|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
June 22nd, 2010, 15:46 Posted By: wraggster
Nintendo has said that one of its major objectives with the release of the 3DS handheld is to gain the support and enthusiasm of third-party publishers and developers.
The firm has been criticised in the past for not offering enough support for third-party game makers on the DS and Wii, while those that did dedicate significant resources to previous Nintendo formats have been burned by a diminishing market.
But Laurent Fischer, MD of marketing in Europe for Nintendo, told GamesIndustry.biz the company has been overwhelmed by interest and support of the new handheld, which wowed industry professionals as E3 last week.
"One of the major objectives of our E3 was to stress that it's important for Nintendo that we get this level of support from partners," said Fisher, in an interview published today. "Of course we're happy about it, but it's more than we would have dreamed of with such support from our partners at this new time for consoles."
"The best way to summarise that is I did a quick check, and it's not an official number, but I gathered information from all publishers and as of now I've seen around 70 different titles announced for the 3DS, including first-party titles of course.
"For hardware that started its public life only days ago that's amazing, and what I was pleased with was you can see very, very strong support from everyone. You can see from the line-up that we have huge titles that no other publisher is doing, without us thinking twice about it. I couldn't see any publisher that isn't very motivated by the console so we're really pleased by that," he added.
Activision, Konami, Ubisoft and Capcom are already pledging some of their biggest franchises to the 3DS with DJ Hero, Metal Gear, Assassin's Creed and Resident Evil, although last week's E3 show mainly consisted of trailers and demos, with Fischer explaining that content partners have only recently been hands-on with the system.
"It's quite recent, in general. As we explained, it's very important to us that we have their support and all the Nintendo teams have been dedicated to our partners and spend the time with them.
"What is important is the surprise effect that the 3D can give on the screen, it was one of the best tools to convince publishers to work as soon as possible with the hardware. They wanted to get hold of it immediately."
http://www.gamesindustry.biz/article...ck-to-nintendo
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 01:16 Posted By: wraggster
WiiBuilder 1.6 released by Crayon
WiiBuilder is a Windows software to use for Wii homebrew development. This tool can do what wiiload and raw2c are doing, plus all sort of other things. All that in one single executable file.
Changelog
Version 1.6
Windows 7 taskbar shows the progress when uploading a file to the Wii
Real preview for fonts
Start and end position of characters to generate
Choice of the text color in the Font Generator Section
Choice of the compression level when sending a file to the Wii
S3M, XM, and IT files converted to C array
http://wiibrew.org/wiki/WiiBuilder
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 01:15 Posted By: wraggster
Tantric has released a new version of the GBA/GBC/GB Emulator for the Wii and Gamecube
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS/PPF patch support
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Compatiblity based on VBA-M r927
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.1.7 - June 20, 2010]
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes
Post Your Compatability Results via Comments/below
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 01:15 Posted By: wraggster
Tantric has released a new version of the GBA/GBC/GB Emulator for the Wii and Gamecube
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS/PPF patch support
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Compatiblity based on VBA-M r927
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.1.7 - June 20, 2010]
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes
Post Your Compatability Results via Comments/below
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 01:05 Posted By: wraggster
Tantric has released a new version of the Snes Emulator for the Gamecube and Wii
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x ( http://www.snes9x.com).
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew ( www.wiibrew.org).
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| FEATURES |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
* Based on Snes9x 1.52
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| UPDATE HISTORY |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
[4.2.0 - June 20, 2010]
* Fixed incorrect aspect ratio issue
* Fixed choppy framerate issue
* Fixed IPS/UPS patching
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes
Post Your Compatability Results via Comments/below
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 01:05 Posted By: wraggster
Tantric has released a new version of the Snes Emulator for the Gamecube and Wii
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x ( http://www.snes9x.com).
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew ( www.wiibrew.org).
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| FEATURES |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
* Based on Snes9x 1.52
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| UPDATE HISTORY |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
[4.2.0 - June 20, 2010]
* Fixed incorrect aspect ratio issue
* Fixed choppy framerate issue
* Fixed IPS/UPS patching
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes
Post Your Compatability Results via Comments/below
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 00:49 Posted By: wraggster
Tantric has released a new version of the Nes Emulator for the Gamecube and Wii
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.1.3
* Open Source!
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.1.8 - June 20, 2010]
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes
Post Your Compatability Results via Comments/below
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 00:49 Posted By: wraggster
Tantric has released a new version of the Nes Emulator for the Gamecube and Wii
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.1.3
* Open Source!
