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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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June 13th, 2010, 12:19 Posted By: wraggster
Newly released today
features
Take advantage of the unique point-and-shoot capabilities of the Wii Remote, or enjoy the nostalgic feel of the Classic Controller (sold separately)
Use the Wii Balance Board (sold separately) in specially-marked modes. Lean left and right to move the Tetriminos left or right; lean forward or backwards to increase the drop speed; squat to rotate them!
Use the Wii Wheel (sold separately) to steer your way through the many levels of Stage Racer. Let yourself be heard - With Wii Speak (sold separately), you can chat with up to 3 other friends within the Wi-Fi Battle lobby
Enjoy Tetris with up to 3 other players in local play or up to 5 other players via Nintendo® Wi-Fi Connection
Play with your own Mii to personalize the overall gaming experience
description
You know Tetris, but do you know how to party? Tetris Party Deluxe builds on the previously released Tetris Party for WiiWare by adding new modes and features to enrich the overall game play experience. With more than 20 exciting modes, online battles, and multiplayer fun for groups of friends and family, Tetris Party Deluxe is a must-have for Tetris and puzzle fans.
http://www.play-asia.com/SOap-23-83-...j-70-3r8i.html
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June 13th, 2010, 12:18 Posted By: wraggster
Newly released today
features
3D custom characters featuring likenesses of Green Day members Billie Joe Armstrong, Mike Dirnt, and Tré Cool, as well as select venues and art specific to the band’s history
Full motion-capture utilized to create an authentic Green Day live performance in authentic venues
3-part vocal harmonies for those songs featuring multiple singers
Unlockable prizes as you proceed through the game
All Green Day DLC can be imported onto your Green Day game disk, unlocking unique venue visuals and archival materials
Compatibility: game works with Rock Band and Guitar Hero instruments
track listing
Experience 47 Green Day songs, featuring a collection of the band’s greatest hits, including American Idiot, Wake Me Up When September Ends, Boulevard of Broken Dreams, Brain Stew/Jaded, and Hitchin’ a Ride.
Green Day: Rock Band track list
The Warehouse
* Dookie (1994)
* “Burnout”
* “Having a Blast”
* “Chump”
* “Longview”
* “Welcome to Paradise”
* “Pulling Teeth”
* “Basket Case”
* “She”
* “Sassafrass Roots”
* “When I Come Around”
* “Coming Clean”
* “Emenius Sleepus”
* “In the End”
* “F.O.D.”
Milton Keynes
* American Idiot (2004)
* “American Idiot”
* “Jesus of Suburbia”
* “Holiday”
* “Boulevard of Broken Dreams”
* “Are We the Waiting”
* “St. Jimmy”
* “Give Me Novacaine”
* “She’s a Rebel”
* “Extraordinary Girl”
* “Letterbomb”
* “Wake Me Up When September Ends”
* “Homecoming”
* “Whatsername”
* Warning (2000) -
o “Minority”
o “Warning”
* Nimrod (1997) -
o “Hitchin’ a Ride”
o “Good Riddance (Time of Your Life)”
o “Nice Guys Finish Last”
* Insomniac (1995) -
o “Brain Stew”
o “Jaded”
o “Geek Stink Breath”
The Fox Theater, Oakland
* 21st Century Breakdown(2009)
* “Song of the Century”
* “21st Century Breakdown”
* “Before the Lobotomy”
* “Last Night on Earth”
* “Peacemaker”
* “Murder City”
* “¿Viva La Gloria? (Little Girl)”
* “Restless Heart Syndrome”
* “Horseshoes and Handgrenades”
* “The Static Age”
* “American Eulogy”
* “See the Light”
Downloadable Content (not included)
* “21 Guns”
* “Know Your Enemy”
* “East Jesus Nowhere”
* “Last of the American Girls”
* “¡Viva La Gloria!”
* “Christian’s Inferno”
description
Green Day: Rock Band puts players on stage as multi-platinum selling and Grammy® Award winning group Green Day, featuring the band’s most-defining albums and key moments throughout their career to date. Players perform vocals, guitar, bass and drums using award-winning Rock Band technology. 3D visuals and archival material give players a unique view into the music and vision of this pioneering band.
http://www.play-asia.com/SOap-23-83-...j-70-3trt.html
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June 13th, 2010, 11:51 Posted By: wraggster
While we could be content following our “kiddie d-day” as [Caleb Kraft] suggested. We know you can’t continue such an awesome Friday without trying to blow yourself up first.
