua, just take the file and launch.lua pokemon battle in lua / scripts and run launch.lua.
CHANGELOG:
VERSION 0.6
I removed the card and I replace the sprites from Diamond and Pearl by those of Ruby / Sapphire for reasons of RAM. (Thank Micro lua)
But now there is no problem of RAM.
He had to make a choice between a game just a game and buggy and not too ugly and works ...
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April 18th, 2010, 21:43 Posted By: wraggster
Source - nmax
News via http://magicblack.wordpress.com/2010...-the-star-1-0/
Well, today I bring you version of "Where Is The Star? 1.0, which has improved a lot in my opinion in several respects:
• A new way of difficulty.
Improves the visual aspect of the levels.
° Add the splash.
· Also added a menu.
· We've taken it to restart by pressing Select, and spend that at the end of a way you can touch the cross to return again to the menu.
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April 18th, 2010, 21:39 Posted By: wraggster
Source - nmax
News via http://www.daftcode.net/
Fandian is my sporadically developed homebrew for the Nintendo DS.
Being neither an artist nor an animator, I use some textures and model data from Bioware's legendary Neverwinter Nights. The poly count is a little too high for the DS, but it's only for testing & research purposes anyway.
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April 18th, 2010, 21:34 Posted By: wraggster
News via http://spinalcode.co.uk/ds/dscovered/
I started DSCovered for the same reasons as DSision and DSision2, I still think that the default firmware used on DS flash carts is ugly and boring. The DS homebrew scene has been around for a few years now, yet the interfaces for the carts required are often little more than a plain text list of filenames. So I’m trying to change that.
DSCovered is based on the look of Apples very popular coverflow system, where you can see the cover art from your media flick past as you select something to load. The poor DS can barely manage this, but I think I did a very good job with this one.
Homebrew games and applications should be able to load on ANY cart, as the internal loader is specifically designed for that in mind. Extra functionality, such as soft-reset is only available on certain slot-2 cards through a secondary loader. These secondary loaders and not available from here, however there are full instructions included in the download.
Source - nmax
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April 18th, 2010, 21:01 Posted By: wraggster
News/release from godslayer500
Hey everybody! Elspongie and I (Godslayer500) made a game!! You can fight as a monkey with 3 difficultylevels. Sprites and Backgrounds made by Elspongie, Music and program made by Godslayer500, me. Please let me know if there a bugs in it!
I love to hear that almost everyone likes our game!! So here is the new version! I corrected what Metatarsals sad. So I changed the textcolor on the Top screen and removed some empty space so the sentence is in the block. If there are more bugs, please PM me or put it here!
Expected features:
- A experience bar with tropies (Working on it!)
- Levels with hp updates
- More monkey to fight with (Elspongie's work, he made the sprites!)
- A Intro (I worked on it, but i failed. Mayby i try it again!)
Added:
- Save / load your experience
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April 18th, 2010, 20:52 Posted By: wraggster
News/release from Eldude
Here is a little toy for the geek in you.
Its a Binary Clock for the DS.
I made this after seeing a picture of one on the interwebs and as a challenge to myself to see if I could make it.
Features:
- Geeky binary columns read out.
- Option to have the digital readout shown for the non-geeky who can't read binary.
- 24 or 12 hour clock.
- PM symbol is shown in 12 hour mode during PM hours(of coarse).
- Brief instructions on how to read the clock.
This is the Finished Projects section but like most users I still may update this some more.
May add:
- Changeable skins
- Alarm function with a few different tones.
Here it is!
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