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.1.8 - June 20, 2010]
* USB improvements
* GameCube improvements - audio, SD Gecko, show thumbnails for saves
* Other minor changes
Post Your Compatability Results via Comments/below
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 00:30 Posted By: wraggster
When Nintendo of Japan first announced the 3DS (think: way back in March), it promised a release of the portable by the fiscal year ending March 2011. Given the DS and DSi's six-month global rollout window, however, we weren't sure if that applied to the world or just the company's backyard -- sure, we've heard rumors of a UK release in October, but nothing's been confirmed. Cue Nintendo of America's president Reggie Fils-Aime to give a definitive answer: "The one thing, for sure, is that we will launch in all of our major markets by March 31, 2011." Well, that about settles it in our mind. Fils-Aime also clarifies that what we saw on the floor is not the final design -- something that was mentioned during the press conference -- but we wouldn't expect anything more than slightly altered button placement (for its part, the official site lists "look," battery, pre-installed software, and supported languages as TBA). But hey, if you want to believe a third screen is possible, don't let us stop you from dreaming.
http://www.engadget.com/2010/06/21/n...-march-2011-d/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 00:14 Posted By: wraggster
The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com
History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!
Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.
Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems
Author: damon_caskey
Log message:
Attempting to get an entity "stats" property that did not exist was causing instant shutdown; now returns empty value.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 22nd, 2010, 00:05 Posted By: wraggster
Signal Hill analyst Todd Greenwald has issued his own industry note regarding the recently concluded E3 expo, praising the 3DS but describing Microsoft's Kinect as "risky".
Mirroring comments made today by Wedbush analyst Michael Pacther, Greenwald described the 3DS as impressive and responsible for generating the "most buzz". He suggested that the only potential problem with the 3DS could be its price, with a $199 price point being ideal.
Kinect was evaluated as "risky", with the rumoured $149 price tag categorised as "expensive". Greenwald also portrayed Kinect as "a tough marketing challenge" and voiced concern that for potential new Xbox 360 owners it meant the price of the console was increasing, not decreasing.
Again agreeing with other analysts, Greenwald believed the PlayStation Move to be a more measured approach to the motion controller question, although he also expressed concern over the hidden costs of the multiple accessories needed.
Overall Greenwald suggests that the impact of motion controllers in the near term will be "limited" and the introduction of the redesigned Xbox 360 has been "underappreciated", with the new SKU having in this opinion the potential to cause 360 sales to "accelerate meaningfully".
In terms of software Greenwald believed Activision to have the most impressive software line-up and monetisation plans, although he was disappointed with the lack of new titles show at E3 in general.
He was also positive regarding Electronic Arts' line-up of titles, although again disappointed that few new titles were demonstrated. Greenwald also speculated that EA would begin to announce subscription-based payment models for its main sports titles within the next 12 months.
His list of key titles at the show included Call of Duty: Black Ops (Activision), Medal of Honor (EA), Bulletstorm (EA), Need for Speed: Hot Pursuit (EA), GoldenEye 007 (Activision), Dance Central (MTV Games), Your Shape: Fitness Evolved (Ubisoft), Epic Mickey (Disney), and Rage (Bethesda).
Although the Wii software line-up was received positively by others Greenwald was "underwhelmed" and predicted that, particularly given the delay of The Legend of Zelda: Skyward Sword, Wii hardware sales will continue to lose momentum compared to the Xbox 360 and PlayStation 3.
http://www.gamesindustry.biz/article...-3ds-prospects
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 21st, 2010, 23:31 Posted By: wraggster
Nintendo CEO Satoru Iwata has revealed some of the company's further plans for the upcoming 3DS handheld.
Speaking to the Nikkei, he mentioned that e-reader features may be included. "As you carry it with you while out and about, it will seek out and automatically connect with wireless LAN spots, and download information," he said.
"We're thinking about functionality where it will automatically acquire newspaper and magazine articles." This would seem to be an extension of the current DS range's burgeoning use as a wireless internet and marketing platform in Japan.
Despite these possible design decisions, Iwata is adamant that Apple's iPhone, iPod Touch and iPad had not been inspirations. "I personally am a user of iPhones and iPods," he told Venture Beat. "I think of what these mean to me as a competitor. But I never thought of them when we were designing the 3DS.
"If some people think that this might be the answer to the iPhone, then that should simply be the result. That is, it was not our goal to do that, but if people think that, it is the result. We never try to think in terms of any competitive product or company.