This Wiimote Rubens’ tube caught our eye. A PVC Aluminum irrigation pipe is drilled with holes and propane is pumped through. A speaker on one end creates changes in pressure and a neat light show follows suit. [ScaryBunnyMan] went further though, with a collection of software and a Wii Remote he “plays god” controlling the music, and thus, the fire. Check out a fun video after the split.
http://hackaday.com/2010/06/11/wiimo...d-rubens-tube/
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June 13th, 2010, 11:43 Posted By: wraggster
Nintendo has re-released SNES title Final Fantasy II via the Wii Virtual Console.
The game sees you following dark knight Cecil as he embarks on a fateful journey riddled with trials, betrayals, friendship, loss and things to buy in shops.
"Originally released as Final Fantasy on SNES in North America, this game is in fact Final Fantasy IV from the main series chronology," Nintendo explains. The game costs 900 Wii Points (£6.30 in the old money).
A host of new DSiWare titles are out this week too. First up is A Topsy Turvy Life; The Turvys Strike Back from Tecmo Koei, priced at 200 Points (£1.80). You must draw lines on the touch screen to deploy fighters and make guards shoot. There's a two-players-on-one-handheld mode and all manner of giant bosses to contend with.
Coming in at the same price is Advanced Circuits, a puzzle game which involves laying down track pieces to connect squares. There are 60 game boards to tackle, 72 awards to be won and a Free Play mode for practising.
For 500 Points (£4.50) you could pick up Fieldrunners, the much-loved tower defence effort from Subatomic Studios. Tactics and strategy, land and air combatants, upgradeable towers, that sort of thing. Perhaps sir would prefer Puffins: Let's Roll!, in which you reunite missing puffin eggs with their mothers. Perhaps not. Anyway, there are 20 puzzling levels to complete, and the game is yours for 500 Points.
As is Tales in a Box: Hidden Shapes in Perspective!, a first-party title. "Via clever use of the DSi system’s inner camera, you can peer 'into' the screen, tilting your head to view a scene from different angles, creating an impression of real depth," explains Nintendo. Expect fairytale visuals and lots of quirky characters.
New for WiiWare is Mister Bumblebee Racing Champion. Four characters, four levels, four-player mode, four difficulty levels. "The game is suitable for any age thanks to adjustable game speed." 500 Wii Points (£3.50). And finally, NEVES Plus: Pantheon of Tangrams is also available via WiiWare for the same price. Move, rotate and flip stones to solve 500 puzzles. There are three multiplayer modes for up to four players.
All of the above are out today.
http://www.eurogamer.net/articles/fi...irtual-console
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June 13th, 2010, 11:39 Posted By: wraggster
Disney is bringing JellyCar 2 to Wii and Nintendo DSi in the future, according to a rating by the ESRB.
The original JellyCar appeared on the Xbox Live Indie Games channel and iPhone.
"This is an arcade-style puzzle game in which players guide a small, malleable car around large obstacles in order to reach a goal," the ESRB description noted.
"Players can use power-ups to traverse certain areas, and must restart the level if the car falls out of bounds."
http://www.eurogamer.net/articles/je...to-wii-and-dsi
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June 11th, 2010, 22:59 Posted By: wraggster
Rumours are whizzing round the internet that a 3DS version of Animal Crossing will be on show at E3 next week.
Destructoid quotes "sources" as saying Nintendo has been showing a demo of the game to developers and publishers.
Apparently it's launch title for the platform holder's new handheld, and a big reveal is planned for next week - presumably during Nintendo's E3 conference on Tuesday.
Nintendo has declined to comment on the report, so there's no way of knowing whether it's the real deal or whether naughty old Internet Rumours has been up to his old tricks again.
Still, just a few days till we find out. E3 will take place at the Los Angeles Convention Center from 15th - 17th June, and Eurogamer is packing its toothbrush and panicking about whether it has met US immigration's stringent paperwork requirements as we type.
According to our sources, Nintendo has been quietly wooing developers and publishers with a handheld 3D demo of its popular franchise, Animal Crossing. Word has it that the game will be revealed next week as a launch title for Nintendo's handheld. When contacted with a request for comment, Nintendo's response was as expected: "Nintendo does not comment on rumors or speculation."
As a launch title for the 3D, Animal Crossing seems like a fair bet. The DS title, Animal Crossing: Wild World, was a massive success; as of March 2008, Nintendo said the title had sold 9.53 million copies worldwide. The publisher even bundled the game with the Nintendo DS in 2006.
Nintendo's E3 press conference takes place on Tuesday, June 15 at 9am Pacific. We'll be there, so keep your eyes peeled for next week's live coverage of the event.
http://www.eurogamer.net/articles/3d...ing-on-the-way
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June 11th, 2010, 22:46 Posted By: wraggster
Very few specifics are known about Nintendo's 3DS, the new handheld it will unveil next week.