"If you do that, you just focus on a certain narrow area. Rather, we should think much more broadly... If you say it is a solution against what Apple offers today, it is also a solution against all of the other competition."
While Sony's PSP range is currently the only other competitor in the handheld market, rumours abound that a new model might be in the works. Last week, Capcom boss and former Sony man Derek Reeves told GamesIndustry.biz that the PlayStation manufacturer must release a new handheld soon if it wants to compete with the 3DS.
http://www.gamesindustry.biz/article...ctions-for-3ds
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 21st, 2010, 23:12 Posted By: wraggster
More details are emerging about Nintendo's intended scope for its new 3DS handheld - with latest comments from Nintendo president Satoru Iwata suggestion newspaper and magazine content functions like those seen on the Kindle and iPad
In a new interview with Japanese newspaper Nikkei, Iwata said the online functions of the device - advanced beyond the traditional DS wireless capabilities by allowing background downloads - mean it can pull content off the web automatically.
"As you carry it with you while out and about, it will seek out and automatically connect with wireless LAN spots, and download information," he said according to a summary of the interview by Andriasang.
"We're thinking about functionality where it will automatically acquire newspaper and magazine articles."
One of the many unique elements to the iPad which Apple has promoted to developers and media outlets is the device's use as an e-reader for books plus apps for newspapers and magazines.
Amazon's Kindle device also features newspaper and magazine content - plus ebooks - which are downloaded via online subscriptions.
It'd be no great leap for the 3DS to add this kind of non-game content functionality.
Iwata has already expressed envy towards the kind of functionality on the Amazon Kindle.
And at E3 last week as part of the device's unveiling, Nintendo outlined the 3DS' ability to playback movie content for animated stereoscopic movies from the likes of Dreamworks and Disney.
http://www.mcvuk.com/news/39696/3DS-...dle-and-iPadrn
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 21st, 2010, 21:13 Posted By: Shrygue
via Eurogamer
The Nintendo 3DS will allow users to copy games to internal memory according to a report in Japanese newspaper Nikkei, translated by Andriasang.
The software install feature will allow 3DS owners to store multiple games on memory rather than having to carry around a lot of cartridges.
Nintendo has come under pressure from third parties to do something about rampant DS piracy.
Yesterday Activision COO Thomas Tippl told GameSpot: "if they also address the piracy issues they have and upgrade the copyright protection system, I think [3DS is] going to be a big success"
Given that a lot of the piracy devices are cartridges that store multiple ROMs on micro-SD cards, perhaps Nintendo has decided that if you can't beat them...
Sounds like a good idea. What do you think? Leave feedback via comments.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 21st, 2010, 21:10 Posted By: Shrygue
via Computer and Video Games
Nintendo doesn't need to work on a successor to the Wii right now, company CEO Satoru Iwata has said.
Speaking in an interview with the Beeb, Iwata reiterated that the platform holder won't launch its next console until it's "run out of ideas" for its current hardware, though he admitted that Wii 2 is already in development.
He said: "Whenever we launch any new hardware, we start working on the development of the next hardware, and the Wii is no exception.
"When we run out of ideas with the current hardware and cannot give users any more meaningful surprises with the technology we have, that's when we will launch the new hardware.
"But do we need to launch a successor to Wii right now? I don't think so."
Last week the Nintendo boss told Japanese newspaper, Nihon Keizai Shimbun that Wii 2 will "probably" be 3D.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 21st, 2010, 21:06 Posted By: Shrygue
via Joystiq
When we were ripped from the E3 3DS demo units by heartless Nintendo reps, our minds raced to calculate precisely how much we'd be willing to pay to take one home with us. The answer was ... unnerving, to say the least. While we still don't have an official price, we've got a slightly better idea courtesy of a recent VentureBeat interview with Nintendo boss Satoru Iwata.
He says that the handheld will, unsurprisingly, cost more to produce than a DS does today and that it won't be sold below production cost. We don't know the current DS Lite production price, so determining a minimum price from that quote is tricky. But here's a little perspective: The original DS cost $150 at launch, the DS Lite cost $130, a price point it's still doing crazy numbers at four years later. Our gut's saying at least $200 for the 3DS, but we'd be thrilled to be proven wrong ... provided we're overestimating.