We know it will boast a glasses-free 3D display, and be backwards compatible with the old DS software - but Nintendo is keeping back many details until its E3 press conference next week.
However new reports online today claim to shed light on the device, seemingly confirming prior reports that the top panel on the dual-screened handheld is a super-wide 3D display to better show off its new features.
These claims, which originally seem to stem from a sketch made by a Chinese developer (pictured), who claims to have a 3DS development kit and says the device has playback functions for MP3/AAC and other media, plus built-in 3D camera.
It's otherwise very similar to the other DS models, with a microphone, clamshell design and touch-screen (which is smaller than the 3D display)
A Kotaku translation of the claim says "the effect of the [3D] screen is amazing".
The components in the handheld are expected to be those manufactured by Sharp - and these latest details do at least match up to a circuitboard for a new DS model published by US authority the FCC which showed a design which had two different sized screens.
The 3DS was first announced back in March.
Nintendo will offer the first concrete details next week at its E3 press event on Tuesday.
http://www.mcvuk.com/news/39444/3DSs...ay-confirmedrn
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June 11th, 2010, 01:34 Posted By: wraggster
High Voltage Software experimented with support for the MotionPlus peripheral in The Conduit, but omitted it from the final game. Sega announced today that the sequel will allow players to augment the game's controls with the underused gyroscope peripheral.
According to the announcement, in addition to general response improvements, the MotionPlus will improve "edge tracking and transitions to pointer control" -- which sounds like it should make the experience of accidentally pointing off screen while turning somewhat less infuriating.
If you are living a MotionMinus life and still want to play Conduit 2, don't worry: it's totally optional. Conduit 2 will be out this fall.
http://www.joystiq.com/2010/06/10/co...nplus-support/
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June 11th, 2010, 00:53 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic.php?t=11939&f=54
ThatOtherPerson offers version 0.1 of "UFO Racer", the first demo of his game racing vessel.
I started "working on a racing game. I'm borrowing it from year graphics for older PC game I made for over 9000 years ago but I'm programing it again from scratch and this time ITS going to Be With A 2D top-down perspective and made for Wii.
The IS steering controlled by tilting the Wiimote (just like you do for Excite Truck or Mario Kart). Anything I've never done using the accelerometer Before It Was Actually goal really easy to implement Implements and Fairly Already works well although I'll probably tweak Turning to speed later ". You hold down the 2 button to move forward.
Another thing that's new to me Somewhat Are the rotating sprites. The rotation of the ship IS the first goal is unreasonably track Actually IS rotated in real time. SDL (my primary choice of game development library) Sadly Does not Actually Have Any built in support for rotating surfaces goal Luckily There is Nothing That Cannot Be Accomplished with a few "get / put pixel Functions and a Little bit of math. It Will never be as fast as It Would Be If It Was done with GRRLIB purpose it is already running at a tolerable frame rate in the high thirties and I'm hopeful That I'll be Able to get a bit more speed out of it .
Its just a test demo and I really do not recommend you bother with downloading it yet I figured I would aim share What I've been doing.
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June 11th, 2010, 00:51 Posted By: wraggster
News via http://www.nintendomax.com/portal.php
Small update 24 hours before the start of the festivities, "South Africa World Cup 2010 SD Manager" to version 1.01, manager / agenda of the World Cup Soccer 2010 Nintendo DS graphics signed by Lobo. Calendar, which allows you to anticipate, monitor and perform all the match scores and get info on the stadiums and the teams and in 5 languages. This update mainly offers the update of the 32 team photos, unfortunately not with 23 players since I have not found any, and then with 32 players faces are unrecognizable. Good World Cup at all .
Installation:
* Unzip the archive and copy the file on your flash card South_Africa_World_Cup_2010_DS_Manager.nds.
* Copy the folder / SAWCMDS at the root of your flash card.
-------------------------------------------------- -------------
Version 1.01 (10-06-2010)
- Correction of the Spanish translation of the application loading via wifi.
- Updated pictures of the 32 teams.
Version 1.00 (28-05-2010)
- Support DLDI.
- Automatic backup.
- 5 languages (English, French, German, Spanish and Italian).
- Manual management scores.
- Hours, dates, places of 64 games.
- Automatic classification of hens.
- Automatic qualification (hens and finals).
- Update the results via a WiFi connection.
- Photos and information (city, capacity, construction, architects) of the 10 stages.
- Photos and information (Coach, founded in, number of holdings, number of title world champion, fifa ranking, color jerseys) of 32 teams.