Also of interest in the VentureBeat piece: Iwata says that the 3D tech in the system has been prototyped on the GameCube and the Game Boy Advance. Just imagine! There's an alternate reality where the Wii has six dimensions duct-taped together.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 21st, 2010, 21:02 Posted By: Shrygue
via 1up
Along with the new Nintendo 3DS system itself, Nintendo has developed new game cards to go along with the system. At the E3 demo booths last week, the game card slots were covered up, according to Kotaku, but we now have a look at both the 3DS' slots and the new 3DS game cards courtesy of esuteru.com.
The cards look mostly the same as the current line of DS cards, but these new ones support a 2GB capacity. And as a result, the slot itself looks mostly identical to those on the current line of DS systems. Nothing particularly exciting, but it's possible the new game cards play some role in Nintendo's increased anti-piracy measures the 3DS is supposed to sport. We can't know for sure, of course, as Nintendo doesn't want to give out any details that might help pirates in trying to circumvent those new anti-piracy measures.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 21st, 2010, 20:59 Posted By: Shrygue
via 1up
There wasn't a lot of talk about hardware specifications during Nintendo's media briefing at E3 last week, and while that may have made for a more interesting presentation, it also left us with plenty of unanswered questions about the 3DS.
Japanese tech company Digital Media Professionals cleared up at least one of those mysteries over the weekend by revealing that it will be providing the graphics chip for Nintendo's new handheld. Rumors suggested that nVidia's Tegra processor would sit at the heart of the 3DS, but it turns out DMP's PICA 200 chip will power the glasses-free 3D in Nintendo's device.
Engadget snagged the demonstration video above from DMP's site. They're reporting that the footage was rendered entirely on the PICA 200 -- needless to say, that would be pretty impressive for a handheld.
We've reproduced the full specifications for the PICA 200 below. If you're the sort of person who isn't immediately baffled by the term "gaseous object rendering," then feel free to dissect these stats to your heart's content:- Frame buffer: Maximum 4095x4095 pixels
- Pixel format: RGBA4444, RGB565, RGBA5551, RGBA8888
- Vertex program (ARB_vertex_program)
- Render to texture
- Mipmap
- Bilinear texture filtering
- Alpha blending
- Full-scene antialiasing (2x2)
- Polygon offset
- 8-bit stencil buffer
- 24-bit depth buffer
- Single/Double/Triple buffer
- Vertex performance: Maximum 15.3M polygons/sec (at 200MHz)
- Pixel performance: Maximum 800M pixels/sec (at 200MHz)
- DMP MAESTRO technology: per-pixel lighting, procedural texture, refraction mapping, subdivision primitive, shadow, gaseous object rendering
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 21st, 2010, 17:37 Posted By: wraggster
Platform holder Nintendo has insisted that the infamous Vitality Sensor is still in the pipeline and will still be launched.
The device was conspicuous by its absence from the company’s E3 press briefing. Considering the negative response the peripheral’s unveiling at last year’s event generated, some had speculated that it might have been scrapped altogether.
However, Nintendo of America’s Cammie Dunaway has confirmed that it’s alive and kicking, though she did concede that perhaps E3 was not the best venue to give it a second airing.
“We're continuing to work on the Vitality Sensor,” Dunaway told GameSetWatch.
“As we thought about what we wanted to bring to E3, we realised we had a really packed agenda. We also thought about the atmosphere at E3, which is noisy and adrenaline-filled, and loud and stressful, and it just didn't seem like the best environment to introduce a product that's really about relaxing, so we decided we'd think about other venues that would be more appropriate.”
http://www.mcvuk.com/news/39680/Vita...ensor-lives-on
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 20th, 2010, 23:46 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...1d31df8b4103cc
Another adaptation of Super Smash Bros. "Super Smash Bros. Rumble"Now in version 0.8 and thus offers a lot of corrections.
PS991 here, Diddy Is On a cruise
Sadly i have Some good, semi-good, and bad news
The Good News Is ITS 0.8 demo with a lot of fixed and a lot of updates, Including fixed collision and hit effects.
Is That the bad news after working there for weeks now the stagebuilder year and pulling all nighter and working on it for 16 hours straight to rumble Put it Into It Still refuse to work for Me Because Of Every possible thing going wrong.
the semi-good news is when i do That get it working i will post the update and the download link, Hopefully Within 1 or 2 days.
Im Not much of a writer, so sorry for the poor post Diddy Will edit it When He gets back maybe.
Well, for the Time Being There are a number of glitches goal it would Be Appreciated if They Were posted on the forum. Also You Will Need to place the folder "data" in the root as well as "The Other included files.
http://ssbrumble.info/?p=153
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
next » |
|
|