Known Issues
- Delete the outcome of a match a team that has played a test can create a higher overflow structure. (Example: I am in the quarterfinals, it is logical at this stage does not delete or modify the results of hens)
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June 11th, 2010, 00:47 Posted By: wraggster
News via http://www.neoflash.com/go/index.php...d=355&Itemid=1
<<I've just released v0.26. See the first post for a download link.
This is mainly a bugfix release, so hopefully the freezes in v0.25 that could occur in some cases should be gone now.
One thing I've added is a "quick" mode for the "Auto region fix" functionality. In this mode only the first 128kB of the game will be scanned, which seems to be enough for every game I've tested it with. But I've left in the old mode (now called "Complete") just in case some game actually requires it.
I've also added/removed/changed some codes in the cheat database. But the only new game I've added to it is Wild Guns (E).>>
http://www.neoflash.com/forum/index....ic,6138.0.html
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June 11th, 2010, 00:37 Posted By: wraggster
libwc24 released by Yellows8
libwc24 by yellowstar6
This library allows Wii homebrew to use WiiConnect24. You need certain IOS to use libwc24 when accessing HBC data dir for creating and reading wc24dl.vff which contains the downloaded WC24 content. With IOS prior to the 3.4 update, you only need to identify as HBC, and wc24app has a option to identify as HBC. With IOS updated since the 3.4 update, you need a IOS with NAND permissions patches, since patched ES_Identify doesn't work for the second time it's called. These IOS requirements are needed because HBC reloads IOS when loading homebrew, which resets the current identification. In the tarball and libwc24 SVN directory tree is libwc24 and wc24app. The former is the actual library, and the latter is the WC24 test app. Each time libwc24 is compiled successfully, the header files and libwc24.a will be copied to $DEVKITPRO/libogc/include and $DEVKITPRO/libogc/lib libwc24 can be also be installed by running this in the libwc24 directory: make install Optionally you can install libwc24 manually by copying the headers and library to the above libogc directories.
http://wiibrew.org/wiki/Libwc24
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June 10th, 2010, 23:51 Posted By: wraggster
The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Rev 2828 2010-06-09 18:50:05
Author: plombo
Log message:
No need to calculate the viewpoint matrix on every update when it always stays the same.
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June 10th, 2010, 23:23 Posted By: wraggster
Hot on the heels of the digital Dreamcast games announcement are leaks for another wave of Sega Genesis games.
Australia’s Classification Board rated Decap Attack, Flicky, and Sonic 3 & Knuckles, a sign that these games will be re-released on some digital platform. Wii’s Virtual Console seems like a prime candidate since Sega wouldn’t have to update these games at all.
Decap Attack, a game where you play a mummy that throws its own head, is probably too offbeat and obscure to get a full remake.
http://www.siliconera.com/2010/06/10...esis-classics/
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June 10th, 2010, 01:13 Posted By: wraggster
Tony Hawk: Shred is an actual thing that's coming, this much Activision itself confirmed. And we have it on good authority from our Joystiq Superspy™ that the latest game to bear the Tony Hawk name will not only let gamers shred pavement, but also some fresh powder: the game will incorporate snowboarding -- a first for the traditionally skateboarding-only series.
It's been a tough time for the Tony Hawk series lately. Tony Hawk: Ride, which introduced a plastic peripheral, didn't do so well. And with competition from EA's Skate series, as well as newcomer Shaun White Skateboarding emerging on the scene, it's not going to be easy for Shred to stand out from the competition.
We're expecting to hear more on Shred at E3 next week. We'll let you know what we find out
http://www.joystiq.com/2010/06/09/ru...-snowboarding/
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June 9th, 2010, 18:00 Posted By: wraggster
Namco Bandai’s Olivier Comte says that too many bad games have dented consumer appetite
The flood of bad games – and the damaging effects of piracy – have ruined the software market on Wii and DS according to Namco Bandai’s VP of sales, marketing and publishing Olivier Comte.
“It’s a tough market,” he told MCV in an exclusive interview. “We had a lot of product, and the average quality of a game on DS and Wii is very, very bad. So in the mind of the consumer today, to buy a DS or Wii game is to buy a game that isn’t very good.
“One of the reasons the DS collapsed is piracy, it is very clear, but also it is a fantastic machine and very easy to develop for. It was possible for three kids in a garage to make a game for it.
“DS is the most successful platform ever, but all my kids’ friends at school have a DS with an R4. They have 100 games for no money. So yes, the market has collapsed for the DS and Wii.”
http://www.mcvuk.com/news/39369/Wii-...-has-collapsed
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